[Revived Idea]How CF could get rid of the "majority"of hacks
Comments
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aPimpNameKirby wrote: »This was an Idea that I had awhile back & thought I'd see how people feel about it in the current day.
How CF could get rid of "some" of the hacks
We all know how much of a burden it is sometimes to report a hacker. Most of the time your to P'd off to be their babysitter and give them their little timeout by reporting them. What if CF could do this:
Thats right. CF takes randomly takes one screenshot per game (of each player) and the screenshots can be viewed by all players at the end, the players should then have an option to save the file and use it in a report, or just to press "report" and the images can be uploaded to z8 which makes it faster and more efficient for them.
The screenshot could then be sent to Z8Games along with the players info of course.
Crying Ceased. Q_Q silenced. Hackusation threads...Poof
Expected Reply: "This won't get rid of hacks such as No recoil or Aimbot..."
A: Which is why "majority" was emphasized this will get rid of chammers, wallhackers, box framers, etc. (Also I'm 100% Sure that the guy who Aimbots, No Recoils, or Oneshots has a blatant hack like wallhack aswell.)
EDIT: The Screenshot CANNOT be saved to your pc. It will be like sort of a SEND button for it in-game. Sorta like a report system although the staff would'nt have to watch soooooooooooooo many replays
Sowhatyouthink???
verry nice! -
Opening a PM, downloading a replay, put the replay on the CF Replays folders, go ingame, login, go on storage and watch the replay, if he hacks, you'll take the same 2 minutes to ban.
Basicly YOU TAKE A LOT MORE WITH THE ACTUAL SYSTEM.
Now tell me which on eis not possible.
(sry doublepost)
Not everyone in the game is sending in a replay everyday though are they.
Agreed.. comparing a ss to a replay is quicker... but not when there are thousands of screenshots -
[MOD]Giggletron wrote: »Not everyone in the game is sending in a replay everyday though are they.
Agreed.. comparing a ss to a replay is quicker... but not when there are thousands of screenshots
how long does it take to look at a SS 10 seconds ? unless ure blind then u need to get some1 to look at it for u so that may take a lil more time -
how long does it take to look at a SS 10 seconds ? unless ure blind then u need to get some1 to look at it for u so that may take a lil more time
say 20 seconds per ss... that includes opening and closing it and going to the next one... 20x10000
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how long does it take to look at a SS 10 seconds ? unless ure blind then u need to get some1 to look at it for u so that may take a lil more time[MOD]Giggletron wrote: »Not everyone in the game is sending in a replay everyday though are they.
Agreed.. comparing a ss to a replay is quicker... but not when there are thousands of screenshots[MOD]Giggletron wrote: »say 20 seconds per ss... that includes opening and closing it and going to the next one... 20x10000
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FFS you seriously have to look at a cham/Wallhack SS for a WHOLE 10-20 SEC to see if it's a hack...Most it would take me is like literally 2...goddam you all over exaggerate. -
aPimpNameKirby wrote: »People send false replays ALL the time. Also why not just give out penalties to those that send false replays??? It would control the amount of scr shots sent to a manageable amount.
I've said it many times. Why would you punish someone for believing someone hacks? Those who are new, or just haven't played a certain mode that much might think so. Not to mention that sometimes a skilled player does look suspicious, because people do get lucky. -
aPimpNameKirby wrote: »FFS you seriously have to look at a cham/Wallhack SS for a WHOLE 10-20 SEC to see if it's a hack...Most it would take me is like literally 2...goddam you all over exaggerate.
And if it isnt an obvious hack? like a dodgey crosshair or a guy you can see through the wall beut its in the corner and hard to notice... You have to FULLY look at the screenshot before you go to the next one.. otherwise whats the point if a hack goes unnoticed and the guy gets away with it? -
aPimpNameKirby wrote: »FFS you seriously have to look at a cham/Wallhack SS for a WHOLE 10-20 SEC to see if it's a hack...Most it would take me is like literally 2...goddam you all over exaggerate.
But, if it does not blatantly show, do not forget, you always want to look around for any logo from the hack provider, sometimes can be tricky to see.
As well, who the hell would want to stare at thousands of screenshots per day to see if someone hacks? That's a pretty dull and boring life if you ask me. -
I've said it many times. Why would you punish someone for believing someone hacks? Those who are new, or just haven't played a certain mode that much might think so. Not to mention that sometimes a skilled player does look suspicious, because people do get lucky.
Ok scratch that part. who cares...[MOD]Giggletron wrote: »And if it isnt an obvious hack? like a dodgey crosshair or a guy you can see through the wall beut its in the corner and hard to notice... You have to FULLY look at the screenshot before you go to the next one.. otherwise whats the point if a hack goes unnoticed and the guy gets away with it?
So MOVE ON IF IT ISN'T. -
That would be a waste of a system. You either do the job right, or you don't do it at all.
So remove the replay system...that's as half assed as it gets really.[MOD]Giggletron wrote: »Exactly. You all want a good system in place and Kirby here is saying.. "Do it quickly and half-assed"
Then whats the point if that stuff slips by? Its not efficient. -
aPimpNameKirby wrote: »So remove the replay system...that's as half assed as it gets really.
Wheres his name? Assuming all ss go straight to a folder with no way of knowing who sent it
Write the name down. Go through the banning process.
Now... what if it was only a wallhack.. and you could see... say a head ... halfway across the map through a wall on the corner of the screen. Theyre hacking.. but it isnt obvious.. You would have to look for it -
[MOD]Giggletron wrote: »Wheres his name? Assuming all ss go straight to a folder with no way of knowing who sent it
Write the name down. Go through the banning process.
Now... what if it was only a wallhack.. and you could see... say a head ... halfway across the map through a wall on the corner of the screen. Theyre hacking.. but it isnt obvious.. You would have to look for it
Ok OBVIOUSLY if it was an ingame thing the system would need to send the name of the player who sent it & the one who is reported to make it shtloads easier. Idc what they gotta do. Whether it be keep a tab open & copy+paste the name to the ban list or w/e. All I'm saying it would be alot more blatant to see something through a screenshot of that persons screen then a damn replay system that can't even place crosshairs correctly. -
Also you mean to tell me that going through basically videos and videos (Replays) is quicker then a definitive SS? Even though the Screenshot sent is not the most easy to see like kaycee's headwallhack (xD). Why not take a couple secs more to look at it a little more thorough like replays??? They get paid for their jobs...
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aPimpNameKirby wrote: »Ok OBVIOUSLY if it was an ingame thing the system would need to send the name of the player who sent it & the one who is reported to make it shtloads easier. Idc what they gotta do. Whether it be keep a tab open & copy+paste the name to the ban list or w/e. All I'm saying it would be alot more blatant to see something through a screenshot of that persons screen then a fcking replay system that can't even place crosshairs correctly.
The replay system is what the server sees... not messed up coding. -
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aPimpNameKirby wrote: »Also you mean to tell me that going through basically videos and videos (Replays) is quicker then a definitive SS? Even though the Screenshot sent is not the most easy to see like kaycee's headwallhack (xD). Why not take a couple secs more to look at it a little more thorough like replays??? They get paid for their jobs...
No.. i already said ss and quicker.
Im saying that he current system is quicker with the current staff. Obviously they cant go hiring more people are easily as that but if EVERYONE in the game is sending a screenshot EVERYDAY, then thats gonna be a lot of screenshots and Id hate to be the one starting to look thought about 50000 screenshots on a Monday morning.
This system is completely impracticalaPimpNameKirby wrote: »Well the server sees as much as stevie wonder sleeping.
Hilarious....
If someone has 200 ping.. its gonna take 200ms before the server sees where that person is. And that shows on the replay.. not the client which is why the replay looks so weird -
[MOD]Giggletron wrote: »No.. i already said ss and quicker.
Im saying that he current system is quicker with the current staff. Obviously they cant go hiring more people are easily as that but if EVERYONE in the game is sending a screenshot EVERYDAY, then thats gonna be a lot of screenshots and Id hate to be the one starting to look thought about 50000 screenshots on a Monday morning.
This system is completely impractical
Not to mention the stress it would put on the servers since people would reporting, abusing, etc, since this would be in game (correct me if I'm wrong) -
[MOD]Giggletron wrote: »No.. i already said ss and quicker.
Im saying that he current system is quicker with the current staff. Obviously they cant go hiring more people are easily as that but if EVERYONE in the game is sending a screenshot EVERYDAY, then thats gonna be a lot of screenshots and Id hate to be the one starting to look thought about 50000 screenshots on a Monday morning.
This system is completely impractical
Why not if you get paid for it??? You all always say if you can make the game better you would...I'd understand if their is like 1 person looking at ALL the CF replays (lol poor xD) but splitting it isn't hard. And if the # is so astonishing why not put a rank limit on it? Experience brings knowledge after all...
Hilarious....If someone has 200 ping.. its gonna take 200ms before the server sees where that person is. And that shows on the replay.. not the client which is why the replay looks so weird -
aPimpNameKirby wrote: »Why not if you get paid for it??? You all always say if you can make the game better you would...I'd understand if their is like 1 person looking at ALL the CF replays (lol poor xD) but splitting it isn't hard. And if the # is so astonishing why not put a rank limit on it? Experience brings knowledge after all...
So BRs have a Hack Detection Proof Shield? kthx
Whyb should there be a rank limit on it? If someone sees a hacker they should report... why cripple the system at all?
What are you talking about? -
[MOD]Giggletron wrote: »Whyb should there be a rank limit on it? If someone sees a hacker they should report... why cripple the system at all?
What are you talking about?
Cause you & rex said we would have alot of "newbs" sending in screenshots like wildfire. So why not? -
aPimpNameKirby wrote: »Why not if you get paid for it??? You all always say if you can make the game better you would...I'd understand if their is like 1 person looking at ALL the CF replays (lol poor xD) but splitting it isn't hard. And if the # is so astonishing why not put a rank limit on it? Experience brings knowledge after all...
Hilarious....
So BRs have a Hack Detection Proof Shield? kthx
That one person would be Saidin. Sometimes he gets the MODs to look at them with him, but not all the time, from what I understand. -
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