when we will get patch
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nahkapallila wrote: »i thought no one who uses common sense trys pick from same corner after failing.
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Green_Ranger wrote: »Key word being example, this was the closest one I could think of to your baseless "Pick, hide behind a wall and die 5m later" argument that could possibly happen to a player like you. Most "competitive scene" players disregard GM mode, which by far has the most reg issues.
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Green_Ranger wrote: »Key word being example, this was the closest one I could think of to your baseless "Pick, hide behind a wall and die 5m later" argument that could possibly happen to a player like you. Most "competitive scene" players disregard GM mode, which by far has the most reg issues.
"Most of competive scene plays just S&D and so far we havent got anything new than Castle map about 600 yrs ago."
That was at page 7. Its just not me who has reg issues, dying bhind corners etc. Idk how u "havent" noticed these issues is it just u dont care as long as theres new cool ZorroPoint outfits or what ? Also my point wasnt only this ridiculous dying behind corners issues its also that how u can deal 27dmg when u only see opponents head. -
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Green_Ranger wrote: »I know the differences. Lets use an example:
Crossroads map, you're trying to hs a sniper down the alley with a m4. You peek out, both of you miss. He adjusts his aim to compensate for any reaction time problems to where you likely would have popped up last. You attempt again and this time he hits you; except you were "behind" the wall when it registered.
Now lets look at it logically. If he shot accurately while he saw you, chances are it hit but as your computer was waiting for the packet that says "I'm dead", you moved a few feet. Simple latency issue and while tweekable it will always exist.
Then go play LAN games. Your talking about ping problems, and this is offtopic. -
Then go play LAN games. Your talking about ping problems, and this is offtopic.
Quite weird that crossfire is only game where 67ping affects so much that u actually can die 1-3 seconds after gettin in cover. Never heard that in any other game ping would affect so much, so no, i doubt its ping ofc game can lag even if u have a low ping im not saying that but im quite sure its more about hitboxes than 67ping. Besides im not looking for any lan games but thanks for ur really useful and amazing post. -
guessWHOOO wrote: »no, bunny ears for the win.
I heard theres a whole set of cool bunny suits in habbo u should go there.
Topic was about improving competive scene playing, Ideas ?
-reg ( hitboxes )
-esl mode which would automaticly denie using ZorroPoint items ?
-new map mby ?
-advanced mouse options, smooth mouse, mouse accelerator should be able to turn on / off -
nahkapallila wrote: »I heard theres a whole set of cool bunny suits in habbo u should go there.
Topic was about improving competive scene playing, Ideas ?
-reg ( hitboxes )
-esl mode which would automaticly denie using ZorroPoint items ?
-new map mby ?
Yes to better reg (we won't get it though)
Elite mode!
de_dust2 to play it on.
gg -
nahkapallila wrote: »Topic was about improving competive scene playing, Ideas ?
-reg ( hitboxes )
Increase and improve the competitive scene by:
- Add weapon restrictions to Clan Server so people don't have to avoid it
- Get a decent reg system -
How is reg the hitbox? Current hitboxes surround the character, do you suggest we make them bigger so there's more lag killing?
Increase and improve the competitive scene by:
- Add weapon restrictions to Clan Server so people don't have to avoid it
- Get a decent reg system
reg ( hitboxes ) <- both improves shooting. reg itself sucks but that ur character hitboxes moves whit 0.2-1sec latency compared to character sucks as well.
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