New Anti-Hack Live Testing - September 9, 2014
Comments
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hidelmarhha wrote: »why not just give the power to kick hackers to senior players ????????
if a captain or higher is the host of the game, give him the power to remove as many players as he wants. Or at least dont limit the time to make a kick vote for hig rank players....... or in a "kick vote" not take into account the "F11 o F12" for noob players (to many kids never press F11 or F12, just dont do nothing -.-), make the average with the votes from hig rank players.......... (SSRY for my noob english)
do something -.-
Many High Rank players in the game didn't earn it. They got it by farming using macro's and multi window software. Multiple accounts aren't allowed, macro's aren't supposed to be allowed and certainly macry/aim.bot isn't allowed which is what many use to farm.
I wouldn't trust High Ranks just for being High Rank. -
[GM]Juicebox wrote: »Attention Mercenaries!!
Today we will be testing a New Hack Suppression system for CFNA. It will be based on current game code, and should have an effect on the current hacking situation in game.
We have tested the system thoroughly on our end, but we must still conduct a mass test. The system will go live on:
September 9, 2014 @ 2:00 PM EDT
Please note that during this time, you may experience an increase in Error Code detections. If you are not hacking, and experience this, then please submit a detailed support ticket.
If you are hacking and experiencing this, thank you for helping us test our new system, and proving that it is working!
Again, please do not hesitate to send support tickets for any issues.
Thank you for your understanding,
CrossFire Team
The game has been running like trash for around the same time period this started. Extreme bullet no registered hitmarks and lag.
An up side; I'm clearly seeing high rank that use hack auto-kicked during the game.
Down side; It seems to take an accumulation of many rounds to decide who is hack. Seems to be averaging 10 rounds. The low rank hack are coming in by the masses this last week. They are teleporting to the opposing force side and HS them all at spawn, no auto-kick. The system seems to think, "well he might be pro".
I like the idea here. But it should be auto-ban, not auto-kick. If it takes that much information to be sure someone is using hack, why just kick them from their current game?
It's the equivalent to "Caught you hacking! Now you have to start a new game!"
If the "kick" is part of the test module, it's working and go with it. If "kicking" is the only reason the game is spending money on it, stop spending. BAN HACKERS WHEN YOU CATCH THEM. I repeat this every game, shouldn't have to repeat it here. Everyone seems to think they have something to gain by keeping a hacker. -
this stuuuuuupid "New Hack Suppression system" isnt working -.- there are at least 2-3 hacck in each TDM -.-
the only thing u can do is make stupids weapon-skins (no new waepons) for ZP crates -.- work for our money lazy b*-%^&s and improve the hacck system -.-
thx -
why not just give the power to kick hackers to senior players ????????
if a captain or higher is the host of the game, give him the power to remove as many players as he wants. Or at least dont limit the time to make a kick vote for hig rank players....... or in a "kick vote" not take into account the "F11 o F12" for noob players (to many kids never press F11 or F12, just dont do nothing -.-), make the average with the votes from hig rank players.......... (SSRY for my noob english)
do something -.- -
Angelabeth32 wrote: »
Same here i joined z8 in early 2009 and Sorry for my language z8 has become more greedy and more fckn unpredictable , atleast before Z8 had some Sincere Mods and Admins , but i guess most of them left (Reason.... classified) if i write reason here they will ban this id , Z8 has become greedy and removing player informations and holding their IDZ this has become so common here now.
although most of us appreciate the gaming a lot but service sorry to say it sucks.. and even getting worse everyday.
Bye bye z8.. aint gonna come back again ... -
hidelmarhha wrote: »why not just give the power to kick hackers to senior players ????????
We should void the talk about this as an option. It's not likely.
For all whining about the hackers again, read the thread title please. This was a testing post. Stop bashing, you're making yourselves look major foolish. -
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'SuperMan wrote:CF;4095663']what about this haker
https://www.youtube.com/watch?v=7d4liST8DOQ&feature=youtu.be
He not hack!! Look you get attck from the tower and you hav low HP , than he comes from the corner and shoot at you and kill you finally! Normal kill , no hack ! -
just saw a turk speedhacker in game
i love it how that ''antihack'' works
Hack become hack because they think pro hack. Also, no one thinks a pro CAN hack. "He's a Star account with 15 ping, no way he is hack.
They don't understand he was running a macro for the last few weeks aimbot killing himself on other windows over and over. They don't know how to process statistics.
Crossfire is Pleasantville in chat and forums. The corruption is so deep it's pathetic. -
i know well this wd george he use to hak now for a long time but never get bann.because he have 2 accounts, 1 first lt and 1 marshall.the little rank is used to hak in cw's, and the bigger to hak maps like wave where cannot be save or zm or other games where nobody report a hak because he help them win.anyway thats not a reason to bann a hole country, just him and his clan.one more thing , dont cw with wannadie they always have 1 hak,,,er in team
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Update on your auto-detect/kick.....................................................system.
Blunt truth.
Hackers that toggle hack are not getting spotted as usual.
Hackers that actually get kicked from the matches seem to get to rejoin if the match is long enough. I saw one tonight run 100% hack until the auto-kick. You could see him/her keep trying to rejoin the entire game. In round 12-13 he/she actually rejoined the game. His/her team votekicked due to the Obvious hack within seconds.
The game is so full of hackers right now it looks to be broke.
But I know the alternative. Get Punkbuster and watch the game full of hackers die. But this is only due to lack of attention to begin with. -
i tried to play some Escape bad idea, had 2 people spawning in the middle of the map in front of me and others hacking. this Anti-Hack they added is a joke. Z8 or Smilegate who ever it was that made it just don't have the brains it takes to do something like that. i think it doesn't matter what they try they will fail.
maybe one day will make it -
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[GM]Juicebox wrote: »Today we will be testing a New Hack Suppression system for CFNA. It will be based on current game code, and should have an effect on the current hacking situation in game.
Still not see any difference,there are a lot of speeders with fast knife. -
We understand that in any ONLINE MULTIPLYAER GAME are HACKERS and we know that
BUUUT here is too much , i mean ..... to many hackersssss , is impossible to play and talk very seriously ... that only those who can playing quiet are members who are full in clan and make the room separately ... -
[GM]Juicebox wrote: »Attention Mercenaries!!
Today we will be testing a New Hack Suppression system for CFNA. It will be based on current game code, and should have an effect on the current hacking situation in game.
We have tested the system thoroughly on our end, but we must still conduct a mass test. The system will go live on:
September 9, 2014 @ 2:00 PM EDT
Please note that during this time, you may experience an increase in Error Code detections. If you are not hacking, and experience this, then please submit a detailed support ticket.
If you are hacking and experiencing this, thank you for helping us test our new system, and proving that it is working!
Again, please do not hesitate to send support tickets for any issues.
Thank you for your understanding,
CrossFire Team
It has failed......................... More hackers now then before.............. too bad. -
[GM]Juicebox wrote: »Attention Mercenaries!!
Today we will be testing a New Hack Suppression system for CFNA. It will be based on current game code, and should have an effect on the current hacking situation in game.
We have tested the system thoroughly on our end, but we must still conduct a mass test. The system will go live on:
September 9, 2014 @ 2:00 PM EDT
Please note that during this time, you may experience an increase in Error Code detections. If you are not hacking, and experience this, then please submit a detailed support ticket.
If you are hacking and experiencing this, thank you for helping us test our new system, and proving that it is working!
Again, please do not hesitate to send support tickets for any issues.
Thank you for your understanding,
CrossFire Team
This is being used? Because it's hard to play with so many hackers.
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