Article: Skill
Comments
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Just wondering cause I am sure the question is still nagging EVERYONE. What clan was it?
I have no clue anymore rofl.very nice read. sad that many people are not used to reading more than a few sentences at a time. denxi do you play chess?
after i read that quake reference in your post, it immediately reminded me of the reason i uninstalled quake back then: fatal1ty-videos incredible what those guys do ingame.
I did, but I never could take it seriously (e.g. rather than castle and corner defend I'd try to set up my king in the middle of the board xD) -
I labeled this as an article because that's the only real classification I could think of.
Assumptions made will be based off the data collected, however please recognize that there is room for error, as I am not omnipotent.
Recently I began thinking about skill and the common opinions and misconceptions surround the subject.
The main thing I hate about judging people in this game, and most games for that mater, is it's done instantaneously. If the majority of people saw someone go 28 - 8 in an SnD pub, say on BW, they'd believe said person was a skilled crossfire player, that is if they weren't so closed minded to believe anyone who does better than them is a hacker.
They judge quickly and easily because they're stupid.
This annoys me because of many reasons, particularly because of the fact that you're judging the person over one situation.
When I was recruiting for Executable, when interviewing a candidate he asked how he'd be tried out. I responded with my usual, that he'd be tried out over something like a week's time, during which he could play in multiple scrims, with multiple people, while playing multiple positions. His response was disconcerting. He told me a previous clan he tried out for (No names, however they are considered a top clan) had tried him out in one scrim, thereafter deciding that he didn't make it.
Now, obviously I can't make too many accurate assumptions, I wasn't there, I don't know why they decided to reject him, maybe he swore way too much, I don't know. However the fact that a top clan would reject someone based off of data collected over 1 scrim is, well, kind of sad.
Another reason why it the judgment system is getting me worried is because of an inablity to distinguish a difference between skills in a public game and skills in a scrim.
For most people, pubs are worth something. Don't ask me why, maybe just because they're he most accessible thing to them, but to them, if you do well in a pub, you are a good player. I know that people will read this and think to themselves "I don't do that, only morons do." However, some, if not most of the people that need to reassure themselves that they don't judge off pubs, actually DO. (Some people, probably doop, will find the next section completely useless and insulting to their intelligence. Terribly sorry to you, but most people here aren't to smart.) I'll use myself as an example here, because, unlike most people, I don't have a "try-hard" switch that I can turn on and off on command.
When I play in a pub (SnD), I don't normally top. I may occasionally if I use an AWM/AK/M4, and I'm playing with *******s, but normally you'll find me sitting around the high - mid level on the scoreboard. This isn't because I'm not a good player. On the contrary, during scrims with good clans (and I mean good, not "oh em gee we think we're good cause we beat someone 12 - 6 in a 4v4," but a top-ish level clan) I will do a decent job. This is because, in this game, you don't need to be that good at using your gun. Sure, you need to know SOME things, like how to aim, how to control your recoil, hearing/reflex time, and so on and so forth. However, in my experience, the most important skills in competitive play are:
- Being able to logically deduct what will happen next from data collected in the past
- Knowing the maps and knowing the appropriate place to be to respond to a situation
- An ability to memorize, call up, and use all data gathered during the game, and possibly during past scrims.
-and-
- An ability to think of the team as a whole, the map as a grid, and being able to intelligently use that ability to gain the advantage.
The last skill is hard to explain, so I'll use an example. This is how my brain works during a situation.
It's a 5v5 vs. a good clan, on Factory. It's 3-1 for us. We need the round to continue the momentum, because if they get it to a 3-2 their spirits will rise. They're running an AWM, 2 M4s, an AK, and a Scar Lite. We're running 2 snipers, and 3 AKs. We pushed up B, and it's down to a 2v3 from the enemies picks. Most of the kills were in middle. Me, an AK, and another AK are still alive. This is how I choose what to do.
Remember, this is sub-consciously, within half a second.
- I know that they still have an AK, M4, and Scar Lite left.
- I know that they play a slow, cautious rotate-trap on defense when they have the advantage. I know this because on round one we played defensively on B long and it took them until 1:07 to get a guy actually push from the back for a flank kill.
- I know that the enemy with the AK isn't very good at using it.
- I know that my teams AK is better at long range and precision shooting than close range firefight.
- I know the M4 has a silencer. I also know he knows how to use it properly.
- I know that I've killed the Scar Light guy twice at close range.
- I know the Scar Light guy normally is B sites defense, and like to play slightly aggressive.
- I know that we've won 2 out of the 3 rounds at B site.
- I know a whole ****load more. However, I root out the above details, and devise this plan.
Friendly AK will peek B courtyard's window to try to get a skill on the SL guy, if the SL has pushed up. If the SL guy hasn't pushed up, or if we kill him, then we will both push into courtyard, and peek B hallway.
Once in B hallway, assuming the SL guy is dead (I can safely assume he was supposed to hold the hallway from the previous rounds) then we'll begin our assault onto B site.
If the M4 guy was smart, he'd make use of his silencer. I can assume then that he'd either flank (which we'd obviously be aware of the possibility and watching for it) or take a hiddy-hole near B site where he can get the surprise on us and kill use without revealing his position. Because it's only a 3v2, and because the SL guys has been owned before, it's more likely that the smart M4 player would take the later alternative, rather than thin the defense for a risky flank.
When we pushed in, I would then focus of more of my attention on finding and killing the M4. The logic behind this is as follows.
The opponents AK isn't too good of a gun. Because of this, he'll most likely get some sort of cover to help compensate. I know that Friendly AK is a good longshot. I also know that if the M4 will camp close to the entrances for a "ninja," and I can safely conclude that the AK will be farther away because of this. Therefore I can assume, and confirm over Ventrilo, that friendly AK will prefer going after the farther away guy. I would prefer that as well, as I know that I prefer close range combat than long range.
Within half a second (Yeah, it really is only half a second.) I've made a plan that has a decent chance of succeeding, based on data from the previous rounds.
In my opinion, this is the main reason why pub skill and scrim skill are so different. You don't need most, if not all of the logically thinking and smart playing in a pub, but you do in a scrim, because you aren't working as one unit, you're working by yourself.
There's a different skill set for clutch playing as well.
People need to realize that there is a huge difference between pub and scrim skill. Most people don't know how big it really is, and people need to start realizing/worrying about scrim skill, or else the competitive community in this game won't go anywhere.
And to trollers, no, I didn't get mad because someone said I sucked in a pub, I am actually concerned about the total community ignorance when it comes to this area.
Denxi i actually saved this is word, after reading word by word i actually learned a couple of things on this article ex. some of the logic behind the scene i wasn't really thinking of when i come back in April(i have 2 weeks off school) I will re-read your article and use it -
Haha nice text.
Generally we see topics like "how to use AK", "how to glitch", "how to mimimi" and nothing about strategy.
My best friend is my headphone, he can tell me where my friends and enemies without a map or some cheat. \o/
Of course that I'm hacking, cause how can I know where my enemies are? hahaha
Anyway... write more about strategies, it's better than "how to be a pro in 5 steps" -
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Using your brain
Well honestly O.o I lower my helmet to you. I dont meet players who try to think in this game very often, and being one of them makes me feel hell lonely at times.
Just shortly if this was as guide.
Use your Headphones.
Use the Dang Minimap.
Enjoy the Game.
Since if you cant enjoy the game, you will resign yourself from playing properly.
>.> I do play CWs, and my clan tends to fool around like having minigun, rpks, just running around and spraying. So at times I get into position 5v1, just with my p228 (I got to fool around as well, hey? And P228 rocks at close range O.o, as well as famas!) Brain is best weapon, as well as sneakiness and knowledge of map.
Taking out one, use him as bait to kill, get weapon and rush, try to surprise kill. Although I tend to lose 1v1 XD Due to my silliness~
Anyway Ty for cool story~ Share Share some more!. -
I labeled this as an article because that's the only real classification I could think of.
Assumptions made will be based off the data collected, however please recognize that there is room for error, as I am not omnipotent.
Recently I began thinking about skill and the common opinions and misconceptions surround the subject.
The main thing I hate about judging people in this game, and most games for that mater, is it's done instantaneously. If the majority of people saw someone go 28 - 8 in an SnD pub, say on BW, they'd believe said person was a skilled crossfire player, that is if they weren't so closed minded to believe anyone who does better than them is a hacker.
They judge quickly and easily because they're stupid.
This annoys me because of many reasons, particularly because of the fact that you're judging the person over one situation.
When I was recruiting for Executable, when interviewing a candidate he asked how he'd be tried out. I responded with my usual, that he'd be tried out over something like a week's time, during which he could play in multiple scrims, with multiple people, while playing multiple positions. His response was disconcerting. He told me a previous clan he tried out for (No names, however they are considered a top clan) had tried him out in one scrim, thereafter deciding that he didn't make it.
Now, obviously I can't make too many accurate assumptions, I wasn't there, I don't know why they decided to reject him, maybe he swore way too much, I don't know. However the fact that a top clan would reject someone based off of data collected over 1 scrim is, well, kind of sad.
Stopped reading there^
If you know how to play and you have a lot of experience you can tell when a player just sucks, you don't have to play multiple games to see that.
for example, if you call a strat go to B and he goes to A and instantly dies, chances are he sucks.
another example: he doesn't shift walk and just runs around so the other team knows where you are
another example: shoots randomly or keeps switching weapons so the other team hears where you are
there are more examples, these are just a few of things someone can do and you can right away tell they're a noob. -
GodsGunman wrote: »Stopped reading there^
If you know how to play and you have a lot of experience you can tell when a player just sucks, you don't have to play multiple games to see that.
for example, if you call a strat go to B and he goes to A and instantly dies, chances are he sucks.
another example: he doesn't shift walk and just runs around so the other team knows where you are
another example: shoots randomly or keeps switching weapons so the other team hears where you are
there are more examples, these are just a few of things someone can do and you can right away tell they're a noob.
In competitive play people don't even give people like this tryouts.
Regardless, the fact that you stopped reading an entire article based off a minor sub point shows how ridiculous you are. -
In competitive play people don't even give people like this tryouts.
Regardless, the fact that you stopped reading an entire article based off a minor sub point shows how ridiculous you are.
I pick and choose things based on what I know
I'm not going to argue with you on things that I don't know about
You said at the start that you had no idea why he wasn't let into the clan, perhaps there were other things like what I described above that he didn't do, they were just examples.
My point is sometimes people are simply not on the same skill level and in some cases it's obvious to see. -
GodsGunman wrote: »Stopped reading there^
If you know how to play and you have a lot of experience you can tell when a player just sucks, you don't have to play multiple games to see that.
for example, if you call a strat go to B and he goes to A and instantly dies, chances are he sucks.
another example: he doesn't shift walk and just runs around so the other team knows where you are
another example: shoots randomly or keeps switching weapons so the other team hears where you are
there are more examples, these are just a few of things someone can do and you can right away tell they're a noob.
You just described Xerath. Long A belongs to him, shift walk is a mistery and it doesnt really matter that everyone else knows he is long A. He will still clear the site. -
GodsGunman wrote: »My point is sometimes people are simply not on the same skill level and in some cases it's obvious to see.
I am almost certain that somewhere in this thread, I have specified that all of this article was based around a competitive player's view.
I don't care if pub/clan server clans are trying out people who don't know the basics of CF. That's completely irrelevant to this article.
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