U.S. SOCOM Mk 23 (Mark 23)
I want to introduce a new pistol, because we need more cool pistols and in reality it is VERY good secondary weapon with low recoil, and we can use it:
SOCOM Mk 23 (Mark 23):
Stats:
Firepower: Same as USP + 7
Accuracy: 82
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 15/30
It uses .45 bullets, so it is quite powerfull bullets.
The Flashlight attachment, i think we should add it, because it makes the weapon AMAZINGLY cool, and a suppressor to make things silent
==============================
I would really appreciate it if u could comment with clarify, awesomeness,
and if you agree this weapon must be launched...
Also I want to know if i made the Accuracy pretty high to edit it...
Im ''hanging'' of your comments :'D
My other suggestions: Intervention
SOCOM Mk 23 (Mark 23):
Stats:
Firepower: Same as USP + 7
Accuracy: 82
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 15/30
It uses .45 bullets, so it is quite powerfull bullets.
The Flashlight attachment, i think we should add it, because it makes the weapon AMAZINGLY cool, and a suppressor to make things silent
==============================
I would really appreciate it if u could comment with clarify, awesomeness,
and if you agree this weapon must be launched...
Also I want to know if i made the Accuracy pretty high to edit it...
Im ''hanging'' of your comments :'D
My other suggestions: Intervention
Comments
-
Hypernamer2 wrote: »Yes
seems balanced to me
+1
And to mention, I think that we must put it at GP Item Shop, because we need that kind of pistol... I mean with silencer... And in my opinion, should cost 40.000 GP or less due to the fact that it will be the first silent permanent secondary weapon ^^ -
Hypernamer2 wrote: »Hmm better GP crates
Would make more sense
Also the flashlight is useless right?
Hmm, why not... GP crates would make perfect sense...
And yes, its useless. BUT with the flashlight IS LIKE REALLYYYY COOL, if you know what i mean... Its like the one in D.E. Scope -
persilBLaCK wrote: »Hmm, why not... GP crates would make perfect sense...
And yes, its useless. BUT with the flashlight IS LIKE REALLYYYY COOL, if you know what i mean... Its like the one in D.E. Scope
Just for the looks
Ok then Double +1 -
-
persilBLaCK wrote: »I want to introduce a new pistol, because we need more cool pistols and in reality it is VERY good secondary weapon with low recoil, and we can use it:
SOCOM Mk 23 (Mark 23):
Stats:
Firepower: Same as USP + 7
Accuracy: 82
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 15/30
It uses .45 bullets, so it is quite powerfull bullets.
The Flashlight attachment, i think we should add it, because it makes the weapon AMAZINGLY cool, and a suppressor to make things silent
==============================
I would really appreciate it if u could comment with clarify, awesomeness,
and if you agree this weapon must be launched...
Also I want to know if i made the Accuracy pretty high to edit it...
Im ''hanging'' of your comments :'D
My other suggestions: InterventionWhy 15/30? First of all, the Mk 23 has either a 12 round standard or a 10 round restricted magazine. And second, only 3 mags in total?
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
persilBLaCK wrote: »I want to introduce a new pistol, because we need more cool pistols and in reality it is VERY good secondary weapon with low recoil, and we can use it:
SOCOM Mk 23 (Mark 23):
Stats:
Firepower: Same as USP + 7
Accuracy: 82
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 15/30
It uses .45 bullets, so it is quite powerfull bullets.
The Flashlight attachment, i think we should add it, because it makes the weapon AMAZINGLY cool, and a suppressor to make things silent
==============================
I would really appreciate it if u could comment with clarify, awesomeness,
and if you agree this weapon must be launched...
Also I want to know if i made the Accuracy pretty high to edit it...
Im ''hanging'' of your comments :'D
My other suggestions: InterventionWhy 15/30? First of all, the Mk 23 has either a 12 round standard or a 10 round restricted magazine. Second, only 3 mags in total? And finally, this has got to be the most inaccurate sidearm in the game.
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
Hypernamer2 wrote: »Just a little weaker than Deagle
Why would a pistol need accuracy?
It's close range gun
Oh yeah, you're right but this pistol is not for me as I'm more of a long-range shooter.
My suggestions: Springfield Armory XD .45 ACP -
I shot the MK 23 IRL actually. It's a VERY good weapon, although very heavy and huge for a sidearm. It's somehow over engineered, although this also helps out, since it's got way lower recoil than your regular .45 ACP sidearm. It IS very prescise. Maybe actually the most prescise sidearm wich uses .45 ACP.
Making the Mk 23 inaccurate = insulting it badly. -
Why 15/30? First of all, the Mk 23 has either a 12 round standard or a 10 round restricted magazine. And second, only 3 mags in total?
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops
ok... so
Ammunition: 12/36...
Is that ok? ;s -
SpellCaste wrote: »I shot the MK 23 IRL actually. It's a VERY good weapon, although very heavy and huge for a sidearm. It's somehow over engineered, although this also helps out, since it's got way lower recoil than your regular .45 ACP sidearm. It IS very prescise. Maybe actually the most prescise sidearm wich uses .45 ACP.
Making the Mk 23 inaccurate = insulting it badly.
And what? Making the Mk 23 with 95 or 90 accuracy i feel that i am overpowering :S thats why i didnt put extra accuracy.. anyway, im still waiting for you to fix that problems.. -
persilBLaCK wrote: »ok... so
Ammunition: 12/36...
Is that ok? ;s
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
ok SO lets make it again...
Stats:
Firepower: Same as USP + 7
Accuracy: 92 (balanced between 90 and 95 xD)
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 12/36
OK? i hope yes thx -
Wouldn't a 45. acp round do more damage then that ?
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
Depends, the Colt is in my opinion is as lethal if not more lethal than the Deagle/Anaconda at close range. -
The Colt 1911 is a .45, and it doesn't do all that much damage.
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
Hypernamer2 wrote: »Kriss super V is also .45 ACP and does pretty much damage
Pistols and SMGs are different, unless it's gonna be a .50 Cal Deagle!
Guns like the UZI is weak as a Colt M1911, because of it's size and the bullet it uses, but it depends on what kind of gun! What kind of parts and internal parts it has? Still small or big, it's still lethal! -
persilBLaCK wrote: »I want to introduce a new pistol, because we need more cool pistols and in reality it is VERY good secondary weapon with low recoil, and we can use it:
SOCOM Mk 23 (Mark 23):
Stats:
Firepower: Same as USP + 7
Accuracy: 82
Automatic: 0
Recoil: 42
Weight: 31
Ammunition: 15/30
It uses .45 bullets, so it is quite powerfull bullets.
The Flashlight attachment, i think we should add it, because it makes the weapon AMAZINGLY cool, and a suppressor to make things silent
==============================
I would really appreciate it if u could comment with clarify, awesomeness,
and if you agree this weapon must be launched...
Also I want to know if i made the Accuracy pretty high to edit it...
Im ''hanging'' of your comments :'D
My other suggestions: Intervention
+1 nice thinking
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