Greatest suggestion of all time

FIX YOUR DAMN GAME, Think about this, I spend 30-40 minutes of my day in a 13 round SND match, just to have someone rub my character slightly into a wall then I lose all the kills and exp I earned, Don't wait til a new patch to fix this, this is worse then the hackers, I'm absolutely tired of this games problems, "don't like it? quit?" I would, but this game is far better than warrock,combatarms ect.

All I'm saying is, players everyday who play YOUR game, deserve the best, and not to be put off because you guys are waiting to receive your code from china since apparently you guys can't do anything correct yourself.

FIX YOUR DAMN GAME.
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Comments

  • M4 cc

    I get my20th ribbon yesterday, and i still dont got the 21th with the m4CC, can you help me with that plzz!
  • It usually takes a day for the ribbon to be added, because the website has to update, just wait patently.
  • Got to say after you said
    "fix your game"
    I ****ing lold
  • To the OP, I'm sorry, but it's not the game's fault, it the lagger that pushed into you.

    Even the best games have this, and it gets infuriating. However, instead of demanding a solution, how about YOU change?

    For instance, let other people pass through you, when it's a TDM. A narrow corridor in Prison is only meant for one person.

    Or, if you know it's a tight corridor, wait for all dem noobs to go through and then proceed to radiate awesome when the noobs are in front of you.
  • To the OP, I'm sorry, but it's not the game's fault, it the lagger that pushed into you.

    Even the best games have this, and it gets infuriating. However, instead of demanding a solution, how about YOU change?

    For instance, let other people pass through you, when it's a TDM. A narrow corridor in Prison is only meant for one person.

    Or, if you know it's a tight corridor, wait for all dem noobs to go through and then proceed to radiate awesome when the noobs are in front of you.
    This is a very reasonable suggestion, but I've done all this, I let them pass, I stop dead in my tracks so I can prevent it, but it still happens, all they'd have to do is make it so if you're pushed, it kicks you, but keeps your exp and kill/death, which should have been the case already, because why punish fair players for something that's there for glitchers.

    I've just been so frustrated because of all the times this happens to me, and it's happened in plenty of clan wars as well, I didn't mean to sound demanding, but honestly, I shouldn't even have to ask.
  • Without the thing that causes you to DC once entering walls/boxes there would be plenty of glitchers around. Have you noticed that there are now no box/wall glitchers in the game?

    -1. The system is perfect for stopping glitchers.
  • KingstarKB wrote: »
    Without the thing that causes you to DC once entering walls/boxes there would be plenty of glitchers around. Have you noticed that there are now no box/wall glitchers in the game?

    -1. The system is perfect for stopping glitchers.
    The system is NOT perfect for stopping glitchers, because it punishes legit players who get pushed by people.

    I understand what you're saying, but the perfect system would be one that worked without creating another issue.
  • The system is NOT perfect for stopping glitchers, because it punishes legit players who get pushed by people.

    I understand what you're saying, but the perfect system would be one that worked without creating another issue.

    Do you have a better solution?

    Like stated by the previous poster, just avoid staying too close to people when close to tight corridors/etc. I would rather have a few people DC than have a glitcher killing legit players from behind walls or boxes.
  • KingstarKB wrote: »
    Do you have a better solution?

    Like stated by the previous poster, just avoid staying too close to people when close to tight corridors/etc. I would rather have a few people DC than have a glitcher killing legit players from behind walls or boxes.
    Everyone dc*

    And, there's no stopping it by simply avoiding sides, you can't play very tactically if you can't be against walls. think about what you're saying.

    And yeah, sure I hate getting killed by people in boxes, but they usually don't have enough time to get into boxes when people are trying to snipe them.
  • And as I stated in a previous post, they could at least make it save your EXP and KD for the match.
  • M4 cc

    Well i get my ribbons(collect 20 ribbons) but i still dont get yet my M4 CC, how much time i will wait to get it:)???
  • Everyone dc*

    And, there's no stopping it by simply avoiding sides, you can't play very tactically if you can't be against walls. think about what you're saying.

    And yeah, sure I hate getting killed by people in boxes, but they usually don't have enough time to get into boxes when people are trying to snipe them.

    1. Not Everyone DC. I haven't crashed because of this bug in around 3~4 weeks.

    2.) You can be against the wall, this bug usually happens when you try jumping on someone and are then pushed into the wall. When I'm next to a wall and someone walks towards me I never get the bug.

    3.) There are plenty of other bugs that can be done in a very short time, without anyone being able to see you.

    Once again, No.
  • KingstarKB wrote: »
    1. Not Everyone DC. I haven't crashed because of this bug in around 3~4 weeks.

    2.) You can be against the wall, this bug usually happens when you try jumping on someone and are then pushed into the wall. When I'm next to a wall and someone walks towards me I never get the bug.

    3.) There are plenty of other bugs that can be done in a very short time, without anyone being able to see you.

    Once again, No.
    1) You're lying your ass off
    2) All it takes is someone to rub against you while you're against a wall.
    3) I've not seen any of the "plenty of bugs that can be done in a very short time"
    4) My idea is very smart, considering it would save a lot of peoples effort/time.
    5) I can promise you it's an easy fix to do what I am saying, just a simple change in when games save.
    6) Notice you're own wording? "Bug" which mean, it's an error, thus meaning it should be fixed.

    Yes.
  • 1) You're lying your ass off
    2) All it takes is someone to rub against you while you're against a wall.
    3) I've not seen any of the "plenty of bugs that can be done in a very short time"
    4) My idea is very smart, considering it would save a lot of peoples effort/time.
    5) I can promise you it's an easy fix to do what I am saying, just a simple change in when games save.
    6) Notice you're own wording? "Bug" which mean, it's an error, thus meaning it should be fixed.

    Yes.

    1) No, I believe you're exaggerating, I only DC'ed once and I play Prison where there are tons of laggers rubbing me up like a massage parlour.
    2)Again, refer tot he above statement.
    3)You haven't played this game for a very long time
    4)Really? Then program it yourself, and see how easy that is? As well as making the system remember your calculated exp and GP when it doesn't even do that when you're kiked. Not even Pay to play games do that, unless you're refering to COD, which gives you exp when you kill them, but we can't incorporate that into this game engine.
    5) It's not an easy fix, you try reprogramming a game. Not a simple game like terraria, but this game.
    6)Should be fixed, but so are a lot of things. Such as your ability to think that your solution is smarter than everything else without realising that this issue has been repeated numerous times and the fact that you don't understand the gravitas of bug fixing.
  • Granted, its a tad oversensitive in some cases, but alot of the time, its not as bad as many make it out to be.

    Player vs player collision is the number one. It doesn't have to be a wall, they just have to push you through something the game doesn't like.

    ways to avoid such problems are;
    -Don't press close to people while moving (this is a no-no in many cases anyways since it doesn't help you)

    -keeping stationary. can't be pushed if you aren't moving.

    -strategically find another work around or wait until the area is safe.

    if a person seems like they are lagging or you are, try to avoid being too close to someone as this is usually the major cause.

    cramped corridors with large numbers of people is just asking for trouble. but if done right you won't get as dc'ed as you think.
  • Just move slow or take paths that others dont take , turn on your range meter and use your minimap
    Havent gotten a single error in 2 months ^.^
  • To the OP, I'm sorry, but it's not the game's fault, it the lagger that pushed into you.

    Even the best games have this, and it gets infuriating. However, instead of demanding a solution, how about YOU change?

    For instance, let other people pass through you, when it's a TDM. A narrow corridor in Prison is only meant for one person.

    Or, if you know it's a tight corridor, wait for all dem noobs to go through and then proceed to radiate awesome when the noobs are in front of you.
    KingstarKB wrote: »
    Without the thing that causes you to DC once entering walls/boxes there would be plenty of glitchers around. Have you noticed that there are now no box/wall glitchers in the game?

    -1. The system is perfect for stopping glitchers.

    Stop sucking Z8 off, the errors are pathetic.

    We know why they were added, we know what they are stopping - Yeah that includes stopping players from spawning, hitting mutants, walking on things, jumping on things or just navigating the map.

    It's not acceptable whatsoever.

    The code added to give client errors is simply to close to the surface of regular features such as boxes, walls etc it needs to be put further in so it stops only glitchers.
  • Chimpzz wrote: »
    Stop sucking Z8 off, the errors are pathetic.

    We know why they were added, we know what they are stopping - Yeah that includes stopping players from spawning, hitting mutants, walking on things, jumping on things or just navigating the map.

    It's not acceptable whatsoever.

    The code added to give client errors is simply to close to the surface of regular features such as boxes, walls etc it needs to be put further in so it stops only glitchers.

    How are they stopping players from spawning? Unless you spawn on someone in your spawn, well, that's just bad luck. I've seen plenty of games when spawning in somewhere stupid delete the whole character. And no, they're not 1980's, there's a recent one which I play a lot.

    You're not meant to jump on things you're not meant to. Such as roof tops or buildings clearly not meant to be jumped on. You're being a total ******* if you do this in game.

    Well, how can a server differentiate between you going into a wall because of a lagger, or you going into a wall to glitch?

    It's not the AI you see in movies.
  • 1) No, I believe you're exaggerating, I only DC'ed once and I play Prison where there are tons of laggers rubbing me up like a massage parlour.
    2)Again, refer tot he above statement.
    3)You haven't played this game for a very long time
    4)Really? Then program it yourself, and see how easy that is? As well as making the system remember your calculated exp and GP when it doesn't even do that when you're kiked. Not even Pay to play games do that, unless you're refering to COD, which gives you exp when you kill them, but we can't incorporate that into this game engine.
    5) It's not an easy fix, you try reprogramming a game. Not a simple game like terraria, but this game.
    6)Should be fixed, but so are a lot of things. Such as your ability to think that your solution is smarter than everything else without realising that this issue has been repeated numerous times and the fact that you don't understand the gravitas of bug fixing.

    I'd love to fix it myself, in fact I probably could, and I know a decent amount of coders who could do it as well, I understand Z8 is busy, (not sure with what) but the bugs that spoil game play for players should be fixed asap, I had the glitch happen to me 4 times since I last posted on here.

    I've played this game for 2-3 years, I've played long enough. and who are you to say that I think my solution is smarter than everyone else's, SINCE APPARENTLY MINES THE ONLY ONE THAT DOESN'T SAY "Don't walk near people then!" that's quite a ridiculous thing to say considering this game is full of players, that frag hunt and jump around.

    and No, I didn't mean "Like cod" I meant, after a match, you receive exp, (still following me?) when this bug occurs, you lose your KD for the match, and the exp you SHOULD have earned.

    You should stop posting on this thread if you don't have any valuable information, all you're doing is repeating yourself, which makes you look like a damn fool.

    at least I'm stating what needs to be done, not "Don't walk near people".
  • How are they stopping players from spawning? Unless you spawn on someone in your spawn, well, that's just bad luck. I've seen plenty of games when spawning in somewhere stupid delete the whole character. And no, they're not 1980's, there's a recent one which I play a lot.

    You're not meant to jump on things you're not meant to. Such as roof tops or buildings clearly not meant to be jumped on. You're being a total ******* if you do this in game.

    Well, how can a server differentiate between you going into a wall because of a lagger, or you going into a wall to glitch?

    It's not the AI you see in movies.
    Another simple solution, is instead of making these things remove you from in-game, have it kill you. instantly, that way.. you wouldn't be able to do get into objects.

    I don't climb places I'm not supposed to, and I sure as hell don't glitch, which is why this needs to be fixed cause I'm getting the negative end of the "update" they've added.
  • Granted, its a tad oversensitive in some cases, but alot of the time, its not as bad as many make it out to be.

    Player vs player collision is the number one. It doesn't have to be a wall, they just have to push you through something the game doesn't like.

    ways to avoid such problems are;
    -Don't press close to people while moving (this is a no-no in many cases anyways since it doesn't help you)

    -keeping stationary. can't be pushed if you aren't moving.

    -strategically find another work around or wait until the area is safe.

    if a person seems like they are lagging or you are, try to avoid being too close to someone as this is usually the major cause.

    cramped corridors with large numbers of people is just asking for trouble. but if done right you won't get as dc'ed as you think.

    Thank-you for your reply, but as I've said before, it's VERY difficult to avoid/wait when the point of the game is to get kills/win. I'm not impatient or anything I just can't stand the fact that even when I do play cautiously, I still get this error happening, just earlier I was playing santoria, I go to plant the bomb as site, and I jumped into the red open crate, and I get the error for moving against the wall as I was about to plant.

    Do you get what I mean? with all honesty I didn't mean to come off as an argent person, I just hate the fact that I've wasted 20+ Minutes of my time and countless games just because this bug isn't solved.
  • Thank-you for your reply, but as I've said before, it's VERY difficult to avoid/wait when the point of the game is to get kills/win. I'm not impatient or anything I just can't stand the fact that even when I do play cautiously, I still get this error happening, just earlier I was playing santoria, I go to plant the bomb as site, and I jumped into the red open crate, and I get the error for moving against the wall as I was about to plant.

    Do you get what I mean? with all honesty I didn't mean to come off as an argent person, I just hate the fact that I've wasted 20+ Minutes of my time and countless games just because this bug isn't solved.

    And what is your average ping or fps? If its a latency issue, it could be because of an issue with connecting to xtrap properly. If its an fps one, it could be causing you to hang more than you are supposed to, thus triggering the error.

    I play GM alot, where people constantly rub up against each other. Maybe 1 out of 20 games I'll have this issue. Granted its annoying but I do move on even if I had the most epic score possible.

    The previous method to deter glitches wasn't working, this was a countermeasure. It's still new, and is constantly being tweaked and refined.
  • How are they stopping players from spawning? Unless you spawn on someone in your spawn, well, that's just bad luck.

    No it's not bad luck, getting an error for spawning is total nonsense. Just as with players 'pushing you'.

    These are not normal things you would expect playing a game and furthermore cannot control nor stop, unless you are playing excessively carefully (ie not normally).

    Sometimes in MM games in the past I didn't even move last round for fear of getting an error.
    You're not meant to jump on things you're not meant to. Such as roof tops or buildings clearly not meant to be jumped on. You're being a total ******* if you do this in game.

    Clearly you don't know what we are talking about, and I gather many others do not either as I keep seeing "oh it stops glitchers, I'm happy".

    What we are talking about is getting client errors during normal map navigation ie stepping on the surfaces in lab in the office area, walking around the top of sewers. We are not even talking higher than single space bar jumping.
    Well, how can a server differentiate between you going into a wall because of a lagger, or you going into a wall to glitch?

    Easily as already explained in the earlier post.
  • To the OP, I'm sorry, but it's not the game's fault, it the lagger that pushed into you.

    Yes it is because they made this stupid game and they don't care to fix it

    Sometimes you lag, happens to everybody.
    Even the best games have this, and it gets infuriating. However, instead of demanding a solution, how about YOU change?

    Uhh no?! I never got kicked out of a counter strike source game because someone pushed me into a wall.

    Why should WE change it? No one pays us to do it, we pay them to do it.

    It's not our job to do it, the CF developers get money from zp and the surveys, we pay them to create a good dame.
    For instance, let other people pass through you, when it's a TDM. A narrow corridor in Prison is only meant for one person.

    Or, if you know it's a tight corridor, wait for all dem noobs to go through and then proceed to radiate awesome when the noobs are in front of you.

    But what if they don't wait for you? That's a lame excuse.

    KingstarKB wrote: »
    Without the thing that causes you to DC once entering walls/boxes there would be plenty of glitchers around. Have you noticed that there are now no box/wall glitchers in the game?

    -1. The system is perfect for stopping glitchers.

    There are better ways to stop them.

    Like make fcking hard walls?! There are so many game and I never fall into boxes.

    Or teleport automatically back when you are in a wall or box.

    Or die when you fall into a box? That one is still stupid but better then losing everything.


    And stop saying that this buy never happens. It happened to me 5 or 7 times this week and I say many other players getting that error for no reason.



    One thing you guys should keep in mind is, we are in a fight. We (The customers) against the Developers (z8games). We have to complain so they start making better games.

    If no one complains they will leave it the way it is.
  • To the OP, I'm sorry, but it's not the game's fault, it the lagger that pushed into you.

    Even the best games have this, and it gets infuriating. However, instead of demanding a solution, how about YOU change?

    For instance, let other people pass through you, when it's a TDM. A narrow corridor in Prison is only meant for one person.

    Or, if you know it's a tight corridor, wait for all dem noobs to go through and then proceed to radiate awesome when the noobs are in front of you.

    its not the laggers fault... even if no1 push me it still happens example the ladder on The mine near gr spawn.. when u go down to it boom client error also this never happend before even if theres a lagger.
  • And what is your average ping or fps?

    ping 44 sometimes it goes up to 88 but that's the fault of the cf servers, I have low ping in other games.

    fps, something like 100-250

    It's not only the ping. Sometimes when I jump from one box to the other one I fall into the box. I also got the error after I died, Someone shot me and I fall down out of the map -> client error. That's stupid. Happened to me 2 times.

    Chimpzz wrote: »
    Stop sucking Z8 off, the errors are pathetic.

    That's exactly my point.
  • I'd love to fix it myself, in fact I probably could, and I know a decent amount of coders who could do it as well, I understand Z8 is busy, (not sure with what) but the bugs that spoil game play for players should be fixed asap, I had the glitch happen to me 4 times since I last posted on here.

    I've played this game for 2-3 years, I've played long enough. and who are you to say that I think my solution is smarter than everyone else's, SINCE APPARENTLY MINES THE ONLY ONE THAT DOESN'T SAY "Don't walk near people then!" that's quite a ridiculous thing to say considering this game is full of players, that frag hunt and jump around.

    and No, I didn't mean "Like cod" I meant, after a match, you receive exp, (still following me?) when this bug occurs, you lose your KD for the match, and the exp you SHOULD have earned.

    You should stop posting on this thread if you don't have any valuable information, all you're doing is repeating yourself, which makes you look like a damn fool.

    at least I'm stating what needs to be done, not "Don't walk near people".

    1-yeah right. Don't even try "I know a lot of coders". I've seen that since my lifetime and no one has actually done anything good.

    2- You know your minimap? Those white dots represent players. Don't go with them if you know they like to shove around. But since you don't like avoiding people I guess there's nothing to it.

    3-...Do you actually know how they calculate EXP? You have to properly exit the game, as in you're finished (as such in the case with Zombie mode) and the engine calculates it all at the end. When you incorrectly exit the game, as in you have a client error, then your virtual self is teleported back to the lobby. the server "forgets" you even played a match. If it Didn't do that, then the server would have so much old data concerning player stats and stuff that it would crash. Again.

    4- What needs to be done is virtually impossible. i would love to give Justin beiber some balls, but it's damn near impossible. Since you're obviously no tech genius, just leave it up to the developers, NOT Z8 games. Z8 games are portals, and No, I'm not sucking up, I just damn tired of whiny little kids.

    Tip for the future- Stating what needs to be done is stupid as well. You're stating the obvious. Reasons why it hasn't been done are beyond your current knowledge, and really a waste of people's time.

    OH great, another bunch of replies "EDIT"

    Need to do this tomorrow.
  • Thank you very much for all the replies that are in a way on "my side",

    I usually get 120 FPS and I get a 80 ping.
    Thanks again to all the people replying, and whom ever said "It's not laggers" you're right.

    also to the guy who said "We buy zp, they should be making this game damn good" (something along the lines of that) you're absolutely right.
  • 1-yeah right. Don't even try "I know a lot of coders". I've seen that since my lifetime and no one has actually done anything good.

    Did you ever hear of alteriwnet? cod with alteriwnet is better then the original game.

    Did you ever played counter strike source? There are a lot of great 3th party modes to fix errors. Like a lot of 3th party anti hack tools.

    There are a lot of "hobby coders" who could fix this.
    2- You know your minimap? Those white dots represent players. Don't go with them if you know they like to shove around. But since you don't like avoiding people I guess there's nothing to it.

    It's not only the other players who cause this error.
    3-...Do you actually know how they calculate EXP? You have to properly exit the game, as in you're finished (as such in the case with Zombie mode) and the engine calculates it all at the end. When you incorrectly exit the game, as in you have a client error, then your virtual self is teleported back to the lobby. the server "forgets" you even played a match. If it Didn't do that, then the server would have so much old data concerning player stats and stuff that it would crash. Again.

    I know a lot of games who count the scores even if you crash out of the game. Like cod or saints row 2.

    Do you really think it's impossible to code that?
    4- What needs to be done is virtually impossible. i would love to give Justin beiber some balls, but it's damn near impossible. Since you're obviously no tech genius, just leave it up to the developers, NOT Z8 games. Z8 games are portals, and No, I'm not sucking up, I just damn tired of whiny little kids.

    ohh so everybody who complains is a whiny little kid?

    When we don't complain they think we are happy with the game. If we don't tell them what we want, they don't make it.

    Ohh and if you are tiered of people who complain then leave this forum.

    No one is forcing you to use this forum so why are you using it? Obviously you're not tired of using this forum.
    Tip for the future- Stating what needs to be done is stupid as well. You're stating the obvious. Reasons why it hasn't been done are beyond your current knowledge, and really a waste of people's time.

    It's a waste of time because the cf developers are to stupid to fix it.
  • 2- You know your minimap? Those white dots represent players. Don't go with them if you know they like to shove around. But since you don't like avoiding people I guess there's nothing to it.

    Does the mini map show humanss too? Because as a mutant it would be wise to steer clear of mutating humans because this causes client errors too.

    And what about fighting in tight spaces in GM?

    I mean if your on the ramp in lab at b and can hear like 4 ghosts and paublo the lagger is heading to the ramp where you are - do you go down into the death pit where you an hear a couple of ghosts or go up the ramp and walk into paublo to get past?

    Your argument is simplistic and doesn't take into account the wide range of circumstances in which client errors happen.
    4- What needs to be done is virtually impossible.

    No it is not, it's perfectly possible. Incase you didn't know client errors were about 50% worse sometime ago and the coding was tweaked a little to reduce them, it can be tweaked again.