why it is hard to make F2P game hackfree

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Comments

  • 74K37H47 wrote: »
    oh jeez this thread was revived...
    oh well, i think z8games should've take a look at sxe injected, an anti-cheat that many BR's use on private (a.k.a. illegal) servers to prevent cheaters, it is working just fine, and only have one upgrade per 3 or 4 months lol
    oh well, idk if it will work fine with CF's engine...

    Private servers... which means that noone bothers to hack it.

    XTrap was a blessing back when it came out but dont forget that as the game got bigger, hackers were more interested and more and more people were trying to hack it and with more people, it just got hacked. Simple

    That AC probably works well because nooone bothers with it too much.

    XTrap is fantatic at keeping cheats away. There is one problem with the Speedhacks and the VIP... thats it. GameGuard was a mess of every cheat under the sun being a pub and used alot... same goes for other games and other ac's like HackSheild Pro... theyre just.. wow... so horrifically bad.


    People just complain about xtrap and they have no idea what they are talking about
  • When X-Trap first was introduced, we had like at least 3 months of ZERO hacking, and that, was epic. But as Giggletron said, as the game became more well known more people wanted to hack it. And X-Trap may have some trouble with a few of them, but for the most part they're doing a great job.
  • Private servers... which means that noone bothers to hack it.

    XTrap was a blessing back when it came out but dont forget that as the game got bigger, hackers were more interested and more and more people were trying to hack it and with more people, it just got hacked. Simple

    That AC probably works well because nooone bothers with it too much.

    XTrap is fantatic at keeping cheats away. There is one problem with the Speedhacks and the VIP... thats it. GameGuard was a mess of every cheat under the sun being a pub and used alot... same goes for other games and other ac's like HackSheild Pro... theyre just.. wow... so horrifically bad.


    People just complain about xtrap and they have no idea what they are talking about

    I remember the super aimboted auto awm with infinite ammo, and the super knife throwers we had with GameGuard.
    Hackers always come on waves, after a few patches, everything will go back to normal
  • I remember the super aimboted auto awm with infinite ammo, and the super knife throwers we had with GameGuard.
    Hackers always come on waves, after a few patches, everything will go back to normal

    that was a terrible time :(
  • As i mentioned in my previous thread. Why don't they just select some in game mods? After all, they do have mods for forums
  • that was a terrible time :(

    Yeah..

    Me and my buddies called it Hack hell.
  • Self policing bans are the way to go. Of course, the banner would have to show they know what the hell a hack looks like under various situations.

    It will never happen in a F2P.
  • limeees wrote: »
    vac2 isn't any better, they only got me once.

    baaaaayuuuuuuuuum!
  • R4MM3R wrote: »
    If you take a look on games like Crossfire in comparison to something like Battlefield you might see some differences.

    On Battlefield there are many servers managed by many people with one central anti cheat system, Punkbuster in this case. Punkbuster is a great tool yet it wil not keep hackers off your server. You don't see allot of hackers on battlefield servers because of the high amount of moderation they have on those servers.
    As an example: My old Battlefield clan had 7 servers with all 64 player slots and loads of admins, the admins take care of cheaters and report them to punkbusted (main banlist for all server) so they cant get on any server at all.

    This high amount of moderation will not be possible for crossfire or any other MMOFPS of its kind because you simply can't have an admin in every game room. So games like this would have to rely on a good and up-to-date anti cheating program, in this case Xtrap. but because Xtrap can't fix anything they do not know about and because it actually takes time to make a fix it will take time to patch cheats (i will refrain myself from the word h.ax because this would mean the person cheating would actually have any intelligence) You should not think they can patch a cheat the second it comes out, especially when it comes out just after an update

    tl;dr: any other anticheat wont cut either

    might edit some things in or out

    I think its the fact that FPS games have to leave games files on your local PC and the hacker are changing the files.

    How if the FPS system willn't do this, then hacking will lower down to some people trying to hack the server side and that is a big no no where FPS games can press charges.
  • I have to agree with this, Though it is possible to bias them, such as a really good player getting kicked by lowbies, perhaps if we had a running total of times people voted against a person, so that when this statistic hit high enough of a number, it would provide a good reason to have someone higher up watch them more closely.