CFCL Season 1 Feedback Thread
Comments
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For UK side:
Tournament Scheduling (dates, time and frequency of tournaments):
I think the time is inconvenient because the tournament is run by NA GM's so 3PM in the UK is pretty early in NA which could cause delays every week like last time. There was even a delay of 5 hours once.
The time should be pushed back to 4-5PM UK time which gives GM's time to setup and prepare and allows the tournament to run smoothly. It would also finish early since there's only 8 teams so I see no problems. I dont want to be sitting on my chair for hours waiting for a game to start so just push the time back! -
Pretty much everything of importance was said.
*Incentive to make pro.
*Armor for pro's at least for the duration of the scheduled league.
*Round Robin for weeklys, seeded bracket for monthlies.
*Remove restrictions on pointless DQ/Round Losing items.
*Improve to a better AC, although BB isn't the worst thing ever.
*Poll to see which game gets streamed.
*Prioritize a competitive LAN over any other sort of exposure, via Dreamhack/ ESL One
*Take the 20minutes it takes to sort out Payment.
*Have a GM or elected administrator present for majority of games.
*Remove 2.0 Maps
*More communication between Top players and the GM's.
The only thing I personally would add is a few new maps to rotation, that the community votes on. For example, Santoria, Ceyhan, Factory. Those used to be played quite a bit via PUGS way back in the olden days. Not only are they decently designed maps, but they are interesting and allow more diversity, rather than everyone playing Sub/Port, as those are the 2 most commonly played maps, competitively in our version. I think it wouldn't be the end of the world if we tried to establish more of our own identity for the NA scene, versus just running the CFS/WCA map pool. Primarily due to the fact that what we need is growth, diversity, and create interest in our Competitive scene once again.
Also, we do need more official tournaments inbetween seasons, for future reference. Even if its just a single weekend, or more of a holiday event thing. We need more people staying rather than the same 10 teams who stick around post tournaments, and quite a few of our more well known players go on hiatus until something is announced. -
BonitaThorns wrote: »Pretty much everything of importance was said.
*Incentive to make pro.
*Armor for pro's at least for the duration of the scheduled league.
*Round Robin for weeklys, seeded bracket for monthlies.
*Remove restrictions on pointless DQ/Round Losing items.
*Improve to a better AC, although BB isn't the worst thing ever.
*Poll to see which game gets streamed.
*Prioritize a competitive LAN over any other sort of exposure, via Dreamhack/ ESL One
*Take the 20minutes it takes to sort out Payment.
*Have a GM or elected administrator present for majority of games.
*Remove 2.0 Maps
*More communication between Top players and the GM's.
The only thing I personally would add is a few new maps to rotation, that the community votes on. For example, Santoria, Ceyhan, Factory. Those used to be played quite a bit via PUGS way back in the olden days. Not only are they decently designed maps, but they are interesting and allow more diversity, rather than everyone playing Sub/Port, as those are the 2 most commonly played maps, competitively in our version. I think it wouldn't be the end of the world if we tried to establish more of our own identity for the NA scene, versus just running the CFS/WCA map pool. Primarily due to the fact that what we need is growth, diversity, and create interest in our Competitive scene once again.
Also, we do need more official tournaments inbetween seasons, for future reference. Even if its just a single weekend, or more of a holiday event thing. We need more people staying rather than the same 10 teams who stick around post tournaments, and quite a few of our more well known players go on hiatus until something is announced.
About BlackBox, on Sunday I was playing in UK EGL, it was my first time there too and guess what? we meet a cheater on client. We caught him disconnecting off BB every round but the EGL admins say BB did not catch him disconnecting but we had screenshots of him off BlackBox. I still have a replay of the match of him aimlocking (even though replays cannot prove crap) so I lost hope in this anticheat. Hopefully we get a new one or added security like record with fraps or bandicam at 30 FPS. His rank was low too. Very legit lol. You thought NA was bad? ha -
i think you should push it back about 2 hours so that you have more time to prepare before it starts so that we dont have to experience any delays like last seasonFor UK side:
Tournament Scheduling (dates, time and frequency of tournaments):
I think the time is inconvenient because the tournament is run by NA GM's so 3PM in the UK is pretty early in NA which could cause delays every week like last time. There was even a delay of 5 hours once.
The time should be pushed back to 4-5PM UK time which gives GM's time to setup and prepare and allows the tournament to run smoothly. It would also finish early since there's only 8 teams so I see no problems. I dont want to be sitting on my chair for hours waiting for a game to start so just push the time back!
-1
Times are good as they are.
You're in the same team so it makes sense that if one of you can't make it that you'd try to get the times changed. Let's see if other teams support this.The delays were mainly in the beginning when they were getting used to hosting but that changed a lot after the first week. This isn't a BO1 tournament like EGL, BO3 takes longer, the schedule is good and i'm sure most people are happy with it. Last CFCL Pro season my old team Wolves eSports played a 3 hour long BO3 against Dot1Q, so I strongly disagree with changing the time in consideration for people in other timezones.You have to take into account other EU times zones that are 1 or even 2 hours ahead of the UK, just like NA have to take into account the PST and EST timezones. -
Dear GMs,
CFCL UK is a tournament that players from different timezones compete. Taking that into consideration you should chose carefully what time you are going to organize the cup because the teams that compete come from 3-4 different timezones which are: UK - Central EU - Eastern EU - Middle east. Also please consider the fact that the VAST majority of participants come from the MENA area so starting the tournament later might completely eliminate participation from those areas which is very unfair.
Also if it is going to be played on Saturday then there should be no problem starting earlier since people will be already home and as a side advantage we can still have the evening/night free to go outside.
Please do not make it late because we cant play at 11 p.m. in Egypt, Middle east, thank you GM. -
For UK side:
Tournament Scheduling (dates, time and frequency of tournaments):
I think the time is inconvenient because the tournament is run by NA GM's so 3PM in the UK is pretty early in NA which could cause delays every week like last time. There was even a delay of 5 hours once.
The time should be pushed back to 4-5PM UK time which gives GM's time to setup and prepare and allows the tournament to run smoothly. It would also finish early since there's only 8 teams so I see no problems. I dont want to be sitting on my chair for hours waiting for a game to start so just push the time back!
-1 i like how the times are. -
Prizes: Add incentive to make pro, and faster payments(took 5 months with a "small" prize pool).
Rules: Mostly fine but take out pointless DQ rules. ie muzzle flame
Anticheat: worked without any big problems,so fine for now
Tournament Scheduling : Selected time/date was fine but better planning is definitely needed, i remember our first game took 5 hrs to start, gradually it improved over the full tournament but still need to be improved for the upcoming tournament.
As far as having a poll to see which game gets streamed wont work as most people are going to vote for the most "well known" teams and wont allow newer teams to gain recognition.
My main advice is to keep the community up-to-date with information about future plans rather than waiting another 5 months to announce your plans, by which time half the community would have left again.
Other:Give out full BP for the full roster instead of giving out BP 20 mins before the game and have a system where team captains can change the rosters manually rather than having to send a ticket -
Britishjosh wrote: »-1
Times are good as they are.
You're in the same team so it makes sense that if one of you can't make it that you'd try to get the times changed. Let's see if other teams support this.The delays were mainly in the beginning when they were getting used to hosting but that changed a lot after the first week. This isn't a BO1 tournament like EGL, BO3 takes longer, the schedule is good and i'm sure most people are happy with it. You have to take into account other EU times zones that are 1 or even 2 hours ahead of the UK, just like NA have to take into account the PST and EST timezones.
+1 agreed -
As far as having a poll to see which game gets streamed wont work as most people are going to vote for the most "well known" teams and wont allow newer teams to gain recognition.
I think a poll would be great but only as long as there's variety and the same team isn't streamed twice in a row. Besides, well known teams such as FLIPSID3 and PENTA won't be playing as they'll be in China. -
This may seem a bit ranty, but this is all valuable information I would like to get some public input on what I feel would be some huge strides towards combatting the other titles in the esports realm, and also pushing CF closer to the forefront of esports.
- Prizes:
The prize pot is actually fairly good for our community size, however I feel like ALL pro teams deserve compensation for each cycle they play in. I know in other versions (Example: I talked with CFAL players at CFS) and they were telling me before any prizes each team receives a base compensation for making pro. Something like this would be a stronger incentive for not just the top 3 teams to stick around, and would actually make Pro a more realistic model of what other tier 1 titles do to incentivise their players.
Also something that could help (I know I have hinted at it before, but I know its something as a company smilegate will be hesitant to do) is crowdfunding through items and crates. Creating good skins, stickers, sprays, namecards, for all the teams in pro and using a portion of those sales towards competitive funding is something many other esports titles do, and is proven to be an effective way to grow prize pools, and also increase team awareness amongst casual players. This also gives more outside organizations incentive to sign pro crossfire teams, since it will give them more brand exposure within the game. This kind of cycle is how titles like Dota 2, CS:GO, LoL, Smite, and many more continue to outpace other titles and thrive.
The final thing for prizing id reccommend is event partners. Getting product or prize pool elevating sponsors is a great way to add incentives as well as increase viewership for events. Whether is be a peripheral sponsor from razer (IE like headsets or gear as added prize bonus) or partnering with companies to elevate the prize pool, all of these are things that are attainable, and will help increase the value of crossfire as an esports in NA / UK. - Format,Tournament Structure, Point system etc
The current system is good, its just not the best it could be. Tiered divisions Pro/Open are great, but all Pro matches should be best of 3 or more. I would also like to try more of a round robin style for pro, with a monthly seeded bracket the final week, rather than just weekly singles brackets. I think this will more accurately showcase who is consistently the best versus a variety of teams.
I would also like to see Live events for our version. We are by far the very worst version right now for live esports. We have had 2 expos of FFA Lans in the past year, yet no live esports event since 2015. To me this was odd, that we would showcase the game in a non-competitive light, and seemingly not try to push esports towards a live audience to attract new competitive players. Its proven that competition keeps players around longer than casual content, because you not only create passionate players, you create a passionate audience.
Scope of Live events:
For those who don't know, CFEU is having a showcase at IEM Katowice. This is a BIG step for CF, and something we could mirror in our region with events like Dreamhack, ESL One, and IEM also having competitive expos annual in NA now. Dreamhack Austin or Dreamhack Montreal would be great choices IMO. This would give CF a chance to showcase esports in a spotlight it really hasn't before in North America since WCG.
Ideally, a CFCL pro showcase of 2-4 teams at one of these large expo events would be a huge step forward, and of course a LAN Playoffs for CFS 2017 should be a priority, since we were one of only 2 versions who didnt have a LAN Final for CFS 2016 Nationals. Also it would prevent any sort of hackusations towards our repsrentative team, and show who is our best live teams, and give us the best representation for CFS possible. - Rules
Rules in place are pretty solid other than the non-impacting items being grilled too much. I think we should really evaluate cosmetic items, and unban any of them that aren't giving players a distinct "pay to win" style advantage. - Anticheat
Its not to say Blackbox is bad, but its definitely not tier 1 quality. While its much better than things like ESL Wire (which worked poorly) or OCG AC (Which didnt work period) its still not to the level we need to be full proof against cheating. However as I mentioned above live events will reduce the ability for cheaters to represent NA. - Tournament Scheduling (dates, time and frequency of tournaments)
Weekends are by far the best time in General, and I am happy with the time frames we have in place. Sunday seems to be the best day for most NA, even if there exists a few exceptions.
Overall I think CFCL was a step in the right direction during S1, but I think S2 should really be about establishing a long standing and engaged audience, while also retaining and keeping our best players around, by making CFCL a league that offers all Pro players a real reason to stick around.
Hopefully this input helps spark even more ideas to benefit the community, and I look forward to helping run another CFCL Season, as we continue to push CF towards the pinnacle of esports.
Love to see this implemented - Prizes:
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One more issue is 16 bit. Many players in pro and open use 16 bit while others are actually following the rules and playing on 32 bit. Funny thing is, I reported a team using 16 bit with sufficient proof and what happened? nothing, ofcourse, and ontop of that, they made it to qualifiers because Z8Games thought they deserve to be there. LOL. I just remembered this and it's such a jokeeeeeeeeeeee.
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One more issue is 16 bit. Many players in pro and open use 16 bit while others are actually following the rules and playing on 32 bit. Funny thing is, I reported a team using 16 bit with sufficient proof and what happened? nothing, ofcourse, and ontop of that, they made it to qualifiers because Z8Games thought they deserve to be there. LOL. I just remembered this and it's such a jokeeeeeeeeeeee.
What is considered sufficient proof in terms of proving someone else is using 16 bit? -
One more issue is 16 bit. Many players in pro and open use 16 bit while others are actually following the rules and playing on 32 bit. Funny thing is, I reported a team using 16 bit with sufficient proof and what happened? nothing, ofcourse, and ontop of that, they made it to qualifiers because Z8Games thought they deserve to be there. LOL. I just remembered this and it's such a jokeeeeeeeeeeee.
Less QQ more pewpew -
It's a strange situation and nobody gives information
I wrote it there. CF EU version RIP Turkey!!
We've been playing for 6 years. What will happen this year?
https://forum.eslgaming.com/discussion/31635/turkey-removed-from-the-supported-regions#latest -
It's a strange situation and nobody gives information
I wrote it there. CF EU version RIP Turkey!!
We've been playing for 6 years. What will happen this year?
https://forum.eslgaming.com/discussion/31635/turkey-removed-from-the-supported-regions#latest
ik but it is like u ask on cf eu when will new vip come to na
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