50 EP per minute doesn't count if your game goes over time.

If you play a 50 minute game of HMX or w/e during peak EP time and the game ends at 1:01, etc, the whole game only counts for 10 EP per minute. That's dumb.

Comments

  • This is so lame, they should change the system. And yes, better to start playing before the 800% bonus and finish when is the lucky hour.
  • but if u play and finish just when start the 50 ep time it counts so... :rolleyes:
  • Always been like that sadly. Hope they start making ep events I’m running low at 200k atm.
  • but if u play and finish just when start the 50 ep time it counts so... :rolleyes:

    Actually never thought about this. I guess you could hypothetically game the system to get a lot more than 60 minutes of 50 EP per minute and reach the daily limit faster as long as you get the timing right.
  • h8z8 wrote: »

    Actually never thought about this. I guess you could hypothetically game the system to get a lot more than 60 minutes of 50 EP per minute and reach the daily limit faster as long as you get the timing right.

    Yes, I used to get max or almost max EP per day with a few hours of playing during weekend. Now I don't care about this anymore cos I open so many EP crates but only got 1 win.

    For each bonus hour, you can easily get 90 mins of bonus EP if you play 3 HMX rooftop. For example: you can start a brand new HMX game at 10:30 (17 rounds lasts around 35 mins) , then another game at 11:05, then another game with 13 or 15 rounds after. HMX is the best for this because the time it takes for one game to finish is quite consistent.
    By doing this, you'd get a lot of ep, but ep is pointless though. A lot of work but very low win rate.
  • MGTOW wrote: »

    Yes, I used to get max or almost max EP per day with a few hours of playing during weekend. Now I don't care about this anymore cos I open so many EP crates but only got 1 win.

    For each bonus hour, you can easily get 90 mins of bonus EP if you play 3 HMX rooftop. For example: you can start a brand new HMX game at 10:30 (17 rounds lasts around 35 mins) , then another game at 11:05, then another game with 13 or 15 rounds after. HMX is the best for this because the time it takes for one game to finish is quite consistent.
    By doing this, you'd get a lot of ep, but ep is pointless though. A lot of work but very low win rate.

    Mass Mutation Dawn Village has the longest potential games in CF. Rounds have a 3:30 timer rather than 2:30 in the other mutant modes. A 17 round mass mutation game has 59.5 minutes when you add all the rounds up plus the few seconds between as the next round resets. If all 17 rounds play out to their max length a Mass Mutation game can drag out to a little over an hour. Roughly 61-63 minutes at it's absolute longest.

    In theory you could start a game at 10:59 and have it end at 12:00-12:01 and then immediately start a new game and make sure it ends at 12:59 right before Prime time ends. Minus a minute or two for loading time, lobby time while starting a new game and stuff like that you're looking at just under 120 minutes of game time counting for 50 EP per minute. Probably more like 118-119 minutes but you get the idea. That's some juicy EP if you can time it right.
  • h8z8 wrote: »

    Mass Mutation Dawn Village has the longest potential games in CF. Rounds have a 3:30 timer rather than 2:30 in the other mutant modes. A 17 round mass mutation game has 59.5 minutes when you add all the rounds up plus the few seconds between as the next round resets. If all 17 rounds play out to their max length a Mass Mutation game can drag out to a little over an hour. Roughly 61-63 minutes at it's absolute longest.

    In theory you could start a game at 10:59 and have it end at 12:00-12:01 and then immediately start a new game and make sure it ends at 12:59 right before Prime time ends. Minus a minute or two for loading time, lobby time while starting a new game and stuff like that you're looking at just under 120 minutes of game time counting for 50 EP per minute. Probably more like 118-119 minutes but you get the idea. That's some juicy EP if you can time it right.

    I stopped grinding for EP before the release of MMDV so I don't know about that map; but I guess the map could last up to 45 mins long as HMX rooftop usually lasts 35 mins long (3.5 mins per round VS 2.5 mins per round). Good luck opening ep crates by the way; those are the worst of all crates.
  • MGTOW wrote: »

    I stopped grinding for EP before the release of MMDV so I don't know about that map; but I guess the map could last up to 45 mins long as HMX rooftop usually lasts 35 mins long (3.5 mins per round VS 2.5 mins per round). Good luck opening ep crates by the way; those are the worst of all crates.

    Thanks I've won a bunch of weps from EP crates so far. Sorry for your luck dude.
  • It isn't right last sunday i was playing hmx i started before primetime when i finished primetime has already started so all mins counted 50 ep not 10