heres an idea how to stop hackers
Comments
-
Seriously...150 Kills?
Why don't we just all download aimbots and just shoot ourselves in the foot while we're at it?
Post it under suggestions... and changing the mission's objectives to one singular objective doesn't really make hackers go away, it just reorganizes them to use a particular hack now.
The problem is not the mission, it is with the X-trap bypasses that are used along with the hacks. Patch the bypass and the hack is worthless for the time-being.
A personal note: You don't have to do the daily mission if you are slaughtered by SOOO many hackers as such. Pubbing is another great way of getting your EXP & GP. Or start clan warring with other members.
Daily missions are here, not just for RF, but to also keep us occupied when people don't know what to play or if they need that extra 1000 EXP for 5 missions done... or any other reward.
Thanks for the "suggestion" but you should have posted there, not here
-
instead of having monthly "WINNING" rounds on a retarrded map
lets try to do "150 kills"
and if you have a IQ of 5 you should understand what i mean. unfortunately you guys know who has IQ of 3s
This would stop a hacker becase the team are going to be like oh noesss his taking my kills? they dont care.
Making the missons wins- Is better for the hackers they can use there team mates for fast exp even if they already completed there missons
games same as the one above^,^Seriously...150 Kills?
The problem is not the mission, it is with the X-trap bypasses that are used along with the hacks. Patch the bypass and the hack is worthless for the time-being.
Thanks for the "suggestion" but you should have posted there, not here
X-Trap bypasses? they have been patched ages ago every public have right now has no xtrap bypass or hack tool remover' if there was a bypass i would have had one by now and i would be farming. -
instead of having monthly "WINNING" rounds on a retarrded map
lets try to do "150 kills"
and if you have a IQ of 5 you should understand what i mean. unfortunately you guys know who has IQ of 3s
If the hacker has an IQ of 5, what exactly would stop him from joining an "150 kill' room? You said something like "oh no, he's gonna steal my kills...." or so. What? I'm sorry, I don't hack, so obviously I don't have the necessary 5 IQ points. Or, you have no idea what you are writting. -
LOL!*troll face*instead of having monthly "WINNING" rounds on a retarrded map
lets try to do "150 kills"
and if you have a IQ of 5 you should understand what i mean. unfortunately you guys know who has IQ of 3s
That is the dumbest idea I've heard since.. peanut butter an jelly(who in his right mind would..).
More kills for a single mission only mean matches will last longer and hackers will have more kills.
It has happened to me before. I joined a match and it was a total loss. 32-64(100) until a hacker showed up and along with our kills, we won the match and nobody in my team gave a flying fluff. I know I didn't. I just wanted to finish that stupid mission so I could go back to playing legit and kicking hackers. -
alkiroth225 wrote: »That is the dumbest idea I've heard since.. peanut butter an jelly(who in his right mind would..).
More kills for a single mission only mean matches will last longer and hackers will have more kills.
It has happened to me before. I joined a match and it was a total loss. 32-64(100) until a hacker showed up and along with our kills, we won the match and nobody in my team gave a flying fluff. I know I didn't. I just wanted to finish that stupid mission so I could go back to playing legit and kicking hackers.
Blow yourself, dik.
Not even trying to kick a hacker. -
and changing the mission's objectives to one singular objective doesn't really make hackers go away
Still alot less annoying...people DO still get kills when there are hackers in the room after all (depending on the mode anyway...)
Get X kills with a Rifle
Get X kills with SMG
Get X Headshots on "MAP"
...having "Get X wins" missions actually MAKE people not kick hackers...especially when they were losing before the hackers started his works.
...anyone would kick someone stealing all their headshots/normal kills...
-
alkiroth225 wrote: »That is the dumbest idea
VS.alkiroth225 wrote: »I joined a match and it was a total loss. 32-64(100) until a hacker showed up and along with our kills, we won the match and nobody in my team gave a flying fluff. I know I didn't. I just wanted to finish that stupid mission so I could go back to playing legit and kicking hackers.
No, the stupidest idea around here is not kicking the hackers because you'd have lost without him...>__> -
Good idea, one just need full faculties to realize it.
I don't see how this could be considered a "good idea". Sure, people may get annoyed that the hacker is getting the majority of the kills, but that doesn't mean that they'll kick the hacker either. The majority of players won't/don't kick hackers, regardless of the situation (although there's usually 1-3 people who do, although it wouldn't guarantee a kick). -
I don't see how this could be considered a "good idea". Sure, people may get annoyed that the hacker is getting the majority of the kills, but that doesn't mean that they'll kick the hacker either. The majority of players won't/don't kick hackers, regardless of the situation (although there's usually 1-3 people who do, although it wouldn't guarantee a kick).
Because it removes the incentive to keep an hacker for 'wins' because it is wins required currently.
People for example trying to do a 45 kill S&D mission are not going to allow a shoot through the wall hacker to mow down the enemy at spawn time each round for 13 rounds, and just sit there like lemons for a 'win' they do not need. -
Because it removes the incentive to keep an hacker for 'wins' because it is wins required currently.
People for example trying to do a 45 kill S&D mission are not going to allow a shoot through the wall hacker to mow down the enemy at spawn time each round for 13 rounds, and just sit there like lemons for a 'win' they do not need.
I realize that, but even so, a lot of players have the mindset that a hacker is beneficial to them, despite the fact that they may be reducing their chances of completing the daily mission. Most people want to win just because of the potential satisfaction that it could bring.
I suppose this idea could work, but I don't see it drastically changing what people do about hackers in-game in the future. -
Caspah12354 wrote: »how bout z8 just do silent patches every week.
seems pretty reasonable. everytime z8 patches they have to make new hacks, so why not keep them so busy towhere they just give up?
Z8 is nothing more than a portal/website.
X-TRAP is the hack detection system that needs to be patched in order to prevent old hacks from being used. And X-TRAP does so "silent patches", since they patch randomly without any warning, although they aren't done "every week." -
Z8 is nothing more than a portal/website.
X-TRAP is the hack detection system that needs to be patched in order to prevent old hacks from being used. And X-TRAP does so "silent patches", since they patch randomly without any warning, although they aren't done "every week."
seems like "every month" -
Good idea, one just need full faculties to realize it.
Agreed, If the mission Stated that we have to "WIN" then we have to win, which is virtually impossible.
But with Kills, we're able to save those statistics and have a chance to complete our daily mission,
WAS A 3, Now a 5
-
The idea probably behind this "suggestion" is because people are "wanting" to win those winning missions... therefore create exceptions to allow hackers on their side to ensure that win.
I personally don't see the necessity of having a hacker on my team cause I lose the fun as it is into accomplishing the mission...
Classic example... Complex wins as GR. Get a walling hacker... POOF Game over. 5 rounds of waiting frozen in place while the hacker turns his character to the left (or right) and just starts spraying the general area where the BL ghosts are when they spawn in a new round.
*YAWN* Guess I should do my hw while CF is on... it's not like I'm gonna get any better with all these hackers ruining my fun gameplay experience.
Conclusion. I kick hackers not just to keep things fair between both sides, but to ensure that I get my continued dose of fun for me. -
The idea probably behind this "suggestion" is because people are "wanting" to win those winning missions... therefore create exceptions to allow hackers on their side to ensure that win.
I personally don't see the necessity of having a hacker on my team cause I lose the fun as it is into accomplishing the mission...
Classic example... Complex wins as GR. Get a walling hacker... POOF Game over. 5 rounds of waiting frozen in place while the hacker turns his character to the left (or right) and just starts spraying the general area where the BL ghosts are when they spawn in a new round.
*YAWN* Guess I should do my hw while CF is on... it's not like I'm gonna get any better with all these hackers ruining my fun gameplay experience.
Conclusion. I kick hackers not just to keep things fair between both sides, but to ensure that I get my continued dose of fun for me.
Also agreed
Although the contend is basically a Hack war
So Good point, but yea... it's the hackers that made us all to suggest some sort of an ultimatum which is quite a shame -
Also agreed
Although the contend is basically a Hack war
So Good point, but yea... it's the hackers that made us all to suggest some sort of an ultimatum which is quite a shame
But there is no need for an ultimatum... it can be personal and just a quick flick of a f11 press when someone has the nerves to actually kick a legit hacker for the rest of the community. No need to sweat about it... no need to be discussing it, and obviously no need to judge whether to win or not.
The game should be played how it's meant to be played.
*Extends that topic sentence to other arguments if necessary*
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 959 CrossFire Announcements
- 950 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 602 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 705 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic
