Mouse: Polling Rate
Comments
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I play on 500 and my aim is fine.
Could it be that I'm playing on a different version?
It seems to differ between a mix of OS, driver, and mouse type.
I've booted up in 32-bit before and my Xai has worked fine even up to 1000Hz
223Hz is just pretty much the 'norm', so to speak. -
Here is 2 programs I use to check and change mine, http://www.ngohq.com/news/15043-how-to-increase-usb-sample-rate-in-windows-vista-7-a.html
mouserate.exe is a simple program to check the rate.
hifusbf.zip is a program to change the rate. be careful with this program, read and understand what you are doing first.
dimr.exe is just another way to check the rate.
Have fun. -
Is there a noticeable difference in the response times in game if you're at 125Hz or 100Hz? (How long it takes the gun to shoot when you click the mouse.)
Default USB mouse polling rate: 125 Hz = 8 milliseconds of latency
Increased polling rate: 1000 Hz = 1 milliseconds of latency
Factor in the following:
Typical monitor input lag: 5 ms to 30 ms
Typical monitor refresh rate: 60 Hz (16.6 ms per screen redraw)
So from the time your computer/video card renders an image to the
time you click/move your mouse and your response reaches the CPU it is:
About 7 ms faster, so your monitor will never visually reflect changes faster than 60 Hz or 75 Hz
So there is no benefit to increased mouse polling rates.
But what the heck, fun playing around with the hardware. -
Default USB mouse polling rate: 125 Hz = 8 milliseconds of latency
Increased polling rate: 1000 Hz = 1 milliseconds of latency
Factor in the following:
Typical monitor input lag: 5 ms to 30 ms
Typical monitor refresh rate: 60 Hz (16.6 ms per screen redraw)
So from the time your computer/video card renders an image to the
time you click/move your mouse and your response reaches the CPU it is:
About 7 ms faster, so your monitor will never visually reflect changes faster than 60 Hz or 75 Hz
So there is no benefit to increased mouse polling rates.
But what the heck, fun playing around with the hardware.
in games with proper input, of course, there's a huge benefit to running at a high polling rate, even if you're on a silly 60hz lcd
but in cf i'd really recommend to not go much above 125Hz as others have stated. i'm running a razer abyssus at 1kHz 1800dpi, and if i move the mouse straight up or down very slowly, cf will actually move my aim at a 45 degree angle
the only reason i remain at 1kHz is because it slows the mouse down a bit. i already run the game at 0 sens -
We are always upgrading hardware all the time trying for the best gaming experience we can get. Forgetting about monitors. With the new OLED monitors refresh rates at 120hz and above. Gaming is going to get very nice. But at the low price of 2500. bucks, be awhile for me to upgrade.
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