Brainstorm to make the Competitive scene grow
Comments
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Yo is this guy really trying to justify cheating?
I'm done. What a joke.
There is no justification for cheating, ever. I don't care if its "just a scrim". Either play legit, or go away. Cancerous.
Im not justifying cheating, I was explaining to him why people do it. I was never arguing at all, he just felt the need to defend himself somehow. Pointless. Just because you don't cheat doesn't mean others are going to do what you do. As a matter of fact, with all due respect, the cheaters couldn't give a sht about what YOU say.
"Either play legit, or go away. Cancerous"
Once again, they dont give a flying fck about what YOU say. -
You don't need to explain sht. If your idea of fun is ruining things for others, you're a passive aggressive piece of sht who should be spending time sorting themselves out instead of playing video games.
You're the kid at the playground who throws the ball on the roof when you don't get picked for kickball at recess. You're a joke. -
See the thing is , I dont need to figure out anything, im not the one blind of the issue, you are. The truth hurts especially when you dont know the true meaning of what you're saying. Competitors have statistics, look at counter strike all these statistics that define each player in ESEA, people want to be on top. I cant believe you are blind of what competition even is.
Im ending this, no point in arguing with people that dont have the desire to listen to anyone and still babble from their own view point. You believe what you believe, and I believe what I believe.
That's the argument you went with? At least it's better than the definition based, but only barely since it's so similar.
You should have argued the mentality based. "It's you opinion" and all that jazz. I already said I wasn't gonna argue the point, so this allows you to get the biggest "win." Ofc, it does take a bit of wordplay to pull it to full effectiveness, but you can learn to do it pretty simply. Something to keep in mind is that the argument works based of off misrepresenting the other persons stance, and forcing it to be taken as opinion, rather than a possible, provable fact.
The biggest flaw in this argument is, of course, that if the other person realizes what you're doing, it's VERY easy for them to point out your manipulation and turn the whole flow around on you. But like I said, I wasn't going to argue the point, so it's a safe bet in this case.
Now, if you didn't choose this route because you wanted something that held up to basic public scrutiny (I don't know why you'd be really concerned about that in this community, but w/e, your prerogative), it'd probably be in your best interest to go with the human-instinct based argument. It's fairly safe to assume that the other person is fairly ignorant when it comes to a subject like this, which means that you'll both be scrambling for sources and info. And since you're the one initiating it, you have the upper hand in this instance.
Not only that, but it just generally seems like the most solid position you can take. My sub-conscious extrapolation can't really see a completely solid argument yet. The best bet in my position would be something based morally, and then we get into the whole defining pure competition, at which point I'm more than certain I'd be in a position with a more eloquent point. Which would, by the nature of the argument itself, mean I'd come out on top.
Regardless, next time try to figure out which direction you're going to go in before you make an argument. ESPECIALLY if it's a closure. Otherwise you come off sounding fairly weak, and you take the huge risk of mixing points and arguments. This is suicide, it allows the other person to make you look like you have 0 idea what you're talking about. -
Im not justifying cheating, I was explaining to him why people do it. I was never arguing at all, he just felt the need to defend himself somehow. Pointless. Just because you don't cheat doesn't mean others are going to do what you do. As a matter of fact, with all due respect, the cheaters couldn't give a sht about what YOU say.
"Either play legit, or go away. Cancerous"
Once again, they dont give a flying fck about what YOU say.
I know why people cheat. I never portrayed that I DIDN'T know why. You aren't explaining anything, you're trying to justify it, and then trying to justify your justification by blaming my ignorance. Which doesn't even exist.
Here's a tip: If you want to try to sneak your defense in as pure explanation, you need to fix your wording. You blatantly sound like you give a ****, which, if you were just explaining, you wouldn't. The more dedicated you sound to an idea, the more personally connected you sound, which just gives you away. -
You don't need to explain sht. If your idea of fun is ruining things for others, you're a passive aggressive piece of sht who should be spending time sorting themselves out instead of playing video games.
You're the kid at the playground who throws the ball on the roof when you don't get picked for kickball at recess. You're a joke.
It's cool. All you can do is hope that a person will grow. Practically the entire community is under 25, which means that practically everyone still has some form of mental development to go (obv that's not to say people can't grow after that age, but I'm lacking the terminology to specify what I mean right now.).
If you go into every thread with that in mind (not only with other people, but also to yourself if it's applicable), CF forums become a much more pleasant (and somewhat interesting) place. -
the game itself could use some more mainstream advertising like I've said countless times before. Your typical casual fps gamer seems to know what counter strike is but pronounce Crossfire and they'll be stumped.
In regards to what needs to be done directly to the competitive community... There is not much we can do. A community is made up of individuals and said individuals each have their own personality. We do not have the power to simply turn an immature child into a logically-thinking person who enjoys the game by challenging themselves while building good relationships with its' fellow players. There will always be pests within the community who feel the need to have an advantage over others.
I don't see how walling, aimbotting, etc can be fun. Essentially you're just taking a shortcut in order to perform to a "standard" set by the competitive community. The thing is people do get p1ssed when they come across a blatant cheater but not in the way most cheaters think they do... For example when playing against blatant kc my reaction would be along the lines of "This blatant piece of trash. Not only is he wasting his own time but he's also wasting mine." NOT "omg this kid is killing me so many times i might as well cut my right common carotid artery and jump out the window"
Some people have cheated for so long that without cheats they feel like they're at a disadvantage which is pretty pathetic to say the least. There is no justification for cheating IN A MEANINGLESS GAME. What do you get by cheating? Nothing; Crossfire is just a hobby and unless you're traveling to lans you're treating Crossfire as a stress-burner or a time-filler and in fact you cannot even say you're good at the game you've been cheating for years in... sad -
throneofGod wrote: »In regards to what needs to be done directly to the competitive community... There is not much we can do. A community is made up of individuals and said individuals each have their own personality. We do not have the power to simply turn an immature child into a logically-thinking person who enjoys the game by challenging themselves while building good relationships with its' fellow players.
I disagree wholeheartedly.
When I first started FPS games (Soldier Front), I'll freely admit I was a little ****. I got "turned around," so to speak, by getting lucky. I was lucky enough to join a clan called BLIGHTY, who the higher ranking and more active members of were adults. Not only adults, but intelligent, patient, understanding adults. Came out with a much better understanding of (as well as a crap ton more respect for) other people, as well as the competitive social environment.
I 100% believe that with patience and positive reinforcement, **** can be fixed. Suppress the ideas that tear down, parade the ideas that build, both on an individual level and a community level. This generates, or at least helps to generate, role-models. Don't try to force people to change, instead make them WANT to change. Don't help people ignore their flaws, help them place meaning on them.
Straight up, although we like to think of people in extremes, the reality is that essentially everyone is human. I've found pretty much everything I do to be more pleasant, more interesting, and more successful if I go into it with that in mind.
(I should also add, it makes it even better if you apply the idea that the conscious is just a manifestation of the sub-conscious trying to understand/justify itself. Going into a social environment with the presumption that nobody has any real control over themselves is surprisingly pleasant.) -
I find it a little bit funny that mods show no hesitation in shutting down every little thread in Barracks after just a couple of posts. Yet the same mods get scared away by the bic bois in the competitive section and let ******ed flame wars go on for pages. If you know you're going to have to close the thread as soon as you view the first page, why not just close it then instead of on the twentieth page?
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I find it a little bit funny that mods show no hesitation in shutting down every little thread in Barracks after just a couple of posts. Yet the same mods get scared away by the bic bois in the competitive section and let ******ed flame wars go on for pages. If you know you're going to have to close the thread as soon as you view the first page, why not just close it then instead of on the twentieth page?
Although I understand what you're trying to get at, they way you're wording it is dangerous. The moderation style that can be used successfully in casual sections cannot be used successfully in the competitive section. It requires a different mentality, as the community as a whole interacts with a different mentality.
I'll CnP something in a bit that explains this further. But you're right, there needs to be a faster response in the competitive section. -
I disagree wholeheartedly.
When I first started FPS games (Soldier Front), I'll freely admit I was a little ****. I got "turned around," so to speak, by getting lucky. I was lucky enough to join a clan called BLIGHTY, who the higher ranking and more active members of were adults. Not only adults, but intelligent, patient, understanding adults. Came out with a much better understanding of (as well as a crap ton more respect for) other people, as well as the competitive social environment.
I 100% believe that with patience and positive reinforcement, **** can be fixed. Suppress the ideas that tear down, parade the ideas that build, both on an individual level and a community level. This generates, or at least helps to generate, role-models. Don't try to force people to change, instead make them WANT to change. Don't help people ignore their flaws, help them place meaning on them.
Straight up, although we like to think of people in extremes, the reality is that essentially everyone is human. I've found pretty much everything I do to be more pleasant, more interesting, and more successful if I go into it with that in mind.
(I should also add, it makes it even better if you apply the idea that the conscious is just a manifestation of the sub-conscious trying to understand/justify itself. Going into a social environment with the presumption that nobody has any real control over themselves is surprisingly pleasant.)
Ain't nobody got time for that. And by that I mean bring in an immature,probably average at best, player and try to sculpt him into what you would consider a "role model." We aren't even taking the stubbornness of the players to heart and there is already a major problem. I for one don't spend much time on this game anymore and am not willing to mentor anyone. I just want to login once in a blue moon and shoot heads. In other words I don't give a sh1t about the players in the community as a whole and I can tell you this... I'm not the only one. Tbh I cannot think of a single team in the history of CF(since I've been here at least) whom was not only mature and good but also willing to add an immature "veteran" of the community onto their roster and try to change his/her ways. It has never happened and quite frankly don't think it ever will unless the player was somehow related to an existing player already in the roster. -
throneofGod wrote: »Ain't nobody got time for that. And by that I mean bring in an immature,probably average at best, player and try to sculpt him into what you would consider a "role model." We aren't even taking the stubbornness of the players to heart and there is already a major problem. I for one don't spend much time on this game anymore and am not willing to mentor anyone. I just want to login once in a blue moon and shoot heads. In other words I don't give a sh1t about the players in the community as a whole and I can tell you this... I'm not the only one. Tbh I cannot think of a single team in the history of CF(since I've been here at least) whom was not only mature and good but also willing to add an immature "veteran" of the community onto their roster and try to change his/her ways. It has never happened and quite frankly don't think it ever will unless the player was somehow related to an existing player already in the roster.
Let me clarify,
It isn't changing the average players into role models, it's making role models out of the better than average players. The people in the community who are already in a place to be considered as such, but aren't due to a lack of promotion of the fact.
It doesn't have to be accepting a snot-nosed brat to your team. It's as simple as suppression of any negative **** that's spewed on the forums, and promoting a proper attitude. They can look up to somebody with out being close to them, role-models are still effective even if they aren't on the same team. My apologies if my example put too much emphasis on the team thing.
Although it's irrelevant, Serenity maybe? I wasn't around for the majority of their life, but I wouldn't put it passed Pudgey. Also Doop picking up mykL could be argued.
But regardless, I completely acknowledge your stance on not giving a ****. That's a big part in even starting, is anybody around who WANTS to put the effort into this. -
Honestly we need the mods and GM's do more in competetive. They do not care. Maybe if they cared it would help
We'd love to. We just need a clear definition of "more".
As for modding barracks vs. competitive, Denxi has it.
Completely different audience, can't moderate the two sections the same way. I shut down threads in Barracks with a sarcastic remark and some information, while doing it here would cause quite a bit of disturbance.
Mind you I don't care personally, this is the internets after all. But the forum would suffer for it.
My modding style doesn't go well with competitive.
I often have a few minutes here and there and do as much as I can within that time, while competitive requires constant supervision to shut down the infectious discussions instantly or they'll just pile on and go on and on, without stopping until you ban everyone involved for a week.
was gonna write more but i lost track and im hungry, bbl -
This is a CnP from a PM convo of the same subject. Not posted as a reply to Dot's remarks on his modding style, that's a different conflict.
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It's pretty simple. 0 moderation.
There is no moderation of the competitive forums. And it's a fairly obvious issue, and I've pointed it out for some time. trolls threads are consistently allowed to exist, and reach an incredible amount of posts before being closed.
So what, should we tell more mods to watch the competitive section? NO. The vast majority of the current moderators are good at moderating the casual sections, a task much more different than moderation of the competitive section, and for a couple of MAJOR reasons.
First, the competitive community doesn't care about the amount of infractions they get, or any sort of punishment that works on the casual forumer. The competitive community has nothing invested in their forum accounts, they're more than happy to make a new account just for posting. Any sort of punishment that works on a normal forumer will be irrelevant towards a competitive forumer.
Second, the competitive community is more aggressive than that casual community. And this isn't necessarily a bad thing. Part of the reason that I dislike posting in the casual sections is because the entire attitude there is about being 100% positive. Which is a bad environment for anything that matters. A lack of criticism and acknowledgement of bad things is in itself a bad thing, because it means that people will do nothing to correct their flaws. I've observed this on multiple occasions in multiple communities. If the community has been conditioned to only acknowledge the good in something someone has done, then any sort of reference to the bad will be jumped on as a character attack, and will be completely disregarded. This is most prevalent in today's society, with the whole attitude towards the term "hater". People call others "haters" if they criticize at all, it doesn't matter if it's a valid criticism.
When you have a community like the competitive community, where there is a generally more aggressive attitude, this issue is a LOT less prevalent. This also means that people take things on a more serious level. Now, isn't it this aggressive attitude that causes the community to be so crappy? Yes it is. But it's VERY possible to have both this aggressive, critical attitude, while keeping the community in condition that isn't completely garbage. In order to do this however, you cannot moderate in the same fashion that you would the casual community. It requires a different approach to understanding forum posts, something which the moderators don't have. It also takes a more in-depth moderation process. You can't just delete and close threads.
And this lack of "ability" has been proven before. There have been multiple times when a casual mod has ventured into the competitive section, and gotten flamed out for either deleting posts and threads that didn't need to be deleted, or moderating and posting in a style that promoted the "super-positive-funtime" that works in the other sections.
So what do we do? If the competitive community doesn't care about banned accounts, and needs this aggressive attitude to flourish, how can we moderate them?
It's about suppression of the bad idea and character, cutting it off before it grows and spreads in the community. You could compare it to amputation to prevent cancer spread, but on a much smaller scale.
The issue with the aggressive attitude is that, although it promotes criticism, it's being performed by humans. And as we all know, humans are flawed, insecure, and just generally bad at communicating/argumentative. This is the reason that you get threads that degenerate into personal attacks/lack substance, it's because the aggression is left completely uncontrolled. Sure, threads are closed, but that's after hundreds of posts, all of which have been completely unmoderated. Without some form of control, attacks will continue, and the community will continue to decrease in quality.
Now, you might be calling this hypocritical. Didn't I once make a thread PROMOTING the self-moderation of the community? Yes. However there a few valid reasons why I did so, the main being a focus on getting as far away from the stupidly positive attitude that the typical moderation brings. That was the driving force behind that thread. I will freely admit, however, that I probably over-estimated the community's ability to moderate itself, as well as a likelihood that the community lost a couple of people over time who were key in the self-moderation. At this point, I don't think that self-moderation will work, however I don't believe that a typical moderation style will work either.
So, what do?
Like I said before, it's about suppression. The most effective way to control and focus this aggressive attitude is to be quick and consistent in the moderation of the community. Threads with the sole purpose of baiting attacks cannot be allowed to exist, as they are now, and threads that are valid need to be closely (and properly, no willy-nilly post deletion) watched in order to prevent derailment. However, this moderation needs to be done properly.
To sum it up, if you want to fix this you need at least one person to PROPERLY moderate the competitive section. The community needs some focus, and right now that isn't going to come from the community itself. -
Check out and promote my league (CFRL). It could be the biggest event (by # of teams) this year. I am working with Saidin on acquiring an AC for the event as well as working on the prizes for the event. Encourage all team regardless of Location / Skill to enter. More teams = More and Better Prizes.
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I find it a little bit funny that mods show no hesitation in shutting down every little thread in Barracks after just a couple of posts. Yet the same mods get scared away by the bic bois in the competitive section and let ******ed flame wars go on for pages. If you know you're going to have to close the thread as soon as you view the first page, why not just close it then instead of on the twentieth page?
You expect a competitive section to not have 'flame wars' ? The mods closed threads, and got bashed for it, so it's better they just let everyone have their own thing. -
S-N-I-P-E-S wrote: »You expect a competitive section to not have 'flame wars' ? The mods closed threads, and got bashed for it, so it's better they just let everyone have their own thing.
competitive is not a synonym for flaming.
you can be competitive without telling the competitors that they're overweight ugly virgins that suck at playing games. -
well this is the biggest flaw right here isn't it
competitive is not a synonym for flaming.
you can be competitive without telling the competitors that they're overweight ugly virgins that suck at playing games.
So much this.
And that's not to say you can't have conflict, just that you can't resolve your conflict by calling the other person an ugly fat-fat. -
So much this.
And that's not to say you can't have conflict, just that you can't resolve your conflict by calling the other person an ugly fat-fat.
Instead of "I've won this many tournaments" or "I've placed "" in "" many leagues" It's "LOOK HE HAS A WEIRD PHYSICAL FEATURE EVERYONE POINT AT HIM AND LAUGH" -
Z8 should also do more to promote competitive play, but they won't as it brings them no income.
It is a vicious cycle in regards to z8, it doesn't bring them money so they don't invest in it and it doesn't grow and bring in money because they won't invest in it.
I haven't had a chance to read the 11 pages here, I'm hoping there's some great discussion. But I did want to address this.
We've tried supporting things. It's very difficult to put up a significant cash prize for something that is truly untested. IE a first time tournament organizer or some sort of first run league.
We've tried putting up prizes though that are tangible. In the past. To organizers. But the community seemed to have demolished those organizers desires to complete the tournament.
Lets say hypothetically I gave you 500 dollars (or even say $1000) to run a tournament and award the winner. OK, 500 bucks isn't a heck of a lot of money, but 100 bucks per player for say 3-4 weeks of playing a video game isn't something to scoff at either. Especially when there could be a promise of more. (side note, we would love to see 1 million dollar tournaments in Cross Fire, but right now there doesn't seem to be enough organizational and player support for that size of a thing so we have to start small and work it up)
The problem is, 2 weeks into the tournament half the teams quit, you're forced to make a tough call on a player who has done nothing but act like a racist, popus, arrogant idiot which subsequently then has half the tournament players against you and the whole thing ends up in shambles with the entire community hating the fact that you took time to run a tournament with a cash prize. Now the tournament is over, no one got anything out of it and because it finished in such shambles we can't even track down the proper people to award some sort of prize to let alone the cash.
Since WCG 2012 we have seen this happen 3-4 times with different people. I'm stunned at the fact that people can't just see the benefit and good to enjoying the game on some simple level. Even the drama surrounding WCG, which was for all intensive purposes the easiest trip to China for any kid in America to participate in and win. Who gets to see the world for 5 days? For Free? To play video games? This seems like an opportunity I wouldn't turn down! And if your telling me it's only going to take a few hours of playing Cross Fire each day to keep my skills up to go as the only requirement? Where do I sign??? Instead I want to involve myself in drama on communities, insult other players, try to hack the game and cheat my way to the top etc etc etc. The drama surrounding WCG was incredible. And we're talking about a 5 in 50 shot at traveling to another country to play a video game!
Anyways, this may sound like a bit of a rant to some, but these are the kinds of frustrations we see from this side of the community, we're not a very large staff here and we are trying our best to keep up with everyone's desires, including trying to support tournaments and leagues. But the community constantly puts down effort by everyone involved to the point where they no longer want to participate or organize.
So take that as is, I'll try to catch up on these other posts and try to response with some official words and discussion! -
Keep up this thread it's so entertaining to read what you peons are thinking.Although it's irrelevant, Serenity maybe? I wasn't around for the majority of their life, but I wouldn't put it passed Pudgey. Also Doop picking up mykL could be argued.
Serenity was different because everyone was so friendly and fun to play with.
Also me picking up mykL wasn't a very good example as I had 0 knowledge of who he was or his past behavior. Someone I thought decently high of recommended him to me on xfire so I gave him a spot on our WCG roster.
Also I ran LPK very differently so being new to the group makes you more of an outsider which will bring about different behavior for a short time. -
[GM]Saidin wrote: »I haven't had a chance to read the 11 pages here, I'm hoping there's some great discussion. But I did want to address this.
We've tried supporting things. It's very difficult to put up a significant cash prize for something that is truly untested. IE a first time tournament organizer or some sort of first run league.
We've tried putting up prizes though that are tangible. In the past. To organizers. But the community seemed to have demolished those organizers desires to complete the tournament.
Lets say hypothetically I gave you 500 dollars (or even say $1000) to run a tournament and award the winner. OK, 500 bucks isn't a heck of a lot of money, but 100 bucks per player for say 3-4 weeks of playing a video game isn't something to scoff at either. Especially when there could be a promise of more. (side note, we would love to see 1 million dollar tournaments in Cross Fire, but right now there doesn't seem to be enough organizational and player support for that size of a thing so we have to start small and work it up)
The problem is, 2 weeks into the tournament half the teams quit, you're forced to make a tough call on a player who has done nothing but act like a racist, popus, arrogant idiot which subsequently then has half the tournament players against you and the whole thing ends up in shambles with the entire community hating the fact that you took time to run a tournament with a cash prize. Now the tournament is over, no one got anything out of it and because it finished in such shambles we can't even track down the proper people to award some sort of prize to let alone the cash.
Since WCG 2012 we have seen this happen 3-4 times with different people. I'm stunned at the fact that people can't just see the benefit and good to enjoying the game on some simple level. Even the drama surrounding WCG, which was for all intensive purposes the easiest trip to China for any kid in America to participate in and win. Who gets to see the world for 5 days? For Free? To play video games? This seems like an opportunity I wouldn't turn down! And if your telling me it's only going to take a few hours of playing Cross Fire each day to keep my skills up to go as the only requirement? Where do I sign??? Instead I want to involve myself in drama on communities, insult other players, try to hack the game and cheat my way to the top etc etc etc. The drama surrounding WCG was incredible. And we're talking about a 5 in 50 shot at traveling to another country to play a video game!
Anyways, this may sound like a bit of a rant to some, but these are the kinds of frustrations we see from this side of the community, we're not a very large staff here and we are trying our best to keep up with everyone's desires, including trying to support tournaments and leagues. But the community constantly puts down effort by everyone involved to the point where they no longer want to participate or organize.
So take that as is, I'll try to catch up on these other posts and try to response with some official words and discussion!
It's true more than half the wogl teams disbanned before the 2nd match. -
It's true more than half the wogl teams disbanned before the 2nd match.
And within pretty much 1 round of a small cup 3 teams disbanded.
Teams aren't going to get better if they die after a week, yet it's the same people doing it over again. -
well this is the biggest flaw right here isn't it
competitive is not a synonym for flaming.
you can be competitive without telling the competitors that they're overweight ugly virgins that suck at playing games.
Agreed. There's also some inflation of the competitive community's negative image. What I mean is that the classy competitive players (e.g. Mav) are way less active on the forums than the trolls. In fact, I like to think (perhaps foolishly optimistically) that the trolls are just the tip of the iceberg while most of the competitive community (hidden from view) are decent people.And within pretty much 1 round of a small cup 3 teams disbanded.
Teams aren't going to get better if they die after a week, yet it's the same people doing it over again.
I think there's a pervasive stigma when you don't have immediate success as a newly formed team. I remember that FoF would consistently get 9-0'd our first week, but we still stayed together for a couple months and improved a decent amount during that time, to the point that we could at least challenge, if not win against, teams that used to be able to 9-0 us. (Well, we still got 9-0'd and 9-1'd by teams like Carnage, but whatever lol.) People just need to be a bit more patient and recognize that it's all right to lose scrims (badly) as a new team. -
Serenity was different because everyone was so friendly and fun to play with.
My pointAlso me picking up mykL wasn't a very good example as I had 0 knowledge of who he was or his past behavior. Someone I thought decently high of recommended him to me on xfire so I gave him a spot on our WCG roster.
My bad, I wasn't 100% on that event. -
Welp on a serkous post.
No one takes this game seriously, I have stopped giving a shyt since the first wogl because tbh u donno who cheats anymore. I have tried setting up things (SNSD invite pug) and the amount of mature players are truly lacking. Moderation is some shxt because I can obviously make 100% useless posts and get away with it.
When ESL was here, people started getting competitive but later died because of the toxic fhags here kayyyy? SNSD members came to my mansion over the summer and crowned it the "SNSD Gaming House" and we only ever had the hearts to Clan server, make troll vlogs, party and play LoL because the competitive community has long lost it's lust.
The term "2week" is fuqing annoying. Ppl quit and come back within 2weeks. Sdfu and stop making threads for attention. This is the competitive section not a fuqing daycare.
Making a new team/LFT after 2weeks and putting a shyt load of excuses. No1 fuqing cares. Keep it name, dob, voice comm, whatever. Dont be like "team hates my ego/cut me for underperforming 1 game". Wtf u tryna achieve from attention horing? Me hold your dyck and tell you "d'awwww qqqq"?
$ uck it up k?
This is the competitive section, not a fuqing daycare. How do you fix it?
Subforum section mods that have no powers outside this subforum. How do amusement parks stop little halflings from riding games for adults? They have people to bar them out.
Tldr;
Grow up and shxt will come. -
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