Why is this a damage spot o.O?
Comments
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Let them Bhop their way out. Or is that not enough?
Either way its stil unfair.
Say if a ghost was in A and saw no one there and then runs out, the GR guy could just kill him easily...
Or if a ghost is up there and someone on GR hears breath and shoots at the door but cant find them and reloads... the ghost has a high chance of killing them. -
To make it fair to BL? and stop GR from going up there and just killing them with out giving BL a chance..
Ghosts have so many buyable advantages whereas GR only have guns. Ghosts in my opinion have become slightly OP.
They should only put damage spots inside boxes (if you can) so that way glitchers just die and the problem is solved. -
This is /threadGhosts have so many buyable advantages whereas GR only have guns. Ghosts in my opinion have become slightly OP.
They should only put damage spots inside boxes (if you can) so that way glitchers just die and the problem is solved. -
RendoRazor wrote: »good question... even better one is.. Why use dmg spots at all?
OOO OOO I KNOW!!! cause the combination of a ****ty engine and ****ty mappers makes it so they can't properly block players from getting places the mapper did not intend..
Hit the nail right on the head. +2 for truth. -
To make it fair to BL? and stop GR from going up there and just killing them with out giving BL a chance..
sorry to burst yr bubble but gr can go anywhere they want they aint seeing me anyways
im starting to get real pro at bhop...
just flash sometimes when i fail but that aint often...
gr vs a team of good bhoppers = easy win for BL lol
and for thread reason they made it damage spot is coz u aint sposed to be there lol -
Ghosts have so many buyable advantages whereas GR only have guns. Ghosts in my opinion have become slightly OP.
They should only put damage spots inside boxes (if you can) so that way glitchers just die and the problem is solved.
Too true
+1
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