Clan War: Muation Mode?

This will never happen but its good to get it out, how about a TDM Mutation mode? Mutants have decreased Health, like normal mut(green one) has 650 HP, Dread 680 HP, Maiden 500 HP, Smoke 800 HP, and Assasin 720 HP. The maps would be all the HM/MM maps and at the end of each round(2-4) you switch sides e.i. I'm GR *Humans* round ends I'm BL *Mutants*. All weapons aloud. So this way you can do this with CW as well.



Another thing, could we have Inferred Goggles? I know it wont happen but it would be cool to have them so that way you could have 2 versions High powered and low powered. Low powered wold be GP and High powered would be ZP. It would be cool because Low could be like heat waves so you can follow them/the enemys body is shown in bight light colors. So High would let you be able to Trace the enemy's/Ally(ally being Blue and Enemy Red) footsteps/heat waves. Good idea bad idea(wouldnt work for GM or MM/HM)?


Sorry if I made any mistakes I'm typing on a laptop and going fast :P

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