So, where is the Justice?

With the increase of hackers and whatnot its been a little hard to carry through some games right? Or when one is doing good, getting booted as well.

However... I recently noticed quitting does more than give you a desertion these days. It keeps your deaths and kills. So, it makes me wonder, why? If there's a hacker in the room, the most you can do now is leave before your deaths get too high, because at that point you can no longer just leave and file a report without much worry, cuz now it affects your score.

But... When you get kicked, oh heavens forbid your score goes with you. (Good or bad) Naw, you lose it all. No penalty at all. So, it makes me wonder... Is there any point? Not only does a already bad game happen from these two events, but your screwed in both fashions usually even when as a player, its not your fault. (Usually.)

So by the end of the day you have to look at it this way, room full of hackers, might as well quit and cut your losses because staying to record these events now only hurts you more, and quitting still does so. And, don't forget, you can't play good, because unlike quitting you don't get to keep what you earned.

Its a bit stupid they make the stats stay for quitting but not kicking. Or even not keeping them from both. Because to me, either way, all they are doing is making me waste my zp items for nothing now. Which in the end will just make me not do so anymore. No profit for me, why profit you?

Now, not trying to say 'down with <insert name here>' I just think that they need to take another step back with these new developments. Because currently.... I'm finding CF China alot better to play than here currently. Which is pretty sad that a foreign version is much nicer in terms of community and such than one that was supposed to be made for us.

Comments

  • Kelathe wrote: »
    With the increase of hackers and whatnot its been a little hard to carry through some games right? Or when one is doing good, getting booted as well.

    However... I recently noticed quitting does more than give you a desertion these days. It keeps your deaths and kills. So, it makes me wonder, why? If there's a hacker in the room, the most you can do now is leave before your deaths get too high, because at that point you can no longer just leave and file a report without much worry, cuz now it affects your score.

    But... When you get kicked, oh heavens forbid your score goes with you. (Good or bad) Naw, you lose it all. No penalty at all. So, it makes me wonder... Is there any point? Not only does a already bad game happen from these two events, but your screwed in both fashions usually even when as a player, its not your fault. (Usually.)

    So by the end of the day you have to look at it this way, room full of hackers, might as well quit and cut your losses because staying to record these events now only hurts you more, and quitting still does so. And, don't forget, you can't play good, because unlike quitting you don't get to keep what you earned.

    Its a bit stupid they make the stats stay for quitting but not kicking. Or even not keeping them from both. Because to me, either way, all they are doing is making me waste my zp items for nothing now. Which in the end will just make me not do so anymore. No profit for me, why profit you?

    Now, not trying to say 'down with <insert name here>' I just think that they need to take another step back with these new developments. Because currently.... I'm finding CF China alot better to play than here currently. Which is pretty sad that a foreign version is much nicer in terms of community and such than one that was supposed to be made for us.
    BRs, turks, and little annoying kids who rage
  • Yet another thread about hackers.

    Old news is old. But thanks for giving us your opinion!
  • ty for info, and also, its hard to differentiate between actual hackers and just good players so 8-year-olds just assume they are hackers anyways.
  • K0lby wrote: »
    Yet another thread about hackers.

    Old news is old. But thanks for giving us your opinion!
    GRcapeman wrote: »
    ty for info, and also, its hard to differentiate between actual hackers and just good players so 8-year-olds just assume they are hackers anyways.

    lol not really raging about hackers just this Quit vs Kick scenario the most. its just kind of silly how it works. i mean, its no wonder kicks are abused, the poor sap on the receiving end gets nothing but wasted time and money. a total 'L-O-L' moment eh? must be pretty funny. lol and the community saying 'just quit the room' doesn't really apply no more because of this further penalty one can incurr just by doing so.

    Raging at the system of the two, not the hackers. Because it seems its all here to stay.
  • Kelathe wrote: »
    With the increase of hackers and whatnot its been a little hard to carry through some games right? Or when one is doing good, getting booted as well.

    However... I recently noticed quitting does more than give you a desertion these days. It keeps your deaths and kills. So, it makes me wonder, why? If there's a hacker in the room, the most you can do now is leave before your deaths get too high, because at that point you can no longer just leave and file a report without much worry, cuz now it affects your score.

    But... When you get kicked, oh heavens forbid your score goes with you. (Good or bad) Naw, you lose it all. No penalty at all. So, it makes me wonder... Is there any point? Not only does a already bad game happen from these two events, but your screwed in both fashions usually even when as a player, its not your fault. (Usually.)

    So by the end of the day you have to look at it this way, room full of hackers, might as well quit and cut your losses because staying to record these events now only hurts you more, and quitting still does so. And, don't forget, you can't play good, because unlike quitting you don't get to keep what you earned.

    Its a bit stupid they make the stats stay for quitting but not kicking. Or even not keeping them from both. Because to me, either way, all they are doing is making me waste my zp items for nothing now. Which in the end will just make me not do so anymore. No profit for me, why profit you?

    Now, not trying to say 'down with <insert name here>' I just think that they need to take another step back with these new developments. Because currently.... I'm finding CF China alot better to play than here currently. Which is pretty sad that a foreign version is much nicer in terms of community and such than one that was supposed to be made for us.

    Any guide to getting CF china? I tried but can't figure the website out lol
  • Kelathe wrote: »
    lol not really raging about hackers just this Quit vs Kick scenario the most. its just kind of silly how it works. i mean, its no wonder kicks are abused, the poor sap on the receiving end gets nothing but wasted time and money. a total 'L-O-L' moment eh? must be pretty funny. lol and the community saying 'just quit the room' doesn't really apply no more because of this further penalty one can incurr just by doing so.

    Raging at the system of the two, not the hackers. Because it seems its all here to stay.

    thanks, but what im also wondering is how the hackers hack in a way to be like the good players, therefore, 8-year-olds get confused, or is it just "o nos, h3s bettur th4n me, KIK KIK KIK THE HA.XOR 4 bieng 1337!"
  • There is no justice. Put this on the list of things they have to fix.