Deadly Dynasties Patch Notes!
Comments
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I have reinstalled CF and I still get the "File is changed: W[2007] L[0] HGWC Error. Please, I need fix now!!!
Fresh install, not a normal install - delete your ENTIRE Z8Games folder from "C:\program files (x86)" then re-download and install. -
Yay about the Spawn in FFA.
Things that I noticed were added but are not in this thread:
- When you die (or join a room) and are spectating someone, you can now see the Crosshair.
- When a temporary weapon expires, a window will pop up showing which weapon, you can either close it or go to Item Shop.
Not sure if there are more, but those are the two I noticed. -
-More 1-map New modes that will be forgotten in like, two weeks. Great... You guys should focus more on S&D IMO.
-New zp crates. its ok. I've always liked the Scorpion since it appeared on The suffering, so, nice! (I just hope its not ANOTHER nerf gun...)
-New Temp Coupon rewards. Coupons are scarce, why would I waste them on some probably very bad recoiled Temp guns? Rather pick an actual Perm weapon (not gonna do that right now) or just spend them on armor&helm.
-Fixes are ok.
-Reduced Spawn protection on FFA to 2secs. That's an improvement, yet, not a solution. Good try tho...
You are getting somewhere Z8, you are getting somewhere in a very VERY slow way, but you're getting there. (KEEP LISTENING TO YOUR USERS, THEY KNOW WHAT THEY WANT)
Decent patch. -
"Fixed an unintended Wall-Bang location on the Map Laboratory"
So you really can't shoot through the roof anymore to the vent. What a silly fix! Why aren't we allowed to kill a ghost in the vent? Because they cry we "hack" or because we aren't allowed to shoot through a roof where you actually can shoot through? Also if this was a problem, then why it was fixed now? Ridiculous. -
You are getting somewhere Z8, you are getting somewhere in a very VERY slow way, but you're getting there. (KEEP LISTENING TO YOUR USERS, THEY KNOW WHAT THEY WANT)
Decent patch.
They do listen, but they have to build up a case and put it forward to the Devs etc. It is them that have the power to change things. Kids seem to forget this. Trust me, the GM's listen to everything, they see what are popular opinions with everyone, but that doesn't mean that they can just do anything they want."Fixed an unintended Wall-Bang location on the Map Laboratory"
So you really can't shoot through the roof anymore to the vent. What a silly fix! Why aren't we allowed to kill a ghost in the vent? Because they cry we "hack" or because we aren't allowed to shoot through a roof where you actually can shoot through? Also if this was a problem, then why it was fixed now? Ridiculous.
Why do you assume you know where it is..? Or do you just like getting mad for the sake of it? -
[MOD]NattNatt wrote: »They do listen, but they have to build up a case and put it forward to the Devs etc. It is them that have the power to change things. Kids seem to forget this. Trust me, the GM's listen to everything, they see what are popular opinions with everyone, but that doesn't mean that they can just do anything they want.
Well, they might. But they should let us, the actual users, know that they do pay attention to the forum's (by participating more, which grumpy is doing. Kudos!)
Ehhh SO, what about that new Orchid character with no team colors? Are the GM's considering making her part of a faction or what?"Fixed an unintended Wall-Bang location on the Map Laboratory"
So you really can't shoot through the roof anymore to the vent. What a silly fix! Why aren't we allowed to kill a ghost in the vent? Because they cry we "hack" or because we aren't allowed to shoot through a roof where you actually can shoot through? Also if this was a problem, then why it was fixed now? Ridiculous.[MOD]NattNatt wrote: »Why do you assume you know where it is..? Or do you just like getting mad for the sake of it? -
WHAT?! You mean that ceiling above A site? The really thin ceiling made of whatever cheap ceilings are made of (ignorance is bliss?) CAN'T be wallbanged anymore?! What have you done Z8Team?!
actually I believe it was the ceiling/floor area BEFORE the vents going into upper A. if you shot at the ceiling in the area with boxes that has a hole for the underpass, you could actually hit the ghosts in the room above you. I think I heard about a few other similar said spots. Particularly in Laboratory at that. The place was riddled with little issues that most people never thought about trying before. -
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actually I believe it was the ceiling/floor area BEFORE the vents going into upper A. if you shot at the ceiling in the area with boxes that has a hole for the underpass, you could actually hit the ghosts in the room above you.
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