hack mode (not real hack)
ok i just got that idea today.
bl's mission is to go to grs base hack the main computer of grs data base
gr's must defend it at all costs
now here is full description:
bls must go to grs spawn steal data base from gr's main computer (the hacking should be like when u plant or defuse button) the hacking guy must last 20 sec to complete the hack then return the data to bl's base. if the hacking guy dies data will remain on the ground.if the gr gets it it will be automaticly back to the main comp.now to be more better the bl guys are invisible like ghosts they have a weapons but taser ones.it shock u and u will be on ground for 3 sec so basicly it doesnt kills u.also the grs will have the boost for 5 sec that he can go faster as mutant.
for the second thing maps should have alot of vents and alot of spaces that u can bhop.the 2 random grs will have fal camo but without granade launcher.but with more ammo then regular fal camo from hero.
if that random fal camo gr guy dies he will remain with the fal camo so he dont lose it.
so what u think guys?is this idea great or not so great pls comment what should be improved on this idea?
trollers,flamers and spammers are not welcome here.
ty for your time.
bl's mission is to go to grs base hack the main computer of grs data base
gr's must defend it at all costs
now here is full description:
bls must go to grs spawn steal data base from gr's main computer (the hacking should be like when u plant or defuse button) the hacking guy must last 20 sec to complete the hack then return the data to bl's base. if the hacking guy dies data will remain on the ground.if the gr gets it it will be automaticly back to the main comp.now to be more better the bl guys are invisible like ghosts they have a weapons but taser ones.it shock u and u will be on ground for 3 sec so basicly it doesnt kills u.also the grs will have the boost for 5 sec that he can go faster as mutant.
for the second thing maps should have alot of vents and alot of spaces that u can bhop.the 2 random grs will have fal camo but without granade launcher.but with more ammo then regular fal camo from hero.
if that random fal camo gr guy dies he will remain with the fal camo so he dont lose it.
so what u think guys?is this idea great or not so great pls comment what should be improved on this idea?
trollers,flamers and spammers are not welcome here.
ty for your time.
Comments
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not like snd,more like tdm.but if the bls get data to the bl's base its game over also if someone have that data it can be automaticly seen on Gr's radar.Aimoperative wrote: »Make it just like S 'n D with a data drive instead of bomb, non of that ghost or electric stuff.
edit on post:
if the real hacker comes and shoot people over they spawns it wouldnt be fun to play anymore so basicly i would love to have something new that brings new mode to new dimension. -
No, he's right. For it to work it would need to be SnD/GM style "rounds" style.exNatedogg54 wrote: »not like snd,more like tdm.but if the bls get data to the bl's base its game over also if someone have that data it can be automaticly seen on Gr's radar.
edit on post:
if the real hacker comes and shoot people over they spawns it wouldnt be fun to play anymore so basicly i would love to have something new that brings new mode to new dimension.
Also, you've got GR ridiculously OP'ed. Leave it basically like GM except with a Recon/extraction style and it might work. -
lolo ur idea is like escape mode with 2 escape points ...1 gr base 1bl base. btw i think 20 sec is to much as u see it on escape mode just with 10 time to escape need a lot time and escape is instant where u don't should wait 20 sec
. probably u should think idea over *..*.
lol p.s don't realize it on s.n.d cuz when ghosts have only taser so gr can easily farm them just by sticking together at escape point. -
i dont think so that grs are ops because fal camo isnt too much op when i was played hero mode and well that idea did remind me on old days in 1 game called splinter cell chaos theory multiplayer.thats why i did wanted to bring back 1 idea to this game ;DGreen_Ranger wrote: »No, he's right. For it to work it would need to be SnD/GM style "rounds" style.
Also, you've got GR ridiculously OP'ed. Leave it basically like GM except with a Recon/extraction style and it might work.lolo ur idea is like escape mode with 2 escape points ...1 gr base 1bl base. btw i think 20 sec is to much as u see it on escape mode just with 10 time to escape need a lot time and escape is instant where u don't should wait 20 sec
. probably u should think idea over *..*.
lol p.s don't realize it on s.n.d cuz when ghosts have only taser so gr can easily farm them just by sticking together at escape point.
no this doesnt have anything with escape mode
20 sec is a good timing because even the best hacker in world can do to 20 sec min hack 1 data base so still i dont change my mind.also what is problem with tasers on ghosts?
they need somehow to defend them self untill the hacker get data. -
They are right GR are like rambos here, you are thinking of a game which isn't crossfire and I must say every damn mode has its + and -, the tasers with ghosts wont work, have you played gm? even the ghosts with axe, shovel cant do a 1vs1 with a soldier with headset. So you should make that like SnD with 5 to 10 seconds of database hacking.
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exNatedogg54 wrote: »ok i just got that idea today.
bl's mission is to go to grs base hack the main computer of grs data base
gr's must defend it at all costs
now here is full description:
bls must go to grs spawn steal data base from gr's main computer (the hacking should be like when u plant or defuse button) the hacking guy must last 20 sec to complete the hack then return the data to bl's base. if the hacking guy dies data will remain on the ground.if the gr gets it it will be automaticly back to the main comp.now to be more better the bl guys are invisible like ghosts they have a weapons but taser ones.it shock u and u will be on ground for 3 sec so basicly it doesnt kills u.also the grs will have the boost for 5 sec that he can go faster as mutant.
for the second thing maps should have alot of vents and alot of spaces that u can bhop.the 2 random grs will have fal camo but without granade launcher.but with more ammo then regular fal camo from hero.
if that random fal camo gr guy dies he will remain with the fal camo so he dont lose it.
so what u think guys?is this idea great or not so great pls comment what should be improved on this idea?
trollers,flamers and spammers are not welcome here.
ty for your time.
what your saying is u want a capture the flag mode practicly just with a time limit on the capture
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