Exe's Escape mode GUIDE
First of all, this guide is just add-on to this guide
http://forum.z8games.com/showthread.php?t=69653
I shorten the information and added some tactic.
-Black List
Objective: Escape into the portal. (normally a total of 16)
*You can destroy all the doors, although you might don't need to in order to score.
*You have a time limit.
*You can't enter the portal if someone enter it before you for 5 seconds.
*You get bonus kill if you manage to escape.
*Destroying doors will be quick and easy if whole team had M60, or any high power weapon.
(shotty not suggested due to low reload speed, but rushing with shotty or covering will be fine.)
*Touch the portal will auto-escape, no button needed.
Tactics:
All-running in:
There are normally 3 paths for people to go toward the portal, spread out the team and run in at the same time.
Pro:You will 100% score.
Con: Many people will die due to portal protection timer.
One-By-One:
Whole team is also spread out, but each of them run each time while the rest of the team covers.
Pro: Your team can always get decent kills, making the later rush easiler.
Con: It will be tough to score.
Nades battleground:
Save your nades, including flash and smoke, until you rush in and throw it everywhere.
Pro: You can always use the minimap to rush toward the portal even you got flashed, and you lower the chances of getting kill.
Snipers won't be able to kill effectively on GR due to smokes.
Con: Many of you guys won't be able to get kills.
**** This should be the best tactic for people whoever want to end the game quick.
-Global Risk
Objective: Stop enemy from entering portal, kill all black list.
*You always have the advantage because you spawn close to the portal than BL.
*You have tactical location, which includes windows, high wooden boxes and doors to block enemy.
*Doors take a long time to destroy, you can use those time to kill enemy.
*Snipers won't be under attack normally if position properly.
Tactics:
Spread it out:
Spread the whole team out for a evenly well defended position, which can stop majority enemy from going in, snipers can be positioned around portal to kill effectively.
Pro: Every member of the team will get decent kill + stop enemy from going into the portal.
Con: If the whole enemy team rush into the same spot, it will be too late to support.
Portal Camping:
Setting up the whole team around portal, often used when Black list destroied all the doors and beginning to rush in.
Pro: killing will be easy for GR, defences is easiler to switch around than "Spread it out"
Con: Few of the enemy will put flash and smoke, making it hard for you to kill every single enemy.
Bounty Hunter:
Just like the name, you don't care about letting enemies going into the portal or not, you go around and hunter people down.
Pro: MOST kills out of all different tactics. Killing will be super EASY.
Con: Many of the enemy will get though the bad defences, around 3 snipers must be set up around portal in order to stop 3-4 enemies at the same time.
Things for both sides to remember:
Doors can be destroy by BL as well as GR
Infinite respawns
Teams switch sides after the time or points run out. Where the opposite side has to escape.
Original sides chosen. As the GR, even as BL are still counted as their team, and vice versa.
****This mode does count in KDR (I believe)
http://forum.z8games.com/showthread.php?t=69653
I shorten the information and added some tactic.
-Black List
Objective: Escape into the portal. (normally a total of 16)
*You can destroy all the doors, although you might don't need to in order to score.
*You have a time limit.
*You can't enter the portal if someone enter it before you for 5 seconds.
*You get bonus kill if you manage to escape.
*Destroying doors will be quick and easy if whole team had M60, or any high power weapon.
(shotty not suggested due to low reload speed, but rushing with shotty or covering will be fine.)
*Touch the portal will auto-escape, no button needed.
Tactics:
All-running in:
There are normally 3 paths for people to go toward the portal, spread out the team and run in at the same time.
Pro:You will 100% score.
Con: Many people will die due to portal protection timer.
One-By-One:
Whole team is also spread out, but each of them run each time while the rest of the team covers.
Pro: Your team can always get decent kills, making the later rush easiler.
Con: It will be tough to score.
Nades battleground:
Save your nades, including flash and smoke, until you rush in and throw it everywhere.
Pro: You can always use the minimap to rush toward the portal even you got flashed, and you lower the chances of getting kill.
Snipers won't be able to kill effectively on GR due to smokes.
Con: Many of you guys won't be able to get kills.
**** This should be the best tactic for people whoever want to end the game quick.
-Global Risk
Objective: Stop enemy from entering portal, kill all black list.
*You always have the advantage because you spawn close to the portal than BL.
*You have tactical location, which includes windows, high wooden boxes and doors to block enemy.
*Doors take a long time to destroy, you can use those time to kill enemy.
*Snipers won't be under attack normally if position properly.
Tactics:
Spread it out:
Spread the whole team out for a evenly well defended position, which can stop majority enemy from going in, snipers can be positioned around portal to kill effectively.
Pro: Every member of the team will get decent kill + stop enemy from going into the portal.
Con: If the whole enemy team rush into the same spot, it will be too late to support.
Portal Camping:
Setting up the whole team around portal, often used when Black list destroied all the doors and beginning to rush in.
Pro: killing will be easy for GR, defences is easiler to switch around than "Spread it out"
Con: Few of the enemy will put flash and smoke, making it hard for you to kill every single enemy.
Bounty Hunter:
Just like the name, you don't care about letting enemies going into the portal or not, you go around and hunter people down.
Pro: MOST kills out of all different tactics. Killing will be super EASY.
Con: Many of the enemy will get though the bad defences, around 3 snipers must be set up around portal in order to stop 3-4 enemies at the same time.
Things for both sides to remember:
Doors can be destroy by BL as well as GR
Infinite respawns
Teams switch sides after the time or points run out. Where the opposite side has to escape.
Original sides chosen. As the GR, even as BL are still counted as their team, and vice versa.
****This mode does count in KDR (I believe)
Comments
-
XxT0mmy212 wrote: »I don't like the "shotty not suggested" part
Shotty is useful if your taking down the other team for your team so you can protect easier or kill for BL
Shotty not suggested part is only for destroying doors, not for killing or rushing.
In fact, this is properly the best mode for using shotty or M60.
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