MAPS/Weapons

CF_Veteran
edited September 2022 in Suggestions
Map: Tropical (This map can have a little intro where players fly in, into a abandon island, that has a resort and a shopping street but also a small hotel and some houses)

This Abandon island has a beautiful beach but still feels abandon, if you land in the middle of the island, you will see the back of the Resort in front of you, on itself is a huge hotel that will include different things, this can be a entertainment room wich includes a podium and a bar, or a VIP room with a small casino set up inside it. if you walk to the front of the resort, you will see the abended streets that gives you that vibe that everyone had to leave immediately and leave everything behind, if you walk out the broken front doors of the hotel you will see the street and the other houses and shops that look like it has been torn apart. the reason why this beautiful island got abended is completely up to you.

If you play zombies or Mutant mode, you can also swim to a Yacht that comes around after 10Mins of the Start of the maps (in mutant mode, this doesn't include Each round, just the beginning of the start up from the map)

This Yacht also has some rich design to it, but still stays authentic with the wood they paced in that gives it this warm touch.

Map: Construction Side (This map can also have a intro cutscene with a military vehicle that stops on the side walk, right in front of the construction zone, or drives inside the zone and stops there.)

This is a map where they are in construction of a appartement/business building that has 20 floors to it, this can be used for TDM or for mutant mode, the map can be small for TDM but big for a mutant mode or longer games, you can start off at the bottem and play a long your way at each floor, their is only a staircase to the first floor, from then on, it's mostly parkour or using a ladder ( this is to keep the player motivated and have something to look forward to instead of another staircase with a door). for tdm or FFA, you can put this either on a specific floor that you think is the best designed floor, or you can use just the ground floor wich is a area of sand but also has the ground floor of the apartement open to move/hide in.

For the Weapons, it's mostly the power of GP weapons and in GP crates, most of GP crates don't even get opened and most people use the Shop, i think you can change this with some nice designed weapon camo's that has some special perks to it. So that the GP crates get more attention to them as well.