[Intelligent Discussions] Reciprocity

Hello, some of you may know me, some of you may not. It’s not that it really matters though. In response to the, “lack of activity” from me, I have decided to come back start making these intelligent threads just as many have done before. You may say, I am doing my own series of threads that promote intelligent discussions and hard thinking. I’ve been wanting to do this ever since our very own [MOD] Polleus has done. These threads won’t be a daily implementation, but I will have some threads.

Just to clarify, if you guys think that I am “copying” Polleus, or that I am trying “way too hard to be a mod” (some critique that I have received from many forumers after posting my threads) you guys really should look at the big picture. I am making these threads in order to help the forums become a regular gaming forum, to an intelligent, nurturing, and promoting community or even a family. If you do not share these same ideas, but instead want to think in a negative manner, just don’t read this. Post a “cool story bro” or a “tl;dr” and show your lack of intelligence. Just remember, I called this before anything actually happened.

This is a series of threads. These threads are really not “informative threads”, I prefer to call them “discussion threads”. If you don’t know proper English (which pertains to proper grammar, spelling, and punctuation), there are many websites that can help. I also know, from my past experience and from my research, that some internet browsers such as Mozilla Firefox and Google Chrome, have spell-check, grammar-check, and punctuation-check built into them. If not, here are some helpful links:

Due to a lot of discrimination a foreigner may experience in our community, mainly due to the fact that this is an English only forum, there are some decent online translators, such as Google Translator

Just to be clear, I bump the latest one every now and then until it becomes clear that nobody has anything new to contribute.

Well, without furthur ado, here is my thread that I bring to you today!

__________________________________________________



Reciprocity [Intelligent Discussion #3]

It’s been too long ;)

Topic: Do you believe in positive reciprocal action? Do you believe that the community should embrace it’s meaning and become a “reciprocal” community?

In social psychology, reciprocity refers to responding to a positive action with another positive action, and responding to a negative action with another negative one. Positive reciprocal actions differ from altruistic actions as those only follow from other positive actions and they differ from social gift giving in that those are not actions taken with the hope or expectation of future positive responses.

Reciprocal actions are important to social psychology as they can help explain the maintenance of social norms. If a sufficient proportion of the population interprets the breaking of a social norm by another as a hostile action and if these people are willing to take (potentially costly) action to punish the rule-breaker then this can maintain the norm in the absence of formal sanctions. The punishing action may range from negative words to complete social ostracism.

In public good experiments, behavioral economists have demonstrated that the potential for reciprocal actions by players increases the rate of contribution to the public good, providing evidence for the importance of reciprocity in social situations.

In mathematics, game theory describes reciprocity as a highly effective Tit for Tat strategy for the iterated prisoner's dilemma.

In the animal world reciprocity exists in the social behaviour of Baboons. Male Baboons will form alliances with one another in order that one baboon will distract the Alpha-male, who has monopolized reproductive females, and the other will copulate with a female. The roles will be reversed later for "payback."

It may be a motivation for returning favors from others.

Obviously, I did not write up that last quote, but I did some research, and yes, I know, Wikipedia is a terrible source, but after cross referencing a few things, I found out that much of this is actually true. Guess what? Sadly, we lack this. As stated before, reciprocity “refers to responding to a positive action with another positive action, and responding to a negative action with another negative one.” Thus, meaning something such as when somebody does something good for you, you do something good back for them or another person, and the chain continues.

In addition, it states that negative actions be “repaid” with another negative action. This is NOT what I want to stress in this discussion! I want to stress the positive for a positive trade off that was discussed.

“An eye for an eye, makes the whole world blind.” True, this statement by Ghandi is relatively true, but what if we were to look at this from a positive attitude? One good thing, can start chains of actions that are positive in nature, and we can have an amazing community. If everybody gave their two cents of niceness, we would have an amazing forum.

This chain of happiness could eventually lead to peace, harmony, and dignity among us forumers. Have we ever thought that what we were posting or maybe even talking about could start a huge chain reaction, for example:

Forumer A cheers up Forumer B
Forumer B in turn is happy, and helps out another Forumer [Forumer C, albeit]
“ ”
“ ”
“ ”
“ ”
“ ”
“ ”
Forumer Z helps out Forumer A, and the chain continues


Chain reactions are one of the easiest ways to get information “out there” and the fastest means of communication. For example, the saying bad news spreads fast can refer to the fact that the word branches off, giving us something called the “multiplier effect”.

Forumer A cheers up two people, and those two cheer up another two, giving us six happy people


In the end, I think that the forums should embrace this. Also, we need some change. The flaming has to stop, why not be that one person who ends all of it, by doing one good thing? I just want some of you to think and give some good responses.



HiTenKaey [SirHi]
«1

Comments

  • :), i think this game does lack lots of "positive people", it has lots of flamers, and a few good people, hope u get some good responses
  • I seriously would hope this would happen,but some of our forumers actually trolls around and have a troll party
    I would love this,if we cheer together in game or on forums it would have peace
    For example
    This is a failure scene
    Player A(Score:29-3)
    Lol
    Player Br(0-5)
    Aff porra hack kicka

    The successful scene:
    Player A(Scores 29-3)
    Lol
    Player Nice(Scores 5-5)
    Nice,havent seen this good player for a long time.....
    CHEERS



    Some ppl cant control their manners because others were better than him
    But I believe everyone is persuadeble,it is just temporary rage


    PS:Sorry for bad English,but I am a Canadian,I am just in a hurry to do homeworks rofl
  • Very nice post :) I understand that if Forumer A does something nice it 'could' pass on to Forumer B to carry on the happiness. But thats not always how it works unfortunately :(

    This is what happens some times - Forum A is nice to Forumer B, Forumer B doesnt care about spreading the happiness as long as he/she is happy... :(

    But I do like the idea I just highly doubt it will catch on simply because of the mind sets of certain people :/
  • Jonny8191 wrote: »
    But I do like the idea I just highly doubt it will catch on simply because of the mind sets of certain people :/

    This can be attributed to the average age of this community. While there are certainly more mature people around, even at younger ages, a good majority are younger in age and younger in maturity/mindset.

    While this idea of reciprocity is pretty common (Person A is nice to Person B, therefore Person B is nice to Person C because of it) in the real world, it is not so common in the virtual world. This is mostly because of the fact that there is no "real identity" that anyone has to answer to in the virtual world of an online community. Sure, there is your name and your reputation and that is important to some of you. To others, their account is nothing more than a name. There is no value to it besides the name.

    Do I support the idea? Of course. I don't think anyone would like it more than to see everyone getting along here. to see everyone conducting themselves the proper way, so that others will conduct themselves in the same manner. Can that chain happen? Of course it can. Anything is possible.

    Good thread.
  • I really think that something like this could be, even indirectly and unintentionally, reinforced through the reinstatement of the karma system. The fact that everyone had a little meter on their profile showing how nice of a person they are is a great way to make a persons profile worth something.

    As Polleus stated, the fact that a persons account means nothing is the reason why they troll and flame haphazardly, if there was a way to make an account worth something to someone then you would undoubtedly force people to take care in what they said on the forums. The fact that karma was such a popular topic on the, dare I mention them, old forums, made it out that people really did care about it, with constant posts of "+1 karma to 'insert forumer name here'" after a good idea was brought up showed that people liked having that sort of thing. I do believe this idea has been addressed, but it does need some publicity in order to get off the ground.

    Another problem I see is the lack of permanent bans, I'm actually all for perma-banning regular trollers. Give them a chance to appeal and if they keep doing it just ban em. The lack of consequences here is appalling, i.e: someone gets a forum 7-day ban and they just log on to an alt and keep it going. They know that their account will be back in a matter of days and in the mean time they can keep it up all they want.

    I'm all for the being nice routine, but with some people that simply does not work, either because they do not want it to, or they feel like a real badass hiding behind their keyboard. Real consequences produce real actions, a form of discipline enforced by not only the military and law enforcement but by school systems and in family situations as well.

    tl;dr Bring back Karma, perma-ban trolls
  • I can say firmly that there is no such thing on the virtual world or it is really rare. If the person A helps person B, person B will not help person C and vice-versa. People just think that you can't be punished like in the real world for your actions, which can be either true or false, depending on the situation.

    Not to mention that some of our community members are actually kids, and kids usually are selfish and immature. That changes over the time, yes.

    Obviously reciprocity is a good thing, everywhere, doesn't matter in what space you're in.
  • We do need a lot more happiness in our community, usually in a pub, friends will play with friends. Its just, anger and angst moves as quickly as friendship.

    Two groups of friends A, and B

    For example Friend A1 kills Friend B1
    -Friend B2 : "Eff,,, lagger"
    -Friend A1 trolls Friend B1 (Bro, you suck, l2p narb)
    -Friend B1 trolls back (Suck my wiener dog.)
    -Friend A2 backs up Friend A1: (Bro, you dont have one)
    -Friend B2 backs up Friend B2: (Even if he doesn' have one, its still mighty larger than yours)
    -*rinse repeat*

    Where as, if Friend B1 had just said
    "Dang! Nice shot!"
    Friend A1 would've said, "thanks bro!)

    Then Group A would become friends with Group B

    but our community is just filled with angst.

    I myself, have made a mistake and let my self believe that the cause of all this angst, are the brazilians. Many people do too.
  • 1529111511_1acc851ad6.jpg


    Re-adding the "Karma System" would create a lot of people trying to be nice in the community to get however many karma points to be able to post a signature.

    Its a kindergarten thing.

    Be good
    Get stars
    ???
    profit.
  • I'm liking the idea of the karma system and rewards for getting so much good karma and people with so much bad karma being faced with disciplinary action. I wasn't around when the old forums were here so I cant comment on how it worked before :P
  • payitforward.jpg


    Won't work, small random chance of meetings. Those that are more likely to encounter each other tend to be more diplomatic with each other. Those that do not could honestly care less, although some simply enjoy conflict.

    Karma simply leads to groups of girl guides that bounce around collecting their brownie points. Although it may seem better, under the surface it is corrupt and dead.

    pay it forward is way more valid then wikipedia.

    The statement regarding game theory only applies in situations in which there are many meetings. In a single meeting exploitative theories fair better.

    Without any enforcement why should one follow rules? Even in life if there is an event in which rules break down we exploit it for our own benefit.

    Last I checked trolling/flaming pretty much died out due to boredom. Although so did most of the interesting posts. I would think that the moderators were far more busy before then now.
  • It's funny because Polleus has expressed an interest in making the forums a better place too. I will take a similar stance in this thread.

    I have an issue reciprocity because I would postulate that it's existence on the internet is of lesser extent than in real life. I have several reasons for my hypothesis:

    1. No matter how fast our computers or internet connection there will always exist a physical space between us. In this game and in this forum we are limited by writing to express our selves. More specifically we cannot gage the reaction of others by the way in which we communicate here. Words often can not express emotion. When i say something hateful, I can not receive feedback through traditional channels like i would if it were in person or even over the phone. I can't hear you cry, laugh, pout, or scream. I can not see your body tense, tears roll down your cheek, or witness you shake from anger. This phenomena can (not always) release us from our moral obligation to one another as empathy (due to lack of communication methods) is non existent.

    2. I think we often forget there exists another person at the other end of the line. We bond ourselves to this machine, interacting with it on a daily basis. Almost physically removing us from reality and placing us somewhere else; A different plane so to speak. In this plane we do not see people, but characters. Characters without connection to something physical. I can't tell your ethnicity, your accent, or your age. I am forced to make assumptions based on your weapon, character, and accessory selection rather than you physically (your body language, vocal tonality, etc.).

    3. I have mentioned this before on numerous occasions, the collective age of this forums users is young and immature (or at least that's how they act). Asking a 10 year old to act mature is like asking a cow to cluck like a chicken; It's just not going to happen.

    In closing, I will admit that the prospects of such an environment are enlightening. The very idea reminds me of a Heineken commercial where all these people from around the world give one another a beer, each returning the favor to the other.

    Heineken commercial: http://www.youtube.com/watch?v=9cMsuFpykqo
  • Cypherrrr wrote: »
    payitforward.jpg



    Sadly, there is little reason anymore (other then in small communities) to do such things.

    I LOVE THAT MOVIE.
    OT: It should happen, but no one cares enough to do it.
  • Interesting...
    But I don't post in these forums to be "happy"
    When I want to be happy I scratch my human pet or listen to Wagner operas.
    How do I fit in your Ponzi scheme of wishful thinking? =p
  • Haha, your question sounds like the SAT essay prompts. Note my use of "haha" in place of "lol," seeing as you've asked us to use "proper English," although your own post is far from perfect, e.g. "it's" in place of "its" (no offense).

    Good practice for Section 1 of the SAT. Unfortunately, I've already taken it. :)
  • Cypherrrr wrote: »
    EVERYTHING I WAS GOING TO SAY INCLUDING THAT MOVIE REFERENCE A LA 'PAY IT FORWARD'.


    I love you Cypher.
  • There are times when I feel like doing these things, and feel a philosophic, but right now I'm not in that mood. I still read it, and I agree with you, on most of the things. It's nice to see people making the effort to make the forum a happier place when all the trolling and scamming is going on around us.
    "Truth cannot exist without one's imagination." By Elix
  • 1) Nice thread :)

    2) Sadly, people's mentality is ****ed up :(

    3) !?
  • Bump!

    A few good rebuttals for and against. It's heart warming to see a Heineken commercial now and then.
  • i dont really see the karma system as necessary, generally if some ones being a **** wad and trolling, people know that guy is a troll and tend to ignore him, take for example this guy with OVER 9000 (hahaha) posts we know he's a positive contribution to the community, some one with 1 post and his first thread is NOB Z8 RACKER HALP, we know that, that guy shouldnt be welcomed....

    -.- dont flame me, i had to think hard to post this...
  • i dont really see the karma system as necessary, generally if some ones being a **** wad and trolling, people know that guy is a troll and tend to ignore him
    Yet seemingly "people" fall for it every time. Just look at my two "guides" the M4A1 guide even was sticked (possibly as a joke) for a short period of time.
    take for example this guy with lots of posts we know he's a positive contribution to the community, some one with 1 post and his first thread is NOB Z8 RACKER HALP, we know that, that guy shouldnt be welcomed....
    MRN has relatively few post, yet almost all are well presented and he has put a fair bit of effort into each. In this case we see quality but not quantity. Others have far more posts then he does yet contribute far less in terms of knowledge.

    Although there is some truth in your example, anyone that posts a thread with "nob z8 racker halp" should been seen as "troll". Post count has little to do with "trolling" in fact one could probably make a stronger argument for a higher amount of relevance between high post counts and trolling.
    Jonny8191 wrote: »
    I'm liking the idea of the karma system and rewards for getting so much good karma and people with so much bad karma being faced with disciplinary action. I wasn't around when the old forums were here so I cant comment on how it worked before :P

    Karma becomes a popularity contest, it does not really promote a "better" forums. While it does have its merits the underline fact is that I can recreate my account in a matter of minutes-seconds even.

    Finally as a blanket response to all of those that are talking how "bad" players call "good" players cheaters. Honestly with the amount of people that cheat in Cross Fire it is more then reasonable to believe that someone is hacking. Not to mention the lack of action taken in some cases leads many to believe the hacking is essentially allowed. Besides out of the vast amount of players that play this game, only a fraction visit the forums and even less post.


    edit:

    Also, lets get one thing clear. There is a difference between trolling and truth, and there is also a difference between being positive and being blind to the problems.
  • Bump, once again. A few good entries, but so far, it's below expectations.
  • this can be attributed to the average age of this community. While there are certainly more mature people around, even at younger ages, a good majority are younger in age and younger in maturity/mindset.
    ^ +1
  • There is some, but you dont see it all the time.
  • I understand and am a supporter of the theory of reciprocity, yet I don't actually practice it. Also, I feel that Polleus hit the nail on the head: for one, reciprocity works best in the real world. You are who you are in real life; you have no mask to hide behind. Secondly, many Cross Fire players are young in terms of their maturity level. Either that, or they have no interest in participating in the community: the heart of Cross Fire. No, Brazil is not the heart of Cross Fire, despite what you may think. The forumers, and the active, nice players, are. Those who make positive contributions, who serve a real purpose in this community, who connect with other forumers, moderators, and Game Masters on topics other than Cross Fire. And players, even if they don't post on the forums, who are nice and helpful. They don't just 'lol' at more inexperienced, less skilled players. They help others when they seek it, sometimes when they don't. Unfortunately, this is a very rare breed; most helpful players take an active role here on the forums.

    Anyway, I feel that the Internet just isn't a place to put something like reciprocity into play. Maybe negative reciprocity, but I doubt it. People tend to shrug off what they hear on the Internet, and who can blame them? With all the negativity, falsification, and slander floating around here on the Web, it's hard to separate good content from bullsh*t. Maybe one day, the Internet will be a cleaner, nicer place; until then, we can only try to spur on positive reciprocity, both here on the Internet and in real life.
  • Bump, once again.

    Will make another one this weekend. Something popped up in my head randomly, :).
  • Pretty good through, though there's probably no need for continual bumps without adding something.

    So I will add some discussion points here.

    Positive Reinforcement is something that everyone needs. Regardless of whether it creates "brown-nosing". It may sweep a few things under the rug, but for the most part it does more good than harm.

    We definitely recognize that the community needs that.

    First, if we ignored a Karma System for a moment. What else would you guys like to see in the form of positive reinforcement for the community?

    For example, there are systems within vB that we are looking in to. One of them is a thumbs-up style system. If a post has >=0 thumbs up then the post is visible. But as soon as the post goes negative to a # it becomes invisible.

    No one gets an infraction, but the posts can be policed by the community as a whole. If you like something thumbs up, if you don't thumbs down. Ideally there are more people here who appreciate good posts than troll posts.

    Will that be abused? What does the public think?


    We also need to get over the fact that the community here changes on a daily basis. The community represents a good, but small, and vocal portion of the game on a whole. But the regulars here represent an even less %. So yes, we are listening to what you say. But be aware that the regular portion of the community is very visible to us. And can often incur a harsher reaction from us when things go bad.


    It is an inevtiable fact that announcements here get translated to sites across the world. Get put on Facebook, get featured elsewhere. People who may not have a full grasp of the English Language are still going to come to these forums for information and help.

    No one has forced you to help them. Mind you we will forcibly remove racism and discrimination. But it also doesn't hurt to just take a deep breath, and respond with a little human dignity to some posts. Or at the very least, just move along and don't let them bother you.

    That though is more of a Utopian solution.


    Lastly, one of the ways we can help enforce the rules and also work with the above is to make your accounts more valuable.

    And that's not to say that we want you to go out and sell your account. Because that's against the rules.

    But for example, having more things to show off to people that are positive about your account means you might be more likely to contribute to the community and game in a positive light rather than constantly trolling or making work for the moderators. This is a pretty hidden fact, but it is highly logical.

    Enter the CF Ribbons. Its still early for sure. But this is a first step in getting you more things to show off for your account to the community. Yes it's on the clan page right now. But by working to link the forums and the clan page (the two biggest community drivers) we can work towards this goal.


    Now with the above, I haven't really addressed anyone specifically, so continue on. But know that these things are on our minds as we progress through various aspects of this whole thing to improve. The game grows with a new patch virtually every month. There is no reason our site and community can't go through equal evolutions.
  • I actually do have some vBulletin add-on suggestions in my mind that I'm certain that they do exist already. Hit me up on IRC.
  • [GM]Saidin wrote: »
    First, if we ignored a Karma System for a moment. What else would you guys like to see in the form of positive reinforcement for the community?

    For example, there are systems within vB that we are looking in to. One of them is a thumbs-up style system. If a post has >=0 thumbs up then the post is visible. But as soon as the post goes negative to a # it becomes invisible.

    No one gets an infraction, but the posts can be policed by the community as a whole. If you like something thumbs up, if you don't thumbs down. Ideally there are more people here who appreciate good posts than troll posts.

    Will that be abused? What does the public think?

    That would get abused so fast you wouldn't be able to see how it turned out after implementing it before you had kids crying about it. I can really see people thumbing something down then relogging on an alt to thumb it down again, and repeat as many times as they have accounts. I would highly recommend raising the limit to >=5 or so thumbs down for the post to be hidden, and maybe even a restriction to one vote per comment per account and a total limit of votes per day per account.
    [GM]Saidin wrote: »
    We also need to get over the fact that the community here changes on a daily basis. The community represents a good, but small, and vocal portion of the game on a whole. But the regulars here represent an even less %. So yes, we are listening to what you say. But be aware that the regular portion of the community is very visible to us. And can often incur a harsher reaction from us when things go bad.

    I think something like a voting system you see in games like Counter-Strike and TF2 would be an interesting idea. Basicly a little window pops up on the bottom left of your screen, usually a small and unobtrusive one, and you use the number keys to respond.
    e.g:

    Are you happy with the new patch?
    8. Yes
    9. No
    0. Exit

    Nothing should be mandatory, and those keys are not part of the default setup and therefore would not interfere with most, in my experience, players game play if the whole thing was ignored or popped up at an inopportune moment. This would be a great way to get direct feedback from not just those that frequent the forums, but those who don't even know that we have forums.

    [GM]Saidin wrote: »
    Lastly, one of the ways we can help enforce the rules and also work with the above is to make your accounts more valuable.

    And that's not to say that we want you to go out and sell your account. Because that's against the rules.

    But for example, having more things to show off to people that are positive about your account means you might be more likely to contribute to the community and game in a positive light rather than constantly trolling or making work for the moderators. This is a pretty hidden fact, but it is highly logical.

    Enter the CF Ribbons. Its still early for sure. But this is a first step in getting you more things to show off for your account to the community. Yes it's on the clan page right now. But by working to link the forums and the clan page (the two biggest community drivers) we can work towards this goal.


    Now with the above, I haven't really addressed anyone specifically, so continue on. But know that these things are on our minds as we progress through various aspects of this whole thing to improve. The game grows with a new patch virtually every month. There is no reason our site and community can't go through equal evolutions.

    I honestly havn't been back long enough to care for the ribbons or badges, but I realize that they do put a lot of worth on someones account as you have to work for them. Props.
  • I'd like to add:

    • The karma system, or another little addition to it / such as a reputation system, truthfully would have a bunch of "try hards" in order to get the next reputation or maybe even another rank or attribute that was attributed with the same amount of karma
      Saidin wrote:
      First, if we ignored a Karma System for a moment. What else would you guys like to see in the form of positive reinforcement for the community?

      For example, there are systems within vB that we are looking in to. One of them is a thumbs-up style system. If a post has >=0 thumbs up then the post is visible. But as soon as the post goes negative to a # it becomes invisible.
    • That system is amazing, mainly due to the following facts:
      - Less people spamming in order to have a huge post count
      - Easier to maintain, mainly due to the fact that moderators can just sweep through once every day and delete all -x amount of posts, x being the number chosen by the staff
      - More positive growth to the community
      - Less players trying to troll because their opinion never, actually gets through at all
      Saidin wrote:
      No one gets an infraction, but the posts can be policed by the community as a whole. If you like something thumbs up, if you don't thumbs down. Ideally there are more people here who appreciate good posts than troll posts.

      Will that be abused? What does the public think?
    • Less infractions means less work for the community and it's staff members because issuing must be a pain to do. Posts being policed by the community will provide more judgement for the community. This will not be abused. Another suggestion that would go along with this, is limiting amount of forum accounts per IP. If there were only 2 chances. Trollers wouldn't troll on their mains nor would they on their alt accounts. Sure, changing IP is easy, but it wouldn't be a convenient for the trolls.
      Saidin wrote:
      We also need to get over the fact that the community here changes on a daily basis. The community represents a good, but small, and vocal portion of the game on a whole. But the regulars here represent an even less %. So yes, we are listening to what you say. But be aware that the regular portion of the community is very visible to us. And can often incur a harsher reaction from us when things go bad.
    • Of course! Our community grows, just as any, for better or for worse, that's our call and our calling. I agree with the fact that we're small, but vocal. We know that we're not a huge influence, but, anything to make the community and it's game better is a thumbs up for our community.
      Saidin wrote:
      Lastly, one of the ways we can help enforce the rules and also work with the above is to make your accounts more valuable.

      And that's not to say that we want you to go out and sell your account. Because that's against the rules.

      But for example, having more things to show off to people that are positive about your account means you might be more likely to contribute to the community and game in a positive light rather than constantly trolling or making work for the moderators. This is a pretty hidden fact, but it is highly logical.

      Enter the CF Ribbons. Its still early for sure. But this is a first step in getting you more things to show off for your account to the community. Yes it's on the clan page right now. But by working to link the forums and the clan page (the two biggest community drivers) we can work towards this goal.


      Now with the above, I haven't really addressed anyone specifically, so continue on. But know that these things are on our minds as we progress through various aspects of this whole thing to improve. The game grows with a new patch virtually every month. There is no reason our site and community can't go through equal evolutions.
    • Exactly, things that sponsor the growth of an account or make it more valuable, not in a monetary, but way of thinking that you worked hard on it. I've noticed that that's been happening a lot, ranging from the badges, which are a good addition because, let's face it, nobody really has to do it, but everybody is. We now have players who are playing this game more constantly, regardless of origins, or where they currently are. The ribbons were a show off of ingenuity. Now, we have players who are doing events, being more active on the forums.
    Fyore wrote:
    I think something like a voting system you see in games like Counter-Strike and TF2 would be an interesting idea. Basicly a little window pops up on the bottom left of your screen, usually a small and unobtrusive one, and you use the number keys to respond.
    e.g:

    Are you happy with the new patch?
    8. Yes
    9. No
    0. Exit

    Nothing should be mandatory, and those keys are not part of the default setup and therefore would not interfere with most, in my experience, players game play if the whole thing was ignored or popped up at an inopportune moment. This would be a great way to get direct feedback from not just those that frequent the forums, but those who don't even know that we have forums.

    Well content or no content, we get a lot of people coming onto the forums and either congratulating or flaming us and the staff because of the patch. If you actually think real back to the mutation patch. Many players, in the first few days ran on and said that the patch was amazing, and that the implementation was also highly entertaining.

    Push up a few weeks to right before the escape mode patch. Many players were complaining about hacks that have been affiliated, such as one hit kill hack and speed hacks.

    What players will do, is complain if they're having a bad day or a terrible game, but they will be happy if they're day is really fun or they have an amazing game.

    Players attribute hackers to the patch. "Oh, there's a hacker. The patch is terrible." This is completely wrong. Hackers are not only XTrap's problem, they are our community's as well. We must report them via support.

    Overall, thanks for some of the good posts.



    Edit:
    Saidin wrote:
    Pretty good through, though there's probably no need for continual bumps without adding something.

    Oh wow, sorry. I didn't realize. I was posting from my iPod because it got all the way to the 3rd page, without any activity.