New map selection

NORMAL MAP SELECTION

Zombie Mode: ZM1/ZM2/ZM3/ZME
Shadow Mode: SM
All: TD/Mass SD/Mass TD/SD/WeM/WeMTD/GM/EL/FFA/EM/GM SD
Mutation Mode: Mass MM/MM
Wave Mode: WM
Super Soldier: SS TD/SS SD
Simulation Bot Match: Sim.SD/Sim.TD/Sim.TD-M
Event Mode: "X"

NEW MAP SELECTION

Zombie Mode: ZM1/ZM2/ZM3/ZME
Mutation Mode: HM/HMX/Mass MM/ME (Mutation Escape)
Ghost Mode: GM/GM SD/SM
Deathmatch: TD/Mass TD/FFA/EL/WeM/WeMTD
Search & Destroy: SD/Mass SD/Rapid SD
Super Solider: SS TD/SS SD/WM
Casual: EM/PM (Parkour Mode)/CK (Capture Knife)
Simulation Bot Match: Sim.SD/Sim-TD/Sim.TD-M (And all modes later)
Event Mode: "X"


Summary:

I have moved ZM and MM right up, dividing Mutation Mode into HM/HMX.
I have divide Mass MM in 2:
1:Mass MM with maps like Dawn Village, New Excavation and Abandoned Resort.
2:ME (Mutation Escape) with maps like Financial District, Lost City and Outbreak.
I have mixed Ghost Mode with Shadow Mode because SM is an GM variant.
I have removed All channel dividing them into TD and SD channel respectively.
I have made different sub-channel in SD for Rapid SD Mode.
I have Mix Super Soldier and Wave Mode because WM is an variant of Super Soldier Mode.
I have made a new Channel called "Casual" for special gamemode for casual modes like Escape Mode Parkour Mode or Capture Knife.

Thanks for read everything, i hope devs can see this Suggestion! :)