thoughts on Nightfall

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Comments

  • SexyPollo wrote: »
    Tbh, the map is fine, you can easily prefire with a sniper to those roofs.

    i don't think you mean prefire lol
    eager to try this map, seen it a whole bunch on youtube
  • i don't think you mean prefire lol
    eager to try this map, seen it a whole bunch on youtube

    Yes, I did mean prefire. There are 4 ways they can leave the base roof, left middle and two to the right (Seeing the base from GR base to BL). In this case, you can easily cover the middle and right side and since you have the eyes on those roofs first on spawn, they will run and jump in your sight. Of course the only thing here is that you gotta know how to snipe.
  • best map to snipe IMO, open space and at the beginning of a round its easier to pick 1-4 ghost aiming straight at their spawn (besides Lab)
    as for bl, is pretty flat and nice for Bhopping around,,
  • In my opinion, I think the map favors ghost more than GR because of the large areas where ghost can easily b-hop and kill players fast.
  • iDagnasty wrote: »
    Laboratory
    Hakenkreuz
    Bio Facility
    Metro
    Nightfall
    Complex
    Lost Relics

    But that's only the opinion of a 3 years old known veteran of GM, so don't take it as fact.

    No one under 100K kills in GM will know the great design of LOST RELICS.
    Because you rely on bunnyhops too much. It's age for bunnyhop here and the skill here is like 2years ago in that in CF China.
    Anyway a real pro Bunnyhopper should make fluent hops on any terrain.
  • after consideration, in a scrim or tournament match, it is GR favored, as the sites are easy to cover and hard to plant as there's not that many cover in A and B sites. But in a pub, it is BL favored
  • It's kind of like Lost where ghosts jump down from a higher elevation.
  • (BL player) I love it! The only downside is the crane where a gr can get up on and see everything, don't care for that.
  • i think its bl favoured, too. its easy to camp up and watch gr spray around (till they wasted all their amo) and then hop down and kill them on flat terrain while bhopping. its very hard to win as gr when you have 3 people spraying with thompsons, berettas and whatever noisy and fast fireing gun you can think of, plus maybe 2 or 3 people who just randomly shoot around with awm. impossible to hear any ghost bhopping (especially with bd). and even when the ghosts killed all the sprayers, the few left usually are too far from the site where the bomb is planted...
    it is possible to play this map as gr and to win but you need skilled people who can pinpoint; for good snipers, that can play gm, too, this map is nice, since you have a lot of places where you can camp and have an overview over the whole map.
    in my opinion the big mistake grs are making right now, is gang-camping in their base. 2 bhoppers and theyre all dead. seen this way too often the last hours, hope there are gonna be built up some strategies for gr as this map is quite tough to play for them.
  • Sucks, BL sided map. Kinda good for me now, since my headphones broke today. No more GR for me. (First thoughts, will have to play awhile to fully grasp the map.)

    Edit: Suggestions on some headsets/headphones to purchase as replacement. (Inbox me) :/
  • ForumFox wrote: »
    How come Bio is not one of the top three maps?? :(
    in my opinion:
    Bio
    Lab
    Night
    Relic
    Hak
    Complex
    Metro
    I did say it was lab, hak, metro, night fall then bio which isn't bad for bio. Competitively I don't like to play bio that much because it adheres to a camping style for gr to easily. I enjoy maps that are more of a race for position, which is how it always was in halo competitive gaming. A map designed that one team has to go into an already positioned opposing team is boring. Hak, metro, and lab all allow for the bl team to get to a site before gr.
    Ninja_ss wrote: »
    No one under 100K kills in GM will know the great design of LOST RELICS.
    Because you rely on bunnyhops too much. It's age for bunnyhop here and the skill here is like 2years ago in that in CF China.
    Anyway a real pro Bunnyhopper should make fluent hops on any terrain.

    In accord with my previous comment lost relic is the most horribly designed map in the game because black list has the advantage of height from the start and with a decent bl team they can fast blant b every time and still have the height advantage, no sacrifices have to be made. (a.)Position or (b.)Objective rush are two categories. Map designs should work that if one team rushes for one than the other should be sacrifices or minimized. On lost relic you get both without even trying if you are the black list team.

    I enjoy bhopping on lost relic but any hopping is irrelevant because your can pretty easily drop down on someone due to the constant positional/height advantage. This is why lost relic will always be least favorite.

    In this way nightfall is interesting because the site are so spread out it makes gr be a bit more strategic but this still doesn't allow for a rush for position since gr is basically already a few hundred feet from each site while bl has to make quite a trek to each.
  • Small small patch...

    Won the nuckles so im happy.... haha
  • Not sure about the BL sided comment..

    Crossfire20120516_0002.jpg
    Crossfire20120516_0003.jpg
    Crossfire20120516_0004.jpg

    Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.


    And yes my FPS sucks today.
  • theguru99 wrote: »
    lol look at your team, now their team, now back at your team...I think I see the problem here

    i c wat u did ther.
  • SexyPollo wrote: »
    Yes, I did mean prefire. There are 4 ways they can leave the base roof, left middle and two to the right (Seeing the base from GR base to BL). In this case, you can easily cover the middle and right side and since you have the eyes on those roofs first on spawn, they will run and jump in your sight. Of course the only thing here is that you gotta know how to snipe.

    don't think you know what prefiring means bud
  • ribbon

    Anyone get the night-fall ribbon yet?
  • Not sure about the BL sided comment..

    Crossfire20120516_0002.jpg
    Crossfire20120516_0003.jpg
    Crossfire20120516_0004.jpg

    Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.


    And yes my FPS sucks today.



    Your scores reflect fighting VS nubs. Not a particulary shining accomplishment...

    This map is nice of there where NO BUNNY HOP!

    Any good bunny hopper can devistate this map. Plenty of room to get an invisible head of steam and keep hopping around the map picking people off.

    Id like to see this map played without Ghost mode, FFA.SND etc
  • MrSi*** wrote: »
    Your scores reflect fighting VS nubs. Not a particulary shining accomplishment...

    This map is nice of there where NO BUNNY HOP!

    Any good bunny hopper can devistate this map. Plenty of room to get an invisible head of steam and keep hopping around the map picking people off.

    Id like to see this map played without Ghost mode, FFA.SND etc

    You base to much on rank. Despite the ranks several of them were fairly good GM'rs and could bhop pretty good. Wasn't enough to really push my skills, but enough to make me have to use my headphones from time to time.

    I think it's actually one of the more balanced maps, BL can rush plant either site and GR can easily pick off anyone who can't PP at the beginning of each round. I like the map.
  • You base to much on rank. Despite the ranks several of them were fairly good GM'rs and could bhop pretty good. Wasn't enough to really push my skills, but enough to make me have to use my headphones from time to time.

    I think it's actually one of the more balanced maps, BL can rush plant either site and GR can easily pick off anyone who can't PP at the beginning of each round. I like the map.

    Perhaps, but Good bunny hoppers will always win because of the sound. When you bunny hop ( maybe only one type does this not sure ) but the sound of breath is lagged by 3 to 5 steps, by the time you hear the breath it is too late he is already swung on you and you have to hope for a miss or partial damage...Im sure you know this just posting for the discussion.

    regular breathed mediocre bunny hoppers .. ok a little easier...
  • MrSi*** wrote: »
    Perhaps, but Good bunny hoppers will always win because of the sound. When you bunny hop ( maybe only one type does this not sure ) but the sound of breath is lagged by 3 to 5 steps, by the time you hear the breath it is too late he is already swung on you and you have to hope for a miss or partial damage...Im sure you know this just posting for the discussion.

    regular breathed mediocre bunny hoppers .. ok a little easier...

    That all depends on the speed of the bhop. If someone is really good at it, they can do it fast enough where it will lag like you say, but a mediocre hopper can't go that fast so they don't have the lag-breath bug effecting them. With mediocre hoppers it gets slightly easier, but with good headphones you can still hear the lag-breath from a good range away. It usually gets me called a hacker and kicked because lag-breath isn't much of an issue for me.
  • Not sure about the BL sided comment..

    Crossfire20120516_0002.jpg
    Crossfire20120516_0003.jpg
    Crossfire20120516_0004.jpg

    Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.


    And yes my FPS sucks today.

    How do you have the ScarLight RD with THIS rank ?!?
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    My favourite GM maps are :
    Lab
    Complex
    Bio
    Lost Relics
    Nightfall
    Hak
    .
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    And I think it is a BL sided map :P ( Nightfall )
  • i love it
    :)
    theres a lot of room to bhop
  • I have had two games on the map , both as GR , its absolutely great
    Gotta love the direction this game is headed to
  • I don't enjoy playing GM so I didn't tried the map yet. xD
  • The map is big. Really fun to play and is a good ghost mode map!
  • .
    Ninja_ss wrote: »
    Anyway a real pro Bunnyhopper should make fluent hops on any terrain.

    So... if u were to play with 20 - 35 fps, would you still call your hops fluent? Especially, in a map like LR ?
    Its funny how you say " real pro Bunnyhopper" ... Truth is , there are none. At the end of the Day, its all about who's got the better computer...
  • I feel like its a bl advantage map. While even though the features are to bls advantage the map is extremely easy for gr idk why
  • tammar85 wrote: »
    I feel like its a bl advantage map. While even though the features are to bls advantage the map is extremely easy for gr idk why
    Alot of prefire spots and camping/open space for GR.
  • I think the map is really nice, and that they did a great job on it. I've played it a lot, and I really like the time of day, and the layout. Makes everything a bit different from the rest of the maps which some seem to be similar in certain ways. :)
  • Seems pretty damn BL-sided. Not sure how it is scrim-wise though.