Csn Broadcast Info
Just a bit of an update for everyone. Livestream has a 50 person limit until we can have our account verified, which takes up to two days.
We did not use xfire as the quality is sub-par, the video does not save, and there is no delay.
We originally planned to use Justin.tv (as csn does not have there own broadcasting) and had a broadcast platform working with it(dyyno) we had tested it out in both css and ava (the game me and musikal originally thought we were doing) but come to behold today as we got the notice of the cast for Crossfire, the "Xtrap anticheat" blocks the dyyno platform so we needed to find a quick alternative. The best we had was the livestream procaster, though we didnt have a verified account.
So in conclusion, the best we could come up with for the time. Still better then not having anything correct?
We did not use xfire as the quality is sub-par, the video does not save, and there is no delay.
We originally planned to use Justin.tv (as csn does not have there own broadcasting) and had a broadcast platform working with it(dyyno) we had tested it out in both css and ava (the game me and musikal originally thought we were doing) but come to behold today as we got the notice of the cast for Crossfire, the "Xtrap anticheat" blocks the dyyno platform so we needed to find a quick alternative. The best we had was the livestream procaster, though we didnt have a verified account.
So in conclusion, the best we could come up with for the time. Still better then not having anything correct?
Comments
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Still not uploaded.
>;x
The broadcaster was having some technical difficulty. Last I knew, we were unsure as to whether or not the recording actually saved. There were some logistical problems getting everything coordinated for that match, so things didn't go exactly as planned. Everything should run more smoothly in the future. -
[MOD]D34d3y3 wrote: »The broadcaster was having some technical difficulty. Last I knew, we were unsure as to whether or not the recording actually saved. There were some logistical problems getting everything coordinated for that match, so things didn't go exactly as planned. Everything should run more smoothly in the future.
So you're saying the broadcast isn't saved?
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