Exp based way to level up mercenary pass
Please implement a way to level the mercenary pass separate from any missions.
One way could be a repeatable mission with "gain x amount of exp" for 1 level. x amount could be made high to encourage players to still do missions. Said mission could even be made have ever increasing amounts of exp per clear to discourage people from solely grinding exp as a means to finish their pass.
This way players only really interested in a few modes could make up not doing some missions by playing more of what they enjoy. This increases the agency that players have. I believe this should increase player activity because people will be playing modes and maps that they enjoy. This allows players to skip the most tedious missions that they might not enjoy.
The way that missions are implemented now definitely encourage more diverse gameplay in the servers and this sort of suggestion could unfortunately dampen this. However I believe that if the set amount of exp needed is high enough, that players would still be encouraged to try out the diverse maps available in the game and resort only to using the exp levels as a means to skip the most annoying missions.
One way could be a repeatable mission with "gain x amount of exp" for 1 level. x amount could be made high to encourage players to still do missions. Said mission could even be made have ever increasing amounts of exp per clear to discourage people from solely grinding exp as a means to finish their pass.
This way players only really interested in a few modes could make up not doing some missions by playing more of what they enjoy. This increases the agency that players have. I believe this should increase player activity because people will be playing modes and maps that they enjoy. This allows players to skip the most tedious missions that they might not enjoy.
The way that missions are implemented now definitely encourage more diverse gameplay in the servers and this sort of suggestion could unfortunately dampen this. However I believe that if the set amount of exp needed is high enough, that players would still be encouraged to try out the diverse maps available in the game and resort only to using the exp levels as a means to skip the most annoying missions.
Comments
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This would be a good idea if everyone started on a level playing field.
The trouble is that if you own a lot of vip weapons, then you would find this suggestion no trouble at all. ( The more vip weapons that you have in your bags, the more exp you will earn )
If you do not own any vip weapons then that is gonna be one hell of a grind.
Sorry to put a downer on your idea, but it would not be fair to Everyone. -
I hate doing some of the goals, so I understand people who want's this. But I agree with [USER="4684828"]AtomAntz[/USER] , It would be unfair because of VIPS, even with the only 3 I own, I get a pretty nice boost, just think about the difference with a player that has none and one who has the bags filled with VIP's.
Another thing to take into consideration is the farm-bots, you see in (mostly) MM and ZM. As the GM's don't take any action against them, it would be a big problem.JackPain (Sweden)
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