Guide to Wave Mode Mechanics [Enhancement, Classes, Achievements, Ribbons, and More!]
Comments
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wait a second!!
if I use random card +4 as a prospect card and random card +6 as a matireal card...
so it will be 100% +10??
I've asked the same question be4
it will transfer the material class level to the prospect class and,This process will require as many stabilizers as the level of the material card. -
ForumerCR7 wrote: »Im really blond, but wich cards i need to buy to get my class level up. ?
You can't buy class cards, you can only receive them after wave matches sometimes. Also, you can use any type of cards to level your target class card, but using a golden blaster card gives a higher chance of succes.
This is all written down in the guide though. -
iamnubcakes wrote: »Going to be a big thread so I’ll split it up into posts but I have to wait 1 minute between posts. Please don’t reply until you see the post that says “Reserved for future update”. Thanks.
Dammit Hamster what did I just say - -
Introduction
Wave Mode was recently added to CFNA, and I’ve put together this guide to help players understand the basics of this game mode. This guide is meant to provide an overview of the mechanics of Wave Mode and, in particular, provide some insight into how card enhancement works (some of you might have seen my old thread about card enhancement, that's all covered in more detail in this new guide). As such, I won’t go into detail about picking weapons and class cards or how to do well in this mode. In any case I don’t pretend to be an expert on which classes work well, I’ve only really used two classes extensively. But this guide should answer most of your questions about how Wave Mode works. I might add more pictures and information in the future if I have time, some parts of this guide are just walls of text and I apologize for that. If you’ve already been playing Wave Mode for a bit, the beginning probably won’t be useful for you and you might want to skip directly to the part about card enhancement.
Contents
Part 1: Basic Information- Leveling System
- Achievements
- Lobby Interface
- Ribbons
- Class Cards
- Earning Class Cards
- Card Enhancement Part 1: Overview
- Card Enhancement Part 2: Enhancement Upgrade
- Card Enhancement Part 3: Enhancement Transfer
- Card Enhancement Part 4: Buffed Statistics
- Card Enhancement Part 5: Analysis of Enhancement Buff
- Gem Attachment
- Map Mechanics
- Credits
The guide is so long,I guess it took a while until you did it. -
Sorry for not replying in a while, I've been busy with university but I should have some more free time in the coming weeks.Is there any further testing/experimentation that you're gonna do to improve your guide?
Any projects within WM that haven't been completed to know more about WM?wait a second!!
if I use random card +4 as a prospect card and random card +6 as a matireal card...
so it will be 100% +10??no the prospect will be +6 and the material will destroy
I've asked the same question be4
it will transfer the material class level to the prospect class and,This process will require as many stabilizers as the level of the material card.
This is correct.ForumerCR7 wrote: »Im really blond, but wich cards i need to buy to get my class level up. ?' wrote:Sake;3944769']You can't buy class cards, you can only receive them after wave matches sometimes. Also, you can use any type of cards to level your target class card, but using a golden blaster card gives a higher chance of succes.
This is all written down in the guide though.
This is also correct. -
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