Awesome new idea for gm map!!!!!!! Plz comment!!!!
Comments
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Xcelled194 wrote: »My friend and I were sitting in study lab the other day, so we decided to design a new GM map (thats our fav. mode) just for the fun of it. One thing led to another, and by the end of the period we were like "HOLY F@#$!!!!!!!!!! THATS A FRICKING AWESOME MAP!!!!!!!!!" Its called "The Office" and employs a new design. BL and GR start out right next to each other (sep. rooms, but same end of map). Vents play a very important role, as it is a mad dash to make it through he twisting hallways and to the other end without getting killed. Please tell us what you think, and, if you like it, please recommend it.
I'm going to Upload the files Here as z8 doesn't allow attachments =(
http://sites.google.com/site/theofficenewgmmap/
EDIT:
synopses: A secret spy agency has just uncovered discriminating evidence against black list. Enough to put them to death for their crimes. They are no longer safe. They are about to be exposed. In a desperate move, they send 8 of their most skilled to strike a devastating blow at the headquarters of the SSA and destroy the incriminating evidence. However infrared detectors mounted on the walls alert the hired security, the Global Risk association, which grabs its guns and hurries to defend its principals data..............
anyone play it?
it looks really good and fun.
i support this -
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Xcelled194 wrote: »My friend and I were sitting in study lab the other day, so we decided to design a new GM map (thats our fav. mode) just for the fun of it. One thing led to another, and by the end of the period we were like "HOLY F@#$!!!!!!!!!! THATS A FRICKING AWESOME MAP!!!!!!!!!" Its called "The Office" and employs a new design. BL and GR start out right next to each other (sep. rooms, but same end of map). Vents play a very important role, as it is a mad dash to make it through he twisting hallways and to the other end without getting killed. Please tell us what you think, and, if you like it, please recommend it.
I'm going to Upload the files Here as z8 doesn't allow attachments =(
http://sites.google.com/site/theofficenewgmmap/
EDIT:
synopses: A secret spy agency has just uncovered discriminating evidence against black list. Enough to put them to death for their crimes. They are no longer safe. They are about to be exposed. In a desperate move, they send 8 of their most skilled to strike a devastating blow at the headquarters of the SSA and destroy the incriminating evidence. However infrared detectors mounted on the walls alert the hired security, the Global Risk association, which grabs its guns and hurries to defend its principals data..............
z8 dont make maps, z8 copies chinese cf, post this in the chinese cf web, and in chinese, and maybe in 2 years we`ll have the map. -
We have control to come degree of what new content is made for our version and how we want the game changed as well. The English Version of Cross Fire is already becoming a whole different beast then the other versions and we will continue to make this game great. What I am trying to say is that we have already passed this map along to try and push for the ideas in it to be used in new maps. This process does take time though for obvious reasons.
Thanks for the great map idea. -
[CM]FallenAngel wrote: »We have control to come degree of what new content is made for our version and how we want the game changed as well. The English Version of Cross Fire is already becoming a whole different beast then the other versions and we will continue to make this game great. What I am trying to say is that we have already passed this map along to try and push for the ideas in it to be used in new maps. This process does take time though for obvious reasons.
Thanks for the great map idea.
Dude.
Xcelled...you must feel proud eh?!
WOOT WOOT! xD FallenAngel himself just replied on YOUR thread.
HOORAH!
Well FallenAngel, I think this map idea would go GREAT with new maps coming up. Especially the vents -
Yeah I love the vent ideas myself, we only get a small taste of that in the lab map but we so need more. The only problem is that you can not have too many vents since then it becomes too hard for the GR team to stop them or most of the map just never gets used since all of GR would just camp the bomb sites.
This is one reason that maps take so long.. testing and redoing them over and over till they are ok. -_- -
Dude.
Xcelled...you must feel proud eh?!
WOOT WOOT! xD FallenAngel himself just replied on YOUR thread.
HOORAH!
Well FallenAngel, I think this map idea would go GREAT with new maps coming up. Especially the vents
That's an understatement and yeah, I agree, we need more vents. -
[CM]FallenAngel wrote: »Yeah I love the vent ideas myself, we only get a small taste of that in the lab map but we so need more. The only problem is that you can not have too many vents since then it becomes too hard for the GR team to stop them or most of the map just never gets used since all of GR would just camp the bomb sites.
This is one reason that maps take so long.. testing and redoing them over and over till they are ok. -_-
Yeah true that...make holes in the vents for sure....While having many drop off points where ghosts can get onto the main floor. And at the end of the vents, don't make it possible for GR to just camp there then own the ghosts right away. Maybe somewhere VERY dark. That would make it very suspensful and creepy -
this probably wont happen but wouldnt it be halarious if they made the wall between gr and bl spawn ricochet?
so when they shoot into the wood colored wall the bullets kill them selves?
great map and if this turns into a real map i have to add you on cf and play you in it
also i probably wont get an answer but how old is fallen angel?
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