Is "Re-logging" considered cheating?
Comments
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Giggletron wrote: »Yeah... youre doing 200 damage... That doesnt mean they have 200 hp... Its not the same...
A headshot then a body shot will still kill them. Thats less than 200
armor take 2 hs to killer
reconnector get 2 life and take 1 hs to killer
2 hs = 2 hs
seems fair to me -
so wait your saying its fair if player1 get 2 chances to kill that player2 when player2 only get one chance?doophwaiting wrote: »armor take 2 hs to killer
reconnector get 2 life and take 1 hs to killer
2 hs = 2 hs
seems fair to me
thats unfair. the armor is because you buy it. you dont buy the rejoin so its a unfair advantage. you have to pay to have a advantage.
its like saying its unfair i have to use the m700 that needs 2 body shots when the other use a awm that needs one body shot. you get this? thats getting a advantage. -
L_OVER_BO_Y wrote: »so wait your saying its fair if player1 get 2 chances to kill that player2 when player2 only get one chance?
thats unfair. the armor is because you buy it. you dont buy the rejoin so its a unfair advantage. you have to pay to have a advantage.
its like saying its unfair i have to use the m700 that needs 2 body shots when the other use a awm that needs one body shot. you get this? thats getting a advantage.
you pay to have fast enough computer to reload before the 2:00 minute mark
paying for advantage -
ok thats saying something to say.doophwaiting wrote: »you pay to have fast enough computer to reload before the 2:00 minute mark
paying for advantage
then you could just say i pay for my house so i dont play in the cold advantage.
its unfair player1 die player1 rejoin is back alive and then it could be player2 olny have like 12-50 hp left. but player1 got 100hp again and player2 dont.
so unfair. its like having a medic. if its fair then why only let them rejoin befor 2:00min mark? then you could just let them rejoin and get back alive when they want. well if its fair to have 2 lifes in one round why not? -
doophwaiting wrote: »Sorry mate, they don't count. Next time a mission has get X kills, get 10-15 kills or so and leave before the game is over. Your mission won't be updated nor will your stats page.
It doesn't count in the score room, mission page, badge page, or on your z8games.com profile
Just nit picking here.
Mission and Badge requirements only count at the end of a game at the final score screen and only if 6 or more players are present. (Leaving a game doesn't have a final score screen)
The scores of the leaving players actually do count towards the profile tho, and the online profile can take a few hours to update.
I leave games where I'm getting kicked in order to preserve the Kills I get (Otherwise getting to 100,000 Kills will take forever with the amount of kicks I get), my total K/D scores do go up from it.
On topic:
I find it annoying but not needing to be ban worthy.
Have had a few games where I've killed someone early, kill a few more and end up dieing to the rejoinner because I only had 20ish HP to their 100 HP and have them win the round.
The time should be reduced to 2:15 to lower the abuse threshold of it. -
BadMonkey666 wrote: »You shouldn't be able to play 2 times in the same round but you should be able to leave and join the room as often as you wish.
This is definitely more important than fixing wide screen resolutions that have been broken since their introduction!!!! -
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BadMonkey666 wrote: »This is by far easier and they had fixed it if they could.
It really isn't any easier than fixing the widescreen bug.L_OVER_BO_Y wrote: »this wouldnt take that much time to fix like fixing that resolutions.
Also this thread is quite boring now. Just more cry babies crying because they died in a pub.
You better start writing some emails to the developers. Maybe start a petition. Make some public service announcements.
Then again I already solved this problem. When people reconnect you just kill them again. -
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yes go head see us as noobs when you use 2 lifes to kill one person. your a real pro.doophwaiting wrote: »It really isn't any easier than fixing the widescreen bug.
Also this thread is quite boring now. Just more cry babies crying because they died in a pub.
You better start writing some emails to the developers. Maybe start a petition. Make some public service announcements.
Then again I already solved this problem. When people reconnect you just kill them again.
but we dont cry its just saying it. its unfair for the one that dont rejoin.
because when they die they take it like a real man or women. not some baby that wanna win so bad that he get another life and need to lower the other player hp with your first life befor you really kill him/her.
ps you think its easier to fix a widescreen bug then just set the timer to 5-10sec instead of 30sec?
if the widescreen bug is so easy why isnt it fixed yet? -
I call you noob, because I am not a nice person. I agree the bug is unfair and annoying at times, but get over it. If you are good it doesn't matter if someone reconnects for a second life.L_OVER_BO_Y wrote: »yes go head see us as noobs when you use 2 lifes to kill one person. your a real pro.
but we dont cry its just saying it. its unfair for the one that dont rejoin.
because when they die they take it like a real man or women. not some baby that wanna win so bad that he get another life and need to lower the other player hp with your first life befor you really kill him/her.
ps you think its easier to fix a widescreen bug then just set the timer to 5-10sec instead of 30sec?
if the widescreen bug is so easy why isnt it fixed yet?
Actually I am pretty sure real men and women don't whine and cry about bugs on video game forums. Especially ones as minuscule as someone getting to play a second time after reconnecting within the first 30 seconds.
Here's an idea, if you don't want people reconnecting. Don't kill anyone in the first 20 seconds. PROBLEM SOLVED for the 3rd time.
As for the widescreen bug let me put it this way; out of all the jupiter ex engine games I have played only crossfire has this bug. This has been a known issue since the first wide screen resolution came out. Guess what. The reconnect issue has been around even longer and still isn't fixed. Do you think this just started today when this thread was made? -
I really don't understand the fuss.
It can't be abused unlike glitches which you can do anytime you want. You could easily kill the guy again if you were easily able to kill him the first time.
And how could 2 lives turn the tide of a whole round? If he died so easily I would assume that he isn't better then the guy who killed him so 2 lives wouldn't matter in the first place.
This will make a never ending cycle of complaints which will get worse and worse on both sides if they did fix it. It's a wound better left alone. -
L_OVER_BO_Y wrote: »yes go head see us as noobs when you use 2 lifes to kill one person. your a real pro.
but we dont cry its just saying it. its unfair for the one that dont rejoin.
because when they die they take it like a real man or women. not some baby that wanna win so bad that he get another life and need to lower the other player hp with your first life befor you really kill him/her.
ps you think its easier to fix a widescreen bug then just set the timer to 5-10sec instead of 30sec?
if the widescreen bug is so easy why isnt it fixed yet?
It's unfair for the guy who got BS'd lol. Anyways, no biggie. Re spawning is fair because it gives the advantage for the guy to add on to his kills. It can also go the other way around, so a win-win situation. Also, you know where the dude will spawn so you just have to wait for him.
All in all, it's more unfair for the guy re-spawning. +Sometimes when you join a game you get spawn killed which is pretty ughhhh sad I guess. ROFL
Re-spawning nothing's wrong with that
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parkerpunk19 wrote: »not really, was a suggestion is all..
to be honest though i do get annoyed playing matches and people all quit cause the team is losing leaving a outnumbered team
So lets say there's a person shooting through walls
It's going to punish the person playing legit? That wouldn't even be fair.. lol -
FrozenSyther wrote: »I really don't understand the fuss.
It can't be abused unlike glitches which you can do anytime you want. You could easily kill the guy again if you were easily able to kill him the first time.
And how could 2 lives turn the tide of a whole round? If he died so easily I would assume that he isn't better then the guy who killed him so 2 lives wouldn't matter in the first place.
This will make a never ending cycle of complaints which will get worse and worse on both sides if they did fix it. It's a wound better left alone.These statements are false. It can indeed be abused, and it is being abused.
Who said the rejoiner was EASY to kill? Sometimes the rejoiner brings your HP down to 1 while he rejoins with his HP back to full strength. Killing him again won't be easy at all, for you no longer have the HP it took you to kill him the first time.
Also, having bad luck does not equal having bad skills. Sometimes it isn't the better player that lives, but the luckier one.
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