New map ZM

text removed new map ZM , many error this map at 34 min

Comments

  • when your in last round,its will be error,I tried 4 times, wasted 2 and a half hours, and got nothing.
  • Anyone got any advise (except good team, good weapon and a multitude of tokens), as this map is crazy hard. A fully upgraded M4-lazer does little damage to the final-boss, even with good buffs, damage to the heart within is 1, only crits seam to do damage to it.
    JackPain (Sweden)
  • Painanator wrote: »
    Anyone got any advise (except good team, good weapon and a multitude of tokens), as this map is crazy hard. A fully upgraded M4-lazer does little damage to the final-boss, even with good buffs, damage to the heart within is 1, only crits seam to do damage to it.

    for the heart I think you need a burst skill... there is a way to get out faster
  • I played many ZM games already in UK test servers. And I haven't one DC yet. Just play on the test servers.
  • Painanator wrote: »
    Anyone got any advise (except good team, good weapon and a multitude of tokens), as this map is crazy hard. A fully upgraded M4-lazer does little damage to the final-boss, even with good buffs, damage to the heart within is 1, only crits seam to do damage to it.

    Reall stretch out the first rounds, till you stacked upwards to 15 attack buffs. My team often times as follows: 20 minutes first stage, 5 minutes second stage and than go to boss.
  • Utmost wrote: »

    Reall stretch out the first rounds, till you stacked upwards to 15 attack buffs. My team often times as follows: 20 minutes first stage, 5 minutes second stage and than go to boss.

    Grinding in one sector worked better in Void Rift. Frozen Abyss works differently. It's better to spend an equal amount of time in each sector. The longer you stay in one sector, the more expensive buffs become. When you move to the next sector, they decrease in price, unlike in Void Rift. You can get stronger faster if you do 8-10 minutes in each sector.

    I think Monster HP might work that way, too, but I'm not entirely sure. It felt like mobs got weaker at the beginning of each sector but I might have imagined it.
  • loller1207 wrote: »
    I played many ZM games already in UK test servers. And I haven't one DC yet. Just play on the test servers.

    Same, on Testserver is better Place to Play.
  • xkennyPLx wrote: »

    Grinding in one sector worked better in Void Rift. Frozen Abyss works differently. It's better to spend an equal amount of time in each sector. The longer you stay in one sector, the more expensive buffs become. When you move to the next sector, they decrease in price, unlike in Void Rift. You can get stronger faster if you do 8-10 minutes in each sector.

    I think Monster HP might work that way, too, but I'm not entirely sure. It felt like mobs got weaker at the beginning of each sector but I might have imagined it.

    The buffs do get more expensive but you gain plenty of soul points anyways. I rather buy more expensive attack buffs than risk not getting them at all later on.

    As for the zombies becoming easier to kill: no clue. You might be right though!
  • Utmost wrote: »

    The buffs do get more expensive but you gain plenty of soul points anyways. I rather buy more expensive attack buffs than risk not getting them at all later on.

    As for the zombies becoming easier to kill: no clue. You might be right though!

    Whatever works for you, I suppose. Though, that shouldn't change the amount of attempts you get at buying buffs. Whether you do 10 waves in each sector or 20 in one and 5 in the others, that's still the same amount of chances to buy buffs. There's really no benefit to staying in one place to buy buffs. You're still spending the same amount of time, in total, farming monsters.
  • xkennyPLx wrote: »

    Whatever works for you, I suppose. Though, that shouldn't change the amount of attempts you get at buying buffs. Whether you do 10 waves in each sector or 20 in one and 5 in the others, that's still the same amount of chances to buy buffs. There's really no benefit to staying in one place to buy buffs. You're still spending the same amount of time, in total, farming monsters.

    Very fair point. Might change around my tactics a bit than. I’m still pretty new to these ZM modes since I quit around the time Elemental Temple was released.
  • Utmost wrote: »

    Reall stretch out the first rounds, till you stacked upwards to 15 attack buffs. My team often times as follows: 20 minutes first stage, 5 minutes second stage and than go to boss.

    Did that, but this map is way harder than void. At least it's a challenge compared to that one. I am only going to grind this until I get pieces for the Holy-Shotgun. I can't stand 100 more matches of Void and I already got an anti-zombie Gatling. I am probably just unlucky with my teams, as many got errored out, In one game, I think I was the lone one who had been in the room from the beginning.
    JackPain (Sweden)
  • Painanator wrote: »

    Did that, but this map is way harder than void. At least it's a challenge compared to that one. I am only going to grind this until I get pieces for the Holy-Shotgun. I can't stand 100 more matches of Void and I already got an anti-zombie Gatling. I am probably just unlucky with my teams, as many got errored out, In one game, I think I was the lone one who had been in the room from the beginning.

    the permanent snowball set is worth grinding for, it gives 10% crit