The reload sound for the M249 MINIMI and M249-Gold is bugged, I don't have the Xmas but it's likely bugged as well. There's supposed to be sound when removing the ammo can from the gun, opening the receiver, and laying the fresh ammo belt into the receiver but those sounds do not play. The sound that does play is from closing the receiver and pounding it with the character's fist but that sound plays earlier than it's supposed to.
Edit, Feb 11: The sound for laying the fresh ammo belt into the receiver now plays along with the sounds for closing the receiver and pounding it with the character's fist, but these sounds still play earlier in the animation than they're supposed to and the sounds for removing the empty ammo can and opening the receiver still do not play.
KS-23 has %100 accuracy when you jump and shoot with it itll always hit where your xhair is
I was about to post the same. The pellets have no spread to them at all, they all bunch up into a single bullet hole and the crosshairs have no movement/spread when shooting or moving.
Edit: A couple of other ZM bugs:
1. The top floor object of EMD Lab does not take damage and fall onto the boss.
2. The agro system for the normal/hard round 20 and round 30 bosses of Unearth, Biohazard, Venice, Valkyrie Lab, and Crater is bugged. Those bosses are supposed to target the nearest player or the player which has done the most damage to them on that player's current life. Instead they seem to target the top player in the room lobby list until that player dies similar to the sniper agro system.
Since the Feb 11 patch the "Mystery Girl" on round 24 of Devastated now follows the first person to do damage to her until she dies or the bonus round time runs out. As well the Winged Tearer zombies now follow and do damage to the player the girl is following before she dies. Before this patch, those zombies were not supposed to do damage to players until after the girl died. This bug makes the bonus round easier because the player the girl follows simply needs to stand in place and either shoot the girl until she dies or press F repeatedly to kill her while simultaneously repelling the Winged Tearer zombies.
Since the Feb 11 patch the "Mystery Girl" on round 24 of Devastated now follows the first person to do damage to her until she dies or the bonus round time runs out. As well the Winged Tearer zombies now follow and do damage to the player the girl is following before she dies. Before this patch, those zombies were not supposed to do damage to players until after the girl died. This bug makes the bonus round easier because the player the girl follows simply needs to stand in place and either shoot the girl until she dies or press F repeatedly to kill her while simultaneously repelling the Winged Tearer zombies.
I also noticed this, cuz they killed me when I didn't know this..
The AK-47 Silver and the Golden AK-47 no longer have shiny skins, they used to have shiny skins. The Desert Eagle Gold still has the shiny skin that it's supposed to have which is the same type of shine that the Silver and Gold AK's should have. Also the Gold M4 never had the shine, but I think it would be really cool if it were added to the Gold M4 while they're fixing the shine effect for the AK's.
I was like this at the first time but check the m16 again there's no red dot sight on this m16 and it has silencer
edit:
Uploaded a screenshot of both side by side
LEFT m16 camo
RIGHT: m16 silencer
I don't get it u mean the M16 in black market GP crate has a silencer? No it has muzzle brake. Can't u see they took the wrong picture of the M16 for the new crate. That's what I did say nothing else.
Why are us being legitimate getting client errors now .... When the hack goes scot free ...... fooking lame tbf .... I would love it to become a boxing match . Weak pakis egy trash .... have a word x trap is now like the servers old **** .
...regroup and get cheating death fooking arabs ruin this game .
gg z8
When changing from any weapon to Kukri-VIP, it sounds like a Katana. Been bugged since this patch I think.
Similar issue I think. When switching bags in knife only, (or guess switching to that particular knife too) from any bag to one that has kukri/axe it creates the sound of a kris being pulled out. Regular knife is not affected by this.
I can tell that the Kukri sound issue was confirmed and a GM also reported it (along with some other bugs) to the developers. Until a hot-fix arrive for this, just get used to the sound, ;P
Comments
A repair button... Interesting...
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0 · Disagree Agree Like Vote Up Awesome LOLto see the info of your friends you need to be in the same room or lobby,hope it gets fixed when the update comes.
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0 · Disagree Agree Like Vote Up Awesome LOLEdit, Feb 11: The sound for laying the fresh ammo belt into the receiver now plays along with the sounds for closing the receiver and pounding it with the character's fist, but these sounds still play earlier in the animation than they're supposed to and the sounds for removing the empty ammo can and opening the receiver still do not play.
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0 · Disagree Agree Like Vote Up Awesome LOL0 damage with Shield in Super Soldier
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0 · Disagree Agree Like Vote Up Awesome LOL1. The top floor object of EMD Lab does not take damage and fall onto the boss.
2. The agro system for the normal/hard round 20 and round 30 bosses of Unearth, Biohazard, Venice, Valkyrie Lab, and Crater is bugged. Those bosses are supposed to target the nearest player or the player which has done the most damage to them on that player's current life. Instead they seem to target the top player in the room lobby list until that player dies similar to the sniper agro system.
Since the Feb 11 patch the "Mystery Girl" on round 24 of Devastated now follows the first person to do damage to her until she dies or the bonus round time runs out. As well the Winged Tearer zombies now follow and do damage to the player the girl is following before she dies. Before this patch, those zombies were not supposed to do damage to players until after the girl died. This bug makes the bonus round easier because the player the girl follows simply needs to stand in place and either shoot the girl until she dies or press F repeatedly to kill her while simultaneously repelling the Winged Tearer zombies.
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0 · Disagree Agree Like Vote Up Awesome LOL2.) Like voyager40 said, the EMD Lab Zombie Mode Top Floor Object get 0 damage and not fall down! Look at my Screenshot.
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0 · Disagree Agree Like Vote Up Awesome LOLThat bug is here for like 5-6 or months or even more.
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0 · Disagree Agree Like Vote Up Awesome LOLanaconda advance typo !
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0 · Disagree Agree Like Vote Up Awesome LOLThe picture shows us M16 Scope Camo, when the crate actually contains M16 Silencer Camo.
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0 · Disagree Agree Like Vote Up Awesome LOLSame error code here , spawning and this happend about six times , no apparent reason just happend.
EDIT: I'm halve stuck in the floor
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0 · Disagree Agree Like Vote Up Awesome LOLThanks very much z8 u owe me 57 pistol kills with badge boost@100%
Crap Development
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0 · Disagree Agree Like Vote Up Awesome LOLkukri makes another melee sound.
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0 · Disagree Agree Like Vote Up Awesome LOLI noticed that also. It sounds like the kris
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0 · Disagree Agree Like Vote Up Awesome LOL...regroup and get cheating death fooking arabs ruin this game .
gg z8
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0 · Disagree Agree Like Vote Up Awesome LOLSimilar issue I think. When switching bags in knife only, (or guess switching to that particular knife too) from any bag to one that has kukri/axe it creates the sound of a kris being pulled out. Regular knife is not affected by this.
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