My understanding on how the crates work.
First let me start with it there isn't a sweet spot on spinning. 2nd it has to do with BUYING them, read
When you buy a crate what you are buying is your own fate. It like buying a shoe box full of green candy and a slight chance, say there are 49 pieces of candy in that box you reach in and you grab 3, that 50th piece is blue. the chances are in that 1 shoe box, it may NOT even be in it. So when you buy 1 crate you are buying a shoe box with candy. a shoe box may have 3 pieces of blue candy. it may have none! so buying a crate is just purchasing "candy" and the piece you want may NOT even be in it. That's why some gun's are harder to get. some may be easy for people, some may not. It is possible to get all "3" in 1 crate. to sum it up, when you buy a crate the gun you want may not even be in it at all.
Whatcha think?
When you buy a crate what you are buying is your own fate. It like buying a shoe box full of green candy and a slight chance, say there are 49 pieces of candy in that box you reach in and you grab 3, that 50th piece is blue. the chances are in that 1 shoe box, it may NOT even be in it. So when you buy 1 crate you are buying a shoe box with candy. a shoe box may have 3 pieces of blue candy. it may have none! so buying a crate is just purchasing "candy" and the piece you want may NOT even be in it. That's why some gun's are harder to get. some may be easy for people, some may not. It is possible to get all "3" in 1 crate. to sum it up, when you buy a crate the gun you want may not even be in it at all.
Whatcha think?
Comments
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I think the computer has a set time that a gun would be won.
The next person to win after that time would win.
So once you press spin, your fate is decided, not when you buy.
Just my opinion.
Naah since the perm guns are limited (I mean limited as limited on how many that can be won each day) then i belive in the 'candy' teory as i always have done.
Proof?
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Aimoperative wrote: »Its gambling...short and simple. Fate decided the moment you pressed the spin button.
I don't think so, I have 1,500 ping. when I win a gun it's instant, it's the purchasing that takes forever if it was when I press the spin button it would take 1,500 MS till I see what I win. it has to do with puchasing you know what i'm saying?
if it when I press the button it would take FOREVER before I see the items I won. But what I'm saying is that when you purchase a crate you can let it sit there forever and the item's inside won't change so, the whole thory of it's decided when I press spin is wrong. -
[MOD]Giggletron wrote: »Its randomly generated.. each time you spin you have a certain percentage change of winning. Its as random as a computer can generate
Computer's can't just make a RANDOM number, They have to be told what to do. Like you can't tell a PC to just blow up. you can't make a PC generate a random code. you can 1, 5 , 9 , 10, 19, 92 but you have to have a CODE to tell the computer to pick that number. and it isn't when you spin it's picked. I have 1500 ping and if it was true what you said it would take for dam ever for me to see my items, it's when I buy the crates it takes forever, 5 minutes to purchase 100 crates. -
But there's one thing I want to say. Sometimes there are crates with 2/3/4 guns. So it'll mean there are 2,3,4/50 candies to win
It's as if you are filling a "candy box" blind folded, you got 4 bags of GREEN candy, 1 bag of blue you mix it all up and fix the shoe boxes with it, but you can only have 50 in each. so it is POSSIBLE to have the WHOLE crate full of the perm gun, but is it likely? No. maybe a 1 in 10,000,000,000,000,000 chance but no. Unless they have a code to make sure it don't happen. -
[MOD]Giggletron wrote: »Possibly. Use your own common sense. How will an animation affect your chances?
While the animation is going the cumputer is generating a code, and if it matches the code the game want's then you get the gun. That's not my thoery, What I'm saying is that the code is chosen when your buying the crate and how it picks that code. and that it don't have to do with spinning -
Actually the statement that a computer cannot generate a random code is false.
While you can't have a random algorithm generate random numbers, you can have a random algorithm with a constantly generating number set of random numbers.
What this means is that even when people aren't spinning the crates, the crates are still spinning, meaning it does have a very high level of randomness. -
aMoistmuffin wrote: »Actually the statement that a computer cannot generate a random code is false.
While you can't have a random algorithm generate random numbers, you can have a random algorithm with a constantly generating number set of random numbers.
What this means is that even when people aren't spinning the crates, the crates are still spinning, meaning it does have a very high level of randomness.
Yes but its still not true randomness... Its only as much as a computer is programmed to do -
aMoistmuffin wrote: »Actually the statement that a computer cannot generate a random code is false.
While you can't have a random algorithm generate random numbers, you can have a random algorithm with a constantly generating number set of random numbers.
What this means is that even when people aren't spinning the crates, the crates are still spinning, meaning it does have a very high level of randomness.
So what your saying is that the crates are being picked but while no 1 spinning so the crate has no player to match it's code to? -
[MOD]Giggletron wrote: »Yes but its still not true randomness... Its only as much as a computer is programmed to do
Why are you still on the who randomness theory? There is no random in a computer. you can't tell a PC to be random. The crates are either premade for purchase BY the game selecting codes for it. or the 1 guys theory about the crates spin and no player to match it to. -
exactly, Pre generated codes, hence the "Limited numbers a day" so those codes must reset
No, not the same thing.
think of it this way.
you have a rolodex of cards number 1-10.
1-10 are the randomly generated numbers by the computer.
If the rolodex is not moving then the numbers would simply be generated. Now say cards 4-5 are the cards that would win the crates, you could draw 1-3 and the next person would win, OR you could start spinning the rolodex even when cards aren't being drawn, meaning no matter what order you grab them in, the person who gets cards 4-5 will be randomized. -
aMoistmuffin wrote: »No, not the same thing.
think of it this way.
you have a rolodex of cards number 1-10.
1-10 are the randomly generated numbers by the computer.
If the rolodex is not moving then the numbers would simply be generated. Now say cards 4-5 are the cards that would win the crates, you could draw 1-3 and the next person would win, OR you could start spinning the rolodex even when cards aren't being drawn, meaning no matter what order you grab them in, the person who gets cards 4-5 will be randomized.
But heres the thing, The computer can't generate a random number. The dev's would have had to made the numbers -
But heres the thing, The computer can't generate a random number. The dev's would have had to made the numbers
That's the point. The numbers are not randomly generated.
But the numbers are being made random by being picked in random orders. -
aMoistmuffin wrote: »That's the point. The numbers are not randomly generated.
But the numbers are being made random by being picked in random orders.
Or they have a order lets say a 1 is a winning crate
0
0
0
0
1
1
0
0
1
1
1
0
0
Pre made order, and it resets everyday. Now thats a theory
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