ZP Storm - June 1 to June 30
Comments
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joingoogle wrote: »Well actually, playing for 10 hours compared to 1 hour doesnt really do anything to increase your odds of winning.
Let's say that there's roughly 1000 people playing CF at any given time (thats probably a low estimate).
After playing for during 1 hour, your chance of winning is 0.1%, so 1/10 of one percent.
Now, lets say you play continuously for 10 hours, so you have 10 chances. I assume winners cant be picked twice, but I also assume that once someone wins, they get off and someone else takes there spot amongst the 1000.
Your chance of winning ZP at the 10th hour is still 0.1%. Even if you try to factor in the diminishing number of eligible players by having the winners counted, your chance of winning would only increase to 0.101%. That's a tiny, tiny increase.
So for your sake, and everyone elses, just play when you want, and don't think that by staying on longer you'll have a better chance
It doesn't matter how long you play, NattNatt explained it.[MOD]NattNatt wrote: »Just one game in each time period is enough to get you entered -
Well actually, playing for 10 hours compared to 1 hour doesnt really do anything to increase your odds of winning.
Let's say that there's roughly 1000 people playing CF at any given time (thats probably a low estimate).
After playing for during 1 hour, your chance of winning is 0.1%, so 1/10 of one percent.
Now, lets say you play continuously for 10 hours, so you have 10 chances. I assume winners cant be picked twice, but I also assume that once someone wins, they get off and someone else takes there spot amongst the 1000.
Your chance of winning ZP at the 10th hour is still 0.1%. Even if you try to factor in the diminishing number of eligible players by having the winners counted, your chance of winning would only increase to 0.101%. That's a tiny, tiny increase.
So for your sake, and everyone elses, just play when you want, and don't think that by staying on longer you'll have a better chancejoingoogle wrote: »Well actually, playing for 10 hours compared to 1 hour doesnt really do anything to increase your odds of winning.
Let's say that there's roughly 1000 people playing CF at any given time (thats probably a low estimate).
After playing for during 1 hour, your chance of winning is 0.1%, so 1/10 of one percent.
Now, lets say you play continuously for 10 hours, so you have 10 chances. I assume winners cant be picked twice, but I also assume that once someone wins, they get off and someone else takes there spot amongst the 1000.
Your chance of winning ZP at the 10th hour is still 0.1%. Even if you try to factor in the diminishing number of eligible players by having the winners counted, your chance of winning would only increase to 0.101%. That's a tiny, tiny increase.
So for your sake, and everyone elses, just play when you want, and don't think that by staying on longer you'll have a better chance
why you repeat the same reply ? -
Don't forget, there are many oldschool players like me, that got banned in 2010, so I really give you a thumps down.
Honorable ribbon, is a ribbon. you collect it. simple as that.
Oh, if they can make a system, that people get their HSR back after 6 years, then ok.
Why were these players banned in 2010?
And do we have such a system that gives them their ribbons back after 6 yrs? or you're just saying "IF" ?! -
MidoIsLegend wrote: »
But I mean.. Kittaa said "2010" specifically, so i wanna know if there was something special about that " 2010 banning "...?Yes, he said. People that lost the ribbon shouldn't be able to play in events. Some got banned in 2010. 6 years ago. If they would make a rule like this. Then it would be bad. That's what I mean.
And yeah banned. I got banned in 2010 for insulting someone. -
Your math is flawed dude...Well actually, playing for 10 hours compared to 1 hour doesnt really do anything to increase your odds of winning.
Let's say that there's roughly 1000 people playing CF at any given time (thats probably a low estimate).
After playing for during 1 hour, your chance of winning is 0.1%, so 1/10 of one percent.
Now, lets say you play continuously for 10 hours, so you have 10 chances. I assume winners cant be picked twice, but I also assume that once someone wins, they get off and someone else takes there spot amongst the 1000.
Your chance of winning ZP at the 10th hour is still 0.1%. Even if you try to factor in the diminishing number of eligible players by having the winners counted, your chance of winning would only increase to 0.101%. That's a tiny, tiny increase.
So for your sake, and everyone elses, just play when you want, and don't think that by staying on longer you'll have a better chance -
Yes, he said. People that lost the ribbon shouldn't be able to play in events. Some got banned in 2010. 6 years ago. If they would make a rule like this. Then it would be bad. That's what I mean.
And yeah banned. I got banned in 2010 for insulting someone.
I insulted a MOD or GM don't remember exactly here in forum because i was mad about hackers then...and they banned me in game and forums too for 30 days :cool::cool::cool::cool::cool::cool: -
Yes, he said. People that lost the ribbon shouldn't be able to play in events. Some got banned in 2010. 6 years ago. If they would make a rule like this. Then it would be bad. That's what I mean.
And yeah banned. I got banned in 2010 for insulting someone.
Check the link in my signature. Banned 3 times for insulting my hs ribbon is still there. -
Yes, he said. People that lost the ribbon shouldn't be able to play in events. Some got banned in 2010. 6 years ago. If they would make a rule like this. Then it would be bad. That's what I mean.
And yeah banned. I got banned in 2010 for insulting someone.
BUT YOU DO HAVE THE HSR NOW. You haven't lost it !
feeling stupid xD -
Pff i'm not surprised if they're give rewards to their friends like it was in GM event.[GM]Grumpy wrote: »Yeah, because we need to create an entire event that has winners names displayed publicly to give rewards to our "friends".
Duh, that's why my IGN is on the list for everyday!
Oh wait...
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