Kickvote penalty
Introduction
We all know that being kicked from a game leads to anger and madness. Why are we mad? Because we don't get the rewards (exp/gp) we deserve. Especially when it's the last round or the 'real' h4cker doesn't get kicked. So the solution here would be simple: At the moment you get kicked out of the game, you receive your exp and GP anyhow.
System
So the system of mine is as follow. If you get kicked from a game, you will receive your experience and GP. You will not receive your k/d once you're kicked, because we also have players who get kicked for playing a bad game. That would be mean that those players will end with a negativ k/d.
Daily mission will not count once you're kicked. It will create total chaos with (for example)clans who kick each other to get their mission finished faster. So only exp and gp will be the reward you will receive after being kicked. Looks fair to me.
Downsides
Of course it has downsides. Like that the h4ckers get rewarded for cheating. True, but aren't farmers cheaters as well? And they get rewarded way bigger than h4ckers are. People should understand that h4ckers are in our community to ruin our fun. If you believe that players h4ck to increase their score you're wrong. Because farming is the best way to increase your score without the risk of being banned also.
Upsides
We, the 'fair' players, are playing CF to increase our skill and show that with our ranks and ammount of weapons. We join games to receive the exp/gp we deserve. This system should give us a guarantee that when we enter a game.. we wont leave without getting the reward we deserve. (except when client error or server crashes occurs)
Anger, madness, raging... Yes, it has happened to all of us. Wouldn't it be great to play CF without the community getting on your nerves. To see credits for your game and to know that whoever kicked you has actually failed because you did got your reward.
Implenting
This could be a big failure or it could be one of the biggest progress z8games has made so far. Directly implenting it (not speaking of creating it) would be a bit too fast. But I would like to see how things will change if we did implent it for period time. If it isn't making the game better, then let's move to the old system again. (Of course timly adding a feature will never happen, but it's always nice to suggest.)
z8Staff
Does the z8staff want to punish h4ckers in any way they can, or do they want to make players have a better gaming time? Currently z8games hate h4ckers more than they love their players. And i've said this many times already.
Poll: After being kicked, players will still receive their Exp and GP.
[*]I agree. Players work hard for their points and because of some idiots decides to h4ck isn't something WE should get punished for.
[*]I disagree. We must do everything to stop h4ckers and rewarding them isn't going to help.
63 people voted so far. 86% Agrees. 14% disagrees.
We all know that being kicked from a game leads to anger and madness. Why are we mad? Because we don't get the rewards (exp/gp) we deserve. Especially when it's the last round or the 'real' h4cker doesn't get kicked. So the solution here would be simple: At the moment you get kicked out of the game, you receive your exp and GP anyhow.
System
So the system of mine is as follow. If you get kicked from a game, you will receive your experience and GP. You will not receive your k/d once you're kicked, because we also have players who get kicked for playing a bad game. That would be mean that those players will end with a negativ k/d.
Daily mission will not count once you're kicked. It will create total chaos with (for example)clans who kick each other to get their mission finished faster. So only exp and gp will be the reward you will receive after being kicked. Looks fair to me.
Downsides
Of course it has downsides. Like that the h4ckers get rewarded for cheating. True, but aren't farmers cheaters as well? And they get rewarded way bigger than h4ckers are. People should understand that h4ckers are in our community to ruin our fun. If you believe that players h4ck to increase their score you're wrong. Because farming is the best way to increase your score without the risk of being banned also.
Upsides
We, the 'fair' players, are playing CF to increase our skill and show that with our ranks and ammount of weapons. We join games to receive the exp/gp we deserve. This system should give us a guarantee that when we enter a game.. we wont leave without getting the reward we deserve. (except when client error or server crashes occurs)
Anger, madness, raging... Yes, it has happened to all of us. Wouldn't it be great to play CF without the community getting on your nerves. To see credits for your game and to know that whoever kicked you has actually failed because you did got your reward.
Implenting
This could be a big failure or it could be one of the biggest progress z8games has made so far. Directly implenting it (not speaking of creating it) would be a bit too fast. But I would like to see how things will change if we did implent it for period time. If it isn't making the game better, then let's move to the old system again. (Of course timly adding a feature will never happen, but it's always nice to suggest.)
z8Staff
Does the z8staff want to punish h4ckers in any way they can, or do they want to make players have a better gaming time? Currently z8games hate h4ckers more than they love their players. And i've said this many times already.
Poll: After being kicked, players will still receive their Exp and GP.
[*]I agree. Players work hard for their points and because of some idiots decides to h4ck isn't something WE should get punished for.
[*]I disagree. We must do everything to stop h4ckers and rewarding them isn't going to help.
63 people voted so far. 86% Agrees. 14% disagrees.
Comments
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Ofc this would solve 99% of the complaints about kick voting, some will still complain however because it's still unfair to be kicked for a BS reason.
Hackers will lvl how and when they want just the same as I do now, even though I get kicked constantly for hacking. -
Been suggested a lot before. Some people want it to stay the way it is because they ask to get kicked when they're having a bad day or just to be able to get rid of the horrible scores. I don't really care much however, experience means nothing to me.
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Been suggested a lot before. Some people want it to stay the way it is because they ask to get kicked when they're having a bad day or just to be able to get rid of the horrible scores. I don't really care much however, experience means nothing to me.
Hai Demoniite,
I know some people use the kickvote system for their advantages, but the kickvote system shouldn't be a way to get rid of your bad score just bcuz you didn't want to leave the game after you decided to make your score even worse and worse. *breathe on a long sentence*
Yes, this will give the h4ckers a reward on cheating. But WE shouldn't be punished for playing fair either. If you cheat, you win while others lose. Easy enough. So why can't Crossfire make it the way cheaters can win and fair players as well?? -
BeFasterKid wrote: »So why can't Crossfire make it the way cheaters can win and fair players as well??
well because people would be crying and making threads about it that cheaters shouldnt get exp if they got kicked.
but now there are just a few people that made a thread about it that it isnt fair for the ones that play fair.
also i agree the kick vote system isnt made to get rid of your bad score.
if he/she got a bad score its their own fault. -
Just keep the Kills and Deaths like if one RQ a game.
I don't see a reason to include EXP with it and would require the devs to recode a bit because EXP is currently only calculated at the end of the game. Kills and Deaths are already recorded when leaving a game so that shouldn't be much work to change for kick votes. -
well because people would be crying and making threads about it that cheaters shouldnt get exp if they got kicked.
Players are already crying about it, how could it get worse? Players shouldn't be affective by the fact that h4ckers receive their rewards anyhow. If players just report the h4ckers, they will get a ban once they reached lieutenant. You know that would p!ss off h4ckers so badly. Think about itbut now there are just a few people that made a thread about it that it isnt fair for the ones that play fair.
It will never be fair, but we can make it even more fair for those who deserve it. -
Just keep the Kills and Deaths like if one RQ a game.
I don't see a reason to include EXP with it and would require the devs to recode a bit because EXP is currently only calculated at the end of the game. Kills and Deaths are already recorded when leaving a game so that shouldn't be much work to change for kick votes.
agree with u -
Yano I think that when someone gets voted to be kicked it should only be up to the team that player is on. because it seems like most the time the other team will vote yes just so that the rest of the game will be easier for them other than the fact they believe the person is hacking.
Also LOTS of times I will vote a person that is idle. sure my team will vote yes because that person is holding us back, but the other team see's it as free kills so they vote against it.
Same basically goes if for someone that has an absolutely horrible record. My team will vote due to them holding us back from winning the match, but other team votes against because it benefits them.
And maybe there could be something implemented that tracks how someone is getting kills. For instance if a player is getting nothing but HS. I've had games were this happens and for some odd reason others will not vote to have the player kicked. I mean sometimes you can get 3, 4 or even 5 HS out of luck in a row in one round. But when 5 rounds go by and the player is still getting a clearly unlikely streak this system can kick in and if the player does get kicked they don't receive the GP/EXP/Kills. -
well because people would be crying and making threads about it that cheaters shouldnt get exp if they got kicked.
And the same could be done to request the removal of ZM prizes, Daily Mission prizes including the 500GP, monthly rewards and Dogtag rewards.
Hackers can get a lot of stuff and it's unfair^ - Lets punish those that do play ZM/DM legitly and give them nothing so the hackers suffer?? -
And the same could be done to request the removal of ZM prizes, Daily Mission prizes including the 500GP, monthly rewards and Dogtag rewards.
Hackers can get a lot of stuff and it's unfair^ - Lets punish those that do play ZM/DM legitly and give them nothing so the hackers suffer?? -
charitosss wrote: »many suggestions in here... is anyone doing anything for them to come true? or is it just lost time discussing in here?
Our toughts are on the same road here. I don't always suggest issues, but when i do i try to question myself how this could get a bad influence on the game. I couldn't get think of any... -
Here is another idea. What if there was a system that tracked game play. and instead of the players making an irrational decision to kick a player the system can go by statistics. such as tacking amount of bullets fired and how much damage is done with each shot, also where the shots are making impact. Most the time it seems to me like the hack is just getting all HS with every shot they take. The system can have a threshold of how many bullets some one fires to how many kills they are getting, etc. and if the threshold is crossed and seems unnatural the system will auto kick instead of having a vote.
i suppose this could be bypassed by just randomly shooting but that would really depend on if the player is aware of what the system goes by to decide if a player is playing unfair. i couldn't tell you how many times someone runs around getting NOTHING but HS but for some reason nobody votes them out. along with the fact that a lot of players might not take this game as serious as others and not care to vote. But why is it when someone doesnt vote it automatically counts as them disagreeing with the vote?
Maybe another thing they could do is to make it where it only counts the votes that are actually made by pressing f11 and f12, instead of counting a vote that someone clearly didn't make by not pressing either button. -
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Just keep the Kills and Deaths like if one RQ a game.
I don't see a reason to include EXP with it and would require the devs to recode a bit because EXP is currently only calculated at the end of the game. Kills and Deaths are already recorded when leaving a game so that shouldn't be much work to change for kick votes.
This or the original idea would make me happy; honestly I'd be satisfied with either -
Maybe another thing they could do is to make it where it only counts the votes that are actually made by pressing f11 and f12, instead of counting a vote that someone clearly didn't make by not pressing either button.
Those none votes are the ones that stop every single kick passing and also it includes many that want to F12 but can't be bothered to F12 every-time a random ret@rd wants to kick for a random reason. -
i want to reply to [MOD]Hi thread
[MOD]Hi write:
"5. If EXP and GP are kept, won't the hackers who abuse hacks still profit? It works both ways."
my answer: dear [MOD], let's Z8Games team make his job. If hacker is detected, gamers must report him, Z8Games team must delete his account and who care about EXP and GP, which hacker get from the game? BUT! If you're NOT a hacker and you play more then 10 minutes (or, near 30 min. if you play 17 rounds MM/HM/HMX) - it's fair, if you kept EXP and GP when you're kicked from the room by noobs/dumbass etc.
[MOD]Hi write:
"6. Most people claim to report, but never report anyways. They won't take the effort to do what you're stating [maybe you, and 1 out of 1000 will do it, but it's counterproductive]."
my answer: Z8Games must set a reward for reports. For example, 1 correct report about hacker = 1 point. 500 points = 90 day limited M249 or GG or another powerful gun.
[MOD]Hi write:
"7. You can always report people for harassment, but one kick will never be enough to get them banned."
my answer: OK, let's add a Black Points to users profile. For example, 1 confirmed report for harassment = 1 Black Point. 100 BP = 30 day ban. OK?
[MOD]Hi write:
"8. Any other player is entitled to their opinion. If they think you're cheating, that's their opinion. There is no factual way for another player to deem you as "legit" unless they look at your screen."
my answer: dear [MOD], you must play CrossFire more often. There are a lot of incidents, when good gamers get kicked from game as ace/as high ranked players/as low ping players/ as owners of powerful weapons and equipment.
For example, one my friend get kicked from HM games, because he use assassin + mutant stick (he use it very good). My another friend get kicked when he use in game golden gatling gun or golden RPK... I get kicked too much, when i use (for example) in HM: M4A1-adv+additional ammo or in TDM - DSR sniper rifle.. -
[MOD]Hi write:
"5. If EXP and GP are kept, won't the hackers who abuse hacks still profit? It works both ways."
Time to explain this with a childrensstory.
Football players with drugs are cheating but will win anyhow untill they get busted. Now imagine the player who cheats makes 4 goals on his own and opposite team makes 2. He cheated, but the opposite team made 2 goals and those two goals count. They may have lost the game, but they've got their goals. If the team who cheats will get disqualified is a case the team, who made 2 goals, isn't going to affect.
Long story short: If a cheater wins, the others will lose. But if we add my suggestion we can change it to: If a cheater wins, the others will get what they deserve, they will get their 2 goals. Get it?
They way it is now: H4ckers wins, you lose and get nothing. And if you get kicked, you can't even report the cheater either!
I'd suggest: After being kicked a 'save reply' option and the EXP/GP/K/D added fromt that moment you got kicked. -
i'll try to explain, how it must works (about save replay, EXP and GP).
we all know, what when game is end, we go to table of statistic and 2 buttons "Save" and "OK".
What's my suggestion: change algorithm of the process of kicking:
When you kicked from game, you can see a service message about kicking and you must redirected to table of statistic. You can save replay and get EXP and GP, when you press "OK" and leave game.
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