CombatFPS Cross Fire S&D Draft: Saturday, July 24th: 5:00 PM EST
Please spread the News!
Draft will be on the ProConnect Public Ventrilo Server!
Draft will be ran by Techstep!
Here are the Rules..
VENT INFO: 72.37.204.91
PORT: 5474
No Password
When we start to PUG, please join the appropiate channel and put in your comment: IGN and CPT if you want to Captain.
1.1. General Points
The rules, which are listed below, are to be followed at all times by the players of CFCL. Anyone who registers their team on the Combat FPS website accepts that they understand and will follow the rules. As many changes happen within the past leagues concerning Combat FPS, the following rules are not finalized. Parts, or even all, may be changed, updated or altered at any time, depending on the circumstances. For this reason, all players should regularly check the rules page for updates. Changes will be announced in the news by the staff of Combat FPS.
1.2 Team and Player conduct
All players are asked to play in a humane and mature way towards other competitors, and to the Combat FPS staff team.
Failure to do so will result in a warning from the Staff of Combat FPS. You are given 3 warnings until you(and your team) are disqualified from the Combat FPS league for the Season.
1.3 Game Coverage
The Combat FPS staff team reserve exclusive rights to the coverage of the matches that will be on show. This includes all form of transmission such as a Shoutcast stream. We can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with the Combat FPS Staff team before the match(s). In general, we will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts(Through such popular programs like xfire, Livestream, etc).
1.4 Maps that will be played during competition:
Round 1: Mexico
Round 2: Factory
Round 3: The Mine
Round 4: Eagle Eye
2.0 Basic Match standard.
* PUGs at Saturday, 7:00 P.M. Draft starts strictly at 7:00.
* 9 rounds both halfs.
* You can either use default password or one agreed upon.
* Matches should have a standard beta server title: (# vs #) or one agreed upon.
* Always post screen shots of winning.
* Maps will be played according to CFCL.
2.1 Game play rules:
* No glitching (I.E. Boxes, walls, which are game-breaking etc)
* No cheating
* No Boosting in-between places where you are not shoot-able or hidden, however boosting can be used to reach higher spots in the environment.
* No armor (Both chest and head)
* Plant bomb in visual spot. Do not place it in between boxes, etc. It has to be viewable by at least 1 pixel.
* If you are using equipment that isn't allowed, depending on the situation at hand, you can be disqualified from the PUG.
* Make sure you are using the allowed equipment at all times during match.
* Be respectful, don't harass each other, hackusate, nor flame. As it can result to disqualification.
* You may use custom marks, log-ins and sound.
* You are allowed to 'tower' on top of another's head, but the tower can not be any more then 2 players tall.
* No extra bullets: MG mag, Sniper Mag, Rifle mag, Pistol mag, SMG mag, nor Shotgun mag.
* Latency(Ping) under 200ms.
* If someone on the opposing team asks for a screenshot saying you armour, you must take the screenshot or your team DQ's.
2.2 Teams roster:
One Captain will choose Gym Class Style'd, 4 people to be on their team. If one d/c or has to leave, a ringer shall be replacing the starter.
2.3 Ties match
Ties will result in additional 5 more rounds both half's on same map.
2.4 Disconnecting/Leaving/Disqualifications
If you have a team-mate that have disconnected or left. That Player is allowed to proceed back into action, or sub. It will continue as is, and will not be pause if occurred. ONLY if 2 or more have left or disconnected. The game will be paused until further notice. If subs cannot fill in the spots, or they did not show up, you will be disqualified until further notice. If dropped from tournament, score will be set to default 0-9.
3.0 Server
The match will be played on Echo server Channel 8 as default. If you happen to fall in the lines against a EU team, and you are one yourself. You are allowed to play in EU server 2 channel 10 for optimal performance. Only if agreed upon on the forums.
3.1 Default time/date
Default time is created to make it suitable for our users. Saturday, 7pm EST. If custom date/time not situated, you will use default time. If other team does not show up. Please indicate time/date and screen shot of them not showing. By putting CF in windows modes. Hovering over time/date and taking screen shot.
3.2 Reporting half's.
When reporting a match, take a screenshot or if both captains agree upon who won, the winning team advances.
3.3 Cheating/Exploiting/Racism
CFCL strive for competitive and legit play, If exploiting game-play you will be banned from CFCL on first notice, and replay will be sent through z8games. Glitching will result in 3rd penalty, and will not participate until duration is over. If you have any questions regarding suspensions or bans. You may contact admin@combatfps.com or through live-support. If you are caught being racist, you will also be set in 2nd or 3rd penalty. We do not tolerate this act, and if caught, you will face the consequences.
1. Warning
2. 2nd Warning until further notice.
3. 1-2 week suspension.
4. Permanently banned
3.4 Contacting: Complaints/other miscellaneous
We want to offer as much support as possible. If you have any concerns or questions contact us through email: admin@combatfps.com. Our staffs are also available via PM through the forums.
4.0 Game-play standard
Allowed roles:
* SWAT
* OMOH
* SAS
* GSG9
Allowed equipment:
* Quick defuse/Plant
* EXP + (And head)
* Sprays/tags
* Grenade expansion
CFCL-Default: Default weapons for optimal balanced play.
Assault rifles:
* M4A1
* AK47
* AK74
* XM8
* M16
* SG552
* SCAR-H
* QBZ-95
* G36K
* Type89
* K-2
* AUG
* Famas
* M16
* Tar-21
* M4A1-ADV
* M4A1-Silver
* AK47-Camouflage
* AK47-Silver
* Winchester
* M4-Custom
* Beretta AR-70
Secondary:
* Glock-18
* Desert Eagle
* M9
* P228
* Colt1911
* Anaconda
* Dual Colts
Grenades:
* Regular Grenade
* Smoke
* Flashbang
Sniper Rifles: Only 2 snipers per team.
* AWM (All AWMS Allowed)
* Dragunov
* PSG-1
* M700
* DSR
* MSG
Shotguns:
* XM1014
* XM1014-ADV
* Spas12
SMG:
* MP5
* MP7
* P90
* Micro Galil
* Micro-Galil-Scope
Machine Guns:
*M60
*RPK
Draft will be on the ProConnect Public Ventrilo Server!
Draft will be ran by Techstep!
Here are the Rules..
VENT INFO: 72.37.204.91
PORT: 5474
No Password
When we start to PUG, please join the appropiate channel and put in your comment: IGN and CPT if you want to Captain.
1.1. General Points
The rules, which are listed below, are to be followed at all times by the players of CFCL. Anyone who registers their team on the Combat FPS website accepts that they understand and will follow the rules. As many changes happen within the past leagues concerning Combat FPS, the following rules are not finalized. Parts, or even all, may be changed, updated or altered at any time, depending on the circumstances. For this reason, all players should regularly check the rules page for updates. Changes will be announced in the news by the staff of Combat FPS.
1.2 Team and Player conduct
All players are asked to play in a humane and mature way towards other competitors, and to the Combat FPS staff team.
Failure to do so will result in a warning from the Staff of Combat FPS. You are given 3 warnings until you(and your team) are disqualified from the Combat FPS league for the Season.
1.3 Game Coverage
The Combat FPS staff team reserve exclusive rights to the coverage of the matches that will be on show. This includes all form of transmission such as a Shoutcast stream. We can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with the Combat FPS Staff team before the match(s). In general, we will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts(Through such popular programs like xfire, Livestream, etc).
1.4 Maps that will be played during competition:
Round 1: Mexico
Round 2: Factory
Round 3: The Mine
Round 4: Eagle Eye
2.0 Basic Match standard.
* PUGs at Saturday, 7:00 P.M. Draft starts strictly at 7:00.
* 9 rounds both halfs.
* You can either use default password or one agreed upon.
* Matches should have a standard beta server title: (# vs #) or one agreed upon.
* Always post screen shots of winning.
* Maps will be played according to CFCL.
2.1 Game play rules:
* No glitching (I.E. Boxes, walls, which are game-breaking etc)
* No cheating
* No Boosting in-between places where you are not shoot-able or hidden, however boosting can be used to reach higher spots in the environment.
* No armor (Both chest and head)
* Plant bomb in visual spot. Do not place it in between boxes, etc. It has to be viewable by at least 1 pixel.
* If you are using equipment that isn't allowed, depending on the situation at hand, you can be disqualified from the PUG.
* Make sure you are using the allowed equipment at all times during match.
* Be respectful, don't harass each other, hackusate, nor flame. As it can result to disqualification.
* You may use custom marks, log-ins and sound.
* You are allowed to 'tower' on top of another's head, but the tower can not be any more then 2 players tall.
* No extra bullets: MG mag, Sniper Mag, Rifle mag, Pistol mag, SMG mag, nor Shotgun mag.
* Latency(Ping) under 200ms.
* If someone on the opposing team asks for a screenshot saying you armour, you must take the screenshot or your team DQ's.
2.2 Teams roster:
One Captain will choose Gym Class Style'd, 4 people to be on their team. If one d/c or has to leave, a ringer shall be replacing the starter.
2.3 Ties match
Ties will result in additional 5 more rounds both half's on same map.
2.4 Disconnecting/Leaving/Disqualifications
If you have a team-mate that have disconnected or left. That Player is allowed to proceed back into action, or sub. It will continue as is, and will not be pause if occurred. ONLY if 2 or more have left or disconnected. The game will be paused until further notice. If subs cannot fill in the spots, or they did not show up, you will be disqualified until further notice. If dropped from tournament, score will be set to default 0-9.
3.0 Server
The match will be played on Echo server Channel 8 as default. If you happen to fall in the lines against a EU team, and you are one yourself. You are allowed to play in EU server 2 channel 10 for optimal performance. Only if agreed upon on the forums.
3.1 Default time/date
Default time is created to make it suitable for our users. Saturday, 7pm EST. If custom date/time not situated, you will use default time. If other team does not show up. Please indicate time/date and screen shot of them not showing. By putting CF in windows modes. Hovering over time/date and taking screen shot.
3.2 Reporting half's.
When reporting a match, take a screenshot or if both captains agree upon who won, the winning team advances.
3.3 Cheating/Exploiting/Racism
CFCL strive for competitive and legit play, If exploiting game-play you will be banned from CFCL on first notice, and replay will be sent through z8games. Glitching will result in 3rd penalty, and will not participate until duration is over. If you have any questions regarding suspensions or bans. You may contact admin@combatfps.com or through live-support. If you are caught being racist, you will also be set in 2nd or 3rd penalty. We do not tolerate this act, and if caught, you will face the consequences.
1. Warning
2. 2nd Warning until further notice.
3. 1-2 week suspension.
4. Permanently banned
3.4 Contacting: Complaints/other miscellaneous
We want to offer as much support as possible. If you have any concerns or questions contact us through email: admin@combatfps.com. Our staffs are also available via PM through the forums.
4.0 Game-play standard
Allowed roles:
* SWAT
* OMOH
* SAS
* GSG9
Allowed equipment:
* Quick defuse/Plant
* EXP + (And head)
* Sprays/tags
* Grenade expansion
CFCL-Default: Default weapons for optimal balanced play.
Assault rifles:
* M4A1
* AK47
* AK74
* XM8
* M16
* SG552
* SCAR-H
* QBZ-95
* G36K
* Type89
* K-2
* AUG
* Famas
* M16
* Tar-21
* M4A1-ADV
* M4A1-Silver
* AK47-Camouflage
* AK47-Silver
* Winchester
* M4-Custom
* Beretta AR-70
Secondary:
* Glock-18
* Desert Eagle
* M9
* P228
* Colt1911
* Anaconda
* Dual Colts
Grenades:
* Regular Grenade
* Smoke
* Flashbang
Sniper Rifles: Only 2 snipers per team.
* AWM (All AWMS Allowed)
* Dragunov
* PSG-1
* M700
* DSR
* MSG
Shotguns:
* XM1014
* XM1014-ADV
* Spas12
SMG:
* MP5
* MP7
* P90
* Micro Galil
* Micro-Galil-Scope
Machine Guns:
*M60
*RPK
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