Farmers?
Does anyone have any ideas on how to catch "Farmers"? Post your ideas below and I'll send them in to GM staff with your name(Please no commenting on other peoples ideas though) That will make it go on forever. Thank you for your support and have a Merry Christmas!
Comments
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well, im taking this idea from some 'lesser' games, but I think that if you get so many kills a game you should have an xp and gp lock... because Farmers usually get more than 60 kills when they do it and i doubt they would bother if they did have to get only 60 kills a game... so I think that if a player gets like 80 kills or more they should get an xp and gp lock... I've never seen anyone get more than 60 kills in any given game so i think 80 for a lock would be good...
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what you have against farmers?! what would you eat if they dont exist!!!!!!
no really why do you care about that?hackers and gliches that are not fixed are the problem
Yes hackers and glitchers are the big problem, But we gotta start some where, Let's catch these people in the act so that when they do get to a high lvl they can't use hacks to get all the un-locked guns they will have cause of there lvl. -
quickscope90 wrote: »Yes hackers and glitchers are the big problem, But we gotta start some where, Let's catch these people in the act so that when they do get to a high lvl they can't use hacks to get all the un-locked guns they will have cause of there lvl.
Honestly, Z8 could care less about farmers. They know Fenix
and ADIGA farmed, and I've personally seen a GM in ADIGA's room once while he was farming. There is no rule against it. Taking farming away, is like taking Scar Light and M12 away. Sorry bro, not gonna happen. -
Well you could look for rooms in unpopulated servers that dont contain very many people. Mostly people farm in echo servers.
Echo is where most good players go, which would be stupid for farmers, since most good players have common sense, and could catch them VERY easily. -
quickscope90 wrote: »Does anyone have any ideas on how to catch "Farmers"? Post your ideas below and I'll send them in to GM staff with your name(Please no commenting on other peoples ideas though) That will make it go on forever. Thank you for your support and have a Merry Christmas!
Easy, you find a room thats TDM 1v1....With a password or Unable to join
Smart ass. -
well, im taking this idea from some 'lesser' games, but I think that if you get so many kills a game you should have an xp and gp lock... because Farmers usually get more than 60 kills when they do it and i doubt they would bother if they did have to get only 60 kills a game... so I think that if a player gets like 80 kills or more they should get an xp and gp lock... I've never seen anyone get more than 60 kills in any given game so i think 80 for a lock would be good...
i got 104 kills in a 8vs8 egypt 12 min -
i got 104 kills in a 8vs8 egypt 12 min
125 was my top score I think.
I've gone close to or over 100 a bunch of times though.
Oh, and for the record I never do more than 60 kills when I am farming because that is enough to reach the EXP cap. -
Other versions of crossfire gives less exp to farmers and more to the character that was farmed off of. But in my opinion farming is the last thing we need to worry about with all the loosers hacking out there. Farmer = High rank noob with no skill, easy to kill and more exp for doing so.
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quickscope90 wrote: »Does anyone have any ideas on how to catch "Farmers"? Post your ideas below and I'll send them in to GM staff with your name(Please no commenting on other peoples ideas though) That will make it go on forever. Thank you for your support and have a Merry Christmas!
Compare to hacker, farmer is not a big problem. At least they would not mess others' game up.
And a simple way to make farming harder, add a button which appears in random position in the window to confirm to respawn. If user doesn't press the button, it will stay dead. If he or she totally have no activity (no chatting), after 2 minutes they will be kicked.
The idea gives player time to pee.
The idea gives player time to vote.
The idea gives player chance to bore the hacker.
The idea gives makes farming very complex.
The idea gives Z8 chance to post their AD.
And the idea need no too much work. -
quickscope90 wrote: »Does anyone have any ideas on how to catch "Farmers"? Post your ideas below and I'll send them in to GM staff with your name(Please no commenting on other peoples ideas though) That will make it go on forever. Thank you for your support and have a Merry Christmas!Easy! High rank, impossible KDR, and a lot off crying when you kill them.
But hostly, I don't see why we need to "catch" them. At worst, they are just annoying. They are not breaking any rules. They are not ruining your fun (unless you take spamming the chat with their cries and kick-voting like morons into account). In fact, most farmers become the cows when they play against players that shoot back.
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops
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