Awesome new idea for gm map!!!!!!! Plz comment!!!!
Comments
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i gotta say you got my vote it looks awesome but it does kinda remind me of the office in counter strike but i think you made it better the only problem is it looks really hard to figure out all the hiding places and vents in there so it will take some time for people to learn it and because of that alot of people would say they dont like the map but i would LOVE to play it i hope it does go out
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nice idea. Gr shoot threw the wall to the ghosts all time


Yeah, Thats the only problem. Aside from making the walls steel/concrete, which wouldn't stop a wallhack :mad:, can anyone think of a different solution? One, preferably, that doesn't redesign the map?
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HeAdSHoT698 wrote: »I think the design of the map is great. i think you should put in a tower or tall point for snipers
Thats what the lobby is for. There is a ledge running around the top that a sniper can jump onto and do his thing
amazingfire wrote:i gotta say you got my vote it looks awesome but it does kinda remind me of the office in counter strike but i think you made it better the only problem is it looks really hard to figure out all the hiding places and vents in there so it will take some time for people to learn it and because of that alot of people would say they dont like the map but i would LOVE to play it i hope it does go out
Well, It would be no different than, say, Santorum.
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Xcelled194 wrote: »Yeah, Thats the only problem. Aside from making the walls steel/concrete, which wouldn't stop a wallhack :mad:, can anyone think of a different solution? One, preferably, that doesn't redesign the map?


Hummmmm put tons of walls Between the walls and a hole for hack.ers O.o wait will that even work i dont know if the shoot will keep going after like 10 walls
or you can think of a other spot for the ghosts/normal people to be -
amazingfire wrote: »Hummmmm put tons of walls Between the walls and a hole for hack.ers O.o wait will that even work i dont know if the shoot will keep going after like 10 walls
or you can think of a other spot for the ghosts/normal people to be
Yeah, hats the only problem. Of course, if they kill the ghosts at the beginning, you call them hack, kick em, and report em.
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Xcelled194 wrote: »Yeah, hats the only problem. Of course, if they kill the ghosts at the beginning, you call them hack, kick em, and report em.

yeah but you know the kind of people who dont kick them beacuse they win
or just dont know how or what to do i see those people all the time
and about report i dont think anyone would like to stay in a whole match of dying and berly getting exp+ruining your kill/death record just to report them i think the best way is to change the gr's spawn or the ghost spawn
i hope the gm's will see this topic i want to play that map
im a fan of ghost mode
+it looks like everyone agrees that this map rocks
you have my support -
amazingfire wrote: »yeah but you know the kind of people who dont kick them beacuse they win
or just dont know how or what to do i see those people all the time
and about report i dont think anyone would like to stay in a whole match of dying and berly getting exp+ruining your kill/death record just to report them i think the best way is to change the gr's spawn or the ghost spawn
i hope the gm's will see this topic i want to play that map
im a fan of ghost mode
+it looks like everyone agrees that this map rocks
you have my support
How about this... Where the GR spawn in relation to the door is farther up/back than BL -
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MrSuperJew wrote: »yeah it sound ok but it seem really easy to kill the ghost cus u talk about narrow halwas and narrow vents it like i can just shoot one bullet out and hit a ghost
No more than say hirenkruze or laboratory. Its got enough twists to keep the ghosts relativly safe. -
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