possible solutions to the vote kick abuse

1.Votekick is not allowed during the first 3 rounds nor the last round. Any possible abuse to kick someone during these rounds leads to a "cooldown" for the abuser and the kick does not have any effect on the kicked player.

2.You're only allowed to votekick a player who has either killed a teammate or done enough teamdamage.

3.You're only allowed to votekick a player who has been afk for a certain period of time



these are only few solutions I can think about

ok your turn...what's your solutions? :)

Comments

  • 1.Votekick is not allowed during the first 3 rounds nor the last round. Any possible abuse to kick someone during these rounds leads to a "cooldown" for the abuser and the kick does not have any effect on the kicked player.

    2.You're only allowed to votekick a player who has either killed a teammate or done enough teamdamage.

    3.You're only allowed to votekick a player who has been afk for a certain period of time

    -for 1)Soooo if a hacker shows up at the start of a 5 round match...you only have the 4th round to kick them (assuming that hacker isn't trying to hide it a bit and is thus killing everyone making their team win each round)....smurt.
    -for 2)soooo if a hacker shows up they aren't likely to do any Friendly fire....so you get stuck with them. ...fantastic idea! Side note...a person who constantly and purposefully team flashes at the starts of rounds. This doesn't do team damage yet is annoying as can be and throws off timing and opens up the team to getting slaughtered by the other team. So another flaw with idea 2.
    -for 3)soooo if a hacker shows up and....i think you get the point.

    Certainly appreciate the thought as the vote kick system needs something changed to make it not as easy to abuse. but at the same time hackers still exist and people tend not to vote when in a basic pub match. but if you aren't in a basic pub match and are actually playing with a group of decent people then these ideas would prevent the good people from kicking a hacker who joins.
  • lol wut...?
    Ixith wrote: »
    -for 1)Soooo if a hacker shows up at the start of a 5 round match...you only have the 4th round to kick them (assuming that hacker isn't trying to hide it a bit and is thus killing everyone making their team win each round)....smurt.

    3 rounds at the begin and 3 rounds at the end was meant to 13 rounds match...so in this case ( 5 rounds only) just make it 1 round at the begin and 1 round at the end
    Ixith wrote: »
    -for 2)soooo if a hacker shows up they aren't likely to do any Friendly fire....so you get stuck with them. ...fantastic idea! Side note...a person who constantly and purposefully team flashes at the starts of rounds. This doesn't do team damage yet is annoying as can be and throws off timing and opens up the team to getting slaughtered by the other team. So another flaw with idea 2.

    stuck with him?what is so bad if there is a hacker in the room but he isn't use the hacks?how is it impact the game? o_O

    self team flashers?in my 7 years of playing I never seen a self team flasher on public ( I seen people who blocked in mutations rooms before the devs added the kick vote to this mode and I also seen trollers in the nade farming rooms who shoot at the people and ruin the game instead of nade themselves...but I never seen a self team flasher)
    Ixith wrote: »
    . -for 3)soooo if a hacker shows up and....i think you get the point..

    no I didn't..explain please

    same point as to section 2 ..."what is so bad if there is a hacker in the room but he is a.f.k and dosen't use the hacks?how is it impact the game? " o_O
  • All this nice, but I think ping limit rooms or server would solve 74.82% (calculation on point) of the issue. :D:D:D
  • Kittaa wrote: »
    All this nice, but I think ping limit rooms or server would solve 74.82% (calculation on point) of the issue. :D:D:D

    salut.jpg
  • If they can't kick you the first 3 rounds, they'll try kicking you on the fourth.

    If they can't kick you at the last round, they'll kick you the round before that.

    This hardly would solve anything but slowing your demise in the beginning and speeding it up in the end.

    As for the second and third option, if a Hacker does neither of those things, we are kinda... screwed, don't you think?
  • Simple Solution to vote kick

    How about the majority votes carry....

    8 vote yes 6 vote no = Kick Denied???

    8 votes should see the kick go through... simple.

    No vote either way should not count either way.

    Common Sense


    End Of Line
  • One more solution...

    BL team can only vote kick GR players but only GR players can vote on that kick

    GR team can only vote kick BL players but only BL players can vote on that kick

    That means if you think they have a hacker/lagger/NQQB you can Vote kick them personally.

    Add this to the majority kick carries and you could have a better solution.


    Also we need to stop clan members joining both teams and then abusing the vote kick to run the game for their Clan in pubs.( this annoys me )
  • 13JDog wrote: »
    BL team can only vote kick GR players but only GR players can vote on that kick

    GR team can only vote kick BL players but only BL players can vote on that kick

    That means if you think they have a hacker/lagger/NQQB you can Vote kick them personally.

    Add this to the majority kick carries and you could have a better solution.


    Also we need to stop clan members joining both teams and then abusing the vote kick to run the game for their Clan in pubs.( this annoys me )

    And then you got ace kickers lmao, I get "KIK ACE" too often sooo...
  • 1.Votekick is not allowed during the first 3 rounds nor the last round. Any possible abuse to kick someone during these rounds leads to a "cooldown" for the abuser and the kick does not have any effect on the kicked player.

    2.You're only allowed to votekick a player who has either killed a teammate or done enough teamdamage.

    3.You're only allowed to votekick a player who has been afk for a certain period of time



    these are only few solutions I can think about

    ok your turn...what's your solutions? :)
    Sounds good enough, +1 ;) Also the abuser/s should not be able to rejoin the room again,almost like ZM when you cant enter the room after what ever reason.
  • 3 rounds at the begin and 3 rounds at the end was meant to 13 rounds match...so in this case ( 5 rounds only) just make it 1 round at the begin and 1 round at the end
    that's a little more reasonable. but still doesn't make sense too much and only accounts for matches that use rounds. I would assume matches such as Free For All would have a time restricted limits for when a person could be kicked or not. About all the good this could do is save someone who is Ace from getting kicked in the last second. But people will figure out the timing and try to kick the ace at the very last possible moment available to them still anyways.


    stuck with him?what is so bad if there is a hacker in the room but he isn't use the hacks?how is it impact the game? o_O
    Clearly you either don't play much or have had some amazing luck and never played with many hackers. Many of them, knowing if they use their hack constantly that they will be found out and then kicked, tend to try to 'down play' their hacks by either A)only occasionally glancing through a wall/at a ghost who across the map. or B)flat out won't use them until towards the end of a match when they unleash all hell on the other team so they can get a quick win. Or even C) they'll wait until ANOTHER hacker joins the room. sometimes it doesn't the 2nd one doesn't even have to join the opposite side. If they are joined by another hacker they'll feel protected and start NOTICABLY using their hacks. If the 2nd hacker is on the other team then the 1st hacker will begin using their hacks as a defense against the first one. Regardless I don't like people who are known hackers or come into a room i'm in and hack. I don't even put up with people who ask, seriously, how they hack because I don't want that cancer to spread anymore.

    So in other words, a known hacker in a room might not be effecting legitimate play at the moment but that can change at any moment because they do in fact have a hack. I'd rather be able to kick them as soon as it's obvious they are in fact hacking rather than have to wait or flat out can't because of some lame vote kick regulations.
    self team flashers?in my 7 years of playing I never seen a self team flasher on public ( I seen people who blocked in mutations rooms before the devs added the kick vote to this mode and I also seen trollers in the nade farming rooms who shoot at the people and ruin the game instead of nade themselves...but I never seen a self team flasher)

    7 years of playing...and you've never seen one? ...you must only be in farm rooms or only play a little bit during those 7 years. (i mean the fact that you've seen trollers in nade farming rooms tells me you farm right there) team flashers happen relatively often in S&D and Ghost modes. Though I see it occasionally in the rare Mutation type mode I play as well. (that probably has to do with the fact I won't trade some random nab my weapon so they flash me and others out of spite) But yea it happens about every other pub game in GM anymore for me. If it's only 1-3 times I'll deal with it. But if it becomes every round I want that person gone. So not being able to vote kick them would be lame as can be especially seeing as writing up a support ticket for 'Griefing' takes time and is lame when the problem can be handled easily during game play.
    no I didn't..explain please
    same point as to section 2 ..."what is so bad if there is a hacker in the room but he is a.f.k and dosen't use the hacks?how is it impact the game? " o_O

    Figured after my other explanations this one should have been obvious enough but I guess not. my statement for #3 was simple. A hacker joins, but hacker doesn't go idle so now the non-idle hacker who isn't hurting their own team can't be kicked by these new Vote kick rules, because these new vote kick rules you've come up with only hurt legitimate players from getting rid of the hackers. All in the name of keeping the complete nabs from kicking legitimate players. I think I'd rather put up with a random nab kicking me every once in awhile than being forced to play with hackers when they join a room i've already invested my time into.

    I mean if there were 0 hackers or even a very small number of hackers I'd say go for it. But quite frankly we have too many hackers for these Vote Kick Rule ideas to make any sense as they currently stand. Flesh them out more and maybe we'll get to something that makes more sense.

    oh and +1 for kitta continuing the ping limit idea. that would solve A LOT of problems. sadly.
  • Ixith wrote: »
    text

    hackers..what are you talking about?there are no hackers since mid 2014 so all of your wall of text in not even valid.the people nowadays who suffering from the kick system and want to avoid it abuse are mainly the people who can't finish a single match because of clan mates that join in the both teams or people who can't handle to see even one more flying lagger medo on the HMX rooms..and that kind of things

    so all of my 3 suggestion are actually good and possible solutions for the kick system

    btw..I'm still eager to hear your solutions :)
  • Well there is Suggestion thread on Kick Vote System, So I dont know why this thread is made, but hey why not scream more so the GM take some action and finally choose a solution to this Kick Vote abused for the sake of Ace or because they can not comprehend how you managed to kill :D.

    On note whilst we are here, Yes those Suggested in this thread are flawed big time as some stated, once again here's my idea


    I totally agree with Majority of Crossfire Community about the frustration of been kicked for no logical reason.

    I know they made a thread for Kick vote system suggestion which i have added my suggestion however the thread seems dead as the GM have not updated us on the progress of that vote system remove or accept our suggestion.



    My suggestion was as follow;

    In order for any player to use the Kick vote system they must earn a Vote kick by the following;

    *Complete Fever Bar Level 1 100% = 1 Vote
    *Complete Fever Bar Level 2 100% = 1 Vote
    *Complete Fever Bar Level 3 100% = 1 Vote
    *Complete Your daily mission = 1 Vote



    Allowing a player to have a maximum of 4 votes per day not only, once the player used their 4 maximum Votes they can not use any more till the next day if they achieve the requirements to get the votes.



    That suggestion will removing the following issues on Vote kick system;


    * Prevent player from kicking every game as they have only 4 votes per day
    * Prevent Re joiners who keeps rejoining to try bully and kick player until successful
    * Prevent Player from kicking without Good reason as it waste your 4 votes per day



    This thread needs to be revived by the GM and Update us Not so difficult to change the system, We all agreed not good for it to stay this way and not a good idea to remove completely so why not make us earn our Votes per day

    What do you guys think?
  • The kick approved thresholds, imo, are the problem. I see people being kicked in a 4 player game 2-2 in the vote. But in a 15-16 player game, 9-6 gets denied iirc.
  • My suggestion was as follow;

    In order for any player to use the Kick vote system they must earn a Vote kick by the following;

    *Complete Fever Bar Level 1 100% = 1 Vote
    *Complete Fever Bar Level 2 100% = 1 Vote
    *Complete Fever Bar Level 3 100% = 1 Vote
    *Complete Your daily mission = 1 Vote



    Allowing a player to have a maximum of 4 votes per day not only, once the player used their 4 maximum Votes they can not use any more till the next day if they achieve the requirements to get the votes.



    That suggestion will removing the following issues on Vote kick system;


    * Prevent player from kicking every game as they have only 4 votes per day
    * Prevent Re joiners who keeps rejoining to try bully and kick player until successful
    * Prevent Player from kicking without Good reason as it waste your 4 votes per day

    This sounds good, and it shouldn't be hard to implement it into the game.

    hackers..what are you talking about?there are no hackers since mid 2014 so all of your wall of text in not even valid.the people nowadays who suffering from the kick system and want to avoid it abuse are mainly the people who can't finish a single match because of clan mates that join in the both teams or people who can't handle to see even one more flying lagger medo on the HMX rooms..and that kind of things

    so all of my 3 suggestion are actually good and possible solutions for the kick system

    btw..I'm still eager to hear your solutions :)

    Nope. Hackers are still here. Not a lot of them, but I still do see a couple hackers every now and then
  • hackers..what are you talking about?there are no hackers since mid 2014 so all of your wall of text in not even valid.the people nowadays who suffering from the kick system and want to avoid it abuse are mainly the people who can't finish a single match because of clan mates that join in the both teams or people who can't handle to see even one more flying lagger medo on the HMX rooms..and that kind of things

    so all of my 3 suggestion are actually good and possible solutions for the kick system

    btw..I'm still eager to hear your solutions :)

    No hackers around since mid 2014? I doubt you have played ranked matches last couple of days and even in pubs i met some hackers. rofl
  • guys changing how the vote system works just makes things worse, unless someone thinks of the golden solution, but as of now, it will just makes things worse
  • 1.Votekick is not allowed during the first 3 rounds nor the last round. Any possible abuse to kick someone during these rounds leads to a "cooldown" for the abuser and the kick does not have any effect on the kicked player.

    2.You're only allowed to votekick a player who has either killed a teammate or done enough teamdamage.

    3.You're only allowed to votekick a player who has been afk for a certain period of time



    these are only few solutions I can think about

    ok your turn...what's your solutions? :)

    Decent ideas bro but unfortunately abusers will always try figure ways out to bypass things and get it their way. Sure would be good though, since it could reduce some numbers, but it would not make a huge difference.

    I don't believe in KVS improvements, neither does Z8/SG, that's why they haven't done anything in 7 years about it..

    The only thing I could see for improvements if anything, is 'laggers restricted', if SG help us out in the near future and give us a 'ping limit' in all our servers. I think it exists in some other version, maybe one day we get it too, until then we are kind of screwed.
  • You know what would be the fastest and easiest fix imo? Make it so that when you get kicked your k/d still counts and you still recieve your gp/exp. The biggest frustation about getting kicked in round 12 is that you did everything for nothing, No gp/exp, No stats.
    And who cares if an actual hacker still recieves their gp/exp? They will get banned soner or later anyways.
  • nGhost wrote: »
    You know what would be the fastest and easiest fix imo? Make it so that when you get kicked your k/d still counts and you still recieve your gp/exp. The biggest frustation about getting kicked in round 12 is that you did everything for nothing, No gp/exp, No stats.
    And who cares if an actual hacker still recieves their gp/exp? They will get banned soner or later anyways.

    Your forgetting the RQ abusers... they'd do it even more often if they would get paid regardless.. Trust me there's no way to make all ends happy for us, KVS huge improvements is a myth, tbh.

    I see restrictions against laggers a more realistic change to make a huge difference in our servers, like I stated previously (page 2).
  • Tuga1991 wrote: »
    Your forgetting the RQ abusers... they'd do it even more often if they would get paid regardless.. Trust me there's no way to make all ends happy for us, KVS huge improvements is a myth, tbh.

    I see restrictions against laggers a more realistic change to make a huge difference in our servers, like I stated previously (page 2).

    Well they can ragequit all they want. Idc. I get my gp/exp and stats when I get kicked and im happy, that would take away most kick frustrations.