Nerf the green mutant in ZM
Comments
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In HM the balancing factor is that we can knock them back...
...why can't we knock them back in this mode?!
Because they are alot weaker. Even in HMX it takes quite a bit of gunpower to take down a mutant. (And yet there is no knockback.)
Personally the AI in this mode are so easy to outmanuever that unless you get pinned from bad luck, a free user could win Valkyrie on normal with just a few standard hypos. Likely a few more in stock for the other maps like Venice, Bio and Unearth.
Revive tokens aren't really needed. -
[MOD]Talonblaze wrote: »Because they are alot weaker. Even in HMX it takes quite a bit of gunpower to take down a mutant. (And yet there is no knockback.)
Personally the AI in this mode are so easy to outmanuever that unless you get pinned from bad luck, a free user could win Valkyrie on normal with just a few standard hypos. Likely a few more in stock for the other maps like Venice, Bio and Unearth.
Revive tokens aren't really needed.
Yet revive tokens get all of the due appreciation that they deserve!
So much so that some people even hoard them! :eek::D -
i just got to level 29 with 1 life. used no hypomeds or tokens. i got killed that level due to those damn things. IDK i probubly have to get a better team since im always playing zm with noobies. i just think a little less hp or a bit less time for their speed boosts will help alot.
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[MOD]Talonblaze wrote: »Because they are alot weaker. Even in HMX it takes quite a bit of gunpower to take down a mutant. (And yet there is no knockback.)
Personally the AI in this mode are so easy to outmanuever that unless you get pinned from bad luck, a free user could win Valkyrie on normal with just a few standard hypos. Likely a few more in stock for the other maps like Venice, Bio and Unearth.
Revive tokens aren't really needed.
If you're playing with a good team and have a good gun.
I'm screaming my head off trying to make my team work together while trying to find a gun better than an UZI.
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