5 on 5 Multi-Mode Matches?

2

Comments

  • Because like an old cell phone you have nothing to add to the community other then negativity and bad signals. end of story
  • [MOD]Denxi wrote: »
    I don't know whether or not you realize this and you're just saying there's another place to look for data, but this isn't an actual argument for doing a multi-mode league/tournament.

    If you or someone else wants to elaborate on this, by all means do so. I just wanted to make sure that people reading your post understand that just because the Chinese (or anyone else, for that matter) are doing something isn't a reason for other people to do it as well.

    why not?
    it quacks like a duck, walks like a duck, why not do what they do?
    Proven they are the best in the world
    take the leaf out of their books.
    i like this idea but seems to hard to run though.
  • [MOD]Denxi wrote: »
    And you responding to him and defending your rep, rather than focusing on defending your IDEA, brings your credibility down to the same level you say his is at.

    Here's a tip for the future, if you want to make threads where you present an idea, then defend that idea. Multiple people have responded with valid criticism, INCLUDING doop, and yet the thing you prioritize a response to is something that has nothing to do with your discussion in the first place.

    tl;dr - if you aren't going to prioritize your own idea, don't think you can hold others to a higher standard.

    ~

    Also



    There is a VERY large difference between combining results in multiple modes, and playing competition in multiple modes. I am all for an SnD league, an Escape Mode league, and a GM league, however I am against combining them all into one mess (for multiple reasons).

    You weren't asking what people thought of the competitive potential/viability of other modes, you were asking what people thought of the competitive potential/viability of combining multiple modes. Which, like I said before, are two very different things.


    P.S. Gonna be removing any more irrelevant personal crap, no matter the source. I'm only leaving the previous posts up as reference.

    escape mode is just a fun mi****me, its not competitive, never will be.
  • Skeena wrote: »
    why not?
    it quacks like a duck, walks like a duck, why not do what they do?
    Proven they are the best in the world
    take the leaf out of their books.
    i like this idea but seems to hard to run though.

    There's a logical fallacy for this, can't remember the specific name.

    Basically, not only could there be different variables that aren't apparent between NA and CH (community and game wise). But not only that, it could very well be that even them doing it makes no sense, even though they are doing it.

    Taking logical reasoning from their end and making sure it applies on own end is fine, but whoever's arguing the point can't just say "THEY DID IT SO WE CAN TOO"

    Would you jump off a bridge just because your friends did?
  • Skeena wrote: »
    escape mode is just a fun mi****me, its not competitive, never will be.

    You need to back up statements like this if you're actually making them argue a point.
  • FreeMee01 wrote: »
    Because like an old cell phone you have nothing to add to the community other then negativity and bad signals. end of story

    Take it to PMs please.
  • Skeena wrote: »
    its not competitive, never will be.

    I agree that it isn't competitive. However I don't agree that it never will be.

    The reason (in my opinion) that SnD is so effective as a medium of competitive play is that it combines two main factors which make FPS games fun/enjoyable/skill-based:
    1. Killing
    2. Teamwork

    Now lets take a look at the modes, and determine which ones have both. (note: I understand there is a certain degree of teamwork involved, no matter the mode, but I'm basing my argument on modes that involve HIGH levels of teamwork).

    TDM: 1. Yes. 2. No.
    EM: 1. Yes. 2. No
    GM: 1. Yes. 2. Yes. ***
    SnD: 1.Yes. 2. Yes.
    ESC: 1. Yes. 2. Yes.

    GM, SnD, and ESC all involve both of the (imo) "essential" components of gameplay that put them on a higher skill level than the other modes. ***GM (For this argument) will not count, as it is TOO "out-there" in terms of balance / hard to get into.



    tl;dr imo SnD and ESC both have the ability to be widely played competitive game modes and would love to see an ESC community develop.
  • I agree that it isn't competitive. However I don't agree that it never will be.

    The reason (in my opinion) that SnD is so effective as a medium of competitive play is that it combines two main factors which make FPS games fun/enjoyable/skill-based:
    1. Killing
    2. Teamwork

    Now lets take a look at the modes, and determine which ones have both. (note: I understand there is a certain degree of teamwork involved, no matter the mode, but I'm basing my argument on modes that involve HIGH levels of teamwork).

    TDM: 1. Yes. 2. No.
    EM: 1. Yes. 2. No
    GM: 1. Yes. 2. Yes. ***
    SnD: 1.Yes. 2. Yes.
    ESC: 1. Yes. 2. Yes.

    GM, SnD, and ESC all involve both of the (imo) "essential" components of gameplay that put them on a higher skill level than the other modes. ***GM (For this argument) will not count, as it is TOO "out-there" in terms of balance / hard to get into.



    tl;dr imo SnD and ESC both have the ability to be widely played competitive game modes and would love to see an ESC community develop.

    Esc: No(killing) 2. yes?(teamwork)
    modem tap to? escape point, say i lagged.
    fun mini game
    no competitive potentional
    I doubt they would make ARAM competitive in League.
  • Skeena wrote: »
    Esc: No(killing) 2. yes?(teamwork)
    modem tap to? escape point, say i lagged.
    fun mini game
    no competitive potentional
    I doubt they would make ARAM competitive in League.

    Considering they have had TONS of ARAM tournaments I fail to see the logic in that one.


    Modem tapping is banned in SnD... but somehow you are assuming it will be legal in ESC?
    Bad logic.


    How does ESC have no killing aspect? It gives map control / denial and opens up opportunities to execute game play strategies. Technically you don't have to kill anyone on the other team in SnD. But I've never played a single round of it where there wasn't at least 1 kill per round. In fact, about half the rounds I've played have ended without any bomb plant.
  • [MOD]Denxi wrote: »
    There's a logical fallacy for this, can't remember the specific name.

    Basically, not only could there be different variables that aren't apparent between NA and CH (community and game wise). But not only that, it could very well be that even them doing it makes no sense, even though they are doing it.

    Taking logical reasoning from their end and making sure it applies on own end is fine, but whoever's arguing the point can't just say "THEY DID IT SO WE CAN TOO"

    Would you jump off a bridge just because your friends did?

    no, Id be at the bottom to catch them.
    I see no variables in not letting it happen, other than too much work for a admin
    to keep track of.
    Logical reasoning? I dont think saying its not a good idea puts you in any
    position to decide that it isnt logical.
    "THEY DID IT SO WE CAN TOO" ( no, they are doing it, so we SHOULD too.Eventually.)
  • Considering they have had TONS of ARAM tournaments I fail to see the logic in that one.


    Modem tapping is banned in SnD... but somehow you are assuming it will be legal in ESC?
    Bad logic.


    How does ESC have no killing aspect? It gives map control / denial and opens up opportunities to execute game play strategies. Technically you don't have to kill anyone on the other team in SnD. But I've never played a single round of it where there wasn't at least 1 kill per round. In fact, about half the rounds I've played have ended without any bomb plant.

    reg would be a bigger issue than it is in snd.
    ship escape mode. No air reg.
    shoot a guy 20 times before he hits the escape pod(still dont die)
    it will never work
  • Skeena wrote: »
    no, Id be at the bottom to catch them. What? I don't understand what you're trying to respond to with this.


    I see no variables in not letting it happen, other than too much work for a admin
    to keep track of. What? I don't understand what you're trying to convey to with this.


    Logical reasoning? I dont think saying its not a good idea puts you in any
    position to decide that it isnt logical. What? I don't understand what you're trying to convey with this.



    "THEY DID IT SO WE CAN TOO" ( no, they are doing it, so we SHOULD too.Eventually.)

    Last bit is just silly, or is if you're actually arguing that the reason we should do multi-mode is because the asians are doing it. If the asians jumped off a bridge, should we????


    All in all, please try to rephrase your responses, cause I can't tell what you're trying to say :(
  • [MOD]Denxi wrote: »
    Last bit is just silly, or is if you're actually arguing that the reason we should do multi-mode is because the asians are doing it. If the asians jumped off a bridge, should we????


    All in all, please try to rephrase your responses, cause I can't tell what you're trying to say :(

    After reading All this I am thinking the best step forward would be 3 seperate ladders / Leagues.

    1. 5v5 Snd
    2. 4v4 Escape
    3. 5v5 GM
  • vVvZzxq wrote: »
    After reading All this I am thinking the best step forward would be 3 seperate ladders / Leagues.

    1. 5v5 Snd
    2. 4v4 Escape
    3. 5v5 GM
    Well get to it.

    I am sure you will have tons of participation in #2 and #3.
  • vVvZzxq wrote: »
    After reading All this I am thinking the best step forward would be 3 seperate ladders / Leagues.

    1. 5v5 Snd
    2. 4v4 Escape
    3. 5v5 GM

    Probably. But 3v3 ESC and 3v3 GM may very well be better alternatives than 5v5/4v4. More play in ESC needs to be done, and more input in regards to GM needs to happen.

    Right now IMO running pugs for these modes would be ideal.
  • vVvZzxq wrote: »
    After reading All this I am thinking the best step forward would be 3 seperate ladders / Leagues.

    1. 5v5 Snd
    2. 4v4 Escape
    3. 5v5 GM

    Are you one of those people that just completely block out all negative feedback you get? It's like you completely disregarded what doop said and you're living in your own little world where you put smiles on people's faces!
  • FG_LION wrote: »
    Are you one of those people that just completely block out all negative feedback you get? It's like you completely regarded what doop said and you're living in your own little world where you put smiles on people's faces!

    No I just let the positive outweigh the negatives. I know people will sign up for a GM league or tourny as past turnouts have all gone pretty well. As for Escape I dont know for sure, but its something worth trying. I don't focus on negatives because that will hold me back from my goal of expanding and improving competitive Crossfire. Doop is 1 person, his opinion only changes things a small bit and I don't see his view as a reason for me to completely stop pursuing other modes as I know people who like to see other modes attempted at a competitive level.
  • vVvZzxq wrote: »
    I know people who like to see other modes attempted at a competitive level.

    Like who?
  • FG_LION wrote: »
    Like who?

    Like anyone in the GM community, and Denxi has already started doing Escape mode scrims .
  • vVvZzxq wrote: »
    Like anyone in the GM community, and Denxi has already started doing Escape mode scrims .

    No. People in the GM community (like all 8 of them) want to play gm competitively, and nothing else. We don't care about them, and they don't care about us. Denxi's escape mode scrims are a way to blow off steam and have fun, there might be a tournament or two for fun, but that's about where that draws the line.

    Next!
  • ryangi wrote: »
    No. People in the GM community (like all 8 of them) want to play gm competitively, and nothing else. We don't care about them, and they don't care about us. Denxi's escape mode scrims are a way to blow off steam and have fun, there might be a tournament or two for fun, but that's about where that draws the line.

    Next!

    GM community is actually bigger than this community, slap yourself.
  • sukoDABOMB wrote: »
    GM community is actually bigger than this community, slap yourself.

    40,000 people who go BRBRBRBRBRBR HUAHAUAHUAHAUHAUAHUA and are named JAs{}#{}#RDF dont count.
  • ryangi wrote: »
    40,000 people who go BRBRBRBRBRBR HUAHAUAHUAHAUHAUAHUA and are named JAs{}#{}#RDF dont count.

    No shiiit, idiot.


    You have no idea how many people who live in the NA/UK play GM competitively and are just waiting for the next MoTG. They have more teams/clans than us, and you can't argue that w/ your ignorance of the matter. They have more competition, even I've played in a few events.


    So Ryan, stahp.
  • vVvZzxq wrote: »
    No I just let the positive outweigh the negatives. I know people will sign up for a GM league or tourny as past turnouts have all gone pretty well. As for Escape I dont know for sure, but its something worth trying. I don't focus on negatives because that will hold me back from my goal of expanding and improving competitive Crossfire. Doop is 1 person, his opinion only changes things a small bit and I don't see his view as a reason for me to completely stop pursuing other modes as I know people who like to see other modes attempted at a competitive level.
    sukoDABOMB wrote: »
    No shiiit, idiot.


    You have no idea how many people who live in the NA/UK play GM competitively and are just waiting for the next MoTG. They have more teams/clans than us, and you can't argue that w/ your ignorance of the matter. They have more competition, even I've played in a few events.


    So Ryan, stahp.

    Hence why afaik Talonblaze's tournament ended up flopping.

    Tons of interest!
  • thedodge51 wrote: »
    Hence why afaik Talonblaze's tournament ended up flopping.

    Tons of interest!

    They only like "official" tournies.

    But k bro
  • sukoDABOMB wrote: »
    They only like "official" tournies.

    But k bro

    Not necessarily. Even when ESL was around with Z8's "official" support, Rob and I could only manage to get 8 teams to sign up (we posted on both sites/forums for 4 weeks and still only managed to get 8 teams to sign-up). Even after that fact, only two teams actually showed up to play matches when the tournament started. It just ended up getting scrapped and being a huge waste of time.

    I'm not saying GM is a waste of time, but the community needs to be more "vocal" about wanting events and then actually participate if something comes up. Organizations are reluctant to take a risk on it, to say the least.
  • I think it's a good idea. These people just refuse changes.
  • Mr_W wrote: »
    I think it's a good idea. These people just refuse changes.

    I'm more than happy to change, so long as it makes sense to do so. If you've got some arguments or points on WHY a multi-mode would be a good idea, please go ahead and state them.
  • sukoDABOMB wrote: »
    They only like "official" tournies.

    But k bro
    You're right.

    A tournament ran by a forum mod who was a GM community member.
    A rule set deliberated on for weeks by everyone in the GM community. (when I say everyone I mean everyone that matters. ie: the good players)
    Prizes from z8 for the winning teams.
    Brackets for both the UK and NA communities.
    A website complete with signup form, and rules.

    Seems about as official as CFL.