Crossfire Pug(?) Vent.
Due to the previous one shutting down, I've decided to set up one myself, which will be much better of coarse.
Currently setting up the vent and picking up admins (must be known and respected).
IP: voice.gameservers.com
Port: 4398
Password: pug
Feel free to come by, hopefully we get at least one pug going down by tonight.
Currently setting up the vent and picking up admins (must be known and respected).
IP: voice.gameservers.com
Port: 4398
Password: pug
Feel free to come by, hopefully we get at least one pug going down by tonight.
Comments
-
Fallen_Hero wrote: »Good luck. Be careful in choosing admins. Once you have rules, don't bend them. For anyone.
Taking suggestions to improve, look forward to seeing you guys there. -
Suggestions:
1) Don't pick any more than let's say 2-3 Admins. You don't need that many to run this thing. Just a couple to help with team selection and overall moderation.
2) When making your rule set, make sure it's what you want 100%. Once it's released, constantly changing it, taking away from it, 2nd guessing your own rules, etc., can get ugly and look bad on you.
3) Expanded on above, as I said before, DO NOT bend the rules for anyone. Not even your own Admins. This will only make you look bad and people will tend to try and break the rules more often.
4) Don't go too big in the amount of teams you run. Drafts should be short and sweet. Maybe run more than one in a night. If you have too many players on at one time, start-up could take longer, games could take longer, etc.
5) Anti-Cheat: This is up to you. PUGs are meant to be fun. Some people are for ACS and some people are.
Be consistent and fair. That's my final advice. Good luck -
Fallen_Hero wrote: »Suggestions:
1) Don't pick any more than let's say 2-3 Admins. You don't need that many to run this thing. Just a couple to help with team selection and overall moderation.
2) When making your rule set, make sure it's what you want 100%. Once it's released, constantly changing it, taking away from it, 2nd guessing your own rules, etc., can get ugly and look bad on you.
3) Expanded on above, as I said before, DO NOT bend the rules for anyone. Not even your own Admins. This will only make you look bad and people will tend to try and break the rules more often.
4) Don't go too big in the amount of teams you run. Drafts should be short and sweet. Maybe run more than one in a night. If you have too many players on at one time, start-up could take longer, games could take longer, etc.
5) Anti-Cheat: This is up to you. PUGs are meant to be fun. Some people are for ACS and some people are.
Be consistent and fair. That's my final advice. Good luck
@1-2-3, definitely
@4 It's going to be run the same as the previous pug drafts, however much quicker and better you can say, ringers will actually be picked from the "ringers" channel not in the lobby.
@5 I don't see why a pug will need an anti-cheat, however if you're obviously blatant action will be taken, replays will also be reviewed. During drafts we'll most likely be enforcing growler, "fps lag" will be taken into consideration and other methods will be used. -
Will do, won't be picking randoms 10 year olds as admins as they did in the previous 2 pug vents.
Taking suggestions to improve, look forward to seeing you guys there.
Nice to have something serious on the NA side. -
All taken into consideration.
@1-2-3, definitely
@4 It's going to be run the same as the previous pug drafts, however much quicker and better you can say, ringers will actually be picked from the "ringers" channel not in the lobby.
@5 I don't see why a pug will need an anti-cheat, however if you're obviously blatant action will be taken, replays will also be reviewed. During drafts we'll most likely be enforcing growler, "fps lag" will be taken into consideration and other methods will be used.
Awesome. Sounds great. This actually seems to be starting off better than the last 1800 PUG vents. Haha. -
I'm known and respected. Good luck david i know this one's aint gonna die!
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