CF Anti Hacking Measures - Z8Games Hates hackers too!

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Comments

  • Most of the hacks have been patched with the current XTrap Patch. Thank you...
  • had a couple of days hacker free which was great, this is a truely awsome game when no hackers are about, but last night the game became unplayable with them in every game i joined, the kick vote system does not work you get a hacker in half people don't vote so he stays (i am always reluctant to vote yes to kick someone unless i have seen something to show he is not just a good player) they start kicking random people some people vote yes just because they assume it is a vote on the hacker without reading. and if he is not gone within a couple of minutes you end up with a second or third hacker in all voting each other to stay in and randomly kicking people.

    as far as i can see the only way to deal with them is with just a few gms playing as normal players in random games banning the ones they catch out. perhaps give a few of the longer term trusted players the ability to call on a gm privately if he spots a hacker
  • Aff, will take forever to read.....

    It take forever, But when you wrote all its nice to know :)
  • I didn't know that Z8 hates hackers too, interesting.....
    (sarcasm)
  • l_Vyse wrote: »
    I didn't know that Z8 hates hackers too, interesting.....
    (sarcasm)

    ofcourse they do, if they dint they had no xtrap:)
  • Another post about the hard work they are doing to prevent hackers...

    Many read it and feel joy and faith that the problem will get better.

    Others read it and think "I read something very similar to this years ago and the problem and report system has got worse"
  • THIS GAME IS GOING TO BE RLY SAD MORE AND MORE PEOPLE ARE STARTING TO HACK!!!!


    Now i believe z8games doesnt bann people

    EVERYYY ROOOM ONE HACKER

    AND NOW IN EVERY CW SECOND A NOOB CLAN WITH A AIMBOTER IN TEAM WTFFFFF


    Z8Games rly do something or give the players theyr money back !!!!

    Sad game rly
  • THIS GAME IS GOING TO BE RLY SAD MORE AND MORE PEOPLE ARE STARTING TO HACK!!!!


    Now i believe z8games doesnt bann people

    EVERYYY ROOOM ONE HACKER

    AND NOW IN EVERY CW SECOND A NOOB CLAN WITH A AIMBOTER IN TEAM WTFFFFF


    Z8Games rly do something or give the players theyr money back !!!!

    Sad game rly

    Some confuse hack with buggers. Lots of people think that people who use bug step are wallers. It's not the case generally.

    This game made it's own grave when it started accepting bugs. Today we see "the best bugger wins" and not the best AIM like it should be.
  • lol this game is hard corrupted cant play a normal game! its not even the hakers what the point of playing if you get kicked for everything..
  • hakers dont get kicked... good Players get kicked!!!!
    just all these f*** egypt Kids..
  • u dont do **** against hackers

    Last update October // THATS LAST YEAR

    We didn't see any actions this new year and every game I at least see 2 hackers Shooting the place apart with there fancy aim-bot and shooting through Walls

    We want answers faster report ways and perm bans instead of removing the honourable soldier ribbon and a ban for 3 days how is that gonna stop the hackers?
  • ridiculous

    I have been playing for awhile and all the measure this company claim that it is trying, in my opinion is doing NOTHING to stop hacking tools in the game, in a matter of fact, I believe things have become much worst by there are more hacks now, 99% the games I play both sides have hacks, its fight is who can use the hacks better, seriously I'm done with this game, granted it is a FREE game but you ask people to spend money on it and that is ridiculous.
  • hmmm
    [GM]Saidin wrote: »
    Hello CF Community!

    Update - January 2013
    http://forum.z8games.com/showthread.php?t=237936


    Updated - October 19th.
    We would like to make an announcement that we have introduced an update to our game and X-Trap that specifically attacks a type of hack that has been a major problem in all versions of CF for the last 3-6 weeks.

    This solution, like all anti hacking measures is a fluid process, but we are confident that it is doing it's job against this latest parasite and should help to improve the situation.


    As always, we continue to work with the developers, and X-Trap on a daily basis to battle the situation in the game with hackers and also remove and ban as many hackers per day as possible.
    Recently we have noticed a lot of threads on our Community Forums with regards to the hacking situation within Cross Fire. Once again we come here to commune with everyone and discuss the situation together!

    We continue to say the same message to our users. That we are doing everything within our ability and power to remove as many hackers from the game as possible. But in this post we'll try to provide you with a little window into our operation and give you some idea on what exactly we do against hackers.

    Please feel free to read all of this thread and discuss it here. Flames will be removed and ignored. And please realize that there is no conspiracy here. We do not make money from hacking, we do not distribute hacks, we are fully against hackers within our game. Hopefully after reading this you will be better informed of the situation.

    The Situation

    Hackers exist in our game. No one wants to admit it, but there it is. The main problem however is that no one knows for sure how many hackers there are. Not everyone with a positive kill/death ratio is going to be a hacker. And this is where the main problem with all of this lies.

    We would love to remove 100% of the hackers from our game. But since that situation is very difficult the best we can do is strive towards that goal. To continue to do what we do to make the game better. But no matter how many hackers we remove we are trapped under the mentality of the community. The perceived notion that everyone good hacks is something we have a difficult time changing.

    Hacking exists in ALL games however. Just because you didn't see someone who plays Call of Duty hacking, doesn't mean you can't find hacks for that game. Not to mention all the people downloading and playing that game illegally (ie not purchasing it), hacking and piracy in video games is something every company has to deal with.

    However these larger games with massive development studios and huge companies and publishers and dollars back them up means they can work with the latest technologies for their games. It's a simple fact that Unreal or Crysis engines are harder to "hack" than the engines used in older games.

    One of the reasons Cross Fire is so popular is because it is so accessible. The core gameplay (take a classic pro game of search and destroy) is simple and functional and fun to play. And the fact that the game is based on an older engine means it can reach a wider audience. Not everyone in the world is screaming on a quad core pc with dual 30 inch 3d monitors and HD surround sound. Cross Fire plays on those machines too, but it's designed to reach the maximum amount of people. This is how free to play games operate.

    While we're talking about the general situation I will also add that it will always be better preventing hacking from coming in to the game than banning a hacker.

    Regardless of the population or the people or the mentality, if we ban a hacker for 30 days and then we eliminate those hacks from coming back in and the user comes back and doesn't use hacks again then we've done a positive to the game. While this isn't always the case, it just reinforces the fact that we need to stop hacks from coming in to the game. As you'll soon find out we get overwhelmed with reports, so removing the user is not always the best solution.

    And lastly, in general people make up numbers all the time. 9 out of 10 people make up statistics that 85% of the people believe. (see what I did there?) No one knows exact numbers for anything. The free to play industry is very competitive, we do not release exact numbers for a reason. When dealing with hackers however the last thing we want to do is release information that could be used against us. We understand this is frustrating and we ask for a leap of faith in this aspect. But try not to jump on the statistics bandwagon, because most of the time its completely fabricated.

    So this means that the situation is this; We see hackers we eliminate hackers. We can't recode the game on some amazing "end all hacking" update, however this is not stopping us from working with our resources (including the developers) to remove as many hacks from coming in to the game.

    What We're Doing

    So this brings us to the section where we can discuss what we do against hackers on a daily basis.

    Seek out and Find Hacks
    We constantly search the internet for hacks. We have a huge list of all the very well known hack sites that we infiltrate and download and test as many hacks as possible. This is our primary way of removing hacks from the game. When a hack gets downloaded it gets tested and sent to the appropriate people. X-Trap and Smilegate. From there these guys code the appropriate blocks into the program to prevent them from entering in the game, or in other cases get them detected so the autoban system picks them up.

    It should also be noted that we have our own resources and communications with others for these types of hacks too. The mods and known community gamers provide us with valuable information on where hacks come from, what kinds do what, what to look out for, emerging threats etc.

    All in all it goes into a system of daily checks for the latest attempts to ruin your gaming experience. These efforts go directly to people like X-Trap and are directly involved in the recent major updates you've seen to X-Trap.

    Working with X-Trap

    X-Trap has recently had a major update which has changed the way the program works and has now managed to catch a vast majority of the hacks within the game. We have seen a significant reduction in the number of hacking reports, incidents, available hacks and hackers in game.

    X-Trap currently detects well over 300 hack programs. Now obviously this includes outdated hack programs as there are definitely not 300 active hack programs available. However this works out to a new detection every couple of days over the course of the modern xtrap implementation. Just on this fact we can see that they are doing an impressive job to stop hacks from entering in to Cross Fire.

    Also, from these hacks that we find they get broken down into a code level where we know exactly which hack you are using when you get detected. This is how we are 100% confident in our auto ban system. When xtrap was first implemented we were banning for hacking but the confidence level was not at its fullest because often times it was difficult to see the type of hack being used. This is no longer the case (and has been for a while). When the auto ban picks up a hack it knows exactly whats being used and issues the kick and the ban for using it.

    It should also be said that hackers are not always the smartest people and that often time picking up one hack will pick up multiple ones because people redistribute and rename a specific hack, but the functions don't change and it still gets picked up.

    Auto Banning Hackers
    This brings us to the auto ban section. As discussed we pick up from a list of hundreds (and growing) hacks. Auto bans are treated as hackers 100% as the auto ban system doesn't make mistakes. However with the nature of the system it works better for us to increment the bans. Especially with the amount of people that fall to account scams, yes it is their responsibility, but some leniency must be given in this respect.

    Before you start moaning about the auto ban system, take someone who actually hacks in the game 100% of the time.

    The first detection they get banned for 3 days. Then they come back and hack again. Then they get banned for 7 days. Then they come back and they get detected again (this is getting funny now because they surely are using the same hack they got detected on! something we laugh at all the time), we're up to 30 days now and the next ban will become permanent.

    After it's all said and done their total playing time for the game is something under 10 minutes of game time in 40 days (over a month!). So if the guy keeps hacking he's barely played the game and he's going to end up with the same result as if he was permanently banned!

    The Autoban system picks up way more hackers and bans than purely watching reports do. While we can't give out the number exactly, the system picks up somewhere between 80-90% of the hackers in the game. It should be noted though that of the game population less than 5% actually hack. Even less now with the recent X-Trap update.

    Reviewing reports
    We get a lot of reports. Period. On a good day (low hacking) on a weekend we might get somewhere around 500 reports.

    Sorting these reports out means we have to run filters on them. This is some of the stuff we do to get down to a legitimate report.
    First check to see if the information in the report is accurate. Did they upload a replay, is there any additional information, did they get the character name correct (we realize this puts 'work' on your part but getting the name right with a bit of information goes a long way to getting the report done faster).
    Then we do things like look to see how many times the user has been reported, the dates they were reported from, then we have to look here for abuse as a lot of clans feel that if one person sees a hacker then they must get all 100 people in the clan to submit the same replay of the same hacker. This is 100 reports we don't need.
    Then we have to check to see if the account has been picked up by the auto ban system, and where along in the auto ban sequence they are (ie permanently banned or not etc).
    Now we're getting to a point where we have a tangible report/replay to watch and it's the GMs turn to review the case.
    Duplicate reports, wrong reports, reports not being actual hackers etc all adds up to one of the most tedious jobs our team does.

    We take these reports seriously because we want the game to be legitimate, but we also want to take this professionally. We are not in the business of issuing a ban because so-and-so says so. When we ban a user we want to be confident that we've made the right decision so that if someone complains we can say; "No, we have reviewed this, you were hacking end of story."

    Now having said all this, we are currently working on a backlog of bans and will be issuing some large scale bans on a lot of reports that we have been reviewing. We are investigating hacking trends and will be doing a large scale ban of a few thousand accounts this week. This kind of large scale anti-hacking movement doesn't happen often but in this case, coupled with the new X-Trap changes we are approaching a level within the game where hackers are a less of a problem and we've been able to look at some old reports to get them handled.

    Lost Accounts
    The next largest regular issue we deal with in Cross Fire is the issue of "hacked accounts". Accounts do not get hacked. It's a simple truth. If accounts get hacked in the traditional sense, my game account would have been hacked years ago since it has all the weapons and I'm sure a hacker would love to play on a GM account!

    Think about that logically. No one can get my account security information because I haven't told anyone. People are not secure enough with the simple things on their account. Their Login ID, Security Answer, Registered Email are all things you need to keep to yourself. We go through hoops to make it as difficult as possible to change your information. However if you go a fake website and drop down all your info trying to get free ZP you are going to lose your account. Period.

    No website will give you free weapons, free zp or anything else for free. If you try to sell your account, if you give your info to your brother, if you download a keylogged hack program. These are all things that can cause you to lose your account.

    Those people are stealing your accounts to hack on them. They don't have any other reason to have it. And if the account gets hacked and detected then you're not gonna get the account back. THIS IS THE TRUTH. You are responsible for your account security, therefore when you lose your account and someone hacks on it we have to punish the account. We can't reach through the internet and slap the hacker and give you a pat on the back for admitting you fell for a scam. It's just not going to happen, the account hacked in our game and we issued a ban (auto or not). You're done. Don't fall for a scam. This is a serious problem and you have to take it seriously when you make a Z8Games account.

    Every day we get hundreds of support requests for lost accounts. This is just how bad the problem is. You must be more secure with your information. The less time we have to spend proving who owns an account means we can spend more time banning the real hackers.


    Misconceptions

    At this point we would like to clear up a couple of misconceptions that some people seem to have.

    "We do not sell or develop hacks." This makes no sense and is a completely ludicrous notion. It's also insulting to our GM team who spends their time each day banning hackers, finding hacks and doing everything described above.

    "We do ban hackers." This is also another ludicrous notion that we don't ban hackers. We're very sorry it seems that the person you reported was caught hacking again in another game you were in. This could mean a few things:
    1) They were picked up by the auto ban system and the ban expired and they are no longer hacking
    2) They were never hacking in the first place
    3) We haven't got to your report yet

    There is no limitation to who we ban. We've banned everyone from high level players to high level spenders to level 0's who have only played for 5 minutes. Whether the person was picked up by the auto ban system or manually we've banned em all! And while the backlog of reports does pile up, we get to them and hackers can't escape.

    We are confident in our GM team to review replays and issue appropriate bans. They all play the game on a daily basis and they know how to spot hackers and have no tolerance for them. The fact that some people believe we don't ban hackers is such an insulting false notion.


    In the End

    What does this boil down to? It boils down to our dedicated team of GMs and staff here that are constantly working in the interests of you and the game. We work with the developers, with XTrap and with the community to remove as many hackers as possible.

    You may have noticed a reduction in hacking. Which is a direct result of the work we're doing, but that doesn't mean we're done. We're going to continue to review replays and remove hackers and continue to bolster our auto ban system to make sure it's working at the best efficiency.

    Our goal is to get to the point where the community mentality changes. We need the good people of this community to recognize the efforts we do, and see them in game. They can help spread the word that we really are making the game a better place. The misconception that the game is filled with hackers when it really isn't needs to stop. But we need to continue to do our best to remove as many hackers as possible.

    Stick with us, it's only going to get better!

    to me i don't see this..!!

    i see plenty of hak,with lowsy acc,or big acc.
    but 1thing is sure 70% of them are turks,funny thing isn't that?coincidence or not?

    just like a few years, in 1day the no.1 clan got - 1k or 2k points ,for no reason to place a TURK clan in first place! coincidence or not?

    if i use game booster to boost up game,to defrag filles after xtrap or game update,i got error from game or XTRAP,
    so XTRAP is a CRAP!

    but in the same time i don't see those with wall hak,to get DC or PERMANENT BANN!

    so what else to say from us who spend $ & $ so u can stay relax and no worry about $?
  • Hello everyone

    Hello to all those who are suffering the same as I do. My question to the administration of project: When are the same as normal players I can play without cheaters in the hall?
    I think it's time to replace the X-trap for a more substantial cheat. X-trap after its renovation is enough for one day! Then begins all over again.
    On the second day after the upgrade X trap all cheaters re-use their cheats. I am holder of three VIPs and I have a lot of weapons capsular so why should I suffer napodeniya hackers?
  • Z8 please do something about the hacking issue, keeping update is not effective

    Even if you update the whole server, the hack will be back up after the reopen about 5-10 minutes. Idk if there is someone that good could hack the system that fast, or you guys have your information leaked but the issue is: this game is now full of trash and bottom feeders.
    I think we need more GM, stay guarding all 10 sub channel in one server. At least one every !@#$% hours. GM can enter the room and directly ban players from server/ ip ban that lil'hacker and sh*t. That's mean at least we will have 10 GM in Alpha, 10 in Beta and more
    Please do something about this Z8. Also get rid of that vote kick, it is totally useless now. They only work against good people and newbie in an un-leveled match.
  • Hackers get Controll by them
    [GM]Saidin wrote: »
    Hello CF Community!

    Update - January 2013
    http://forum.z8games.com/showthread.php?t=237936


    Updated - October 19th.
    We would like to make an announcement that we have introduced an update to our game and X-Trap that specifically attacks a type of hack that has been a major problem in all versions of CF for the last 3-6 weeks.

    This solution, like all anti hacking measures is a fluid process, but we are confident that it is doing it's job against this latest parasite and should help to improve the situation.


    As always, we continue to work with the developers, and X-Trap on a daily basis to battle the situation in the game with hackers and also remove and ban as many hackers per day as possible.
    Recently we have noticed a lot of threads on our Community Forums with regards to the hacking situation within Cross Fire. Once again we come here to commune with everyone and discuss the situation together!

    We continue to say the same message to our users. That we are doing everything within our ability and power to remove as many hackers from the game as possible. But in this post we'll try to provide you with a little window into our operation and give you some idea on what exactly we do against hackers.

    Please feel free to read all of this thread and discuss it here. Flames will be removed and ignored. And please realize that there is no conspiracy here. We do not make money from hacking, we do not distribute hacks, we are fully against hackers within our game. Hopefully after reading this you will be better informed of the situation.

    The Situation

    Hackers exist in our game. No one wants to admit it, but there it is. The main problem however is that no one knows for sure how many hackers there are. Not everyone with a positive kill/death ratio is going to be a hacker. And this is where the main problem with all of this lies.

    We would love to remove 100% of the hackers from our game. But since that situation is very difficult the best we can do is strive towards that goal. To continue to do what we do to make the game better. But no matter how many hackers we remove we are trapped under the mentality of the community. The perceived notion that everyone good hacks is something we have a difficult time changing.

    Hacking exists in ALL games however. Just because you didn't see someone who plays Call of Duty hacking, doesn't mean you can't find hacks for that game. Not to mention all the people downloading and playing that game illegally (ie not purchasing it), hacking and piracy in video games is something every company has to deal with.

    However these larger games with massive development studios and huge companies and publishers and dollars back them up means they can work with the latest technologies for their games. It's a simple fact that Unreal or Crysis engines are harder to "hack" than the engines used in older games.

    One of the reasons Cross Fire is so popular is because it is so accessible. The core gameplay (take a classic pro game of search and destroy) is simple and functional and fun to play. And the fact that the game is based on an older engine means it can reach a wider audience. Not everyone in the world is screaming on a quad core pc with dual 30 inch 3d monitors and HD surround sound. Cross Fire plays on those machines too, but it's designed to reach the maximum amount of people. This is how free to play games operate.

    While we're talking about the general situation I will also add that it will always be better preventing hacking from coming in to the game than banning a hacker.

    Regardless of the population or the people or the mentality, if we ban a hacker for 30 days and then we eliminate those hacks from coming back in and the user comes back and doesn't use hacks again then we've done a positive to the game. While this isn't always the case, it just reinforces the fact that we need to stop hacks from coming in to the game. As you'll soon find out we get overwhelmed with reports, so removing the user is not always the best solution.

    And lastly, in general people make up numbers all the time. 9 out of 10 people make up statistics that 85% of the people believe. (see what I did there?) No one knows exact numbers for anything. The free to play industry is very competitive, we do not release exact numbers for a reason. When dealing with hackers however the last thing we want to do is release information that could be used against us. We understand this is frustrating and we ask for a leap of faith in this aspect. But try not to jump on the statistics bandwagon, because most of the time its completely fabricated.

    So this means that the situation is this; We see hackers we eliminate hackers. We can't recode the game on some amazing "end all hacking" update, however this is not stopping us from working with our resources (including the developers) to remove as many hacks from coming in to the game.

    What We're Doing

    So this brings us to the section where we can discuss what we do against hackers on a daily basis.

    Seek out and Find Hacks
    We constantly search the internet for hacks. We have a huge list of all the very well known hack sites that we infiltrate and download and test as many hacks as possible. This is our primary way of removing hacks from the game. When a hack gets downloaded it gets tested and sent to the appropriate people. X-Trap and Smilegate. From there these guys code the appropriate blocks into the program to prevent them from entering in the game, or in other cases get them detected so the autoban system picks them up.

    It should also be noted that we have our own resources and communications with others for these types of hacks too. The mods and known community gamers provide us with valuable information on where hacks come from, what kinds do what, what to look out for, emerging threats etc.

    All in all it goes into a system of daily checks for the latest attempts to ruin your gaming experience. These efforts go directly to people like X-Trap and are directly involved in the recent major updates you've seen to X-Trap.

    Working with X-Trap

    X-Trap has recently had a major update which has changed the way the program works and has now managed to catch a vast majority of the hacks within the game. We have seen a significant reduction in the number of hacking reports, incidents, available hacks and hackers in game.

    X-Trap currently detects well over 300 hack programs. Now obviously this includes outdated hack programs as there are definitely not 300 active hack programs available. However this works out to a new detection every couple of days over the course of the modern xtrap implementation. Just on this fact we can see that they are doing an impressive job to stop hacks from entering in to Cross Fire.

    Also, from these hacks that we find they get broken down into a code level where we know exactly which hack you are using when you get detected. This is how we are 100% confident in our auto ban system. When xtrap was first implemented we were banning for hacking but the confidence level was not at its fullest because often times it was difficult to see the type of hack being used. This is no longer the case (and has been for a while). When the auto ban picks up a hack it knows exactly whats being used and issues the kick and the ban for using it.

    It should also be said that hackers are not always the smartest people and that often time picking up one hack will pick up multiple ones because people redistribute and rename a specific hack, but the functions don't change and it still gets picked up.

    Auto Banning Hackers
    This brings us to the auto ban section. As discussed we pick up from a list of hundreds (and growing) hacks. Auto bans are treated as hackers 100% as the auto ban system doesn't make mistakes. However with the nature of the system it works better for us to increment the bans. Especially with the amount of people that fall to account scams, yes it is their responsibility, but some leniency must be given in this respect.

    Before you start moaning about the auto ban system, take someone who actually hacks in the game 100% of the time.

    The first detection they get banned for 3 days. Then they come back and hack again. Then they get banned for 7 days. Then they come back and they get detected again (this is getting funny now because they surely are using the same hack they got detected on! something we laugh at all the time), we're up to 30 days now and the next ban will become permanent.

    After it's all said and done their total playing time for the game is something under 10 minutes of game time in 40 days (over a month!). So if the guy keeps hacking he's barely played the game and he's going to end up with the same result as if he was permanently banned!

    The Autoban system picks up way more hackers and bans than purely watching reports do. While we can't give out the number exactly, the system picks up somewhere between 80-90% of the hackers in the game. It should be noted though that of the game population less than 5% actually hack. Even less now with the recent X-Trap update.

    Reviewing reports
    We get a lot of reports. Period. On a good day (low hacking) on a weekend we might get somewhere around 500 reports.

    Sorting these reports out means we have to run filters on them. This is some of the stuff we do to get down to a legitimate report.
    First check to see if the information in the report is accurate. Did they upload a replay, is there any additional information, did they get the character name correct (we realize this puts 'work' on your part but getting the name right with a bit of information goes a long way to getting the report done faster).
    Then we do things like look to see how many times the user has been reported, the dates they were reported from, then we have to look here for abuse as a lot of clans feel that if one person sees a hacker then they must get all 100 people in the clan to submit the same replay of the same hacker. This is 100 reports we don't need.
    Then we have to check to see if the account has been picked up by the auto ban system, and where along in the auto ban sequence they are (ie permanently banned or not etc).
    Now we're getting to a point where we have a tangible report/replay to watch and it's the GMs turn to review the case.
    Duplicate reports, wrong reports, reports not being actual hackers etc all adds up to one of the most tedious jobs our team does.

    We take these reports seriously because we want the game to be legitimate, but we also want to take this professionally. We are not in the business of issuing a ban because so-and-so says so. When we ban a user we want to be confident that we've made the right decision so that if someone complains we can say; "No, we have reviewed this, you were hacking end of story."

    Now having said all this, we are currently working on a backlog of bans and will be issuing some large scale bans on a lot of reports that we have been reviewing. We are investigating hacking trends and will be doing a large scale ban of a few thousand accounts this week. This kind of large scale anti-hacking movement doesn't happen often but in this case, coupled with the new X-Trap changes we are approaching a level within the game where hackers are a less of a problem and we've been able to look at some old reports to get them handled.

    Lost Accounts
    The next largest regular issue we deal with in Cross Fire is the issue of "hacked accounts". Accounts do not get hacked. It's a simple truth. If accounts get hacked in the traditional sense, my game account would have been hacked years ago since it has all the weapons and I'm sure a hacker would love to play on a GM account!

    Think about that logically. No one can get my account security information because I haven't told anyone. People are not secure enough with the simple things on their account. Their Login ID, Security Answer, Registered Email are all things you need to keep to yourself. We go through hoops to make it as difficult as possible to change your information. However if you go a fake website and drop down all your info trying to get free ZP you are going to lose your account. Period.

    No website will give you free weapons, free zp or anything else for free. If you try to sell your account, if you give your info to your brother, if you download a keylogged hack program. These are all things that can cause you to lose your account.

    Those people are stealing your accounts to hack on them. They don't have any other reason to have it. And if the account gets hacked and detected then you're not gonna get the account back. THIS IS THE TRUTH. You are responsible for your account security, therefore when you lose your account and someone hacks on it we have to punish the account. We can't reach through the internet and slap the hacker and give you a pat on the back for admitting you fell for a scam. It's just not going to happen, the account hacked in our game and we issued a ban (auto or not). You're done. Don't fall for a scam. This is a serious problem and you have to take it seriously when you make a Z8Games account.

    Every day we get hundreds of support requests for lost accounts. This is just how bad the problem is. You must be more secure with your information. The less time we have to spend proving who owns an account means we can spend more time banning the real hackers.


    Misconceptions

    At this point we would like to clear up a couple of misconceptions that some people seem to have.

    "We do not sell or develop hacks." This makes no sense and is a completely ludicrous notion. It's also insulting to our GM team who spends their time each day banning hackers, finding hacks and doing everything described above.

    "We do ban hackers." This is also another ludicrous notion that we don't ban hackers. We're very sorry it seems that the person you reported was caught hacking again in another game you were in. This could mean a few things:
    1) They were picked up by the auto ban system and the ban expired and they are no longer hacking
    2) They were never hacking in the first place
    3) We haven't got to your report yet

    There is no limitation to who we ban. We've banned everyone from high level players to high level spenders to level 0's who have only played for 5 minutes. Whether the person was picked up by the auto ban system or manually we've banned em all! And while the backlog of reports does pile up, we get to them and hackers can't escape.

    We are confident in our GM team to review replays and issue appropriate bans. They all play the game on a daily basis and they know how to spot hackers and have no tolerance for them. The fact that some people believe we don't ban hackers is such an insulting false notion.


    In the End

    What does this boil down to? It boils down to our dedicated team of GMs and staff here that are constantly working in the interests of you and the game. We work with the developers, with XTrap and with the community to remove as many hackers as possible.

    You may have noticed a reduction in hacking. Which is a direct result of the work we're doing, but that doesn't mean we're done. We're going to continue to review replays and remove hackers and continue to bolster our auto ban system to make sure it's working at the best efficiency.

    Our goal is to get to the point where the community mentality changes. We need the good people of this community to recognize the efforts we do, and see them in game. They can help spread the word that we really are making the game a better place. The misconception that the game is filled with hackers when it really isn't needs to stop. But we need to continue to do our best to remove as many hackers as possible.

    Stick with us, it's only going to get better!




    Hi i have 1 Question at the GMs why youre bann the German region and think the hac.kers are away that turk and egypt hac.ker take the control by them i got nearby every round ki.cked from egypt or turks where try to defend the hac.kers but they still not know that i can save the replay anyways and can report them and there is it normal i report hacker and they still play today.did you gms dont revognize that the xtrap hacker protecting tool is useless if you dont recognized it after a new xtrap patch 1 hour later are the first hackers online i think some members from the xtrap company are posting the codes online because so fast its useless to patch cf and now are taking the egys and turks hacker the controll by them and theyre nt even scared to use an hack i say everytime they got an IP ban so that they cant play anymore so that they scared **** off sometimes it works but PLEASE GMS make it harder against hacker when they start to hack and they get reported ban thei Computer IP address for a few months so that they gonna stop it, or switch the anti hacker tool but xtrap is useless, or the 3 way isd to block the turk and egypt region like the german so that its gonna be normal again

    and sry for my english its not the best
  • .
    Posts in this thread are like a sing in your shower, nobody will read it.
    They know what is happening in the game, but money and lies are the rule.
    Z8 do not care about the players. "It's all about the money, money"
    New z8 Rule: Do you want to play crossfire? play with hackers, buy ZP, if you can't do this, quit the game.
  • cheating

    dear administration games. I am interested in one question: why is the game so many cheaters? to play simply impossible in any hall. cheaters was filled with the game. I pay you money for weapons... and the meaning of weapons and donation if there is no killing me on every corner cheaters... pobespokoytes please update the cheat
  • i doubt anything is being done. so far i've seen no improvement at all. every day i see more and more hackers and reporting seems to do absolutely nothing. ya need to ban hackers permanently instead of the lousy 30-90 days thats like a slap on the wrist. would be even better to have a reporting system in the game like soldier front 2 since your support section times out due to "slow connection". and need a better kick system since ppl seem to love to press f12 instead of f11 trying to kick the dam hackers out and end up being 9-6 kick being denied. this game is becoming crap due to the hackers and the lack of resolving the issue
  • Hackers are everywhere. There is no way we can stop it. However, Z8 can update or even upgrade the anti-hacking software as often as possible, and not worry about "What can our players spend money on next?" I love this game. There are times when no hackers exist. But these monthly patches are getting ridiculous. March's update better be a good one, or I am going to be a very upset player.... along with the rest of the community's true players.
  • basspro23 wrote: »
    Hackers are everywhere. There is no way we can stop it. However, Z8 can update or even upgrade the anti-hacking software as often as possible, and not worry about "What can our players spend money on next?" I love this game. There are times when no hackers exist. But these monthly patches are getting ridiculous. March's update better be a good one, or I am going to be a very upset player.... along with the rest of the community's true players.

    they should not update tat stupid xtrap they should go away from xtrap because if xtrap patch they are needs 20 minutes and the source codes are in the internet free for all hack programm writer so its useless to stay at xtrap theyre members of the company where give the source codes free and thats **** only
  • Hello to all those who are suffering the same as I do. My question to the administration of project: When are the same as normal players I can play without cheaters in the hall?
    I think it's time to replace the X-trap for a more substantial cheat. X-trap after its renovation is enough for one day! Then begins all over again.
    On the second day after the upgrade X trap all cheaters re-use their cheats. I am holder of three VIPs and I have a lot of weapons capsular so why should I suffer napodeniya hackers?

    Plot twist: X-trap is a TRAP !!!
  • This game is actually one of the most realisticly looking f2p fps games out there.

    Only problems are;

    • Necks, get shot in the neck in real life, you'll die before you get shot in the face.
    • Armor, if you get shot in the head with god damn "armor" on, you're dead either way.
    • Peek advantage.. We all know it's true haha, the lower pings should have the advantage but nope.


    That's my case, and on the cheat situation, it was fine few months ago. I dunno what is happening, maybe it's been past down from generation to generation somehow.
  • get a lot more MODS who play regularly and give them the power to suspend a player for a short time.hacking is very bad now and its coming to the point I don't wantr to even play, my son already stopped playing bcause of hackers..I am 42 and have been a gamer my whole life, when I get home from work I sit back and play everynight just to relax and forget about the day.and now hackers are ruining it for me and my son
  • Now we all know that hackers often come with low level accounts and fall into populated servers to take advantage of their cheats. There are a few high level accounts that also cheat but majority of the time people give their respects to kick that person anyways(in a game with many high ranks).

    So the main issue that arises is how do we stop the largest amount of hackers which come at such an easy pace into almost any game?

    SOLUTION: For any new account that is made until they reach a rank between master sergeant-2nd lieutanant(example) will be able to play in all other servers. All new accounts will play only in the recruit server.

    REASONING: The largest majority of hackers come from the people who have nothing to lose. Whenever you make that person spend more time into the account it WILL eventually build into preservation of the account. They would eventually want to hold onto the account and not risk any suspension or ban on it because they now care about it.

    The hack engine is something that will be continuously be worked on, as hackers get their hacks from programmers like the people who design crossfire. The hack engine is fine, but it has more to do with how z8 handles the situation.
  • O.o look at how easy it is for them. -.- getting discouraged to play. Check out this link: https://www.facebook.com/cfhint
  • All i want is for this hackers to go away man is frustrating