Which one of these would be best in GM?

AK-47
QBZ
M4A1
XM8
G36K

Which one should I choose, or are there other (GP Only-Non Crate) that would do better?
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Comments

  • Animayz wrote: »
    same here
    i never could enjoy GM. :rolleyes:

    I enjoy GM and I hate the fact that you people are encouraging people to spray with loud guns. :(

    Anyway, any kind of silenced gun would work really well. I usually used M4A1 (regular) back when I had no silenced weapons, so I'd suggest going for that.
  • Thanks for the numerous replies! Anyone have any other GUN related suggestions?
  • Thanks for the numerous replies! Anyone have any other GUN related suggestions?

    I actually had one you know. You should go for the M4 since it is nice to use for all modes and because of it's recoil and moderate power.
    Animayz wrote: »
    LOUD NOlSES!!!!!

    THE PAIN!
  • AK-47 is the best out of those for GM, aside from the noise.

    After that is XM8

    and after that is m4a1



    the best score i've ever gotten in GM was with the regular m4a1, went 43/0
  • GodsGunman wrote: »
    AK-47 is the best out of those for GM, aside from the noise.

    After that is XM8

    and after that is m4a1



    the best score i've ever gotten in GM was with the regular m4a1, went 43/0
    and here i am bragging about a 19:6... oh well noobs for the lose (oh it rhymes)
  • glock and Winchester

    glock to help pinpoint and when you do the winchester is fast enough on the draw to bust them ghost and + ghost dont seem to be afraid of whenchester so there more willing to move at you

    edit: but from your list i would go with the xm8 or m4
  • Dual Desps are super quiet and effective against those pesky ghosts. ;)
  • Dextreme wrote: »
    Dual Desps are super quiet and effective against those pesky ghosts. ;)

    dual desperados suck since they only have 8 shots and a long reload
  • Rpk , Dual desp , m60 and qbz95
    ak47 is decent but inaccurate
  • Ak-47, M4A1, and XM8 are good depending on the map
  • Just get the quietest gun you can get. It really doesn't matter what gun you use because you kill the ghosts long before they reach you if you know what you're doing. All using a loud gun does is inhibit your entire team from searching out ghosts themselves.
  • Generally speaking, when someone's in your face, whatever sprays the fastest wins. I'd go G36k, cuz it's ROF is ridiculous (a word which I can't say in came cuz of the word "culo"). Alternately, you can get the AK and 3hit everything.
  • Generally speaking, when someone's in your face, whatever sprays the fastest wins. I'd go G36k, cuz it's ROF is ridiculous (a word which I can't say in came cuz of the word "culo"). Alternately, you can get the AK and 3hit everything.

    the faster the RoF, the faster you run out of bullets
  • Out of the list I'd either go with the G36K or the M4A1.
    G36K for wall bang and fast fire rate, handy in GM where ghost love to hide behind things.
    M4A1 for a all around gun.

    Personally tho I'd go with XM1014, shotguns are very good in GM.
    My best score was with XM1014 ADV is 56/4 in GM.
  • GodsGunman wrote: »
    dual desperados suck since they only have 8 shots and a long reload

    I don't play a lot of GM, but if a ghost needs to be in knife range to kill you, a gun which 1-hits at close range (and even mid-range, if you HS) should work fine. I can kill 8 people with 8 Despy rounds; much harder to do that with a rifle. Reload time isn't even that much of a factor.

    Granted you can't spray too much at corners to find campers, but the DD's are pretty solid regardless.
  • I don't play a lot of GM, but if a ghost needs to be in knife range to kill you, a gun which 1-hits at close range (and even mid-range, if you HS) should work fine. I can kill 8 people with 8 Despy rounds; much harder to do that with a rifle. Reload time isn't even that much of a factor.

    Granted you can't spray too much at corners to find campers, but the DD's are pretty solid regardless.

    for shotguns the xm1014 series is way better than the dual desperados

    if i'm a ghost and i see you start reloading with the dual desperados, you're screwed
  • GodsGunman wrote: »
    the faster the RoF, the faster you run out of bullets

    Yeah, but if someone's coming at you with a knife and you want them dead, higher ROF is better. I can use 4 rounds of a M4 or 4 rounds of a G36 to kill someone, but the G36 will kill faster. Just use your 4 rounds and don't go spraying like an idiot.
    GodsGunman wrote: »
    for shotguns the xm1014 series is way better than the dual desperados

    if i'm a ghost and i see you start reloading with the dual desperados, you're screwed

    I see what you did there. Yeah, XM1014 is nice with the single-shot reload, but you should still be able to drop a good score with DD's. I don't think that someone who knows what they're doing would have a big advantage with one over the other.
  • Yeah, but if someone's coming at you with a knife and you want them dead, higher ROF is better. I can use 4 rounds of a M4 or 4 rounds of a G36 to kill someone, but the G36 will kill faster. Just use your 4 rounds and don't go spraying like an idiot.

    I think you're mistaking RoF with DPS (Damage Per Second)

    for instance, a gun that does 51 dmg per shot and fires 2 bullets in 1 second will kill faster than a gun that does 24 dmg per shot and fires 4 bullets per second.

    It's all about the DPS

    I see what you did there. Yeah, XM1014 is nice with the single-shot reload, but you should still be able to drop a good score with DD's. I don't think that someone who knows what they're doing would have a big advantage with one over the other.

    as long as you're skilled people you can do good with any gun.

    I use the m9 and uzi a lot of the time, most of the time i get ace



    however we are comparing one to the other. the xm1014 is better than the dual desperados for ghost mode, even if someone can do good with both, they have a higher chance of doing better with the xm1014.
  • GodsGunman wrote: »
    I think you're mistaking RoF with DPS (Damage Per Second)

    for instance, a gun that does 51 dmg per shot and fires 2 bullets in 1 second will kill faster than a gun that does 24 dmg per shot and fires 4 bullets per second.

    It's all about the DPS

    I know what you're talking about, and I'm talking about killtime. With the exception of the AK47 (and maybe that new rifle they just added), most rifles are a 4hit kill at close range. So if you have a higher ROF, you have a better killtime. We're both saying the same thing.

    I don't know why you think a higher ROF is a disadvantage unless you're letting loose a whole clip at once. If you're using any rifle except the two aforementioned rifles, the killtime is inversely proportional to the ROF.

    The DPS doesn't matter as much in this scenario, because if you have a rifle that hits for 25 in the body and one that hits for 30, and they both have the same ROF, they will have the same killtime, assuming the opponent has 100hp. It doesn't matter if one does 120 damage while the other does 100.

    That said, if the opponent has 26-30hp, 51-60hp, or hp76-90hp, the gun with that does 30 damage will kill faster. If a person has an equal probability of having any number of hp, then the 30 damage gun will kill faster 27% of the time. But ghosts start at 100hp anyway, so the likelihood that you fight a ghost at 100hp is higher, and therefore the actual percentage will be lower. Not to mention that if the damage disparity less than 5hp (30 minus 25), the percentage will be lower also.

    Ultimately, I can't consider a gun that has higher DPS to be better unless the killtime is significantly better, and with most rifle damages varying only a couple of points, the best way to decrease killtime is usually through ROF, not through higher damage.

    But instead of writing all of this out at the beginning, I just said that higher ROF = faster kills with most rifles at close range.

    GodsGunman wrote: »
    however we are comparing one to the other. the xm1014 is better than the dual desperados for ghost mode, even if someone can do good with both, they have a higher chance of doing better with the xm1014.

    It really depends on the scenario. Sometimes you'd rather have a gun that reloads 8 shots at once, sometimes you'd rather have individual bullet reload.
  • I know what you're talking about, and I'm talking about killtime. With the exception of the AK47 (and maybe that new rifle they just added), most rifles are a 4hit kill at close range. So if you have a higher ROF, you have a better killtime. We're both saying the same thing.

    most rifles are a 3 hit kill at close range (if you hit the right spot for all 3 bullets).

    Rifles that are a 3 hit kill:

    M16A2
    All AK-47 variants
    Every M4A1 aside from the custom crystal
    AK-74
    AKS-74U
    Beretta AR-70
    FN F2000
    G36K
    GALIL ARM
    K-2
    etc. (lots more)


    pretty much everything below is wrong now that I pointed that out, however I do agree that killtime isn't completely dependent on DPS and I see your point, but it would take a lot of extra work to include that in the weapons guide, and there would be a ton of different possibilities for it (shooting different body parts, etc.) and it just wouldn't be worth it.
    I don't know why you think a higher ROF is a disadvantage unless you're letting loose a whole clip at once. If you're using any rifle except the two aforementioned rifles, the killtime is inversely proportional to the ROF.

    The DPS doesn't matter as much in this scenario, because if you have a rifle that hits for 25 in the body and one that hits for 30, and they both have the same ROF, they will have the same killtime, assuming the opponent has 100hp. It doesn't matter if one does 120 damage while the other does 100.

    That said, if the opponent has 26-30hp, 51-60hp, or hp76-90hp, the gun with that does 30 damage will kill faster. If a person has an equal probability of having any number of hp, then the 30 damage gun will kill faster 27% of the time. But ghosts start at 100hp anyway, so the likelihood that you fight a ghost at 100hp is higher, and therefore the actual percentage will be lower. Not to mention that if the damage disparity less than 5hp (30 minus 25), the percentage will be lower also.

    Ultimately, I can't consider a gun that has higher DPS to be better unless the killtime is significantly better, and with most rifle damages varying only a couple of points, the best way to decrease killtime is usually through ROF, not through higher damage.

    But instead of writing all of this out at the beginning, I just said that higher ROF = faster kills with most rifles at close range.



    It really depends on the scenario. Sometimes you'd rather have a gun that reloads 8 shots at once, sometimes you'd rather have individual bullet reload.

    the xm1014 can kill in 1 shot too, plus you're only vulnerable for like half a second between reloads. The dual desperados on the other hand take way longer to reload.



    think about it logically:

    If I'm a ghost and I'm somewhat near someone with the desperados and they start reloading, they're screwed because I can just run at them and kill them without worrying about getting shot.

    If I'm a ghost and I'm somewhat near someone with the xm1014 and they start reloading, I basically have to act like he's not reloading at all, because at any instant he can shoot again
  • GodsGunman wrote: »
    most rifles are a 3 hit kill at close range (if you hit the right spot for all 3 bullets).

    Where exactly are you shooting them? I'm assuming you're aiming at the chest, not the stomach. But without defining our terms (what "close" means, what a "body" shot is) this discussion isn't going to go anywhere.
    GodsGunman wrote: »
    pretty much everything below is wrong now that I pointed that out,

    Doesn't matter if everything kills in 3 shots, it actually simplifies everything. Now there are no exclusions and since no rifle two-hits, higher gun damage actually matters less. Even if we change the numbers so 34 and 39 (still a 5 point spread), the higher damage gun only kills faster 13% of the time.
    GodsGunman wrote: »
    however I do agree that killtime isn't completely dependent on DPS and I see your point, but it would take a lot of extra work to include that in the weapons guide, and there would be a ton of different possibilities for it (shooting different body parts, etc.) and it just wouldn't be worth it.

    Fair enough. Maybe one day when someone has too much free time, they'll get on that. But the distinction is still good to know. I see people arguing in threads about how much better the Gold AK is over the Silver because of 1-2 damage points, and they don't know it makes virtually no difference in actual play. (That said, the Gold is actually better, IMO, but because of the spray pattern and extra rounds. Is it worth 100 coupons? I don't know :p)

    GodsGunman wrote: »
    the xm1014 can kill in 1 shot too, plus you're only vulnerable for like half a second between reloads. The dual desperados on the other hand take way longer to reload.

    think about it logically:

    If I'm a ghost and I'm somewhat near someone with the desperados and they start reloading, they're screwed because I can just run at them and kill them without worrying about getting shot.

    If I'm a ghost and I'm somewhat near someone with the xm1014 and they start reloading, I basically have to act like he's not reloading at all, because at any instant he can shoot again

    I totally get what you're saying, and I thought about that scenario before. The thing is, when am I going to run out of ammo? Will I try to get to a safe place to reload before I'm out of rounds? How many ghosts are attacking me at once? The whole discussion is dependent on a million random factors, including gun stats. What we really need is some impartial data, which we probably won't find in these forums :P

    I'll give you the benefit of the doubt, because I'm sure I've played fewer GM games than you; my info may be skewed for TDM/SND purposes. Anywho, it's nice to have a discussion with someone who knows what they're talking about :]
  • The aug is really good for GM imo if u have no silenced weapon.
  • Where exactly are you shooting them? I'm assuming you're aiming at the chest, not the stomach. But without defining our terms (what "close" means, what a "body" shot is) this discussion isn't going to go anywhere.

    Have you seen my weapons guide? you can see what damage each gun does there.

    Close is 5 meters.

    I was shooting their stomach.

    Stomach shot does the most damage other than head, I was talking about stomach shots.

    Doesn't matter if everything kills in 3 shots, it actually simplifies everything. Now there are no exclusions and since no rifle two-hits, higher gun damage actually matters less. Even if we change the numbers so 34 and 39 (still a 5 point spread), the higher damage gun only kills faster 13% of the time.

    Even if it only kills faster 13% of the time, that's still faster, and the point of comparing weapons is to see which are better, no matter by how much.


    Fair enough. Maybe one day when someone has too much free time, they'll get on that. But the distinction is still good to know. I see people arguing in threads about how much better the Gold AK is over the Silver because of 1-2 damage points, and they don't know it makes virtually no difference in actual play. (That said, the Gold is actually better, IMO, but because of the spray pattern and extra rounds. Is it worth 100 coupons? I don't know :p)

    Personally I haven't noticed any differences in spray pattern for any of the ak's aside from the ak-knife, but I don't test that.

    1-2 damage per bullet could make a difference, if you shoot someone 3 times in the stomach doing 32, 33, 32 you'll only get 97 damage, but if you shoot them in the stomache doing 33,33,34 you'll do 100 damage. That could mean the difference between living and dying, and its happened to me a number of times.

    That being said, in my opinion doing an extra 1 or 2 damage per bullet will only make the weapon very slightly better.
    I totally get what you're saying, and I thought about that scenario before. The thing is, when am I going to run out of ammo? Will I try to get to a safe place to reload before I'm out of rounds? How many ghosts are attacking me at once? The whole discussion is dependent on a million random factors, including gun stats. What we really need is some impartial data, which we probably won't find in these forums :P

    When you only have 8 shells with the desperados it's very easy to use them up quickly, especially in ghost mode. You can't plan to be in a safe place in most areas of the map, because in most areas ghosts can come from multiple directions.

    You can't just run to the vent every time you need to reload :P
    I'll give you the benefit of the doubt, because I'm sure I've played fewer GM games than you; my info may be skewed for TDM/SND purposes. Anywho, it's nice to have a discussion with someone who knows what they're talking about :]

    Honestly I don't really like having to explain/argue what I believe, I'd rather everyone takes my word for granted, but alas the world doesn't work that way, and I am sometimes wrong too.

    What I like getting out of these debates is knowing who will take the time to explain their hypothesis (because normally people that debate/argue with me don't have a thesis). People like VATAV, Hells_Judge, and HenryBlah are people that I respect. You've been added to the list.

    And if I were arguing with myself, I sometimes wouldn't include myself on that list, because I tend to insult people that argue with me, especially if I feel they think they know what they're talking about but I don't think they do (most of the time I'm right though xD)
  • GodsGunman wrote: »
    Even if it only kills faster 13% of the time, that's still faster, and the point of comparing weapons is to see which are better, no matter by how much.

    Lol, I knew you were going to go there. But that 13% is dependent on the person having any random number of hp at any time. If a person starts at 100, that percentage is 0, but like you said, it also depends on where you're shooting people, and if someone's already lit before you start shooting.

    Remember my original post was just about how ROF makes more of a difference than increasing gun damage. If a gun fires only 13% faster than another, you've already made up the 5 damage difference. But in order to prove anything, I need to do some maths and decide when the extra round(s) is/are going to make a difference in killtime. Oh well, too much work for me. For now let's just say that gun damage and ROF both can shorten killtime, and depending on the situation, one may be more beneficial than the other.

    GodsGunman wrote: »
    1-2 damage per bullet could make a difference, if you shoot someone 3 times in the stomach doing 32, 33, 32 you'll only get 97 damage, but if you shoot them in the stomache doing 33,33,34 you'll do 100 damage. That could mean the difference between living and dying, and its happened to me a number of times.

    That being said, in my opinion doing an extra 1 or 2 damage per bullet will only make the weapon very slightly better.

    I see your example, but the AK's all do ~40 damage in the chest, so you're going to get the kill in three rounds anyway. For another gun this might make more of a difference, say the m4 crystal vs m4-cc at 30 meters (based on your own weapons guide). But the difference for the AK's should be negligible, and even if the Gold AK is slightly better (say, 3% faster kills), then you have to figure out cost-effectiveness of each. 100 coupons is a lot more than a few BP. And if you're like me and your noob team follows you around waiting for you to die when you use gold weapons, maybe that 3% makes no difference in your score, or is actually a hindrance. And does killing faster in this case really matter? If in those milliseconds of time (of the 3%) the opponent does no damage to you, did the faster kill affect the outcome, and does it translate into actual score improvement?

    It's hard to determine just how much a statistically "better" gun will influence your score in-game. If people weren't idiots and if they were both free, I'd use the Gold AK and any other gun with better stats.

    GodsGunman wrote: »
    When you only have 8 shells with the desperados it's very easy to use them up quickly, especially in ghost mode. You can't plan to be in a safe place in most areas of the map, because in most areas ghosts can come from multiple directions.

    You can't just run to the vent every time you need to reload :P

    I get what you're sayin'. If I had any GP left I'd go test them both and see what happens. The XM might very well be better, though I'd have to know if you're using the regular or the ADV version, because the extra rounds might make a difference. But the reloading action of the XM is definitely an advantage in GM.

    GodsGunman wrote: »
    Honestly I don't really like having to explain/argue what I believe, I'd rather everyone takes my word for granted, but alas the world doesn't work that way, and I am sometimes wrong too.

    What I like getting out of these debates is knowing who will take the time to explain their hypothesis (because normally people that debate/argue with me don't have a thesis). People like VATAV, Hells_Judge, and HenryBlah are people that I respect. You've been added to the list.

    And if I were arguing with myself, I sometimes wouldn't include myself on that list, because I tend to insult people that argue with me, especially if I feel they think they know what they're talking about but I don't think they do (most of the time I'm right though xD)

    Lol, and so humble! xD I'm not insulted. It's nice when people back up their claims with evidence. You may seem a little arrogant, but my policy is that it's not arrogance if you can actually back it up :P I just like having an open mind when I walk into a discussion and too few people have the same mindset as I do. Yeah, I figure I'm right most of the time, but that doesn't mean that I'm going to be stubborn and keep preaching my view after someone makes a good point. That thing about XM reload was a good point - well played, sir. :P

    P.S. - I searched for that weapons guide. Pretty B'dass.
  • GodsGunman wrote: »
    for shotguns the xm1014 series is way better than the dual desperados

    if i'm a ghost and i see you start reloading with the dual desperados, you're screwed

    Yeah...ghost mentality is pretty cunning , until i jump forwards , finish reloading and blow their heads off , from then on , its pretty smooth
  • xm888 OMG ESP ADV
    when i first got my xm8 adv i got 15-3 in gm mode no hacks i was so suprised with the gun
    if ur looking for power i would go for ak but u gota kno how 2 control the spray of ak