How many guns have you broken?
Right now I'm starting to break weapons in order to save up for an m60 ( for mutation type modes or Egypt
). So I'm breaking like 5 atm including the m700/m16. I have 3 temp weapons also that I'm breaking first before their time runs out.
I also have a question, idk if this has been answered yet but do some weapons have like a higher durability than others? Because my SG552 Camo is halfway broken and the repair cost is 1k and my m16 is about 1/5 broken and costs 2k to repair...
I also have a question, idk if this has been answered yet but do some weapons have like a higher durability than others? Because my SG552 Camo is halfway broken and the repair cost is 1k and my m16 is about 1/5 broken and costs 2k to repair...
Comments
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GodsGunman wrote: »Permanent weapons take 10kgp to break, and most temporary weapons take 2k to break. There are however some temporary weapons that take 10kgp to break.
Haha you sure know your crossfire
. Do you know the repair % cost, or is it different every game? Because they seem quite high... It's a shame because it discourages me a little from playing with my perm guns. -
Haha you sure know your crossfire
. Do you know the repair % cost, or is it different every game? Because they seem quite high... It's a shame because it discourages me a little from playing with my perm guns.
I'm guessing the % is the same for each game aside from those where it doesn't break your weapons (elimination when you pick the weapons up, MM, etc.).
Most of what breaks the weapon(s) is time alive using the bag that the weapon is in, so you don't even have to be using your own weapon, but if you're using the same bag you'll still break it as if you were. -
SolarPheOniX wrote: »I never break a gun.
But just a quickly question if i break one i mean the gun totally broken can i have it back if i pay it or the gun is just gone forever.
Totally broken guns get incredibly inaccurate, but they still show up in your inventory and you can even use them to play. However, the amount of GP for the matches where the weapon breaks (everything excluding knife only matches, GM as BL, pistol only matches if the broken weapon is not the pistol, sniper only matches if the broken weapon is not your sniper rifle, MM, HM, ZM, HMX) will be extremely decreased, as the weapon can't break further than 100% so you won't get GP as a compensation to repair it. -
Right now I'm starting to break weapons in order to save up for an m60 ( for mutation type modes or Egypt
). So I'm breaking like 5 atm including the m700/m16. I have 3 temp weapons also that I'm breaking first before their time runs out.
I also have a question, idk if this has been answered yet but do some weapons have like a higher durability than others? Because my SG552 Camo is halfway broken and the repair cost is 1k and my m16 is about 1/5 broken and costs 2k to repair...
none. 0 guns. and i have a full collection of GP Mall permanent weapons and several temporary/ZP/BP weapons in my storage
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