CFL Drafts - Suggestions? Thoughts?
Comments
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The rules I've found work well are:
4 players on each team (Really anywhere from 2 - 4 per team works, we've been playing 2v2s whenever we can't find a team to scrim and they've been really fun)
8 escapes
Something to note would be that players are only allowed to use 2 bags per game. This would mean I couldn't equip an RPK and AK in my bags for attack side, then leave at half to equip an AWP and M4 for defense side. Players are forced to choose 2 load-outs for the entire duration of the map.
There's an argument for restricting smoke grenades, however banning them completely is ridiculous. IMO there are 2 ways to approach this, if it is shown to be necessary.
a) 50% of the team can run smoke nades. So in 2v2s you'd have 1 smoke per team, and 3v3s and 4v4s you get 2 smokes per team.
b) The amount of smoke nades per team changes depending on the map, as well as the amount of players. Having 2 smokes in Cargo Ship is a different story than having 2 on a wide map like Temple Ruins, and honestly I think that if smokes are going to be limited, it needs to have some basis on the map as well as player numbers. Right now I haven't played enough to really get a feel for it, however hopefully I'll be able to define smoke restriction in the future (and even whether a restriction is necessary or not).
As for running Escape Mode drafts, yeah that'd be cool, but even something like casual pugs would be good for fleshing a ruleset out.
Also it shouldn't need to be said, but no smoke goggles -_- -
Sorry , not many people in the competitive division have wallbang guns such as patriot , royal , spring , m14 , etc and not many of us buy armor since we dont use them that much lool.
then use watever gun u want u dont have to use these guns lol -
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