Ghost vs ghost suggestion

Well, as i can see people realy like the ghost vs ghost mode joke thread i made, sooo, i'm organizing information to make it quick and to prevent some campers ^^

Ghost vs ghost:

Story:
-The GR personel decodified the files containing the secret of the camo-armor from the ghosts, now they ploted an ambush to the BL bombers that will try to explode an GR base.

Mode description:
-BL soldiers mission is to plant and detonate succesfully an C4 charge into one of the 2 key targets of the GR base, but the GR has intercepted the mission briefing and planned an ambush, testing the new camo-armor technologyin the battlefield.

Details:
-BL and GR teams spawn armed with their bag weapons, but, the camo-armor technology doesn't let'em make their guns invisible, so the guns will be visible all the time, only the soldiers will have the hability to use the camouflage if standing motionless (if they use the melee weapons they can be completely invisible)

-normal HP (plus the armor if they do have)

-the soldiers will be slightly visible while moving, the weapons (except melee ones) will be visible even while motionless.

-The mode will be SnD with 30 sec less to prevent camping.

-the maps should not have camping spots.

-the soldiers can see the borders or their entirely team mates in-game, so they won't get confused by their breaths.

the bomb will take longer to defuse because the team protecting it is almost invisible, and with breath down, almost completely silent, so, the bomb will take like, 10~15 second more to explode (time still in discussion to see if it's fair to both sides)

-No bhop, since both teams will be invisible ;P

-i think this is all, so, if i forgot anything please tell me on the post ^^

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