Suggestion on lobby settings, About Jump Sound . etc
Hey [Game Development Team/Community],
I hope this message finds you well. As an avid player and a member of the community, I've been pondering some ways we could enhance the gameplay experience for everyone. One idea that's been on my mind is the implementation of additional settings within our lobby options. These settings would allow hosts to tailor their lobbies more precisely to their preferences, ultimately leading to a more immersive and enjoyable gaming experience.
1. Jump Sounds Setting:
Currently, our game lacks the option to toggle jump sounds on or off within the lobby settings. While some players enjoy the realism and feedback provided by jump sounds, others find them distracting, especially in competitive environments. By introducing a toggle for jump sounds, hosts can accommodate both preferences, ensuring that every player can enjoy the game in their preferred way.
2. Silenced Weapons Setting:
Another feature that would greatly benefit from customizable settings is the inclusion of silenced weapons. While silenced weapons add depth to gameplay and strategic options, some players may prefer to play without them for various reasons. By offering the ability to enable or disable silenced weapons within the lobby settings, hosts can cater to different playstyles and preferences, fostering a more inclusive gaming environment.
3. Selected Weapon Only Slot:
Furthermore, I propose the addition of a selected weapon only slot in the lobby settings. This feature would allow hosts to specify a particular weapon or set of weapons that players are limited to using throughout the match. Not only does this enhance the competitive integrity of organized tournaments and matches, but it also fosters strategic depth and balanced gameplay.
4. Player Engagement and Retention:
By implementing these customizable lobby settings, we have the opportunity to significantly increase player engagement and retention. Allowing players to tailor their gaming experience to their preferences enhances their sense of ownership and investment in the game, making them more likely to continue playing and inviting others to join.
5. Community Feedback:
These suggestions are not just my own ideas; they stem from valuable community feedback and suggestions. By listening to the desires and needs of our player base, we can ensure that our game evolves in a direction that resonates with a wide audience, strengthening community bonds and trust.
6. Customization and Personalization:
In today's gaming landscape, customization and personalization are key drivers of player satisfaction. By offering customizable lobby settings, we empower players to express themselves and tailor their gaming experience to their preferences, positioning our game as a platform for creativity and self-expression.
7. Future Potential:
Finally, these enhancements lay the groundwork for future expansions and updates. By building a foundation of customizable lobby settings, we open the door to future features and updates that further enhance the player experience, keeping the game fresh and exciting for years to come.
I'm excited about the potential impact these changes could have on our community, and I'm eager to hear your thoughts and feedback on this proposal. Together, I believe we can elevate our game to new heights and continue to deliver exceptional experiences for our players.
Looking forward to your response,
[Noble?/Vigilant]
Comments
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I would agree to toggle team mates foot steps or everyone one so long as Ghost mode BL side i.e Ghost make no jump sound regardless toggle on or off as the mode is dead with that jump sound update
As this is more important in that particular mode than being able to toggle on and off.
As for being able to set weapon, open to those but more importantly Jump sound for ghosts is far more important.
I still believe suggestion fall to deaf ears unfortunately as gM have no power but to manage the game and admin work and developers would not be interested they follow other versions particularly china in regards to Changes to the main game.
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