Kick system in ZM
Comments
-
Gigi22222222 wrote: »Hi forum!
Do you think is pretty useless to have the kick system in ZM?
So far I expirienced only abuse of it.
I was the only 1 in the room at round 15 cca, got new teammates and got kicked by them as soon as they joined the room
just feel sorry for you.
I think hackers cannot use hack in ZM so kick is not necessary. Some calns will join and kick people that not belongs to their clan. it's bad -
Gigi22222222 wrote: »yeah, that what is all about!
Wasting time in all those boring rounds to get to the last few rounds to get kicked by guyz from the same clan...complete waste of time and nerves
Most of the kick abusers kick because they suck so bad at this game and are jealous of other players skill.
ZM is a TEAM game mode, something many players seem to be unable to grasp.
Because their kicking you there hurting themselves as well.
If their kicking because your better then that means they aren't very good at ZM.
If their not good at ZM then kicking you hurts them in a few ways.
1. it lowers the point multiplier. (1 person = *1, 2=*5, 3=*10, 4=*20) so there getting less points then they would of.
2. it means they have to handle a bigger share of zombies now, and if they suck at ZM that means they die faster and gain less points.
3. And finally, your no longer there to distract the zombies for them. If they kept you then you would have a fair share of zombies focusing on you and that lets them get points in peace.
So in the end they denied themselves of any chance of getting any reward. I laugh at their stupidity. -
Most of the kick abusers kick because they suck so bad at this game and are jealous of other players skill.
ZM is a TEAM game mode, something many players seem to be unable to grasp.
Because their kicking you there hurting themselves as well.
If their kicking because your better then that means they aren't very good at ZM.
If their not good at ZM then kicking you hurts them in a few ways.
1. it lowers the point multiplier. (1 person = *1, 2=*5, 3=*10, 4=*20) so there getting less points then they would of.
2. it means they have to handle a bigger share of zombies now, and if they suck at ZM that means they die faster and gain less points.
3. And finally, your no longer there to distract the zombies for them. If they kept you then you would have a fair share of zombies focusing on you and that lets them get points in peace.
So in the end they denied themselves of any chance of getting any reward. I laugh at their stupidity.
gr8 post man! -
just feel sorry for you.
I think hackers cannot use hack in ZM so kick is not necessary. Some calns will join and kick people that not belongs to their clan. it's bad
I just saw a speed hacker with M12s yesterday in ZM , you still think hackers can't use hack in ZM ? -
Gigi22222222 wrote: »Hi forum!
Do you think is pretty useless to have the kick system in ZM?
So far I expirienced only abuse of it.
I was the only 1 in the room at round 15 cca, got new teammates and got kicked by them as soon as they joined the room
The abuse of kick system happens in all modes.
http://forum.z8games.com/showthread.php?t=173612 -
I've kicked people for glitchng, hacking, or just sitting in the corner playing with themselves.just feel sorry for you.
I think hackers cannot use hack in ZM so kick is not necessary. Some calns will join and kick people that not belongs to their clan. it's bad
I'm glad the vote-kick is in ZM. -
...and being kicked again for the rison like '' my clan-mate will join''....
apsurde that I have to do like 20 round in Normal mode and spend ZP for tokens and that pink revival thing and then being kicked for just doing place for an other idiot...
SO THANK YOU z8 for the wonderful idea to put the kick system into ZM...
WASTE OF TIME,WORK AND MONEY to get to the end and being kick for nothing?!?!?!?!?! -
I have never been kicked from ZM. It does however come in handy when noobs glitch.
http://www.youtube.com/user/KIDSIXoo?feature=mhsn
http://www.reverbnation.com/kidsix
http://www.facebook.com/pages/Kidsix/120120334731884 -
I've kicked people for glitchng, hacking, or just sitting in the corner playing with themselves.
I'm glad the vote-kick is in ZM.
I did the same in the cases of glitch and hack. Many seek a glitch that lies beneath a ramp. I kick immediately.
How VATAV said, is a game of cooperation. -
In my opinion, kicking system in ZM is more harmful than useful. As some of you mentioned already, clan members kick people to let their clan members join in. It can get a bit frustrating when you spend your time and sometimes even zp (tokens) to get kicked at the end. Plus, the hackers can't even do anything to you unlike other modes, so I suggest they remove the kicking system.
-
The worst thing about it,it's that the room has 4 players and if 2 Agrees you get kicked! fml!
It's just 1.Gigi22222222 wrote: »...and being kicked again for the rison like '' my clan-mate will join''....
apsurde that I have to do like 20 round in Normal mode and spend ZP for tokens and that pink revival thing and then being kicked for just doing place for an other idiot...
SO THANK YOU z8 for the wonderful idea to put the kick system into ZM...
WASTE OF TIME,WORK AND MONEY to get to the end and being kick for nothing?!?!?!?!?!
Exactly I wouldn't pay to play a game mode where you can get removed by noobs and half wits as it's already bad enough in other modes and there you only lose time. -
Robin_Ho_od wrote: »In my opinion, kicking system in ZM is more harmful than useful. As some of you mentioned already, clan members kick people to let their clan members join in. It can get a bit frustrating when you spend your time and sometimes even zp (tokens) to get kicked at the end. Plus, the hackers can't even do anything to you unlike other modes, so I suggest they remove the kicking system.
The abuse of this system will always exist. But worse would be free access for hackers.
I already avoid participating in games where you have two or more clanmates. To avoid being kicked and angry.
Since the ZM is a game of cooperation, I understand that many prefer to trust their clanmates. -
But think a moment: When the voting system in other modes many votes needed to work, many here complain.
Now you have a version that requires the least amount to work, there are also criticisms?
I prefer the voting system of the ZM (without delay to bring down a hacker / glitcher) -
Confederado wrote: »The abuse of this system will always exist. But worse would be free access for hackers.
I already avoid participating in games where you have two or more clanmates. To avoid being kicked and angry.
Since the ZM is a game of cooperation, I understand that many prefer to trust their clanmates.
I agree and that's why I play it 90% of time with my clan mates, although I have stopped playing it all together since I don't buy zp and it's hard to play without tokens.
But there always will be hackers in the game since its free, so rather just remove the system than letting people to continue to abuse it.
It's like this phrase "Rather 10 guilty men let go free than one innocent man wrongfully convicted" -
Robin_Ho_od wrote: »I agree and that's why I play it 90% of time with my clan mates, although I have stopped playing it all together since I don't buy zp and it's hard to play without tokens.
But there always will be hackers in the game since its free, so rather just remove the system than letting people to continue to abuse it.
It's like this phrase "Rather 10 guilty men let go free than one innocent man wrongfully convicted"
Over time, abuse will disappear or decrease. Just be patient and expect that children leaving the game. -
Confederado wrote: »Over time, abuse will disappear or decrease. Just be patient and expect that children leaving the game.
You're saying this as "over time, crimes will disappear or decrease in the real world. Just be patient and expect that all criminals die."
We both know thats not gonna happen.... -
Robin_Ho_od wrote: »You're saying this as "over time, crimes will disappear or decrease in the real world. Just be patient and expect that all criminals die."
We both know thats not gonna happen....
Let's emphasis on "will decrease"? Better than great promises of miracles!! -
Confederado wrote: »But think a moment: When the voting system in other modes many votes needed to work, many here complain.
Now you have a version that requires the least amount to work, there are also criticisms?
Because even 10 votes is too few, half wits just press F11 like it is going out of fashion, others know what they are doing and press it only because you are better.
So just 1 agree in ZM is ridiculous it should be everyone wanting you out to succeed as there are only 3 players there, but really kick vote is not required at all, the worst that could happen is the AI gets hacked big deal.Confederado wrote: »I prefer the voting system of the ZM (without delay to bring down a hacker / glitcher)
I would only support such a system in terms of host kick (instant kicks), it'll be abused but still not as bad as it is now and hackers will not be able to play in rooms with responsible hosts also the halfwits kickers can gtfo too, two problems solved. -
Gigi22222222 wrote: »I am totally to remove the kick system from ZM
On unearth the kick system is pretty useless. On biohazard tho, I've experienced players blocking the door ways and stopping others from passing them. Eventually killing us with the radiation.
Happened 5 times to me so far. 3 times was able to kick, the other 2 times the other players F12ed. In the 3 times that they we're kicked there was another low ping player in the room, the 2 times that they weren't I was the only low ping. More evidence that High pings won't kick High ping players, even if the high ping player is actively hurting them.
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 955 CrossFire Announcements
- 945 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 602 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 705 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic