Dilemma of choices; coupons & guides debate
Comments
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GodsGunman wrote: »... Are you serious? Did you even look at my guide?
I've never used a Jesus facepalm before, but this deserves it.
The only time I go into Guides is when you asked me to update it or checking for tourny guns rules. Otherwise you guide doesn't get looked at by my eyes.
No offense. I just don't find it that useful.
Forgive me if its another bible I don't touch. -
tbh talon they dont change the shop that often enough for you to wait it out but i would in ur case... theres really not much to spend it on so yeah wait it out. new sniper isnt great and if nothing appeases you.. wait it out.[MOD]Talonblaze wrote: »So I have 80 coupons. Problem is, I don't know what to spend it on. (Originally was going for the AK-Knife). Here's the problem;
I already own the M4-Custom Crystal, so I think getting the M4-Crystal is pointless. As well as the prior reg m4-Custom.
I already have a PSG1-RD and all GP Shop snipers. So Is getting the SL8 really worth it? (I love my PSG1-RD)
I'm one that goes for accuracy and I'm not much of a deagle person. So I'm not too sure if getting the Gold would be just dust collected except for ZM or MM/HM matches.
I prefer the DSR over the AWM, so I'm not too keen on getting the AWM-Camo.
Should I save up for getting an M4 Gold or just wait it out until some new choices arrive? -
[MOD]Talonblaze wrote: »The only time I go into Guides is when you asked me to update it or checking for tourny guns rules. Otherwise you guide doesn't get looked at by my eyes.
No offense. I just don't find it that useful.
Forgive me if its another bible I don't touch.
I don't know why, but I find this extremely amusing.
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you Gun Atheist.[MOD]Talonblaze wrote: »The only time I go into Guides is when you asked me to update it or checking for tourny guns rules. Otherwise you guide doesn't get looked at by my eyes.
No offense. I just don't find it that useful.
Forgive me if its another bible I don't touch. -
[MOD]Talonblaze wrote: »The only time I go into Guides is when you asked me to update it or checking for tourny guns rules. Otherwise you guide doesn't get looked at by my eyes.
No offense. I just don't find it that useful.
Forgive me if its another bible I don't touch.
Well please don't go around spreading false information that you have no idea about then, when people see something come from a mod they automatically assume it to be true and that makes my job a heck of a lot harder.
All M4A1's do the same damage except for the custom crystal which is lower
All M4A1's have the same rate of fire except for the custom crystal which is higher
Considering you are asking people what their input is for you choosing a gun, you may want to brush up on the actual statistics of them yourself with my weapons guide so you know what you're getting before you get it, also if you're interested in the SL8 and you like the psg-rd you may want to watch this video:
http://www.youtube.com/watch?v=z5dIryjl5EM&list=UUbEXJo9YaTAoFpMoDUnogJg&index=2&feature=plcp -
that sl8 has terrible accuracy, i saw that video godgunman did in live time in monaco, i got it before i saw that but i still like it to mess around with shooting down egypt or at mutants. not really useful anywere else. save to 100 and hope a new coupon gun comes out
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[MOD]Talonblaze wrote: »The only time I go into Guides is when you asked me to update it or checking for tourny guns rules. Otherwise you guide doesn't get looked at by my eyes.
No offense. I just don't find it that useful.
Forgive me if its another bible I don't touch.
Pwn`d
Nuff said.
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GodsGunman wrote: »Well please don't go around spreading false information that you have no idea about then, when people see something come from a mod they automatically assume it to be true and that makes my job a heck of a lot harder.
All M4A1's do the same damage except for the custom crystal which is lower
All M4A1's have the same rate of fire except for the custom crystal which is higher
Considering you are asking people what their input is for you choosing a gun, you may want to brush up on the actual statistics of them yourself with my weapons guide so you know what you're getting before you get it, also if you're interested in the SL8 and you like the psg-rd you may want to watch this video:
http://www.youtube.com/watch?v=z5dIryjl5EM&list=UUbEXJo9YaTAoFpMoDUnogJg&index=2&feature=plcp
I'll remember to say 'in my opinion' from now on. I know the semi-autos save for the DSR are not geared for long range. These are my typical GM/Small TD match snipers for the most part.
However, there was one inconsistent bit of information that the video you linked me had.
No where does your guide show that the PSG1-RD say it can do 70 damage exactly.
The apparent 'headshot' you were supposed to do on him, didn't kill, but instead did left him with 30 HP. Care to explain?
Hate to be one who notes the preacher, but if you excluded a range of damage, doesn't that technically mean your guide is incomplete or incorrect? -
[MOD]Talonblaze wrote: »However, there was one inconsistent bit of information that the video you linked me had.
No where does your guide show that the PSG1-RD say it can do 70 damage exactly.
The apparent 'headshot' you were supposed to do on him, didn't kill, but instead did left him with 30 HP. Care to explain?
Hate to be one who notes the preacher, but if you excluded a range of damage, doesn't that technically mean your guide is incomplete or incorrect?
Are you trying to start an argument, and such a stupid one at that?
First of all, the "headshot" in the video wasn't a headshot as I said right after it.
Second of all, I'm obviously not going to be able to take damages from every range in the game, that's just impossible.
Would you like me to decipher this very easy to read problem for you?
The Psg1-RD did 70 damage. Let's take a look at my weapons guide to see if that's plausible:GodsGunman wrote: »PSG-1 Red Dragon
~~5 meters~~
Hand/Arm: 73.
Foot/Leg: 50, 50.
Back/Chest: 87.
Headshot: 100.
~~100 meters~~
Hand/Arm: 68.
Foot/Leg: 47.
Back/Chest: 82, 82.
Headshot: 100.
Hmmmmmm, well let's see, at 5 meters it does 73 damage to the hand/arm, and at 100 meters it does 68 damage to the hand/arm...
Let me use my magical powers to decipher this for you... 1 sec...
.
.
.
kk ready, I conclude that I was somewhere between 100 meters away and 5 meters away, and I hit their upper body/arm/hand! :0
Don't ask me how I do it, it's magic :rolleyes:http://www.quickmeme.com/meme/35s4mh/
smh
edit: oh and talon just get the ak gold, when you have enough
I made it my responsibility to inform the community on the correct weapon statistics, thereby making it my job from the definition that I gave you.
#Served
btw I'm in a very foul mood and I'm trying to complete an assignment before it's due tomorrow, but this stupidity distracted me. -
i lol'd at this harder than the "WTF" moment in his semi-auto sniper video xDGodsGunman wrote: »Well please don't go around spreading false information that you have no idea about then, when people see something come from a mod they automatically assume it to be true and that makes my job a heck of a lot harder.
All M4A1's do the same damage except for the custom crystal which is lower
All M4A1's have the same rate of fire except for the custom crystal which is higher
Considering you are asking people what their input is for you choosing a gun, you may want to brush up on the actual statistics of them yourself with my weapons guide so you know what you're getting before you get it, also if you're interested in the SL8 and you like the psg-rd you may want to watch this video:
http://www.youtube.com/watch?v=z5dIryjl5EM&list=UUbEXJo9YaTAoFpMoDUnogJg&index=2&feature=plcp
^^msg2true -
GodsGunman wrote: »Are you trying to start an argument, and such a stupid one at that?
First of all, the "headshot" in the video wasn't a headshot as I said right after it.
Second of all, I'm obviously not going to be able to take damages from every range in the game, that's just impossible.
Would you like me to decipher this very easy to read problem for you?
The Psg1-RD did 70 damage. Let's take a look at my weapons guide to see if that's plausible:
Hmmmmmm, well let's see, at 5 meters it does 73 damage to the hand/arm, and at 100 meters it does 68 damage to the hand/arm...
Let me use my magical powers to decipher this for you... 1 sec...
kk ready, I conclude that I was somewhere between 100 meters away and 5 meters away, and I hit their upper body/arm/hand! :0
Don't ask me how I do it, it's magic :rolleyes:
I made it my responsibility to inform the community on the correct weapon statistics, thereby making it my job from the definition that I gave you.
#Served
btw I'm in a very foul mood and I'm trying to complete an assignment before it's due tomorrow, but this stupidity distracted me.
Of course, hence why I put it in quotes. Regardless of if it was a head or body, it couldn't have done 70. According to your guides.
You mentioned no where that you 'assumed' those ranges. according to how you laid it out, those were FACT.
However, unlike the other guns, you only did two ranges for the PSG. Versus almost a dozen for a simple M16 just to get precise accurate info.
BUT:
Saying these guides are fact (since no where did you say that 'i did not test these below a certain range, so there are no statistics'), but then saying that they are incomplete in areas, (also failing to mention where) misleads people (hrm, where have i heard that?) to getting the wrong information as well.I made it my responsibility to inform the community on the correct weapon statistics, thereby making it my job from the definition that I gave you.
For a player like me, I would have liked to know how much damage a PSG-RD does at 30 meters. Looking at your guide, I can only conclude its either the same as the 5 meters or the 100 meters. As you failed to notify me, there was a difference (and possibly a notable one) within the ranges and/or it was incomplete.
I'm not saying your guides aren't appreciated. But saying 'did you even look at my guide' as is hitting me over the head with the book, and yet lacking key information yourself, doesn't go well. -
GodsGunman wrote: »I made it my responsibility to inform the community on the correct weapon statistics, thereby making it my job from the definition that I gave you.
#Served
btw I'm in a very foul mood and I'm trying to complete an assignment before it's due tomorrow, but this stupidity distracted me.
congratz, you made it your responsibility to infrom the community on right weapon statistics, how do we know your right? so you post all the sh*t you figured out, but even with that knowledge, your guide is still flawed. so gdfo other people's opinion on weapons. -
[MOD]Talonblaze wrote: »Of course, hence why I put it in quotes. Regardless of if it was a head or body, it couldn't have done 70. According to your guides.
You mentioned no where that you 'assumed' those ranges. according to how you laid it out, those were FACT.
However, unlike the other guns, you only did two ranges for the PSG. Versus almost a dozen for a simple M16 just to get precise accurate info.
BUT:
Saying these guides are fact (since no where did you say that 'i did not test these below a certain range, so there are no statistics'), but then saying that they are incomplete in areas, (also failing to mention where) misleads people (hrm, where have i heard that?) to getting the wrong information as well.
For a player like me, I would have liked to know how much damage a PSG-RD does at 30 meters. Looking at your guide, I can only conclude its either the same as the 5 meters or the 100 meters. As you failed to notify me, there was a difference (and possibly a notable one) within the ranges and/or it was incomplete.
I'm not saying your guides aren't appreciated. But saying 'did you even look at my guide' as is hitting me over the head with the book, and yet lacking key information yourself, doesn't go well.
I'm genuinely confused as to whether you're trolling me right now or if you really think like this.
I did not assume those ranges, they are the ranges. When I have 30m in the guide, it was at 30m. If you want to know how, look at the introduction at the start of the guide.
Weapons do lower damage over a longer range. The longer the range, the lower the damage. A fraction of a meter matters to this game for the damages, that's how precise it is.
If you want to know how much damage a PSG-RD does at 30m, from my guide it's true all you can know for sure is that it does between the damages that I listed at 100m, and the damages I listed at 5m. Considering those damages are only about 5 or less, it would be a little redundant to do damage testing for every 0.1th of a meter up to and beyond 100m.
Get it?congratz, you made it your responsibility to infrom the community on right weapon statistics, how do we know your right? so you post all the sh*t you figured out, but even with that knowledge, your guide is still flawed. so gdfo other people's opinion on weapons.
Point out where it's flawed, I'll give you a cookie if you can correct me on something, and I'll change it so that it's right. -
I'm not a AWM guy either
if you like ur Psg Red (my personal fav is the Msg90) you may like the Sl8 , it's nice to have but not really worth 80 coupons , I'm saving for the Ak gold , and hoping that there are New coupon guns in the near future , good luck with whatever you decide to do ..... -
DeadLikeMe wrote: »AK gold is MILDLY better than camo (look at GG reviews).
As for your opinion, don't be a jerk about it, thats all, it yours.
The only difference between the ak camo and the ak gold are the +3 bullets you get with the gold...
Some people say they have different spray patterns, from what i've seen this isn't true. -
GodsGunman wrote: »I'm genuinely confused as to whether you're trolling me right now or if you really think like this.
I did not assume those ranges, they are the ranges. When I have 30m in the guide, it was at 30m. If you want to know how, look at the introduction at the start of the guide.
Weapons do lower damage over a longer range. The longer the range, the lower the damage. A fraction of a meter matters to this game for the damages, that's how precise it is.
If you want to know how much damage a PSG-RD does at 30m, from my guide it's true all you can know for sure is that it does between the damages that I listed at 100m, and the damages I listed at 5m. Considering those damages are only about 5 or less, it would be a little redundant to do damage testing for every 0.1th of a meter up to and beyond 100m.
Get it?
Point out where it's flawed, I'll give you a cookie if you can correct me on something, and I'll change it so that it's right.GodsGunman wrote: »GodsGunman's Cross Fire Weapons Guide
Rifles Part 1
M16
~~5 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 18, 18.
Back/Chest: 32, 33.
Headshot: 100.
~~15 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 17, 18.
Back/Chest: 31, 31.
Headshot: 100.
~~30 meters~~
Hand/Arm: 26, 25, 26.
Foot/Leg: 17, 17.
Back/Chest: 31, 31, 31.
Headshot: 100.
You will test an M16 which has little to no variation at all, (save for headshots, but even those have similar damages or little variation.) especially within a simple short range.
You will provide with that m16, multiple damage ranges that are possible in those ranges regardless of how minor or notable they are.
Also, went as far as to determine meter by meter when a headshot could occur on an m16. (the 50-53m range as an example.)
So if the damage range was so minuscule it wasn't worth the effort, why does an m16 get this privilege? Just because it has shorter ranges? Or is it because its an assault rifle. (Even though it could still do 90 on a headshot as you clearly noted you went up to 100m.)
This kinda makes your guide a bit inconsistent and still lacks the 'i didn't test below these ranges' disclaimer. People aren't gonna assume when every other gun in your guide basically has all these 'precise' statistics of gun damages. -
[MOD]Talonblaze wrote: »You will test an M16 which has little to no variation at all, (save for headshots, but even those have similar damages or little variation.) especially within a simple short range.
You will provide with that m16, multiple damage ranges that are possible in those ranges regardless of how minor or notable they are.
Answer me this, how would I know if there will be differences until after I test it?[MOD]Talonblaze wrote: »Also, went as far as to determine meter by meter when a headshot could occur on an m16. (the 50-53 range as an example.)
Where a gun does 100 dmg with a headshot is VERY important to know, especially for TDM/S&D/EM players.[MOD]Talonblaze wrote: »So if the damage range was so minuscule it wasn't worth the effort, why does an m16 get this privilege? Just because it has shorter ranges? Or is it because its an assault rifle. (Even though it could still do 90 on a headshot as you clearly noted you went up to.)
This kinda makes your guide a bit inconsistent and still lacks the 'i didn't test below these ranges' disclaimer. People aren't gonna assume when every other gun in your guide basically has all these 'precise' statistics of gun damages.
Lol what are you talking about?
All the assault rifles and machine guns were done a certain way
All the sniper rifles were done a certain way
All the SMGs were done a certain way
All the shotguns were done a certain way
All the pistols were done a certain way
They're all give or take done slightly differently from one another, based on the type of weapon.
The snipers for example were all done at 5m and 100m so that you could see the maximum that it could do (5m) and the furthest you'd be shooting from (100m), because to most snipers what matters is exactly how many shots does it take to kill someone, and which body part.
Snipers are going to care more about where a sniper 1 shot kills to the chest (if it does at all), and at exactly what range it can. If it can't, they want to know the most and least damages it can do, to see if it will always be a 2 shot kill or not.
Use your common sense please. -
GodsGunman wrote: »Answer me this, how would I know if there will be differences until after I test it?
Why didn't you? That's the more important thing.GodsGunman wrote: »Where a gun does 100 dmg with a headshot is VERY important to know, especially for TDM/S&D/EM players.
But every other damage is irrelevant? When a team mate says 'he has 85 hp' left. As a sniper, I'm going to go for the easiest shot. The body. However, if I was to religiously follow your guide, I would try and move myself closer, possibly way more than I needed to be because I had only two pieces of information. 5 meters it will kill him, 100 it won't unless I headshot him. Wanting to go for the quickest kill, a HS isn't likely.
That misleading information could get me killed. Because I could have merely gone 20 meters difference and gotten that kill without risk.GodsGunman wrote: »Lol what are you talking about?
All the assault rifles and machine guns were done a certain way
All the sniper rifles were done a certain way
All the SMGs were done a certain way
All the shotguns were done a certain way
All the pistols were done a certain way
They're all give or take done slightly differently from one another, based on the type of weapon.
The snipers for example were all done at 5m and 100m so that you could see the maximum that it could do (5m) and the furthest you'd be shooting from (100m), because to most snipers what matters is exactly how many shots does it take to kill someone, and which body part.
Snipers are going to care more about where a sniper 1 shot kills to the chest (if it does at all), and at exactly what range it can. If it can't, they want to know the most and least damages it can do, to see if it will always be a 2 shot kill or not.
Use your common sense please.
Why does that apply to all weapons? Since not every weapon is the exact same. Since obviously besides headshots thats hardly any different. A PSG's damage range isn't gonna have the same drop off point as an AWM. After all, most people see the PSG as a 2 hit sniper. But hitting the legs at 100m makes it 3. How far does that 3 become 2? I think thats just as vital.
Having only two ranges makes people other than those with AWM or DSR's have to guess whether or not hitting potentially easy or strategic places will yield them a kill with the given information. -
[MOD]Talonblaze wrote: »Why didn't you? That's the more important thing.
Probably because I'm not a genie lol[MOD]Talonblaze wrote: »But every other damage is irrelevant? When a team mate says 'he has 85 hp' left. As a sniper, I'm going to go for the easiest shot. The body. However, if I was to religiously follow your guide, I would try and move myself closer, possibly way more than I needed to be because I had only two pieces of information. 5 meters it will kill him, 100 it won't unless I headshot him. Wanting to go for the quickest kill, a HS isn't likely.
That misleading information could get me killed. Because I could have merely gone 20 meters difference and gotten that kill without risk.
As I stated before, I'm obviously not going to test damages every 0.1th of a meter, it's simply impossible. It would take years. What you should get out of the weapons guide when you're using a sniper in that scenario is 1 of the 3:
1) I'm not going to kill him with this crappy sniper (unless I headshot) because I know from reading GodsGunman's weapons guide that I can't do that much damage with this sniper unless I headshot.
2) I know it's possible that it can kill them with 1 body shot if I'm close enough.
3) I know it can kill him no matter what range I'm at as long as I don't miss or hit his legs.
If the person thinks 1 of those 3 things using my stats, I've done my job.[MOD]Talonblaze wrote: »Why does that apply to all weapons? Since not every weapon is the exact same. Since obviously besides headshots thats hardly any different. A PSG's damage range isn't gonna have the same drop off point as an AWM. After all, most people see the PSG as a 2 hit sniper. But hitting the legs at 100m makes it 3. How far does that 3 become 2? I think thats just as vital.
Considering people don't normally use the psg when they're trying hard it shouldn't matter, and is not even close to as vital. If you have the psg out, chances are you're just screwing around, not calculating in your head how far you are so you can see whether or not 2 shots to the leg will kill your target or not.[MOD]Talonblaze wrote: »Having only two ranges makes people other than those with AWM or DSR's have to guess whether or not hitting potentially easy or strategic places will yield them a kill with the given information.
Refer to the 3 options above -
Nerds Nerds calm down...Im begining to wonder how god gunman finds the meters? it doesnt tell you how many meters you walked..And godsgunman dont make a long post if your going to answer this..I dont feel like reading all that.
Says on the introduction to my weapons guide:GodsGunman wrote: »I knew how far away from the other play I was because we chose S&D at the mine. I was always Black List so that I had the bomb, and then I would throw the bomb down.
The person on the other team would then stand on the bomb, and tell me his health after I hit him. -
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GodsGunman wrote: »...
When I'm black list and the bomb is down, I can press insert and it will show me how far away I am from the bomb, and thereby how far away I am from the person standing on the bomb lol
Ohhhhhh i never use the insert button..Lol.....
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