Suggestion of kick voting issue
There have been lots of, LOTS of non-sense kicking in FFA,MM,HM or HMX. Players.. just kick the good players off so they could play easier, or the issue in TDM or SND, clanmates on different teams kicking for other player, players also KICK SO THEY CAN GET ACE, which is actually non-sense. I've thought solutions could be:
1 - Lower chance of kick approval
2 - Enabling or disabling kick voting through room settings < maybe the best solution
3 - Only room master can kick mostly 2 players on each game, in game
Also, I have thought when other players vote for me (ex.) why I can't know when I get kicked?
This thread isn't discussing about kick voting removal.
1 - Lower chance of kick approval
2 - Enabling or disabling kick voting through room settings < maybe the best solution
3 - Only room master can kick mostly 2 players on each game, in game
Also, I have thought when other players vote for me (ex.) why I can't know when I get kicked?
This thread isn't discussing about kick voting removal.
Comments
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Vote kick suggestions
Hello ! I was being recently kicked for being ACE or playing better than others. I was kicked 5 minutes ago from FFA Black Widow, 12 minutes. 1 minute till end game. I had 70 kills 15 deaths. What the hell is going on ? Why people kick people with reason : "He plays so good I must kick him" . Z8games do something !!
HERE I POST MY SUGGESTIONS :
1 - Only ROOM MASTER can kick 2 people from the game. When he did it voting will start.
2 - Enabling or disabling kick voting through room settings <---
3 - Do something Z8games with vote kicking in Cross Fire. I cant f.... play cause of it! -
Hello ! I was being recently kicked for being ACE or playing better than others. I was kicked 5 minutes ago from FFA Black Widow, 12 minutes. 1 minute till end game. I had 70 kills 15 deaths. What the hell is going on ? Why people kick people with reason : "He plays so good I must kick him" . Z8games do something !!
HERE I POST MY SUGGESTIONS :
1 - Only ROOM MASTER can kick 2 people from the game. When he did it voting will start.
2 - Enabling or disabling kick voting through room settings <---
3 - Do something Z8games with vote kicking in Cross Fire. I cant f.... play cause of it!
pretty bad copy and way more offensive languagic post than mine -
This is good suggestion but there is a problem the hackers will continue killing you and your KDR will be bad .
but here is another suggestion we need to report player in the game not closing it and go to the site to report,because I save matches for hackers and I forget to report them. -
MohannadMG wrote: »This is good suggestion but there is a problem the hackers will continue killing you and your KDR will be bad .
but here is another suggestion we need to report player in the game not closing it and go to the site to report,because I save matches for hackers and I forget to report them.
You can report in game with xfire -
23_Flavors wrote: »But, sometimes people from the team with the hacker will not vote kick him because they are going to lose.
I agree with that! When someone initiates to kick a player who's cheating, the team members don't vote to kick the cheater out because they will lose and I think that's so unfair. Also I was kicked during a game today together with 2 more people because we were the only ones not in their clan! I was already playing in that room for 7 games and they just invaded the room and kicked people out. I think that's just insane. People come to play and some people with no manners just bully other players! I think it should be stopped. -
dazzler219 wrote: »Also I was kicked during a game today together with 2 more people because we were the only ones not in their clan! I was already playing in that room for 7 games and they just invaded the room and kicked people out. I think that's just insane. People come to play and some people with no manners just bully other players! I think it should be stopped.
I think we should do something to stop that, happened to me sometimes too. -
LifeLineEU wrote: »They arent gonna change the votekick system im sure about that.
Uhh yes. No one here expected anything else. If you actually look at all the suggestion you will see that most of them don't get added and so the kick system.
But that doesn't means that the idea is bad. -
dazzler219 wrote: »I agree with that! When someone initiates to kick a player who's cheating, the team members don't vote to kick the cheater out because they will lose and I think that's so unfair. Also I was kicked during a game today together with 2 more people because we were the only ones not in their clan! I was already playing in that room for 7 games and they just invaded the room and kicked people out. I think that's just insane. People come to play and some people with no manners just bully other players! I think it should be stopped.Because of this very reason I kick members of TûrkEmpèriàL, TûrkEmpèriaL and acred C* before I start a match. These clans make a habit out of taking over rooms and kicking people out. Especially players that aren't Turkish.
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1 - Lower chance of kick approval
Yes, I would say 11 maybe 12 should be the magic number.2 - Enabling or disabling kick voting through room settings < maybe the best solution
This is the best idea tbh, let people decide if they want kicking in their room or not and allow players to choose which type of room they want to play in.
Perfect solution IMO, except #3 is better but noobs will always bellache over it - They have no reason however to argue over letting people to choose where they want to play, although they'll try as they want control of every room they could possibly play in.3 - Only room master can kick mostly 2 players on each game, in game
Best Idea, ever! -
It ain't the system. It's the players who mess it up. We can't change that. Only YOU can try not to missuse the kick.
-.-
Of course. But that doesn't mean we can't filter it a bit, can we?
Suggestion #2 is the best. If a h4cker occures, the blame will go to the roomhost, not z8games no longer. Win-Win -
#1: Out of a room of 16 people, you already need 10 to agree on a kick to get it through. That's nearly a third of the room. Lowering the chances would only lower your chances at a fair game. Because you'll also need to get that many votes to kick them.
#2: What will that accomplish? By disabling kick-vote you may have stopped the kick-vote abuse, but you allow hackers to ruin the game.
#3: Great idea, except this means that the side the host is on will always win. Because the host will kick any suspicious kill against him, but will want to see proof before kicking someone from his own team.
All-in-all, there is no perfect solution to this problem. -
#1: Out of a room of 16 people, you already need 10 to agree on a kick to get it through. That's nearly a third of the room. Lowering the chances would only lower your chances at a fair game. Because you'll also need to get that many votes to kick them.
And you should get 12 easily, there are 16 players.
Isn't it you that says kick vote isn't broken and it's the community that abuses it? Well what is wrong with having the threshold higher? Oh yea the "community".
I will use your excuse however; that being even with if hackers don't get kicked because 12 votes are needed then it's a community issue as there is nothing wrong with having 12 people agreeing to kick a hacker in a 16 player room.#2: What will that accomplish? By disabling kick-vote you may have stopped the kick-vote abuse, but you allow hackers to ruin the game.
Isn't it up to others if they want to play with hackers? Nobody will twist your hand to make a room with it disabled nor will they force you into a game with it disabled.
It would just be nice for some players to have a game of GM, HM, HMX, MM etc and not worried about being kicked so they can enjoy the game too.
I guess if there was an hacker it's the price one has to pay to have a clean game once in a while from from the constant bellaching of of players who cry until you get kicked.#3: Great idea, except this means that the side the host is on will always win. Because the host will kick any suspicious kill against him, but will want to see proof before kicking someone from his own team.
Not everyone has those same standards:rolleyes:
Again if it was optional what would the problem be? Don't make a room like this, don't play in them and just stick to the current system for yourself:) -
And you should get 12 easily, there are 16 players.
Isn't it you that says kick vote isn't broken and it's the community that abuses it? Well what is wrong with having the threshold higher? Oh yea the "community".
I will use your excuse however; that being even with if hackers don't get kicked because 12 votes are needed then it's a community issue as there is nothing wrong with having 12 people agreeing to kick a hacker in a 16 player room.
Isn't it up to others if they want to play with hackers? Nobody will twist your hand to make a room with it disabled nor will they force you into a game with it disabled.
It would just be nice for some players to have a game of GM, HM, HMX, MM etc and not worried about being kicked so they can enjoy the game too.
I guess if there was an hacker it's the price one has to pay to have a clean game once in a while from from the constant bellaching of of players who cry until you get kicked.
Not everyone has those same standards:rolleyes:
Again if it was optional what would the problem be? Don't make a room like this, don't play in them and just stick to the current system for yourself:)No, you don't get 12 votes easily. You barely get 10 people to vote the same way to kick obvious hackers sometimes. So raising that bar may slow down kick-vote abuse, but it will also slow down the kicking of actual hackers.
The sad truth is, the noobs outnumber the good players 10 to 1. So no matter how high you raise the bar, noobs will still try to kick the good players, and will still refuse to kick hackers on their team. In fact, by raising the bar, you'll only be giving these noobs more power, because a greater majority is needed to kick someone and they are that majority. Also, by making kicking harder, a lot more noobs will start hacking themselves, just to keep up with the hackers that are already ruining their games, while more good players will lose interest in playing.
And no, not everyone has those same standards. Most have even worse standards, and will just kick to win, making being the only one able to kick someone, the ultimate power trip for noobs. And unless you know your community, you won't be able to tell which people will go to any lengths to win. I have even seen some pro players care more about winning than about having a fair match. Pro players that clan up on one side and use clan tactics to farm on randies. So I have very little faith in playing against the only guy that has the power to kick someone and not getting kicked if I end up being better. -
No, you don't get 12 votes easily. You barely get 10 people to vote the same way to kick obvious hackers sometimes. So raising that bar may slow down kick-vote abuse, but it will also slow down the kicking of actual hackers.
Yea it's the "communities" fault about how they use and abuse the system as you have said many times before, however there is no flaw in a 12 vote threshold just as you say there isn't with 10, so that's hardly a valid reason to say it wouldn't work - it's just hypocrisy
Any denied kick or kick is the communities fault that is your philosophy:)
And as you acknowledge there are more noobs than normal players and certainly more than hackers at present and for a long while.The sad truth is, the noobs outnumber the good players 10 to 1. So no matter how high you raise the bar, noobs will still try to kick the good players, and will still refuse to kick hackers on their team. In fact, by raising the bar, you'll only be giving these noobs more power, because a greater majority is needed to kick someone and they are that majority. Also, by making kicking harder, a lot more noobs will start hacking themselves, just to keep up with the hackers that are already ruining their games, while more good players will lose interest in playing.
OFC with good players (hackers) not getting kicked so much this will cause noobs to rage and they may want to hack due to there frustration, but the majority of whiners do so now. Most of the cry babies in game do hack or have recently had their hack patched.
Over a period of a few months I checked the online profiles of the cry babies that I came across in game and the vast majority of them do not have their honorable soldier ribbon.And no, not everyone has those same standards. Most have even worse standards, and will just kick to win, making being the only one able to kick someone, the ultimate power trip for noobs. And unless you know your community, you won't be able to tell which people will go to any lengths to win. I have even seen some pro players care more about winning than about having a fair match. Pro players that clan up on one side and use clan tactics to farm on randies. So I have very little faith in playing against the only guy that has the power to kick someone and not getting kicked if I end up being better.
Then why would you play in a random room with this enabled? or anyone else? because it's *optional*.
Wouldn't one that doesn't like this this just say "sure, it's not for me but its not mandatory?". -
Its not hypocrisy to say that by raising the threshold for voting makes a huge difference. Perhaps you would want to look up what hypocrisy means before using the word.
Raising the threshold isn't addressing the problem. It only makes it harder for EVERYONE to use the kick-vote system, despite whether it is for the right or wrong reason. You have 3 parties here. The hackers, the noobs and the honest players. By addressing a problem that is caused by the noobs, you are suggesting something that will not only make it harder on the noobs, but also make it harder on the honest players, and at the same time making it easier on the hackers. So the hackers wins by default, because you chose to address the problem incorrectly.
And "optional" means very little when no other options are available. You see, there is a limit to the amount of rooms that can be made. And naturally every noob is going to host his own room, so he alone can have the power to kick people. So what are your options then? -
Its not hypocrisy to say that by raising the threshold for voting makes a huge difference. Perhaps you would want to look up what hypocrisy means before using the word.
Well you whole pretense around kick voting is that there is nothing wrong with it and it is the users that abuse it.
There is nothing wrong in theory of getting 12 players in a 16 player room to kick out a hacker same as with 10 - It just tips the tables out of noob mob rule which does make the difference to those that want to play without being kicked all the time, sure a few hackers might stay but that is the "communities fault" right? 1) because they abused the current system so much and 2) because they couldn't kick a hacker.Raising the threshold isn't addressing the problem
It does, simply because there are normally 10 noobs in a room that will click F11 without thinking, out of jealousy, stupidity or a million other reasons.
Finding 12 is slightly harder although not impossible (it's CF).It only makes it harder for EVERYONE to use the kick-vote system, despite whether it is for the right or wrong reason. You have 3 parties here. The hackers, the noobs and the honest players. By addressing a problem that is caused by the noobs, you are suggesting something that will not only make it harder on the noobs, but also make it harder on the honest players, and at the same time making it easier on the hackers. So the hackers wins by default, because you chose to address the problem incorrectly.
The correct way would be giving the players that abuse it bans as they do with hackers, maybe a whole warning system first. That would stop them however it is not going to happen.
You can't fix the community as you can't fix stupid and the two aren't mutually exclusive.
They just have to be catered to and that would mean making it harder for them, sadly if it makes it harder for them because a real hacker might come along that is tough.And "optional" means very little when no other options are available. You see, there is a limit to the amount of rooms that can be made. And naturally every noob is going to host his own room, so he alone can have the power to kick people. So what are your options then?
Make a room as normal because everyone is getting kicked in the other rooms so you won't have a shortage of players? -
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Well you whole pretense around kick voting is that there is nothing wrong with it and it is the users that abuse it.
There is nothing wrong in theory of getting 12 players in a 16 player room to kick out a hacker same as with 10 - It just tips the tables out of noob mob rule which does make the difference to those that want to play without being kicked all the time, sure a few hackers might stay but that is the "communities fault" right? 1) because they abused the current system so much and 2) because they couldn't kick a hacker.
It does, simply because there are normally 10 noobs in a room that will click F11 without thinking, out of jealousy, stupidity or a million other reasons.
Finding 12 is slightly harder although not impossible (it's CF).
The correct way would be giving the players that abuse it bans as they do with hackers, maybe a whole warning system first. That would stop them however it is not going to happen.
You can't fix the community as you can't fix stupid and the two aren't mutually exclusive.
They just have to be catered to and that would mean making it harder for them, sadly if it makes it harder for them because a real hacker might come along that is tough.
Make a room as normal because everyone is getting kicked in the other rooms so you won't have a shortage of players?Your circular reasoning is circular.
You aren't rebutting my points. You are denying their existence. Learn to debate properly if you want to continue. If not, then there is no reason for me to try and make you understand what I'm trying to tell you, for you are just going "La la la la, I believe I am right, and as long as I don't listen, that's how its going to stay." -
There have been lots of, LOTS of non-sense kicking in FFA,MM,HM or HMX. Players.. just kick the good players off so they could play easier, or the issue in TDM or SND, clanmates on different teams kicking for other player, players also KICK SO THEY CAN GET ACE, which is actually non-sense. I've thought solutions could be:
1 - Lower chance of kick approval
2 - Enabling or disabling kick voting through room settings < maybe the best solution
3 - Only room master can kick mostly 2 players on each game, in game
Also, I have thought when other players vote for me (ex.) why I can't know when I get kicked?
This thread isn't discussing about kick voting removal.
1. This community freaking sucks. I was playing HM today, and there was a guy with a bug floating in the middle of the air not moving, wasting our time. I kicked him, told everyone that he had a bug, and ONLY 5 PEOPLE F11'ED !!!!! And I was playing in UK4 !!! Then In another game someone kicked me, even though I just died without even killing anyone, and I got kicked. And the guy who kick me was a Major (he told me). This shows raising and lowering the bar is not going to work, it only going to shift the group of people getting unfair treatment.
2. And if a hacker comes? Or the more commonly a noob who refuse to defuse the bomb (fortunately at lease these people get kicked almost all the time.)? I don't want to quit because if I quit only my deaths count, which will ruin my KD.
3. Room host is not always good, and I can't host every game. This would probably be abused even more than the regular kick vote because the power rests in one person's hand.
I have NOT seen a hacker getting kicked since December 2011. Almost all the people who got kicked were not for a legitimate reason. In conclusion, there is basically no way to fix the kick vote system.
This discussion has been closed.
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