thoughts on Nightfall
Comments
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HappyBirthday wrote: »i don't think you mean prefire lol
eager to try this map, seen it a whole bunch on youtube
Yes, I did mean prefire. There are 4 ways they can leave the base roof, left middle and two to the right (Seeing the base from GR base to BL). In this case, you can easily cover the middle and right side and since you have the eyes on those roofs first on spawn, they will run and jump in your sight. Of course the only thing here is that you gotta know how to snipe. -
Laboratory
Hakenkreuz
Bio Facility
Metro
Nightfall
Complex
Lost Relics
But that's only the opinion of a 3 years old known veteran of GM, so don't take it as fact.
No one under 100K kills in GM will know the great design of LOST RELICS.
Because you rely on bunnyhops too much. It's age for bunnyhop here and the skill here is like 2years ago in that in CF China.
Anyway a real pro Bunnyhopper should make fluent hops on any terrain. -
i think its bl favoured, too. its easy to camp up and watch gr spray around (till they wasted all their amo) and then hop down and kill them on flat terrain while bhopping. its very hard to win as gr when you have 3 people spraying with thompsons, berettas and whatever noisy and fast fireing gun you can think of, plus maybe 2 or 3 people who just randomly shoot around with awm. impossible to hear any ghost bhopping (especially with bd). and even when the ghosts killed all the sprayers, the few left usually are too far from the site where the bomb is planted...
it is possible to play this map as gr and to win but you need skilled people who can pinpoint; for good snipers, that can play gm, too, this map is nice, since you have a lot of places where you can camp and have an overview over the whole map.
in my opinion the big mistake grs are making right now, is gang-camping in their base. 2 bhoppers and theyre all dead. seen this way too often the last hours, hope there are gonna be built up some strategies for gr as this map is quite tough to play for them. -
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I did say it was lab, hak, metro, night fall then bio which isn't bad for bio. Competitively I don't like to play bio that much because it adheres to a camping style for gr to easily. I enjoy maps that are more of a race for position, which is how it always was in halo competitive gaming. A map designed that one team has to go into an already positioned opposing team is boring. Hak, metro, and lab all allow for the bl team to get to a site before gr.How come Bio is not one of the top three maps??
in my opinion:
Bio
Lab
Night
Relic
Hak
Complex
MetroNo one under 100K kills in GM will know the great design of LOST RELICS.
Because you rely on bunnyhops too much. It's age for bunnyhop here and the skill here is like 2years ago in that in CF China.
Anyway a real pro Bunnyhopper should make fluent hops on any terrain.
In accord with my previous comment lost relic is the most horribly designed map in the game because black list has the advantage of height from the start and with a decent bl team they can fast blant b every time and still have the height advantage, no sacrifices have to be made. (a.)Position or (b.)Objective rush are two categories. Map designs should work that if one team rushes for one than the other should be sacrifices or minimized. On lost relic you get both without even trying if you are the black list team.
I enjoy bhopping on lost relic but any hopping is irrelevant because your can pretty easily drop down on someone due to the constant positional/height advantage. This is why lost relic will always be least favorite.
In this way nightfall is interesting because the site are so spread out it makes gr be a bit more strategic but this still doesn't allow for a rush for position since gr is basically already a few hundred feet from each site while bl has to make quite a trek to each. -
Not sure about the BL sided comment..



Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.
And yes my FPS sucks today. -
Yes, I did mean prefire. There are 4 ways they can leave the base roof, left middle and two to the right (Seeing the base from GR base to BL). In this case, you can easily cover the middle and right side and since you have the eyes on those roofs first on spawn, they will run and jump in your sight. Of course the only thing here is that you gotta know how to snipe.
don't think you know what prefiring means bud -
RequiemZero1 wrote: »Not sure about the BL sided comment..



Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.
And yes my FPS sucks today.
Your scores reflect fighting VS nubs. Not a particulary shining accomplishment...
This map is nice of there where NO BUNNY HOP!
Any good bunny hopper can devistate this map. Plenty of room to get an invisible head of steam and keep hopping around the map picking people off.
Id like to see this map played without Ghost mode, FFA.SND etc -
Your scores reflect fighting VS nubs. Not a particulary shining accomplishment...
This map is nice of there where NO BUNNY HOP!
Any good bunny hopper can devistate this map. Plenty of room to get an invisible head of steam and keep hopping around the map picking people off.
Id like to see this map played without Ghost mode, FFA.SND etc
You base to much on rank. Despite the ranks several of them were fairly good GM'rs and could bhop pretty good. Wasn't enough to really push my skills, but enough to make me have to use my headphones from time to time.
I think it's actually one of the more balanced maps, BL can rush plant either site and GR can easily pick off anyone who can't PP at the beginning of each round. I like the map. -
RequiemZero1 wrote: »You base to much on rank. Despite the ranks several of them were fairly good GM'rs and could bhop pretty good. Wasn't enough to really push my skills, but enough to make me have to use my headphones from time to time.
I think it's actually one of the more balanced maps, BL can rush plant either site and GR can easily pick off anyone who can't PP at the beginning of each round. I like the map.
Perhaps, but Good bunny hoppers will always win because of the sound. When you bunny hop ( maybe only one type does this not sure ) but the sound of breath is lagged by 3 to 5 steps, by the time you hear the breath it is too late he is already swung on you and you have to hope for a miss or partial damage...Im sure you know this just posting for the discussion.
regular breathed mediocre bunny hoppers .. ok a little easier... -
Perhaps, but Good bunny hoppers will always win because of the sound. When you bunny hop ( maybe only one type does this not sure ) but the sound of breath is lagged by 3 to 5 steps, by the time you hear the breath it is too late he is already swung on you and you have to hope for a miss or partial damage...Im sure you know this just posting for the discussion.
regular breathed mediocre bunny hoppers .. ok a little easier...
That all depends on the speed of the bhop. If someone is really good at it, they can do it fast enough where it will lag like you say, but a mediocre hopper can't go that fast so they don't have the lag-breath bug effecting them. With mediocre hoppers it gets slightly easier, but with good headphones you can still hear the lag-breath from a good range away. It usually gets me called a hacker and kicked because lag-breath isn't much of an issue for me. -
RequiemZero1 wrote: »Not sure about the BL sided comment..



Granted BL seems to be the easier side to play on due to the seemingly large and easily accessible flat area. All-in-all the map doesn't seem very large, it's a lot of terrain compacted into a decent sized area. I rather like the map though, haven't played BL yet though.
And yes my FPS sucks today.
How do you have the ScarLight RD with THIS rank ?!?
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My favourite GM maps are :
Lab
Complex
Bio
Lost Relics
Nightfall
Hak
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And I think it is a BL sided map :P ( Nightfall ) -
.Anyway a real pro Bunnyhopper should make fluent hops on any terrain.
So... if u were to play with 20 - 35 fps, would you still call your hops fluent? Especially, in a map like LR ?
Its funny how you say " real pro Bunnyhopper" ... Truth is , there are none. At the end of the Day, its all about who's got the better computer... -
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