Competitive GhostMode Forum/Section
Comments
-
if you want there to be a bigger GM competitive community, why are you discouraging people from it? stop contradicting yourself.
I didnt say get bigger, i said make there own section were we can relate/talk about GM. So we dont get into these kind of arguements. -
-
-
-
well about..say...a month ago there were absolutely no S&D leagues. so according to your logic there shouldnt have been a competitive section in the first place.
well pretty much since the competition on this game is .. dead is a strong word
...
it''s on a vegetative state -
gm players aren't good for anything
requirements for a good gm player:
- practically no aim
- a proper headset
- the ability to bunnyhop (which is used as much in s&d)
- map knowledge (which is achieved after playing the map once or twice)
soz gm players -
ign?
time he played?
i started CF in '09 but didnt get into GM until a little over a year ago.
i got interested in GM when MOTG was announced, but i didnt get good until late '10.
He played up until maybe 2 years? agoTo all you guys hating on GM.
and actually think you are good at gm post your IGN: mine is iC_
and sauce phong was a beast and chingy. Dellz wasnt that well known. -
gm players aren't good for anything
requirements for a good gm player:
- practically no aim
- a proper headset
- the ability to bunnyhop (which is used as much in s&d)
- map knowledge (which is achieved after playing the map once or twice)
soz gm players
play GM against any of us, win, give us replay.
your point will be proven and we will be quiet. -
gm players aren't good for anything
requirements for a good gm player:
- practically no aim
- a proper headset
- the ability to bunnyhop (which is used as much in s&d)
- map knowledge (which is achieved after playing the map once or twice)
soz gm players
-aim is needed there something called Pinpointing =.=
-proper headset ofc same with snd.
-bunnyhop is not used in snd at all as it is in gm
-same goes with snd as it is in gm and pretty much any gamemode. -
gm players aren't good for anything
requirements for a good gm player:
- practically no aim
- a proper headset
- the ability to bunnyhop (which is used as much in s&d)
- map knowledge (which is achieved after playing the map once or twice)
soz gm players
pretty much -
-bunnyhop is not used in snd at all as it is in gm
false. the only difference is you are crouching in S&D, other than that it is the same exact thing.
and we can all be confident that sauce has an adequate hop seeing as he invented a variation. -
-aim is needed there something called Pinpointing =.=
-proper headset ofc same with snd.
-bunnyhop is not used in snd at all as it is in gm
-same goes with snd as it is in gm and pretty much any gamemode.
don't try to compare aim needed for SND wth the one needed for GM it will make you more like an idiot -
ugh I can't remember his IGN... It was some weird asian word...
He played up until maybe 2 years? ago
Phong was, and still probably is #1.
ya phong was a beast still is but moved to snd, and it takes some time to get used to gm again its not a 1 game deal.
But i would say #1 player in snd is sLurpy/sLushy (new igns, new start)
or JudgeSim(SisterJudge) -
What ?!don't try to compare aim needed for SND wth the one needed for GM it will make you more like an idiot
Your kidding me half of the kids in snd spray, in gm about 75% of the kids spray, but that other 25% actually aim PINPOINT which is hard to do when there are kids spraying.
This discussion has been closed.
Categories
- All Categories
- Z8Games
- 1 Z8 Forum Discussion & Suggestions
- 15 Z8Games Announcements
- Rules & Conduct
- 2.6K CrossFire
- 745 CrossFire Announcements
- 742 Previous Announcements
- 2 Previous Patch Notes
- 333 Community
- 12 Modes
- 400 Suggestions
- 16 Clan Discussion and Recruitment
- 89 CF Competitive Forum
- 1 CFCL
- 17 Looking for a Team?
- 536 CrossFire Support
- 9 Suggestion
- 16 CrossFire Guides
- 38 CrossFire Off Topic