Idea for MG's, Sniper guns and shotguns

Ok here i want to write some Ideas for some weapons. This ideas would help to bring a bit more balance so that everyone can be happy with his lovest weapon and dont must buy a overpowered and overused weapon.

PLEASE write more as one word.
DONT FLAME! DONT BE A TROLL! and please dont write "this will be never implented" or so.

Ok lets start with the shotguns:
for what are shotguns made?... FOR CLOSE COMBAT! but the problem is that most weapons will kill shotgun users in close combat but with this idea Shotguns will be realy the best weapon for close combat. i have the idea to make it so: if every pellet hit his target = insta kill, yes everyone will die if every of the pellets hit him. I think so shotgun users would get respect.

SNIPER GUNS:
snipers are realy annoying. Its hard to kill a AWM user if you not surprise him. BUT now it will stop. So let me tell you the idea: if you scope you cant move, you must wait 1,5 sec. befor you outscope or inscope. This would make snipers for what they are made for: a defensiv player who can kill enemies from very long range but horrible at close range and at aggressiv/offensiv playing.

the BIG HEAVY BROTHER:
MG's are also like the sniper gun more a deffensiv weapon, heavy weight but heavy damage and good for killing much enemies in a row. This idea would make the MG a very good base deffending weapon: you can implent it on something like a small wall, table or on a open window. If you have implent it on something like that you will be not move able but the accuracy will increase and you can scope! but you will be a easy target for snipers.

This was all for today
I hope you all like my Ideas

and remind: DEUS EX MACHINA

Comments

  • 2dr8ms4-1.gifIt's really not that hard to kill a guy with an awm. If he misses his first shot or you shoot quicker, you shouldn't have any problem taking care of one. 2dr8ms4-1.gif
  • CubeHard wrote: »
    2dr8ms4-1.gifIt's really not that hard to kill a guy with an awm. If he misses his first shot or you shoot quicker, you shouldn't have any problem taking care of one. 2dr8ms4-1.gif

    yes i know but i think that AWM users are a bit to offensiv for a sniper. I think snipers have to stand in the base or to go to sniper spots and only go in the enemie area if they are protected or sure that they are safe.
  • Splaterson wrote: »
    woah those ideas would ruin the game :/

    seconded
    the sniper not being able to move while scoped is horrible
    any half decent player could hs them easily
    and mounted turrets...just no sorry but no...
  • jat666 wrote: »
    seconded
    the sniper not being able to move while scoped is horrible
    any half decent player could hs them easily
    and mounted turrets...just no sorry but no...

    Why is that horrible? its make it only realistic and i have never say something about mounted turrets... i only said that you could have the option to mount your MG on something.
  • Ok here i want to write some Ideas for some weapons. This ideas would help to bring a bit more balance so that everyone can be happy with his lovest weapon and dont must buy a overpowered and overused weapon.

    PLEASE write more as one word.
    DONT FLAME! DONT BE A TROLL! and please dont write "this will be never implented" or so.

    Ok lets start with the shotguns:
    for what are shotguns made?... FOR CLOSE COMBAT! but the problem is that most weapons will kill shotgun users in close combat but with this idea Shotguns will be realy the best weapon for close combat. i have the idea to make it so: if every pellet hit his target = insta kill, yes everyone will die if every of the pellets hit him. I think so shotgun users would get respect.

    SNIPER GUNS:
    snipers are realy annoying. Its hard to kill a AWM user if you not surprise him. BUT now it will stop. So let me tell you the idea: if you scope you cant move, you must wait 1,5 sec. befor you outscope or inscope. This would make snipers for what they are made for: a defensiv player who can kill enemies from very long range but horrible at close range and at aggressiv/offensiv playing.

    the BIG HEAVY BROTHER:
    MG's are also like the sniper gun more a deffensiv weapon, heavy weight but heavy damage and good for killing much enemies in a row. This idea would make the MG a very good base deffending weapon: you can implent it on something like a small wall, table or on a open window. If you have implent it on something like that you will be not move able but the accuracy will increase and you can scope! but you will be a easy target for snipers.

    This was all for today
    I hope you all like my Ideas

    and remind: DEUS EX MACHINA

    MG's dont have scopes, you basically just made it a immovable aug or automatc sniper
    and for nto movign while scoped, thats really unfair, snipers can move when scoped but theshot just misses by a long way off for awm users, thats how its balanced.
  • Why is that horrible? its make it only realistic and i have never say something about mounted turrets... i only said that you could have the option to mount your MG on something.

    the only possible good thign from that is less recoil, but no scope on it. that isnt right.
    maybe aim down the iron sights to make up for less recoil but still not really um, no.
  • [QUOTE=Ok lets start with the shotguns:
    for what are shotguns made?... FOR CLOSE COMBAT! but the problem is that most weapons will kill shotgun users in close combat but with this idea Shotguns will be realy the best weapon for close combat. i have the idea to make it so: if every pellet hit his target = insta kill, yes everyone will die if every of the pellets hit him. I think so shotgun users would get respect.
    : DEUS EX MACHINA[/QUOTE]
    shotgun thing is bad isea then they just run around and at long range all they need is a little hit on the personand they dead so they would control the game
  • i like the idea of the shotty and of the big brother but if you did that for AWM it would make it so no1 would use it, if you dont know how to jump and switch your weapon with AWM then learn, i didnt learn til i got to maybee SFC, now i master it. BUT for the shotty idea, a new shotgun where you gotta be 2nd or 3rd class SFC, totally fair to me

    P.S. i didnt start sniping until SFC
  • The AWM's have terrible offensive capabilities. It's slow rate of fire, heavy and inaccurate whilst moving. An M700 in close range can even dispose of it easily. AWM's are perfectly balanced as they are in my opinion.

    Mounting turrets, takes too long and is pointless, snipers will do the same job more effectively. I can just imagine a machine gun trying to set up on Monaco... sniper bait.

    Shotguns no, they are very good up close and real nuisances on Ghost Mode, more than enough. Having one pellet able to hit alone will turn them into all range sniper rifles.
  • bran2k wrote: »
    MG's dont have scopes, you basically just made it a immovable aug or automatc sniper
    and for nto movign while scoped, thats really unfair, snipers can move when scoped but theshot just misses by a long way off for awm users, thats how its balanced.

    He means iron sight...
  • Some machine guns do. The Mk .48, M249 and M60 are capable of having scopes. It's just not effective exactly. I am against iron sights for weapons though, too much animation (so more lag), a load of unnecessary work by the developers (so less likely to be implemented) and at the ranges you fight at in Crossfire you give all guns sniper capabilities (because it's basically pinpoint accuracy). I am against iron sighting because of this.